Gilles Roudiere
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0d35d4d53b
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Replace GUI anchor type by a float between 0 and 1
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2017-08-13 21:20:13 +02:00 |
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Rémi Verschelde
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9575dbdf78
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Merge pull request #10298 from nhold/kinematic-body-2d-_move-fixes-#10107
Fix missing and incorrect values in return value of _move method
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2017-08-13 17:26:59 +02:00 |
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Zher Huei Lee
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a625d7edfc
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Disabling Particles::one_shot restarts emission
Fixes #10181
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2017-08-12 18:37:01 +08:00 |
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Nathan Hold
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fb40846dca
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Fix missing and incorrect values in return value of _move method
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2017-08-12 19:59:39 +10:00 |
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Rémi Verschelde
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23f6d3fa69
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Merge pull request #10198 from jjay/f/stretch_aspect_expand
Add "expand" option for stretch aspect, no more black bars
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2017-08-11 15:55:22 +02:00 |
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Rémi Verschelde
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ff2cb35b90
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Merge pull request #10247 from djrm/pr_bus_fixes
Fixes to buses editor
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2017-08-11 10:43:30 +02:00 |
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Rémi Verschelde
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066fb4d5f9
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Merge pull request #10238 from Hinsbart/resource_rmb
Inspector: Right click on resource opens sub-menu.
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2017-08-11 10:42:29 +02:00 |
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Rémi Verschelde
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b47e6c0dba
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Merge pull request #10194 from Keetz/update-default-values
Updated default values in SpatialMaterial and Environment
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2017-08-11 10:39:12 +02:00 |
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Rémi Verschelde
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f67a8d715c
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Merge pull request #10193 from kubecz3k/tab-click-signal
tab_clicked signal for Tabs
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2017-08-11 10:39:04 +02:00 |
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Rémi Verschelde
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5cb09d31d8
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Merge pull request #10142 from bruvzg/3.0-osx-ime
Add IME support (macOS)
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2017-08-11 10:35:10 +02:00 |
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Rémi Verschelde
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306c0471f7
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Merge pull request #9987 from Rubonnek/move-members-to-initilization-list
Moved member variables from constructor to initialization list
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2017-08-11 10:31:04 +02:00 |
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Rémi Verschelde
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8e6768c963
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Merge pull request #10202 from neikeq/how-do-you-turn-this-on
Improves method bind's detecting of signarute types
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2017-08-11 10:29:41 +02:00 |
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Daniel J. Ramirez
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9b41333340
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Fixes to buses editor
Fixed unselectable bus
Added bus options button
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2017-08-10 18:07:24 -05:00 |
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Andreas Haas
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9d593481f6
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Inspector: Right click on resource opens sub-menu.
Fixes #9052
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2017-08-10 21:02:31 +02:00 |
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Ignacio Etcheverry
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78619a5866
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Fixes method definitions with extra number of arguments
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2017-08-10 07:17:51 +02:00 |
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Ignacio Etcheverry
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2f290038d6
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Removes type information from method binds
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2017-08-10 07:17:50 +02:00 |
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Ignacio Etcheverry
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1e74f27f8f
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Adds missing type information to virtual method binds
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2017-08-10 07:17:50 +02:00 |
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bruvzg
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8aa86cb9bc
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Implement NSTextInputClient protocol for IME
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2017-08-09 19:09:33 +03:00 |
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Juan Linietsky
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df5d01f259
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Gizmos properly follow the edited object, closes #7837
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2017-08-09 08:19:53 -03:00 |
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Yakov Borevich
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b2ca500545
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Add expand stretch/ascpect - no more black bars
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2017-08-09 12:26:33 +03:00 |
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Rasmus Ketelsen
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141aac48ff
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Updated default values in SpatialMaterial and Environment
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2017-08-09 10:11:36 +02:00 |
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Jakub Grzesik
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7e82ff1d70
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tab_clicked signal for Tabs
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2017-08-09 09:41:26 +02:00 |
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Wilson E. Alvarez
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6d112a68b6
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Moved member variables from constructor to initialization list
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2017-08-08 21:43:19 -04:00 |
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Juan Linietsky
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df573f5c3a
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-Restored Sprite3D to working function, fixes #2061, fixes #9738
-Restored an alpha scissor property in Material
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2017-08-08 17:23:44 -03:00 |
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Juan Linietsky
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db7f491833
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Fixes node selection, and properly ignore mouse on inner comment node body, closes #6298
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2017-08-08 10:59:45 -03:00 |
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Juan Linietsky
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2a6cdfaf91
