Rémi Verschelde
a82347c12a
Merge pull request #53648 from pycbouh/docs-warn-about-internal-nodes
2021-10-18 11:22:58 +02:00
qarmin
343d005e0f
Fix memory leak in exported project
2021-10-18 11:19:31 +02:00
Rémi Verschelde
616193118d
Merge pull request #43076 from Anutrix/better-error
2021-10-18 11:13:30 +02:00
Rémi Verschelde
231d38cc7b
Merge pull request #53836 from KoBeWi/register_before_use
2021-10-18 10:57:25 +02:00
Rémi Verschelde
015e0c9fd8
Merge pull request #52773 from Calinou/audiostreamplayer3d-tweak-max-distance
2021-10-18 10:49:01 +02:00
Rémi Verschelde
1136d531b1
Merge pull request #53376 from ganondev/vsproj-props-for-mono
2021-10-18 10:47:08 +02:00
Rémi Verschelde
9b85284cef
Merge pull request #53933 from godotengine/4.0-issue-51045
2021-10-18 10:45:52 +02:00
Rémi Verschelde
95ff49265b
Merge pull request #53936 from jmb462/fix-plugin-create-dialog
2021-10-18 10:43:23 +02:00
Rémi Verschelde
850394bc07
Merge pull request #53946 from BenjaminNavarro/fix_dbg_check
2021-10-18 10:40:55 +02:00
Rémi Verschelde
76d90bb568
Merge pull request #53943 from raulsntos/fixup-53581
2021-10-18 10:38:41 +02:00
bruvzg
7c4fbc31a6
[TextServer] Use round
instead of floor
for hex code box size calculation to better match font size.
2021-10-18 11:02:49 +03:00
Benjamin Navarro
560d9a4cc0
Fix incorrect debug check for setters
...
the check read the return type of the setter, which doesn't exist and
lead to a segmentation fault. Now we check the first function parameter.
Probably a bad copy/paste of the getter case
2021-10-18 09:01:16 +02:00
Rémi Verschelde
523e0d80a8
Merge pull request #53925 from Anutrix/fix-unused-imports
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Remove unused imports default_theme SCsub
2021-10-18 07:56:36 +02:00
Rémi Verschelde
b6ee9ed8c5
Merge pull request #53889 from Klowner/surfacetool-generate-lod-assert-crash
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Add check to SurfaceTool.generate_lod(); ensure target index count >=…
2021-10-18 07:51:43 +02:00
Raul Santos
bc47bacc9e
Fix marshaling generic Godot.Object in C#
2021-10-18 03:07:47 +02:00
jmb462
f2943eec72
Fix plugin create dialog subfolder and script field validity checks
2021-10-17 23:42:04 +02:00
unknown
73c5e07051
Added better descriptive error messages for file operations in core_bind.cpp
2021-10-18 02:09:42 +05:30
Ignacio Roldán Etcheverry
5b278ad7bc
iOS: Don't embed project static frameworks/libs
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Previously, files added via `add_ios_project_static_libs` where
being added as embedded frameworks. This commit fixes that.
Static frameworks/libs should never be embedded into IPAs.
2021-10-17 22:38:03 +02:00
Anutrix
a4b736658e
Remove unused imports in .py, SCsub and SConstruct files
2021-10-18 01:50:34 +05:30
Yuri Roubinsky
468b987aa3
Merge pull request #53881 from Ev1lbl0w/fix_textedit_null_crash
2021-10-17 15:33:38 +03:00
Rémi Verschelde
5bf01654d7
Merge pull request #53906 from opl-/fix/53891
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Fix name used instead of doc for GDScript signals
2021-10-17 09:55:18 +02:00
opl-
ad14b80e2a
Fix name used instead of doc for GDScript signals
2021-10-17 05:54:27 +02:00
Bastiaan Olij
5d1ea92daf
Rework XR positional trackers
2021-10-17 12:12:20 +11:00
Mark Riedesel
5d96124af6
Add check to SurfaceTool.generate_lod(); ensure target index count between 0 and source index count. Fixes #53876
2021-10-16 20:31:20 -04:00
kobewi
7515af8c25
Improve docs about plugin registration
2021-10-17 01:52:36 +02:00
Rémi Verschelde
c2a616f3ec
Merge pull request #53821 from TwistedTwigleg/Godot_Master_SkeletonModificationIK_FixPoseChange
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Fix for SkeletonModification3Ds to work with the new bone pose changes.
