Commit graph

1440 commits

Author SHA1 Message Date
Rémi Verschelde
ba4439c491 Merge pull request #11386 from kosz78/fix-msvc-compile-errors
Fix MSVC compilation errors
2017-09-19 14:58:19 +02:00
Hein-Pieter van Braam
36e8bee752 Fix accidental cast to Vector3 for Vector2 iter 2017-09-19 14:18:12 +02:00
Indah Sylvia
13b630eb0c Fixed Typo: 'Seperate' to 'Separate' 2017-09-19 15:51:00 +07:00
Konstantin Zaitsev
c386a02654 Fix MSVC compilation errors 2017-09-19 10:33:07 +07:00
Hein-Pieter van Braam
137f8a58a8 Move Variant::evaluate() switch to computed goto
In an effort to make GDScript a little faster replace the double
switch() with a computed goto on compilers that set __GNUC__. For
compilers that don't support computed goto it will fall back to regular
switch/case statements.

In addition disable using boolean values in a mathematical context. Now
boolean values can only be compared with other booleans. Booleans will
also no longer be coerced to integers.

This PR replaces #11308 and fixes #11291
2017-09-17 22:49:23 +02:00
Marcelo Fernandez
3528b1e571 Fix x11 exported executables not getting the +x flag 2017-09-17 14:40:58 -03:00
Thomas Herzog
41715c1e8f Merge pull request #11294 from karroffel/json-object
added JSON singleton
2017-09-17 16:31:27 +02:00
Rémi Verschelde
a1b4e4c607 Merge pull request #11272 from Rubonnek/move-to-initializer-list
Moved class_name and return_val to initializer list
2017-09-17 12:52:46 +02:00
Rémi Verschelde
2db9973ad4 Merge pull request #11176 from bncastle/master
Implement +,-,/, * and negate operators for Color type
2017-09-17 12:43:21 +02:00
Rémi Verschelde
6dd8dd935e Merge pull request #11343 from BastiaanOlij/fix_basename
Fixed naming of pck file
2017-09-17 12:03:39 +02:00
Bastiaan Olij
913e5cabbd Fixed naming of pck file 2017-09-17 11:59:56 +10:00
Poommetee Ketson
a9229d37c8 Merge pull request #11223 from GodotExplorer/pr-undoredo
Expose more methods for UndoRedo
2017-09-17 08:48:38 +07:00
bncastle
9d9cfc6f61 Implement +,-,/, * and negate operators for Color type. 2017-09-16 13:09:49 -04:00
Ignacio Etcheverry
f1f8fd1b68 Adds _OS::PowerState enum 2017-09-16 12:28:23 +02:00
karroffel
308d20aba5 added JSON singleton
There was no way to access JSON functionality in scripting languages
apart from GDScript because the JSON class wasn't exposed to ClassDB.
2017-09-15 15:40:27 +02:00
Thomas Herzog
7dffed485b Merge pull request #11230 from maxim-sheronov/fix_enum_bindings
Fix enums bindings
2017-09-15 08:43:35 +02:00
Wilson E. Alvarez
0f4643a4f6 Moved class_name and return_val to initializer list 2017-09-14 12:54:37 -04:00
Ruslan Mustakov
f08bc0df7c Construct Variants from Reference properly in GDNative
Previously godot_variant_new_object constructed Variant without
accounting for the fact that the Object can be a Reference, so refcount
was not increased and References were destructed prematurely.

Also, Reference::init_ref did not propagate refcount increment to the
script instance, which led to desync of refcount info on the script
side and Godot side.
2017-09-14 19:40:36 +07:00
Rémi Verschelde
ae4cd72e62 Drop unused EventQueue class
Thanks to @Marqin for the notice.
2017-09-13 20:56:23 +02:00
Maxim Sheronov
0fffa45158 Fix enums bindings
Add missed bindings for enums
Move some enums to class to have correct output of api.json
2017-09-13 20:57:07 +03:00
Marcelo Fernandez
83fe937362 Added a crash handler to dump the backtrace on Windows, Linux and OS X 2017-09-13 10:07:23 -03:00
Rémi Verschelde
42504ef0d4 Merge pull request #11062 from BastiaanOlij/osx_datapack
Fixed loading package from resource folder, exporting textures to bun…
2017-09-13 11:11:01 +02:00
Rémi Verschelde
e73e00d369 Style: Apply clang-format to @reduz's changes
[ci skip]
2017-09-13 09:13:34 +02:00
Geequlim
ae18b1f83f Expose more methods for UndoRedo 2017-09-13 12:18:51 +08:00
Dylan Enloe
8bff891f3c Adds 3 and 4 digit html shortcuts to Color
Color::html now expands 3 and 4 digit hex values into 6 and 8 digit
values by repeating each digit. This is to bring it in line with how
html handles these values

