Hugo Locurcio
7c6c32b500
Document RichTextEffect and CharFXTransform
2019-12-06 22:50:29 +01:00
Rémi Verschelde
5f64d773ba
Merge pull request #34128 from akien-mga/doc-animplayer-play-stop
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doc: Fix and clarify AnimationPlayer play and stop descriptions
2019-12-06 09:35:03 +01:00
Rémi Verschelde
4b64ef88d8
Merge pull request #34132 from flyingpimonster/arvr-docs
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Docs: ARVRController and ARVRInterface
2019-12-06 08:38:29 +01:00
James Westman
5978e6afac
Docs: ARVRController and ARVRInterface
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This commit clarifies a few methods and members in the AR/VR docs. It
also updates some wording according to the style guide and fixes a
couple typos.
2019-12-05 18:10:11 -06:00
Rémi Verschelde
9a12b40100
doc: Fix and clarify AnimationPlayer play and stop descriptions
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Closes #34125 .
2019-12-05 21:56:31 +01:00
Rémi Verschelde
99b81aa1b9
Merge pull request #34039 from Eoin-ONeill-Yokai/multimeshfix
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Added Missing Binding for `multimesh_create` to VisualServer
2019-12-05 06:49:43 +01:00
Eoin O'Neill
f7f7544997
Added method binding for multimesh_create
that was missing from VisualServer class.
2019-12-04 16:00:18 -08:00
TerminalJack
e1dda5195c
Added support for vertical syncing via the Windows OS compositor (DWM.)
2019-12-04 11:14:21 +01:00
Hugo Locurcio
bc4dbcf793
Travis CI: Run makerst.py
to check for documentation errors
2019-12-04 08:51:32 +01:00
bruvzg
0aebba2388
[ci skip] OS class documentations, adds platform compatibility notes.
2019-12-03 18:14:14 +02:00
Rémi Verschelde
a74f0fd4cf
doc: Fix markup errors
2019-12-03 10:26:20 +01:00
Rémi Verschelde
d0243e9e0f
Merge pull request #34077 from Calinou/doc-improve-dynamicfont
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Improve the DynamicFont class documentation
2019-12-03 10:18:15 +01:00
Rémi Verschelde
dc3d8f0e45
Merge pull request #34076 from Calinou/doc-listener
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Add documentation for the Listener class
2019-12-03 10:14:11 +01:00
Hugo Locurcio
673bd79a9e
Improve the DynamicFont class documentation
2019-12-03 09:56:11 +01:00
Hugo Locurcio
c6c5a213cd
Add documentation for the Listener class
2019-12-03 09:38:26 +01:00
Hugo Locurcio
73149499c0
Improve the Camera class documentation
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This makes the Camera class 100% documented.
2019-12-03 09:37:01 +01:00
Rémi Verschelde
10bae7c05b
Merge pull request #33857 from nekomatata/polygon-2d-antialiasing
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Fixed antialiased option for Polygon2D
2019-12-03 07:51:16 +01:00
Rémi Verschelde
7140d766a2
Merge pull request #33997 from akien-mga/doc-makerst-escape
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makerst: Escape default values using reST markup
2019-12-01 11:52:20 +01:00
Aaron Franke
3231fca934
Add docs for is_equal_approx on structures
2019-11-30 16:52:27 -05:00
miere43
d747c61187
Fixed typo in docs for Script and GDScript classes ("exends" -> "extends")
2019-11-30 21:16:11 +03:00
James Westman
7ef16ca136
Docs: GridMap and MeshLibrary
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The only methods left to document are resource_changed, set_clip, and
the methods dealing with baked meshes.
2019-11-29 18:21:34 -06:00
Rémi Verschelde
55676b16da
makerst: Escape default values using reST markup
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Otherwise the docs would complain about values like "godot_"
which reST tries to interpret as an identifier.
2019-11-29 14:25:37 +01:00
PouleyKetchoupp
e6ebc43d72
Fixed antialiased option for Polygon2D / Line2D
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Polygon2D:
The property wasn't used anymore after switching from canvas_item_add_polygon() to canvas_item_add_triangle_array() for drawing.
Line2D:
Added the same property as for Polygon2D & fixed smooth line drawing to use indices correctly.
Fixes #26823
2019-11-28 22:57:27 +01:00
Hugo Locurcio
77d95e3371
Document the ViewportContainer.stretch_shrink
property
2019-11-27 16:40:40 +01:00
HaSa1002
5be5f65440
document popup behaviour
2019-11-27 11:47:19 +01:00
Hugo Locurcio
639c9b3a35
Only display Environment sky rotation in degrees in the Inspector
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This makes it consistent with Spatial.
