Noshyaar
3f193af893
Merge pull request #14808 from YeldhamDev/script_editor_fixes
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Some fixes for the Script Editor and dead code cleaning.
2017-12-25 08:27:38 +07:00
Noshyaar
d141cfb740
Merge pull request #14819 from homer666/master
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[DOCS] PhysicsDirectSpaceState
[ci skip]
2017-12-25 08:25:28 +07:00
Noshyaar
3e4836567b
Merge pull request #14908 from YeldhamDev/dialog_changes
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Fixes and modifications for some dialogs
2017-12-25 08:23:06 +07:00
Noshyaar
b3fb982d6b
Merge pull request #15011 from djrm/pr_visual_improvements
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Added default close and title color to editor themed graph nodes
2017-12-25 08:19:34 +07:00
Chris Bradfield
9b46218a16
Merge pull request #15016 from cbscribe/t2d_fix
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[DOCS] minor corrections to Transform2D
2017-12-24 15:12:05 -08:00
Chris Bradfield
00c2005307
[DOCS] minor corrections to Transform2D
2017-12-24 13:12:07 -08:00
Daniel J. Ramirez
e7b24c648c
Added default close and title color to editor themed graph nodes
2017-12-24 13:08:53 -06:00
volzhs
ff68b80df7
Fix error if scene has Camera at saving scene
2017-12-25 02:43:37 +09:00
AlmightyScientist
7ace1f2494
Animation Tree: Prevent cycle_test from being altered by past-test.
2017-12-24 18:21:59 +01:00
Ignacio Etcheverry
8b0ad17b76
Merge pull request #14997 from neikeq/issue-14988
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Marshal NULL MonoString* as empty Godot string
2017-12-24 17:50:28 +01:00
volzhs
d6a88cdc41
Fix crash from move_child at saving scene
2017-12-25 01:31:13 +09:00
Juan Linietsky
e1da261844
Restored opus build since WebM needs it, but disabled it from code.
2017-12-24 09:37:51 -03:00
Juan Linietsky
021f3c924b
-Removed OpenMP support, replaced by a custom class.
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-Disabled Opus, implementation is wrong.
2017-12-24 09:32:12 -03:00
Noshyaar
83182ea4a1
Merge pull request #14982 from GodotExplorer/more-translate-text
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Add more translatable text for editor plugins.
2017-12-24 18:28:46 +07:00
Andreas Haas
c899583ac1
Merge pull request #14993 from AlmightyScientist/issue-14336
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X11: Fixes maximized splash-boot screen bug.
2017-12-24 09:40:22 +00:00
Ignacio Etcheverry
0a0a44da8d
Mono: Make the bindings generator output enums
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- Switch to PascalCase for constants names
2017-12-24 04:20:41 +01:00
Ignacio Etcheverry
6e3d4ee9a6
Marshal NULL MonoString* as empty Godot string
2017-12-24 03:32:40 +01:00
Enzo Nocera
6f3486c486
x11: Fix maximized splash-boot screen bug.
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Fixes #14336
2017-12-24 01:16:17 +01:00
Daniel J. Ramirez
07fd5456c8
Show Options Dialog for NodePath and File in clicked button position.
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Auto select newly created nodes.
2017-12-23 15:15:48 -06:00
Juan Linietsky
9969c5c6a1
Merge pull request #14978 from AndreaCatania/intshap
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Fixed dispatch callback
2017-12-23 11:55:15 -03:00
geequlim
52ad2e5418
Add more translatable text for editor plugins.
