Rémi Verschelde
1282b8201f
Merge pull request #40243 from nathanfranke/fix-regression-directory-open-check
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Follow-Up Fix Directory Open
2020-07-10 10:21:03 +02:00
Rémi Verschelde
2638168da8
Merge pull request #40246 from Calinou/doc-httprequest-post-example
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Add a POST request example to the HTTPRequest class documentation
2020-07-10 10:01:56 +02:00
Nathan Franke
6952458538
Follow-Up Fix Directory Open
2020-07-10 02:56:37 -05:00
Hugo Locurcio
54db59be67
Add a POST request example to the HTTPRequest class documentation
2020-07-10 09:13:46 +02:00
Rémi Verschelde
8894af3908
Merge pull request #40210 from RantingBob/patch-1
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Update Resource.xml to explain behavior of duplicate when subresource…
2020-07-10 08:59:27 +02:00
Rémi Verschelde
de794bfa3c
Merge pull request #40240 from Calinou/doc-packedscene-example-instance
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Document how to instance a PackedScene and add it as a child
2020-07-09 23:04:21 +02:00
Hugo Locurcio
23d929d540
Document how to instance a PackedScene and add it as a child
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This information was already present in `@GDScript.preload()`,
but it's not easy to find.
This closes https://github.com/godotengine/godot-docs/issues/3338 .
2020-07-09 20:05:33 +02:00
Hugo Locurcio
1261f47c35
Mention SceneTree.create_timer()
in the Timer class documentation
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This closes https://github.com/godotengine/godot-docs/issues/2349
(as the linked method already contains an example).
2020-07-09 19:43:38 +02:00
Bob Gardner
660a780c3b
Update Resource.xml to explain behavior of duplicate when subresources is true and a subresource contains further nested resources.
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Updated documentation for duplicate() on Resource to better explain the behavior. As per #30385 .
2020-07-08 09:51:51 -07:00
Aaron Franke
af80bcd2f8
Add sort and has methods to PackedArrays
2020-07-06 22:16:39 -04:00
Yuri Sizov
49f6dc5004
Expose methods to play scene from plugin code
2020-07-06 17:39:16 +03:00
SkyJJ
cae6f0bda2
Change translation parser plugin API to parse_file()
2020-07-05 12:14:56 +02:00
Rémi Verschelde
8ccb1cec91
Merge pull request #40084 from bruvzg/macos_seamless_scaling
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[macOS] Implement seamless display scaling.
2020-07-04 10:51:09 +02:00
Rémi Verschelde
9cec315ec0
Merge pull request #40103 from Calinou/doc-fix-string-capitalize
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Fix `String.capitalize()` description to follow camelCase changes
2020-07-04 09:57:46 +02:00
bruvzg
df968d577a
[macOS] Implement seamless display scaling.
2020-07-04 10:36:33 +03:00
Rémi Verschelde
c020eea184
Merge pull request #40092 from hinlopen/remove-find-last
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Remove String::find_last (same as rfind)
2020-07-04 01:38:01 +02:00
Hugo Locurcio
887099680a
Fix String.capitalize()
description to follow camelCase changes
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This closes #40093 .
2020-07-03 20:36:27 +02:00
Rémi Verschelde
cf97137681
Merge pull request #40089 from slooths/doc-textedit-minimap
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Add documentation for minimap_draw and minimap_width
2020-07-03 17:35:22 +02:00
Rémi Verschelde
96644d23a0
doc: Sync classref with current source
2020-07-03 16:09:12 +02:00
Rémi Verschelde
54ce2e9820
Merge pull request #40086 from slooths/doc-update-select-methods
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Update TextEdit select and select_all method descriptions
2020-07-03 15:36:46 +02:00
Stijn Hinlopen
929b98d24b
Remove String::find_last (same as rfind)
2020-07-03 15:26:22 +02:00
Rémi Verschelde
eaf15fd5a2
Merge pull request #40085 from slooths/doc-selecting-enabled
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Add documentation for selecting_enabled
2020-07-03 15:23:39 +02:00
Slooth
df8f0e6215
Add documentation for minimap_draw and minimap_width
2020-07-03 07:42:43 -05:00
Slooth
b2471edf45
Update TextEdit select and select_all methods
2020-07-03 06:44:34 -05:00
Slooth
bc1ea1cbad
Add documentation for selecting_enabled
2020-07-03 06:24:40 -05:00
Rémi Verschelde
b5fa2634d4
Merge pull request #40082 from slooths/doc-textedit-center-viewport-to-cursor
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Add documentation for center_viewport_to_cursor method
2020-07-03 13:17:46 +02:00
Slooth
654d33866b
Add documentation for center_viewport_to_cursor method
2020-07-03 05:39:17 -05:00
Slooth
d838282191
Add documentation for shortcut_keys_enabled
2020-07-03 03:03:56 -05:00
Aaron Franke
299c3ec1c1
Fix incorrect documentation for Vector2.angle()
2020-07-02 22:52:37 -04:00
Rémi Verschelde
f9c2f35dd9