fixes #10997
2017-09-12 14:05:33 -07:00
Juan Linietsky
4f929a0fdf Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
2017-09-12 17:45:41 -03:00
Cradmon
15fa2194a6 Refactor core/set.h 2017-09-12 14:10:35 +01:00
Rémi Verschelde
aebf4fb48c Merge pull request #11106 from hpvb/documentation-fix-poolarrays
Correct the Pool*Array documentation
2017-09-12 15:02:22 +02:00
Rémi Verschelde
26017499a5 Merge pull request #11049 from scayze/astar_get_points
Add get_points() method to AStar
2017-09-12 14:07:06 +02:00
Rémi Verschelde
4f51211dfb Merge pull request #11028 from mrawlingst/color-RGBA32
Change Color.to_32() to Color.to_rgba32() and lowercase other functions
2017-09-12 13:44:43 +02:00
Rémi Verschelde
aabbd00284 Merge pull request #10908 from hpvb/fix-unused-variables
Fix unused variable warnings
2017-09-12 12:55:53 +02:00
Rémi Verschelde
cf941fdc35 Merge pull request #11026 from hpvb/fix-assign-in-if
Remove assignment and declarations in if statements
2017-09-12 11:57:49 +02:00
Rémi Verschelde
2b50dc5d4f Merge pull request #11057 from hpvb/fix-various-warnings
Fix various assorted warnings
2017-09-12 11:39:47 +02:00
Rémi Verschelde
8da1732013 Merge pull request #11044 from hpvb/fix-enum-as-bool
Fix using enum as bool value
2017-09-12 11:18:27 +02:00
Rémi Verschelde
dbb28559db Merge pull request #11040 from hpvb/fix-enum-compare
Fix warnings comparing enums of different types
2017-09-12 11:17:28 +02:00
Rémi Verschelde
3941e01a57 Merge pull request #11041 from hpvb/fix-clang-format-error
Fix serveral recent new clang-format errors