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-Fixed BoneAttachment delay, closes #3966
-Fixed skeleton crash, probably fixes other issues
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2017-08-07 22:18:12 -03:00 |
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Juan Linietsky
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bb47bca1f6
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Ability to pause particles, closes #3675
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2017-08-07 19:02:25 -03:00 |
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Thomas Herzog
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5ada918d9f
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Merge pull request #10136 from MednauN/master
Add handling of touch events in _gui_input_event
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2017-08-07 22:23:30 +02:00 |
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Rémi Verschelde
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3121b3a4f4
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Merge pull request #10141 from ISylvox/lower_case_godot_api
Makes all Godot API's Methods lower_case
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2017-08-07 14:59:39 +02:00 |
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Rémi Verschelde
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309c0cb01b
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Merge pull request #10113 from kubecz3k/tab-signal
'tab_changed' signal after using 'set_current_tab'
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2017-08-07 14:53:29 +02:00 |
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Rémi Verschelde
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9244ea6d54
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Merge pull request #10109 from eska014/init-particles2d-draw-order
Initialize Particles2D draw order property
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2017-08-07 14:50:59 +02:00 |
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Indah Sylvia
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5ae78fdf6a
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Makes all Godot API's methods Lower Case
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2017-08-07 18:24:35 +07:00 |
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Rémi Verschelde
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06df0fdbc2
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Merge pull request #10140 from neikeq/Texture-not-ImageTexture-ok-thx
Texture: Fix wrong method bind instance type
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2017-08-07 12:59:10 +02:00 |
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Ignacio Etcheverry
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640a3c46c3
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Texture: Fix wrong method bind instance type
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2017-08-07 12:01:13 +02:00 |
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Rémi Verschelde
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a2cedd81d4
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Merge pull request #9394 from supagu/sync-rpc-fix
Queue RPC packet before calling method locally to ensure correct RPC …
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2017-08-07 11:01:26 +02:00 |
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Evgeny Zuev
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60230675d9
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Add handling of touch events in _gui_input_event
Fixes #10039
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2017-08-07 15:14:50 +07:00 |
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Juan Linietsky
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7e4970214c
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Fixed some string names and animation playback options, closes #9446
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2017-08-06 22:51:56 -03:00 |
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Juan Linietsky
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134b3edf5a
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Merge pull request #10123 from bojidar-bg/7695-key-kp-enter
Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
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2017-08-06 21:04:11 -03:00 |
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Juan Linietsky
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8e51c70374
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Added missing binding to ImageTexture, closes #8371
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2017-08-06 11:38:27 -03:00 |
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Bojidar Marinov
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7b7c7c8dc0
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Rename KEY_RETURN to KEY_ENTER and KEY_ENTER to KEY_KP_ENTER
Closes #7695
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2017-08-06 16:26:07 +03:00 |
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Juan Linietsky
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475e8b28b2
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keep default exported script values unless overriden, closes #8127
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2017-08-06 09:33:59 -03:00 |
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Juan Linietsky
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37adf936ab
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few bugs fixed thanks to explicit bool constructor and clang.
explicit bool constructor has thus now been removed, as it served it's mission!
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2017-08-05 21:43:10 -03:00 |
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Juan Linietsky
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a3a7fb83e6
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Made bool constructor explicit in Variant to avoid bugs, fixes #7843
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2017-08-05 19:50:53 -03:00 |
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Juan Linietsky
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435bedd9ef
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Merge pull request #10116 from neikeq/prop_method_ambiguities
Renames properties and methods to avoid ambiguities
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2017-08-05 17:55:43 -03:00 |
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Ignacio Etcheverry
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e82270e8d0
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Renames properties and methods to avoid ambiguities
- Method Node2D.scale(Vector2) renamed to Node2D.apply_scale(Vector2)
- Property BaseButton.is_pressed renamed to BaseButton.pressed
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2017-08-05 22:52:58 +02:00 |
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Juan Linietsky
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52649f1038
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emit signal properly when frame has changed in autoplay, fixes #7730
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2017-08-05 16:32:34 -03:00 |
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Juan Linietsky
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e47ecc63ef
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Properly update frame range after modifying the vframe/hframes, closes #7624
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2017-08-05 16:19:36 -03:00 |
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Juan Linietsky
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de9fb90dbf
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Warn about resizing a rigidbody (2D or 3D), covers the most common cases, closes #7615
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2017-08-05 16:06:15 -03:00 |
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Jakub Grzesik
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63ddad98f5
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'tab_changed' signal after using 'set_current_tab'
closes #10051
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2017-08-05 17:56:00 +02:00 |
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Juan Linietsky
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cfe4b30941
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renamed node path, closes #5691
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2017-08-05 09:13:59 -03:00 |
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