lewiji
ac04ff7bec
Add "filesRoot" path to Android provider paths xml
2023-03-09 19:11:08 +00:00
Rémi Verschelde
a35586779e
SCons: Cleanup pulseaudio defines for Linux
...
No need to define _REENTRANT manually when using the system lib,
it's part of the pkgconfig cflags.
And we were then defining PULSEAUDIO_ENABLED twice.
2023-03-09 16:05:52 +01:00
Rémi Verschelde
c1128e911c
Merge pull request #74645 from omar-polo/scons-exit
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exit with non-zero status if not all freetype deps are all builtin or not
2023-03-09 15:59:20 +01:00
Omar Polo
ac04a0761e
change some sys.exit() to be fatal
...
- when not all freetype deps are builtin (or provided externally)
- when attempting to build on an unsupported CPU architecture
2023-03-09 14:30:45 +01:00
Hugo Locurcio
ddc9cc3e49
Tweak command syntax in Vulkan renderer failure message
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This quotes the executable name so that copying it always works
(even if the path contains spaces).
The command is also indented from the rest of the text and is
no longer single-quoted, as that can prevent the command from
running if the line is copied in its entirety (with the quotes).
2023-03-08 22:28:23 +01:00
Rémi Verschelde
511dac838b
Merge pull request #74598 from bruvzg/x11_kc
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[Linux/X11] Add some missing keycodes/scancodes.
2023-03-08 14:06:58 +01:00
bruvzg
5d35c600d5
[Linux/X11] Add some missing keycodes/scancodes.
2023-03-08 12:13:41 +02:00
Rémi Verschelde
8325320192
Merge pull request #74563 from clayjohn/X11-context
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Propogate errors when creating an OpenGL context fails in X11
2023-03-08 08:58:35 +01:00
clayjohn
e7ea3ef531
Propogate errors when creating an OpenGL context fails in X11
2023-03-07 11:12:21 -08:00
Rémi Verschelde
013a457068
Merge pull request #74535 from Rindbee/fix-broken-shortcut-key-input
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Fix broken shortcut key input
2023-03-07 12:05:20 +01:00
Rémi Verschelde
918c910b4d
Merge pull request #73878 from RedMser/fix-clipboard-focus-windows
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Fix clipboard relying on focused window
2023-03-07 12:04:26 +01:00
Rindbee
91e460d500
Fix broken shortcut key input
2023-03-07 16:06:38 +08:00
Ron B. Yeh
7e7ac1bb87
Rename mkv_list to mvk_list (MoltenVK path list).
2023-03-06 16:25:00 -08:00
Rémi Verschelde
5f2137a050
Merge pull request #74087 from bruvzg/get_screen_px
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[DisplayServer] Implement screen_get_pixel method for LinuxBSD/X11, macOS and Windows.
2023-03-06 21:58:58 +01:00
Rémi Verschelde
2267646bf4
Merge pull request #74476 from bruvzg/js_phy_keycode
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[Web] Fix some missing keycode mappings.
2023-03-06 10:59:01 +01:00
bruvzg
0b0587af97
[Web] Fix some missing keycode mappings.
2023-03-06 11:55:49 +02:00
Rémi Verschelde
7b31c7b72a
Merge pull request #74470 from m4gr3d/configure_snapshot_publish_version_main
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Configure maven central snapshot versions for the Godot Android library
2023-03-06 10:53:46 +01:00
Rémi Verschelde
f408e7a387
Merge pull request #74444 from akien-mga/windows-mingw-fix-missing-dwrite-font-weight
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Windows: Workaround missing DWRITE_FONT_WEIGHT value in old MinGW
2023-03-06 10:52:59 +01:00
Rémi Verschelde
90b516e803
Merge pull request #74474 from bruvzg/win_ime_release_mod
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[Windows] Update modifier key status during IME input.
2023-03-06 10:52:27 +01:00
Rémi Verschelde
19a51467af
Merge pull request #74398 from necrashter/android-vk-height
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Use the new API for virtual keyboard height detection on Android, bugfix for old API
2023-03-06 10:50:14 +01:00
Fredia Huya-Kouadio
a5fdc95515
Configure maven central snapshot versions for the Godot Android library
...