[ci skip]
2017-09-12 11:16:36 +02:00
geequlim
20442d0a89 Add user data directory support for ProjectSettings::globalize_path 2017-09-10 16:33:54 +08:00
Hein-Pieter van Braam
daa66cd5c2 Correct the Pool*Array documentation 2017-09-09 16:39:22 +02:00
Hein-Pieter van Braam
b2a38854fd Fix unused variable warnings
The forth in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-08 15:03:53 +02:00
Hein-Pieter van Braam
8230bf0a2f Remove assignment and declarations in if statements
After discussing with @reduz and @akien-mga it was decided that we do
not allow assignments or declarations in if statements. This PR removes
the instances of this I could find by automated means.
2017-09-08 14:59:15 +02:00
Hein-Pieter van Braam
67a706fc1b Fix various assorted warnings
Fix various warnings that don't have enough instances to merit
individual commits. Also fixes a potential bug in audio_server.cpp.
2017-09-08 14:57:48 +02:00
BastiaanOlij
099546ac00 Fixed loading package from resource folder, exporting textures to bundle and added a bit of feedback for a debug compile 2017-09-08 11:39:32 +10:00
Hein-Pieter van Braam
5e18967d77 Fix serveral recent new clang-format errors 2017-09-08 00:20:16 +02:00
Juan Linietsky
eedb39091a Several fixes to directional shadows, closes #10926
Added option to change directional light range mode, between optimized and stable. For Orthogonal, you might need to use optimized.
2017-09-07 18:00:47 -03:00
mrawlingst
6aa5bc2347 Change Color.to_32() to to_rgba32() and format as RGBA 2017-09-07 16:19:44 -04:00
Scayze
6872cc7b12 Add get_points method to AStar 2017-09-07 19:15:46 +02:00
Hein-Pieter van Braam
6fb86dda8a Fix using enum as bool value
This warning actually hid a bug. The value of ERR_INVALID_DATA is
actually 30, returning this as a bool returns true while false was
required.
2017-09-07 11:39:14 +02:00
Hein-Pieter van Braam
0b23a31b43 Fix warnings comparing enums of different types
This fixes a source of many compiler warnings regarding comparing the
enum VARIANT_TYPE to Variant::Type. This changes the local value to a
static const Variant::Type value rather than an unrelated enum, this
also saves us a cast.
2017-09-07 09:03:11 +02:00
Juan Linietsky
c771e03ee2 -Fixed changes to default input actions not working, closes #10502
-Added Array.duplicate() method, needed to fix above
2017-09-06 18:14:04 -03:00
Ignacio Etcheverry
96b205d2ed Fixes ERR_EXPLAIN being overwritten 2017-09-06 04:43:07 +02:00
Thomas Herzog
dcdde2f5a9 Merge pull request #10993 from endragor/nativescript-property-order
Provide NativeScript properties in definition order
2017-09-05 11:47:51 +02:00
Ruslan Mustakov
269203a022 Provide NativeScript properties in definition order 2017-09-05 12:45:23 +07:00
Evgeny Zuev
a0bdb6e2f6 Optimize memory allocations in VariantParser::get_token 2017-09-05 11:04:33 +07:00
Evgeny Zuev
cae0059d5f Add StringBuffer class 2017-09-05 11:04:11 +07:00
Rémi Verschelde
efa50fbdfd Merge pull request #10975 from hpvb/remove-null-check-from-cast-to
Remove NULL check from Object::cast_to()
2017-09-05 00:14:35 +02:00
Thomas Herzog
84c33cfe6b Merge pull request #10860 from karroffel/bob-the-string-builder
added StringBuilder class
2017-09-04 23:44:23 +02:00
Hein-Pieter van Braam
f8cb9f5516 Remove NULL check from Object::cast_to()
After discussing this with @reduz on IRC we agreed to remove these
checks. We now consider cast_to() to be NULL safe
2017-09-04 22:29:43 +02:00
Juan Linietsky
6d233c651b -Changed KinematicBody API yet again to make it friendlier
-Fixed get_scale functions (and added set_scale) to make it more coherent when decomposing and composing (fixes bugs in transform interpolation)
2017-09-04 07:49:42 -03:00
Rémi Verschelde
b5d2d0a9a5 Merge pull request #10939 from neikeq/fix-overridden-external-editors
Fixes language overridden external editors
2017-09-04 08:12:29 +02:00
Ignacio Etcheverry
52a7be4eef Fixes language overridden external editors 2017-09-03 21:23:36 +02:00
Juan Linietsky
ce28452109 -Fixed EditorDirDialog, which was really old and needed to use EditorFileSystem
-Fixed refactoring tools to work with imported scenes (properly move .import files)
2017-09-03 00:24:36 -03:00
Rémi Verschelde
53e7f55a89 Merge pull request #10903 from neikeq/fix-defval-order-definitely-i-promise
Fixes order of default arguments in MethodInfo
2017-09-03 01:38:30 +02:00
Ignacio Etcheverry
d1e00130e9 Fixes order of default arguments in MethodInfo
This time for real
2017-09-02 20:43:40 +02:00
Poommetee Ketson
459f526119 Fix typos 'a' and 'an' 2017-09-02 21:19:06 +07:00
Hein-Pieter van Braam
9c63ab99f0 Fix use of unitialized variables
The second in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-02 01:59:26 +02:00
Rémi Verschelde
dac150108a Merge pull request #10846 from hpvb/fix-sign-compare
Fix signed and unsigned comparisons
2017-09-01 21:52:55 +02:00
Ignacio Etcheverry
6209b72b07 Merge pull request #10862 from neikeq/fix-defvals-methodinfo
Fixes reversed order of default arguments in MethodInfo
2017-09-01 21:19:58 +02:00
Karroffel
95a0886f93 added StringBuilder class
When doing large string concatenations the default push_back on the
String class can slow down things quite a bit. This is because it
has to constantly reallocate the memory and copy the contents. This
StringBuilder class delays the concatenation until the size of the
resulting string is known.
2017-09-01 19:52:32 +02:00
Ignacio Etcheverry
27ca7e7313 Fixes reversed order of default arguments in MethodInfo 2017-09-01 16:33:16 +02:00
Poommetee Ketson
ed606ded52 Fix files header 2017-09-01 21:07:55 +07:00
Rémi Verschelde
1e0fc4dc4e Merge pull request #10318 from endragor/ordered-hash-map
Implement OrderedHashMap
2017-09-01 13:09:30 +02:00
Hein-Pieter van Braam
2ea5d33358 Has_method is already provided by Object
c812c17633 introduces some extra gdscript bindings for signal discovery
and adds a binding for has_method() to Script objects. This method is
already provided by the ancestor Object.

This fixes the startup message:
ERROR: bind_methodfi: Class Script already has a method has_method
   At: core/class_db.cpp:1178.
2017-09-01 09:04:08 +02:00
Hein-Pieter van Braam
f9467ec1ea Fix signed and unsigned comparisons
The first in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-01 08:13:12 +02:00
Juan Linietsky
d39e79e7ec Fix issues regarding reload of resources in imported scenes. Closes #10017 2017-08-31 18:57:44 -03:00
Rémi Verschelde
f00760b22c Merge pull request #10382 from toger5/dark_icons
Light Theme
2017-08-31 11:47:18 +02:00
toger5
426c6b2c49 added to_ABGR32() to core/Color 2017-08-30 21:20:01 +02:00
Ferenc Arn
5ad8d310f2 Add a new decomposition to Basis.
This new decomposition splits the basis into a rotation-reflection matrix and a positive scaling matrix, which is required for physics calculations.
2017-08-30 09:37:18 -04:00
Ferenc Arn
a0bbf5c9af Remove Basis::set_scale and Basis::set_rotation_* functions.
Those functions were added in #8277 but they did more harm than good. They're subtle, don't do what people think and requires users to understand the non-uniqueness of polar decomposition. They ended up confusing people.

