dzil123
e9d213e0fd
RendererDummy fix buffer overflow due to mesh_get_surface
2022-11-17 03:41:55 -08:00
Rémi Verschelde
921ab252e7
Merge pull request #68777 from bruvzg/mac_activ_13
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[macOS] Update activation hack to work on Ventura.
2022-11-17 11:57:50 +01:00
Rémi Verschelde
90ba2d270b
Merge pull request #68775 from dzil123/add_gles3_texturestorage_null_checks
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OpenGL3 TextureStorage - add missing null checks
2022-11-17 11:57:31 +01:00
Rémi Verschelde
8e00e71d35
Merge pull request #67619 from nongvantinh/fix-calling-pckpacker-crash
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Fixes engine crashes caused by the user failing to initialize PCKPacker with pck_start()
2022-11-17 11:57:23 +01:00
Rémi Verschelde
424a16d108
Merge pull request #68776 from bruvzg/win_sysfont_case
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[Windows] Use case-sensitive file names for the system fonts to avoid warnings.
2022-11-17 11:57:11 +01:00
Rémi Verschelde
ef22b6f757
Merge pull request #68766 from TokageItLab/fix-update-animation-fps-edit
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Fix GUI update timing when AnimationEditor changes FPS
2022-11-17 11:57:00 +01:00
Rémi Verschelde
74590e9597
Merge pull request #68651 from ClarkThyLord/fix_code_editor_search_match_inconsistencies
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Fix code editor search match inconsistencies
2022-11-17 11:56:52 +01:00
Rémi Verschelde
2b9a0aac3e
Merge pull request #68743 from raulsntos/dotnet/array-mesh
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C#: Fix incorrect types used in ArrayMesh docs
2022-11-17 11:56:38 +01:00
Rémi Verschelde
184f26a1ba
Merge pull request #68736 from dzil123/main_print_version_top
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Move engine version printout to top
2022-11-17 11:56:28 +01:00
bruvzg
7467067d23
[iOS] iOS export improvements.
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Add export options to set Settings and Notification icons on export.
Automatically fill background of the app store icon instead of failing (with warning).
Update development region to use `en` instead of `English`.
2022-11-17 12:06:15 +02:00
Ninni Pipping
f0099b28b1
Fix polygon generation in BitMap
2022-11-17 10:31:14 +01:00
bruvzg
153d06d79b
[macOS] Update activation hack to work on Ventura.
2022-11-17 11:14:03 +02:00
bruvzg
b11d180a93
[Windows] Use case-sensitive file names for the system fonts to avoid warnings.
2022-11-17 09:39:31 +02:00
dzil123
8fab25f32f
GLES3 TextureStorage - add missing null checks
2022-11-16 23:31:59 -08:00
Yuri Rubinsky
966785751f
Merge pull request #68741 from Chaosus/vs_fix_varyings_popup
2022-11-17 08:40:04 +03:00
Silc Renew
cb4bdc7e1b
Fix update timing when AnimationEditor changes FPS
2022-11-17 12:53:01 +09:00
Fabio Alessandrelli
92ed27d8f6
[MP] Improve network profiler.
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Fix RPC profiler and add average RPC size.
Improve bandwidth debugger to account for all multiplayer traffic
(excluding the lower level peer transformations).
2022-11-17 03:14:21 +01:00
VolTer
135c8cbf98
Fix text selection persisting on bookmark traversal
2022-11-17 02:50:04 +01:00
Christian Cuevas
5347c2b10e
Fix "Search" match inconsistencies
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- Offset by searched length not line text
- Continue searching line for whole word matches on mismatch: Breaking at this point makes it so that upon any whole word mismatch all potential matches after this point inline are skipped, to avoid this unwanted behavior we continue searching the line positioned after the mismatch.
2022-11-16 14:02:16 -08:00
Raul Santos
ef03e05419
C#: Fix incorrect types used in ArrayMesh docs
2022-11-16 20:33:46 +01:00
Yuri Rubinsky
359d13cddc
Fix the bounds of varying popup in visual shader editor
2022-11-16 22:05:09 +03:00
bruvzg
6bf9594cfb
[iOS] Fix getting Unicode executable path, fix "!configured" and "!classes.has(ti.inherits)" error spam on start.