A snapshot version is a version that has not yet been released which allows us to deploy the same transient version incrementally, without requiring projects to upgrade the artifact version they're consuming. Those projects can use the same version to get an updated snapshot version.
2023-03-06 01:30:19 -08:00
bruvzg
ba995c6ea1
[Windows] Update modifier key status during IME input.
2023-03-06 10:31:23 +02:00
necrashter
61549edef0
Use the new API for virtual keyboard height detection on Android, bugfix
2023-03-06 00:18:39 +03:00
Rémi Verschelde
b7ecb9584a
Windows: Workaround missing DWRITE_FONT_WEIGHT value in old MinGW
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Fixes #74339 .
2023-03-05 18:18:04 +01:00
Rémi Verschelde
9ab52d8773
Merge pull request #74367 from webair/increase-max-touches-ios
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iOS: Increase max simultaneous touches to 32
2023-03-05 13:30:13 +01:00
Chris Weber
54bd204377
increased max touches to 32 for ios
2023-03-04 17:24:00 +01:00
Rémi Verschelde
afb8693715
Linux: Don't try to link system embree3 on unsupported archs
2023-03-03 14:02:05 +01:00
Rémi Verschelde
aa9de8a930
Merge pull request #74030 from bruvzg/win_to_win_shh
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Fix Windows to Windows SSH remote deploy. Fix Windows `execute` exit code.
2023-03-02 11:21:20 +01:00
bruvzg
8a675f3824
[Linux/X11] Check if required xkb functions exist before using it.
2023-03-02 10:25:50 +02:00
bruvzg
e7647b5ee5
[DisplayServer] Implement screen_get_pixel method for LinuxBSD/X11, macOS and Windows.
2023-03-01 09:32:23 +02:00
Fredia Huya-Kouadio
306a2ad386
Add feature check to require min Vulkan api version 1.0 on Android
2023-02-28 11:20:34 -08:00
Rémi Verschelde
491ded1898
Minor typo and docs URL fixes
2023-02-28 13:38:01 +01:00
bruvzg
94355249c3
Fix Windows to Windows SSH remote deploy. Fix Windows execute
exit code.
2023-02-27 09:54:49 +02:00
RedMser
942f8b9858
Fix clipboard relying on focused window
2023-02-24 16:31:57 +01:00
Rémi Verschelde
9e6cb51939
Merge pull request #73752 from bruvzg/x11_quote_left
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Fix X11 QUOTELEFT / SECTION physical key mapping.
2023-02-24 14:11:25 +01:00
bruvzg
97062ddf2b
[Linux TTS] Use Callable instead of registering methods.
2023-02-22 16:05:17 +02:00
Rémi Verschelde
32bd912bb6
Merge pull request #73750 from bruvzg/brace
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[Input] Use BRACKET_ instead of BRACE_ for physical keys.
2023-02-22 14:50:18 +01:00
Rémi Verschelde
9e75ae878d
Merge pull request #73744 from bruvzg/mainw_init_flags
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[Windows] Take initial flags into account when creating main window.
2023-02-22 14:49:44 +01:00
bruvzg
693afe95d3
Fix X11 QUOTELEFT / SECTION physical key mapping.
2023-02-22 13:16:58 +02:00
bruvzg
fdf56a2fc2
[Input] Use BRACKET_ instead of BRACE_ for physical keys.
2023-02-22 12:39:30 +02:00
Rémi Verschelde
7fab2d7f46
Merge pull request #73740 from bruvzg/win_codesign
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[Windows Export] Pass password only when using PKCS12 file, fix executable name in the error message.
2023-02-22 10:13:52 +01:00
Rémi Verschelde
91aed4b9b5
Merge pull request #73694 from m4gr3d/update_touchscreen_editor_settings_main
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Enable granular control of touchscreen related settings
2023-02-22 10:12:42 +01:00
bruvzg
ba7ab0e1cb
[Windows] Take initial flags into account when creating main window.
2023-02-22 10:52:26 +02:00
Fredia Huya-Kouadio
445053a62d
Enable granular control of touchscreen related settings
2023-02-22 00:16:39 -08:00
bruvzg
493271a04c
[Windows Export] Pass password only when using PKCS12 file, fix executable name in the error message.