Until we store additional information enough to make a unique polar decomposition, these functions shouldn't be a part of Basis.
2017-08-29 21:47:59 -04:00
Juan Linietsky
145ff58277 Fix constant reimport on broken files, closes #9930 2017-08-29 20:17:59 -03:00
Juan Linietsky
9c3bddfac2 Merge pull request #10745 from neikeq/fix-docdata-and-stuff
DocData and virtual method type hints fixes
2017-08-29 20:11:07 -03:00
Ignacio Etcheverry
ddb1ce08c3 Fixes missing default arguments in MethodInfo 2017-08-29 19:40:28 +02:00
Ignacio Etcheverry
c16d00591b DocData and type hints fixes
- Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types
- Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string.
- PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void.
- Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant.
2017-08-29 19:40:21 +02:00
Juan Linietsky
c812c17633 Made some methods to check method/signal availability in GDScript, closes #9800 2017-08-29 14:33:27 -03:00
Wilson E. Alvarez
b9d0579be9 Removed ParamDef and ParamHint structs 2017-08-29 04:28:17 -04:00
Juan Linietsky
8fce79aaee -Some fixes to code completion.
-Fix getter in code completion being displayed when it shouldn't
-Clean up preview generation for editors and exposed it as editor plugin
2017-08-28 00:04:24 -03:00
Matthias Hoelzl
b6e1e47e3a Make build scripts Python3 compatible
- The Windows, UWP, Android (on Windows) and Linux builds are
  tested with Scons 3.0 alpha using Python 3.
- OSX and iOS should hopefully work but are not tested since
  I don't have a Mac.
- Builds using SCons 2.5 and Python 2 should not be impacted.
2017-08-27 23:05:39 +02:00
Rémi Verschelde
7ad14e7a3e Dead code tells no tales 2017-08-27 22:13:45 +02:00
Rémi Verschelde
bd282ff43f Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
Rémi Verschelde
c90bfcb1c6 Re-apply clang-format to all files
Some badly formatted code has managed to pass through our CI...
2017-08-27 14:16:32 +02:00
Ignacio Etcheverry
b50a937fe6 MethodBind: Adds operator== to compare by id 2017-08-26 21:41:25 +02:00
Rémi Verschelde
53c0010932 Merge pull request #10658 from henkz1/android-build
Fix Android build
2017-08-26 20:32:23 +02:00
Poommetee Ketson
4950ef7478 Fix double single quotes in connect error print 2017-08-27 00:46:33 +07:00
Henrik Andersson
3cd3c1da5f Fix refactored Object::cast_to in NO_SAFE_CAST branch 2017-08-26 18:59:37 +02:00
Rémi Verschelde
9f1e3903df Merge pull request #10648 from Xrayez/image-get-size
Add handy get_size() method to Image class
2017-08-26 18:37:08 +02:00
Rémi Verschelde
565600e844 Cleanup tons of obsolete commented out code
Mostly in EditorNode, dropping some obsolete editor plugins and also a
cleanup of ProjectSettings/EditorSettings.
2017-08-26 17:47:57 +02:00
Andrii Doroshenko (Xrayez)
4de96518c8 Add handy get_size() method to Image class 2017-08-26 15:01:21 +03:00
Hein-Pieter van Braam
cacced7e50 Convert Object::cast_to() to the static version
Currently we rely on some undefined behavior when Object->cast_to() gets
called with a Null pointer. This used to work fine with GCC < 6 but
newer versions of GCC remove all codepaths in which the this pointer is
Null. However, the non-static cast_to() was supposed to be null safe.

This patch makes cast_to() Null safe and removes the now redundant Null
checks where they existed.

It is explained in this article: https://www.viva64.com/en/b/0226/
2017-08-24 23:08:24 +02:00
Hein-Pieter van Braam
4aa2c18cb4 Add a static version of Object::cast_to()
This is to prepare to replace all instances of the member version of
cast_to().
2017-08-24 23:08:24 +02:00
volzhs
62bb600b5c Show proper string with InputEvent.as_text() 2017-08-25 01:14:36 +09:00
Juan Linietsky
05a6785344 GCC fixes 2017-08-24 00:50:16 -03:00