Rémi Verschelde
0a8d5d7098
Bump version to 3.6-beta
2022-08-05 18:51:38 +02:00
Haoyu Qiu
4c70c5b0cd
Swap the meaning of CURSOR_WAIT and CURSOR_BUSY
2022-05-14 10:24:25 +08:00
kobewi
6891d719f6
Improve descriptions for drag methods
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(cherry picked from commit 31a23ab33f
)
2022-04-27 12:27:20 +02:00
Hugo Locurcio
b087538119
Add an XML schema for documentation
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This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.
Each class XML's schema conformance is also checked on GitHub Actions.
2022-03-16 23:01:02 +01:00
Marcel Admiraal
d2c0ee700a
Update documentation for Control rect_pivot_offset to include rotation
2022-03-15 10:28:45 +00:00
Rémi Verschelde
08c3e00b95
Merge pull request #55355 from ConteZero/drag_and_drop_3.x
2022-03-14 08:43:22 +01:00
ConteZero
4167e98088
Add drag and drop to TextEdit, LineEdit, RichTextLabel
2022-03-14 08:15:25 +01:00
Yuri Sizov
df13466139
Add type variations to Theme
2022-02-17 15:24:10 +03:00
kobewi
46f65f9d79
Improve description of mouse_exited signal
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(cherry picked from commit 4eec0032ea
)
2022-01-12 17:28:46 +01:00
Rémi Verschelde
e805ec8574
Merge pull request #54871 from timothyqiu/remove-theme-override
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[3.x] Add methods to remove theme overrides
2022-01-11 20:16:05 +01:00
kobewi
4f284893a6
Document get_minimum_size not called in some nodes
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(cherry picked from commit 7d5ee8f694
)
2021-12-21 12:11:14 +01:00
Haoyu Qiu
b1153f8829
Fix broken links in Class Reference
2021-12-10 21:07:21 +08:00
Rémi Verschelde
3ac2999f22
Replace Godot docs URL with $DOCS_URL
in XML class reference
2021-11-15 17:22:47 +01:00
Haoyu Qiu
936832d59c
Add methods to remove theme overrides
2021-11-11 18:23:37 +08:00
Rémi Verschelde
14c366ddd7
Bump version to 3.5-beta
2021-11-05 16:10:17 +01:00
Yuri Sizov
98cf645258
Expose API to retrieve Theme's default font
2021-10-04 17:44:53 +03:00
skyace65
370fa82b2c
Add note that for _gui_input(event) event position is relative to the control origin
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(cherry picked from commit 824259aca0
)
2021-09-27 17:57:50 +02:00
Rémi Verschelde
f0b37b1519
doc: Point URLs to 3.4 version of the online docs
2021-08-12 17:08:10 +02:00
Yuri Sizov
71ec6dba67
Improve Control's theme item methods documentation
2021-08-06 22:31:58 +03:00
Rémi Verschelde
f5836b40d4
doc: Use self-closing tags for return
and argument
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For the time being we don't support writing a description for those, preferring
having all details in the method's description.
Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
(cherry picked from commit 7adf4cc9b5
)
2021-08-03 10:20:19 +02:00
Hugo Locurcio
94f79fa474
Document caveats with Control's mouse_entered
/mouse_exited
signals
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(cherry picked from commit 37c1cbdcb2
)
2021-07-26 13:36:37 +02:00
Nicholas Huelin
6d58ea6ce7
Fix doc typos
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This pull request fixes an assortment of typos and improves conciseness in `Animation`, `Area2D`, `Array`, `ArrayMesh`, `Control`, `Directory`, `EditorPlugin`, `Engine`, and `OS`.
(cherry picked from commit 9a72b0d3d0
)
2021-07-24 01:06:38 +02:00
Rémi Verschelde
80e1585a6e
Style: Cleanup uses of double spaces between words
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Or after punctuation. Tried to leave third-party stuff alone, unless it has
been heavily modified for Godot.
(cherry picked from commit c1c76850cb
)
2021-06-07 12:06:59 +02:00
Rémi Verschelde
c3272997cd
doc: Update classref headers with 3.4 version
2021-04-26 13:15:29 +02:00
Rémi Verschelde
ed44e2806f
doc: Fix markup issues in classref
2021-04-07 11:52:44 +02:00
Rémi Verschelde
015973df04
doc: Make all tutorial links point to 3.3 branch of docs
2021-03-26 10:43:43 +01:00
lupoDharkael
3b0cf34299
Control: Expose pass_on_modal_close_click
2021-03-25 18:29:41 +01:00
Rémi Verschelde
1aba997d75
doc: Sync classref with 3.3 version bump
2021-03-23 13:40:34 +01:00
Delf Neumärker
7df977c3ed
Fix crash during drag if user freed the drag preview
2021-02-27 15:16:06 +01:00
Hugo Locurcio
38a94ce2bc
Reference the control gallery image in the Control class documentation
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Like the Tween cheatsheet or Color constants cheatsheet, this references
a "cheatsheet" image from the documentation repository.