2023-02-22 09:07:00 +02:00
Rémi Verschelde
e13fae1414
Merge pull request #72817 from m4gr3d/include_htc_xr_category_metadata
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Add HTC Vive focus XR manifest metadata
2023-02-21 23:52:21 +01:00
bruvzg
6e76a7fbd8
[Linux] Process TTS callback on the main thread to avoid speech-dispatcher deadlock.
2023-02-21 10:45:49 +02:00
bruvzg
6f418a3441
[macOS] Fix Input.warp_mouse shifted by one screen pixel.
2023-02-21 08:30:28 +02:00
Aaron Franke
c53ab56633
macOS: Enable display/high_res
by default
2023-02-17 10:27:28 -06:00
Rémi Verschelde
f84479fe5a
Merge pull request #72877 from bruvzg/x11_on_top
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[X11] Fix initial "on top" window state.
2023-02-17 16:21:13 +01:00
bruvzg
853f0eae58
[X11] Fix initial "on top" window state.
2023-02-17 16:08:26 +02:00
Rémi Verschelde
4574b97752
Fix crash with bogus shape index to DisplayServer.cursor_set_custom_image()
...
Fixes #66605 .
2023-02-17 14:17:37 +01:00
Rémi Verschelde
cefe1e0654
Merge pull request #73441 from akien-mga/linux-unbundling-fixes
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Fix includes of thirdparty libs which can be unbundled on Linux
2023-02-17 09:56:02 +01:00
Nataša
c71d050529
iOS: Implement missing JoyButton::BACK (Options), START (Menu), and GUIDE (Home)
2023-02-16 23:54:15 +01:00
Rémi Verschelde
29f670b7ab
Merge pull request #73359 from bruvzg/so_wrap_opt
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[Linux] Make SO wrapper usage optional.
2023-02-16 18:35:04 +01:00
Rémi Verschelde
e2fc0acd36
Fix includes of thirdparty libs which can be unbundled on Linux
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Changes `builtin_icu` and `builtin_recast` to match the folder names in
`thirdparty`.
2023-02-16 15:52:13 +01:00
bruvzg
dd068794c3
[Linux] Make SO wrapper usage optional.
2023-02-16 16:38:47 +02:00
bruvzg
bc95b0b171
Restore FileAccess.close method.
2023-02-16 15:34:20 +02:00
Rémi Verschelde
43c9ac82bb
Merge pull request #69201 from tbveralrud/ios-touch-leak-fix-master
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iOS: Fix memory leak on touch input
2023-02-16 11:01:58 +01:00
Rémi Verschelde
5b6c9c66a4
Android: Default Min SDK to 24 for Vulkan mobile
...
Users can still go down to 21 when using GL Compatibility.
This makes the default behavior match the default renderer, and thus avoids
a warning in the out of the box experience.
Also mark texture compression settings as basic, since out of the box users
who want to export to Android will need to enable ETC2/ASTC manually.
2023-02-15 14:32:54 +01:00
Rémi Verschelde
47a8ee8814
Merge pull request #73268 from bruvzg/key_mod
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[InputEventKey] Avoid setting both key and modifier to the same value.
2023-02-15 09:52:47 +01:00
Travis Veralrud
10be2c343f
iOS: Fix memory leak on touch input
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Replace incomplete iOS gesture with touch implementation.
Fixes #66422 .
2023-02-15 09:45:38 +01:00
Andrés Botero
f249a9ce19
Added guide button to controller db, changed to use secret XInput function.
2023-02-15 01:01:09 -05:00
Thomas ten Cate
8a17f94ab2
Some fixes for initial window position and size
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- X11: set main window position and size hints correctly
- All platforms: update minimum and maximum size of main window at
startup
Fixes #70984
2023-02-14 12:15:14 +01:00
bruvzg
a322f3f578
[InputEventKey] Avoid setting both key and modifier to the same value.
2023-02-14 09:05:58 +02:00
Hugo Locurcio
074d87d718
Update PCK embedding SCons warning message to mention mold linker
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mold is now part of the SCons `linker` option.