2022-11-16 18:55:37 +02:00
dzil123
772d11d340
Main::setup2 move print engine version to top
2022-11-16 07:05:00 -08:00
Rémi Verschelde
2846ea1ffa
Merge pull request #68573 from Sauermann/fix-optionbutton-popup
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Fix position and size of OptionButton PopupMenu
2022-11-16 14:41:52 +01:00
Rémi Verschelde
6d2a7cb46d
Merge pull request #68709 from MewPurPur/instance-begone-part3
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Remove more instances of 'instance' being used as a verb
2022-11-16 14:41:42 +01:00
Rémi Verschelde
7445695fd1
Merge pull request #68729 from m4gr3d/fix_save_restart_main
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Fix 'save & restart' logic for the Android Editor
2022-11-16 14:40:57 +01:00
Bastiaan Olij
616ba8745f
Fix VRS issues
2022-11-17 00:32:42 +11:00
VolTer
3b4f5f8a04
Remove more instances of 'instance' being used as a verb
2022-11-16 14:01:53 +01:00
Fredia Huya-Kouadio
5212d37040
Fix 'save & restart' logic for the Android Editor
2022-11-16 03:35:53 -08:00
Rémi Verschelde
89a33d28f0
Merge pull request #68727 from akien-mga/GLES3-glx-swap-interval-fix
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X11: Don't override glxSwapInterval function pointers loaded by GLAD
2022-11-16 10:20:38 +01:00
Rémi Verschelde
13280f1874
X11: Don't override glxSwapInterval function pointers loaded by GLAD
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Fixes #68722 .
Co-authored-by: alcomposer <alex.w.mitchell@gmail.com>
2022-11-16 10:05:52 +01:00
Rémi Verschelde
846f671709
Merge pull request #68701 from Bromeon/bugfix/extension-header-cleanup
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Extension header: fix typos, documentation and member order
2022-11-16 09:59:42 +01:00
Rémi Verschelde
ee1d4d4a52
Merge pull request #68725 from TokageItLab/fix-bone-renamer-for-conflicting
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Improve BoneRenamer to avoid conflicting with original bone name
2022-11-16 09:27:34 +01:00
Rémi Verschelde
2a6e8637e4
Merge pull request #68704 from Calinou/node-add-proximitygroup-compatibility-handler
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Add a node compatibility handler for ProximityGroup
2022-11-16 09:23:24 +01:00
Rémi Verschelde
a6a6af32e2
Merge pull request #68718 from dzil123/fix_fog_shader_buffer_overflow
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Fix shader compiler asan out of bounds
2022-11-16 09:23:16 +01:00
Rémi Verschelde
340e54ab55
Merge pull request #68708 from KoBeWi/this_dock_is_a_history_now
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Add explicit name to History dock
2022-11-16 09:23:04 +01:00
Silc Renew
ac1db40614
Improve BoneRenamer to avoid conflicting with original bone name
2022-11-16 16:36:33 +09:00
Yuri Rubinsky
95a85c9058
Merge pull request #68717 from rune-scape/rune-compiler-regression
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Fixes https://github.com/godotengine/godot/issues/68716
2022-11-16 08:32:00 +03:00
Rune
61df8f4484
GDScript Compiler: regression fix
2022-11-15 22:20:49 -06:00
kobewi
45bdf4d609
Add explicit name to History dock
2022-11-16 03:28:14 +01:00
Hugo Locurcio
f3c20d9823
Add a node compatibility handler for ProximityGroup
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This converts ProximityGroup nodes from 3.x projects into Node3Ds
(their parent), rather than bare Nodes.
2022-11-16 02:31:50 +01:00
Jan Haller
09f84102e3
Extension header: fix typos, documentation and member order
2022-11-16 00:51:48 +01:00
Rémi Verschelde
5993209b26
Merge pull request #68700 from clayjohn/GLES3-vsync
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Set vsync on window creation when using GLES3
2022-11-16 00:29:19 +01:00
Rémi Verschelde
29e2aa4162
Merge pull request #68699 from bruvzg/win_con_icon
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[Windows] Add icon to the console wrapper, add option to set icon for the console wrapper on export.
2022-11-16 00:28:39 +01:00
clayjohn
58a9cfee80
Set vsync on window creation when using GLES3.
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Add vsync to Windows platform
2022-11-15 14:14:21 -08:00
bruvzg
7db3822c2e
[Windows] Add icon to the console wrapper, add option to set icon for the console wrapper on export.
2022-11-15 23:47:21 +02:00
Rémi Verschelde
cfb9cae23a
Merge pull request #62814 from KoBeWi/strint
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Restore numeric from String constructors
2022-11-15 22:29:55 +01:00
Rémi Verschelde
d0025a1f02
Merge pull request #64077 from Calinou/tweak-audiostreamplayer2d3d-default-panning
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Decrease default AudioStreamPlayer2D/3D panning strength
2022-11-15 22:29:23 +01:00
Yuri Rubinsky
f3c12c0ab4
Merge pull request #68643 from Chaosus/fix_shader
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Fix https://github.com/godotengine/godot/issues/68378
2022-11-15 23:37:56 +03:00
Yuri Rubinsky
5693286e90
Mark shader built-ins as used when passed to functions as out parameter
2022-11-15 22:06:16 +03:00