(cherry picked from commit 200f1cf015
)
2021-02-02 13:02:46 +01:00
Nils Reid
349f25429b
Exposed find_next_valid_focus and find_prev_valid_focus.
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(cherry picked from commit 3e94c23fa5
)
2021-01-26 17:00:16 +01:00
Rémi Verschelde
05143ca39a
Tooltips: Improve code clarity and docs
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The return type for `_make_custom_tooltip` is clarified as Control, and users
should make sure to return a visible node for proper size calculations.
Moreover in the current master branch, a PopupPanel will be added as parent
to the provided tooltip to make it a sub-window.
Clarifies documentation for `Control._make_custom_tooltip`, and shows how to
use the (until now undocumented) "TooltipPanel" and "TooltipLabel" theme types
to style tooltips.
Fixes #39677 .
(cherry picked from commit c5d8dafec4
)
2020-11-11 15:30:56 +01:00
Rémi Verschelde
150f9ce807
Merge pull request #42009 from Calinou/theme-node-type-3.2
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Rename the `type` parameter to `node_type` in Theme and Control (3.2)
2020-10-20 15:58:41 +02:00
Rémi Verschelde
4287af5148
doc: Make docs.godotengine.org links point to 3.2 branch
2020-10-19 16:10:01 +02:00
Aaron Franke
069ed4ec63
Link to demos from within the class reference
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(cherry picked from commit 439be614f4
)
2020-10-19 16:10:01 +02:00
Hugo Locurcio
e36587751f
Rename the type
parameter to node_type
in Theme and Control
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This makes it clearer that it expects a node type as a string (such as "Label")
instead of a type like "TYPE_ARRAY". This is backwards-compatible since only
the name of the parameter is changed, not its order.
See https://github.com/godotengine/godot-proposals/issues/1495#issuecomment-691507839
2020-09-12 18:42:45 +02:00
Hugo Locurcio
6eee52e49b
Improve the documentation related to overriding GUI theme items
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Overriding theme items is a common point of confusion.
Hopefully, these code samples should clear things up.
(cherry picked from commit 2a8bbda2a7
)
2020-08-31 15:29:43 +02:00
Hugo Locurcio
11bceb3d62
Document caveats related to Control scaling
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This is a common topic of confusion. Clarifying its intended scope
should make things easier to understand.
(cherry picked from commit a36912b3cb
)
2020-07-24 10:31:56 +02:00
Markus Sauermann
7607fafda1
Clarify documentation and indicate that rect_clip_content affects only CanvasItem based nodes.
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Resolves #37683
(cherry picked from commit 3f19b5e0b3
)
2020-04-16 12:47:18 +02:00
Rémi Verschelde
2d20fc39aa
doc: Drop unused 'category' property from header
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We already removed it from the online docs with #35132 .
Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.
We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00
Chris Bradfield
378c4895ae
[DOCS] Corrections and clarifications to classref
2020-01-10 10:46:41 -08:00
Anthony Rey
e4b97b4614
[Doc] Added more details for set_drag_preview()
2019-11-07 12:43:04 +01:00
PouleyKetchoupp
52e799b6d4
Code format for true/false/null to make documentation consistent
2019-11-02 12:14:15 +01:00
luz.paz
91ecd7b6a6
Fix misc. source comment typos
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Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt `
2019-09-19 14:36:52 -04:00
Rémi Verschelde
65d61d0360
doc: Sync classref with current source
2019-08-29 15:33:52 +02:00
Rémi Verschelde
1349e0e585
doc: Sync classref with current source
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Fix wrong hyperlinks in Control and Tree.
2019-08-22 14:49:30 +02:00
Rémi Verschelde
592909db16
doc: Sync classref with current source
2019-08-13 12:35:50 +02:00
Tomasz Chabora
2dbc817b93
Complete the Control class documentation
2019-08-07 15:31:47 +02:00
Rémi Verschelde
efd55631e2
doc: Sync classref with current source
2019-07-15 20:45:30 +02:00
Rémi Verschelde
542489a866
DocData: Re-expose parametric setters and getters
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Setters and getters have been hidden from the documentation when the matching
properties have been exposed, but some of them are parametric and require the
name or index of a given parameter to be used. So they need to be properly
documented with the type and name of the arguments they take.
For example, CPUParticles' `set_param(Parameter param, float value)`.
2019-07-04 14:08:16 +02:00