2019-11-26 18:57:29 +01:00
Rémi Verschelde
934f6f2529
Merge pull request #33867 from rcorre/get_node_docs
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Clarify get_node vs get_node_or_null.
2019-11-25 14:35:45 +01:00
Rémi Verschelde
967cc2c014
Merge pull request #33862 from Faless/net/http_request_chunk_size
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Add download_chunk_size property to HTTPRequest.
2019-11-25 14:29:59 +01:00
Fabio Alessandrelli
ed19b4076e
Add download_chunk_size property to HTTPRequest.
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This allows setting the `read_chunk_size` of the internal HTTPClient.
This is important to reduce the allocation overhead and number of file
writes when downloading large files, allowing for better download speed.
2019-11-24 19:32:20 +01:00
Robert Colton
c99f6453b9
Update Viewport.xml
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Add description for gui_is_dragging to document drag and drop behavior.
2019-11-24 10:45:04 -05:00
Rémi Verschelde
ab3bccdb78
Fix typos with codespell
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Using codespell 1.16.0.
Method:
```
$ cat > ../godot-word-whitelist.txt << EOF
ang
curvelinear
dof
doubleclick
leapyear
lod
merchantibility
nd
numer
ois
ony
que
seeked
synching
te
uint
unselect
webp
EOF
$ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po"
$ git diff // undo unwanted changes
```
2019-11-22 08:35:03 +01:00
Benjamin Navarro
b81f9f777f
Better description of the binds parameter of connect
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Now states how binds are handled if they are used together with parameters passed to emit_signal
2019-11-21 09:15:58 +01:00
merumelu
94fc676019
Editor: fix typo in VCS plugin method names
2019-11-19 15:11:03 +01:00
Rémi Verschelde
cc025fc8e7
Merge pull request #33663 from Calinou/add-node-get-process-priority
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Implement `Node::get_process_priority()` and its associated property
2019-11-17 21:43:28 +01:00
Hugo Locurcio
ae76c62601
Implement Node::get_process_priority()
and its associated property
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This closes #33660 .
2019-11-17 17:48:50 +01:00
Rémi Verschelde
f392c4ea7a
Merge pull request #33658 from NeoSpark314/rename_ext_msaa
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Rename External MSAA to AndroidVR MSAA
2019-11-16 22:52:51 +01:00
Holger Dammertz
1b9c2ec92e
Rename External MSAA to AndroidVR MSAA
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A new external MSAA setting was introduced in https://github.com/godotengine/godot/pull/33518
that fixed issues on GLES2 and Oculus Mobile VR. To avoid misunderstanding it was suggested
by @BastiaanOlij and discussed on discord to rename it to AndroidVR.
2019-11-16 15:36:43 +01:00
willnationsdev
db0082534c
Added more in-depth examples of NodePaths in API docs.
2019-11-13 15:14:50 -06:00
Rémi Verschelde
d3a852f124
Merge pull request #33591 from zaksnet/fix-string-docs-split
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Fix split/rsplit docs
2019-11-13 14:03:14 +01:00
Zak
79aca6b0c0
Fix split/rsplit docs
2019-11-13 14:58:19 +02:00
Rémi Verschelde
35444576ff
Merge pull request #33576 from merumelu/doc-reload-current-scene
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Doc: Add return values for SceneTree::reload_current_scene
2019-11-12 23:17:51 +01:00
IlyaStuurFedorov
fa45fdb5f5
doc: PCKPacker class example code
2019-11-12 23:15:29 +01:00
merumelu
3de002db30
Doc: Add return values for SceneTree::reload_current_scene
2019-11-12 16:43:31 +01:00
Rémi Verschelde
067c259ef1
doc: Sync classref with current source
2019-11-11 17:25:05 +01:00
Hugo Locurcio
ecd572073c
Mention that Dictionary.hash()
can be used for equality comparisons
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See #27615 .
2019-11-11 14:18:11 +01:00
Rémi Verschelde
4b8feff594
Merge pull request #33518 from BastiaanOlij/msaa_ext_modes
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Add MSAA mode for Quest
2019-11-11 11:46:50 +01:00
Bastiaan Olij
4e2343160c
Add special external MSAA modes for GLES2 Rift S/Quest and OpenXR optimisation
2019-11-11 21:02:06 +11:00
Rémi Verschelde
43fec5806d
Merge pull request #33453 from Calinou/expose-low-processor-mode-sleep-usec
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Expose the `OS.low_processor_usage_mode_sleep_usec` property
2019-11-11 08:11:30 +01:00
Rémi Verschelde
723dceb727
Merge pull request #33496 from QbieShay/spring-arm-doc
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Added documentation for SpringArm doc
2019-11-11 06:47:11 +01:00
QbieShay
6d27c50ae7
Added documentation for SpringArm doc
2019-11-10 14:21:06 +01:00