2017-12-23 22:40:15 +08:00
AndreaCatania
eb32c4b5d2
Fixed joint gizmos orientations
2017-12-23 15:19:03 +01:00
AndreaCatania
0f5c87bfa4
Fixed dispatch callback
2017-12-23 12:36:51 +01:00
Gilles Roudiere
59ec417e4a
Merge pull request #14919 from groud/fix_grow_margin
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Fixes Rect2 grow_margin not working at all
2017-12-23 20:08:45 +09:00
Rémi Verschelde
5463b5e348
Merge pull request #14965 from AndreaCatania/intshap
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Fixed bullet intersect_shape crash, Fixed bullet sleeping
2017-12-23 11:18:30 +01:00
Rémi Verschelde
83f0b558a6
Merge pull request #14969 from Noshyaar/pr
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ProjectManager: enhance dialog ok button text
2017-12-23 11:17:00 +01:00
MrCdK
1f609b7a82
Set particles emitting to false when particles finish emitting with one-shot enabled
2017-12-23 05:23:41 +01:00
AndreaCatania
aea1b2e6c3
Fixed rigidbody sleping, Fixes #13952
2017-12-23 05:13:39 +01:00
Noshyaar
6eb030e24c
IssueTemplate: remove \n at checkbox line
2017-12-23 09:18:13 +07:00
Poommetee Ketson
9fd7aec2b4
ProjectManager: enhance dialog ok button text
2017-12-23 09:06:03 +07:00
Rémi Verschelde
7d9b7f9c47
Merge pull request #14897 from BastiaanOlij/arvr_tweaks
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Few small tweaks for ARVR
2017-12-23 00:59:09 +01:00
Rémi Verschelde
cadad48482
Merge pull request #14960 from djrm/pr_fixes
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Fixes 3d camera keep aspect.
2017-12-23 00:43:47 +01:00
AndreaCatania
512c60f1d8
Fixed intersect_shape crash, closes #13697
2017-12-23 00:04:53 +01:00
Daniel J. Ramirez
1696db8f00
Fixes 3d camera keep aspect.
2017-12-22 14:24:38 -06:00
Noshyaar
32d8b99bc3
Merge pull request #14946 from mhilbrunner/patch-9
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[DOCS] Small fixes for Semaphore
[ci skip]
2017-12-22 23:07:08 +07:00
Max Hilbrunner
1cae77cc66
[DOCS] Small fixes for Semaphore
2017-12-22 16:55:18 +01:00
Noshyaar
f0f838a10a
Merge pull request #14945 from mhilbrunner/patch-8
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[DOCS] Small fixes for Mutex
[ci skip]
2017-12-22 22:49:37 +07:00
Max Hilbrunner
b7d945124e
[DOCS] Small fixes for Mutex
2017-12-22 16:46:09 +01:00
Rémi Verschelde
43190b8935
Merge pull request #14944 from NathanWarden/docs_animation_player
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[DOCS] Finished the documentation for AnimationPlayer
2017-12-22 15:06:10 +01:00
Nathan Warden
4db01d18e5
Finished the documentation for AnimationPlayer
2017-12-22 08:49:20 -05:00
Rémi Verschelde
bf4d398d4e
Do not require OpenMP for non-tools builds (export templates)
2017-12-22 12:24:40 +01:00
Rémi Verschelde
074b9d2b3e
Add link to open and closed issues search to issue template
2017-12-22 10:27:13 +01:00
Gilles Roudiere
71f5e17680
Fixes grow_margin not working at all
2017-12-21 23:53:31 +01:00
Rémi Verschelde
3068ccc8e6
Merge pull request #14913 from poke1024/tooltip-shortcut-names
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Consistent display of shortcut names in tooltips
2017-12-21 22:47:50 +01:00
Rémi Verschelde
d510c33cd8
Merge pull request #14912 from volzhs/fix-filesystem-dock
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Fix open directory in FileSystem dock
2017-12-21 22:25:04 +01:00
Rémi Verschelde
750febf46e
Merge pull request #14906 from Hinsbart/module_suffix
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Scons: Use module suffix only for final binary.
2017-12-21 22:23:37 +01:00
Juan Linietsky
7d0cabe9d3
Change skeleton processing to work on global coordinates, should help fix many import problems from Blender, GLTF2, etc.
2017-12-21 17:36:39 -03:00
poke1024
22d87f20fa
Consistent display of shortcut names in tooltips
2017-12-21 20:17:30 +01:00
volzhs
d9e5be1d66
Fix open directory in FileSystem dock
2017-12-22 04:16:04 +09:00
Andreas Haas
63658fecfc
Scons: Use module suffix only for final binary.
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Only append the module suffixes to the resulting binary instead of all object files.
That means we can keep most of our build artifacts when toggling modules like mono.
2017-12-21 18:52:17 +01:00