Merge pull request #39415 from SkyLucilfer/PotGeneration
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Add POT generation feature in Editor
2020-07-02 22:22:46 +02:00
Rémi Verschelde
67e4082b1e
Merge pull request #37350 from aaronfranke/force-impulse
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Refactor physics force and impulse code to use (force, position) order
2020-07-02 18:39:16 +02:00
SkyJJ
efb4609425
Add translation parser plugin support
2020-07-02 14:47:35 +02:00
Rémi Verschelde
f4aea93537
Merge pull request #38390 from Xrayez/doc-offset-poly-translate
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Clarify `Geometry.offset_polygon_2d` regarding vertices translation
2020-07-02 14:28:49 +02:00
Rémi Verschelde
afe03e872b
Merge pull request #34926 from Xrayez/draw-transform-defaults
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Provide `draw_set_transform` defaults for rotation and scale
2020-07-02 09:06:06 +02:00
Rémi Verschelde
0a8dbe7f75
Merge pull request #32516 from nekomatata/texture-button-flip
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Added flip_h and flip_v properties in TextureButton
2020-07-01 19:07:59 +02:00
Andrii Doroshenko (Xrayez)
851c1050b2
Provide draw_set_transform
defaults for rotation and scale
2020-07-01 18:09:11 +03:00
Andrii Doroshenko (Xrayez)
19b72da35d
Clarify Geometry.offset_polygon_2d
regarding vertices translation
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The method is used to either inflate or deflate a polygon.
For translating/transforming a polygon, use `Transform2D.xform`.
2020-07-01 17:10:21 +03:00
Rémi Verschelde
372136fe75
Environment: Refactor code for readability + more
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- Makes all boolean setters/getters consistent.
- Fixes bug where `glow_hdr_bleed_scale` was not used.
- Split CameraEffects to their own source file.
- Reorder all Environment method and properties declarations,
definitions and bindings to be consistent with each other
and with the order of property bindings.
- Bind missing enum values added with SDFGI.
- Remove unused SDFGI enhance_ssr boolean.
- Sync doc changes after SDFGI merge and other misc changes.
2020-07-01 14:44:45 +02:00
PouleyKetchoupp
5f1d94bb7d
Added flip_h and flip_v properties in TextureButton
2020-07-01 11:31:27 +02:00
Rémi Verschelde
27605769c4
Merge pull request #35633 from Xrayez/physics-shape-property
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Expose shape property for shape query parameters classes
2020-06-30 13:57:23 +02:00
simpu
bfadb882b1
Added Custom Performance Monitor and feature to read intermediate values of Monitor
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Custom monitors can be added/removed/checked using `Performance.add_custom_monitor`/`Performance.remove_custom_monitor`/`Performance.has_custom_monitor`
The value can be viewed in the `Monitor` tab of Debugger.
Text before `/` is used to categorize the custom monitor.
`EditorPerformanceProfiler` class is created to separate logic from `ScriptEditorDebugger`
User can click on the graph of monitors to read the value at that point.
Graph includes intermediate base lines.
2020-06-29 17:20:29 +05:30
Hugo Locurcio
e6352d1daa
Keep the bottom panel visible when enabling the distraction-free mode
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- Document the `EditorInterface.distraction_free_mode` property.
This closes https://github.com/godotengine/godot-proposals/issues/951 .
2020-06-26 22:09:08 +02:00
Andrii Doroshenko (Xrayez)
da3fbc0296
Expose shape property for shape query parameters classes
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Co-authored-by: PouleyKetchoupp <pouleyketchoup@gmail.com>
2020-06-26 16:54:05 +03:00
Rémi Verschelde
2446dbfba1
doc: Sync classref with current source
2020-06-25 11:00:38 +02:00
Andreas Gustafsson
5181daaf9e
Tween.xml word order fix
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Change the word order of '...the where...' into '...where the...'.
2020-06-23 18:42:11 +02:00
Meriipu
2643b8fa5e
Clarify what a string being empty means
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Should close https://github.com/godotengine/godot-docs/issues/2432
2020-06-23 11:13:12 +02:00
Rémi Verschelde
42c4a701dd
Merge pull request #39755 from Faless/crypto/encryption_pr_4.0
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Crypto enhancements, AESContext, RSA public key, signature, verification.
2020-06-22 23:31:58 +02:00
skyace65
a94ba7be59
Fix Joint2D doc
2020-06-21 22:55:16 -04:00
Hugo Locurcio
227f12478d
Document how Vector2, Vector3 and Color behave in a boolean context
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See #39731 .
2020-06-21 17:16:10 +02:00
Rémi Verschelde
4af74c0d7c
Merge pull request #39712 from akien-mga/古池や蛙飛び込む水の音
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Move Haiku platform port to external repository
2020-06-21 12:20:31 +02:00