2021-10-16 23:54:37 +02:00
TwistedTwigleg
0cedc04769
Fix for SkeletonModification3Ds to work with the new bone pose changes, fixed global_pose_to_local_pose function
2021-10-16 16:34:31 -04:00
Ricardo Subtil
88985cbf3a
Fix null crash with TextEdit
2021-10-16 18:24:46 +01:00
Rémi Verschelde
c240275482
Merge pull request #51984 from rcorre/camera_shortcuts
2021-10-16 18:50:48 +02:00
Rémi Verschelde
a4e1a07d83
Merge pull request #53865 from reduz/implement-blend-shape-tracks
2021-10-16 16:48:10 +02:00
Rémi Verschelde
09eaaf1775
Merge pull request #53880 from KoBeWi/tween_infinity()
2021-10-16 16:47:51 +02:00
Rémi Verschelde
cb22c95403
Merge pull request #53882 from akien-mga/scons-mono-gen-cpp
2021-10-16 16:46:49 +02:00
kobewi
8937fffc5e
Add a warning about infinite Tween loops
2021-10-16 16:11:38 +02:00
Rémi Verschelde
d6aab5c1bf
SCons: Fix missing mono .gen.cpp
sources after #53860
2021-10-16 15:53:14 +02:00
reduz
ae1c016547
Implement Animation Blend Shape Tracks
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* New track type BLEND_SHAPE
* Blend shapes are imported via this new track type
* Processing is more optimized (no longer relies on variants)
* Modified the Blend Shape API in MeshInstance3D to use indices rather than StringNames (more optimizes)
* Promo: Fixed a small bug in gizmo updating in Node3D that affected performance
Dedicated BlendShape tracks are required for both optimization and eventually implementing them in animation compression.
2021-10-16 08:36:05 -03:00
William Deurwaarder
5465ef83cb
GPULightmapper: execute dilate also after denoise
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Dilate fills gaps that are caused by the rasterization. As dilate is based on
the alpha-channel which is not part of denoise, dilate can be run after denoise
as well. So that colors are not denoised/mixed over seams.
2021-10-16 11:28:37 +02:00
William Deurwaarder
a7599076d2
GPULightmapper: execute dilate before denoise
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Dilate fills gaps that are caused by the rasterization. Previously denoise
was done before dilate which caused the gaps to become filled (non-zero). This
resulted that the gaps were not recognized by
dilate and the background color leaked.
This is fixed by executing dilate before denoise.
2021-10-16 11:28:37 +02:00
Rémi Verschelde
90a1e51933
Merge pull request #37842 from MennoMax/plane-constructor
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Swap args of Plane(point, normal) constructor
2021-10-16 09:06:34 +02:00
mennomax
b4eeeb315a
Swap args of Plane(point, normal) constructor
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Now (normal, point)
2021-10-15 20:49:42 -05:00
Rémi Verschelde
96410f55b2
Merge pull request #53860 from akien-mga/scons-end-gen-cpp-suffering
2021-10-15 23:59:12 +02:00
Rémi Verschelde
c96dcdf50a
Merge pull request #53859 from lyuma/collada_fix_transform
2021-10-15 22:14:26 +02:00
Rémi Verschelde
c133480531
SCons: List .gen.cpp
sources explicitly to avoid globbing errors
...
Whenever we change the name (or remove) generated cpp files with the `.gen.cpp`
extension, users run into build issues when switching between branches (i.e.
switching before and after the name change/removal). This is because we glob
`*.cpp` so if a now-obsolete file from a previous build is present, we'll
include it too, potentially leading to bugs or compilation failure (due to
missing headers or invalid code).
So globbing patterns in `add_source_files` will now skip files ending with
`.gen.cpp`, which should instead be passed explicitly where they're used.
2021-10-15 22:14:11 +02:00
Rémi Verschelde
08d1ce718d
Merge pull request #53856 from vnen/gdscript-setter-crash
2021-10-15 21:35:42 +02:00
George Marques
b0725a3b7d
GDScript: Avoid crash if missing setter signature
2021-10-15 15:53:24 -03:00
Lyuma
a54fe3ffa8
collada: fix error in use of fix_transform.
2021-10-15 11:36:18 -07:00
Rémi Verschelde
9988c28edd
Merge pull request #53637 from raulsntos/fix-enum-array-hint
2021-10-15 20:21:27 +02:00
Rémi Verschelde
b5ece7c363
Merge pull request #53764 from Chaosus/vs_curve_input_port_default
2021-10-15 19:31:05 +02:00
Raul Santos
035e14c69d
Fix hint_string for C# enum arrays
2021-10-15 19:23:40 +02:00
Rémi Verschelde
fe4ca9e4df
Merge pull request #53849 from bruvzg/ts_index_checks
2021-10-15 19:13:58 +02:00
bruvzg
efb1c03243
[TextServer] Add texture index, offsets array size and Unicode char validation.
2021-10-15 18:36:00 +03:00