2023-02-13 10:55:37 +01:00
Fredia Huya-Kouadio
b53e9614b8
Fix the issue causing long-press on a selected node on the scene tree to trigger both the context menu and the rename functionality
2023-02-12 21:04:36 -08:00
Emmanouil Papadeas
c36460060e
Further refactoring to AudioDriver implementations after #69120 .
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- Rename all instances of `capture_start()` and `capture_end()` to their new
names. Fixes #72892 .
- More internal renames to match what was started in #69120 .
- Use `override` consistently so that such refactoring bugs can be caught.
- Harmonize the order of definition of the overridden virtual methods in each
audio driver.
- Harmonize prototype for `set_output_device` and `set_input_device`.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-02-09 11:02:00 +01:00
Rémi Verschelde
c4fb119f03
Merge pull request #72816 from m4gr3d/downgrade_vulkan_warning
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Downgrade the vulkan abort logic to a warning
2023-02-08 11:24:48 +01:00
Fredia Huya-Kouadio
9d83e807e7
Downgrade the vulkan abort logic to a warning
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This addresses issues where some drivers are reporting they don't meet the vulkan hardware level 1 support requirements even though they render as expected when the check is removed.
2023-02-07 16:16:58 -08:00
bruvzg
80dc7713f9
[X11] Do not suppress structure/focus events on popup close to correctly return focus.
2023-02-07 12:13:34 +02:00
Fredia Huya-Kouadio
2735ff7b68
Add HTC Vive focus XR manifest metadata
2023-02-06 17:20:45 -08:00
Rémi Verschelde
09b2c5fd05
Merge pull request #72552 from m4gr3d/cleanup_custom_build_main
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Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process
2023-02-06 22:50:22 +01:00
Rémi Verschelde
dcb1de1b6c
Merge pull request #72806 from m4gr3d/add_vulkan_filter_when_necessary
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Improve logic to detect whether vulkan is used for rendering
2023-02-06 22:48:02 +01:00
Fredia Huya-Kouadio
21e18c1c41
Improve logic to detect whether vulkan is used for rendering
2023-02-06 10:13:02 -08:00
Rémi Verschelde
491c8ff4ee
Merge pull request #72780 from m4gr3d/add_vulkan_filter_when_necessary
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Improve vulkan capability detection on Android
2023-02-06 15:40:15 +01:00
bruvzg
103f671ada
[X11] Fix IME window focus events.
2023-02-06 09:18:16 +02:00
Fredia Huya-Kouadio
034fd15b8a
Improve vulkan capability detection on Android
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- Add runtime check and abort when the device doesn't meet the requirements for vulkan support
- Add filters to the AndroidManifest when exporting with a vulkan renderer
2023-02-05 18:47:38 -08:00
Rémi Verschelde
d8c3fc1f56
Merge pull request #72624 from pkdawson/fix-last-focus
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DisplayServerWindows: Update `last_focused_window` when the focused subwindow is deleted
2023-02-03 06:24:05 +01:00
Markus Sauermann
6165498d0e
Fix windowsize for fullscreen windows on windowcreation on Windows
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Fortunately the location in the codebase was easy to find because there
was a FIXME comment.
2023-02-02 22:40:03 +01:00
Patrick Dawson
cba1fd7cca
DisplayServerWindows: Update last_focused_window
when the focused subwindow is deleted
2023-02-02 21:41:36 +01:00
Fredia Huya-Kouadio
ca593f2f89
Rename Godot's 'custom build' to 'gradle build' to better reflect the underlying build process.
2023-02-02 07:17:31 -08:00
Hugo Locurcio
e7779dc62d
Use a "warning" icon in OS.alert()
on Linux/*BSD
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This is the same icon as used on Windows.
2023-02-02 15:17:15 +01:00
Rémi Verschelde
6daf4d6008
Merge pull request #72307 from zoeesilcock/fix/splash-minimum-display-time-macos
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[MacOS] Fix so that the main window is displayed before the splash screen minimum display time starts counting
2023-02-02 09:38:01 +01:00
Fredia Huya-Kouadio
a715a00d76
Clean up the XR export logic
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Remove the XR export logic from the legacy build system:
- On Android, Godot 4 export requires the use of Android plugins which are not supported by the legacy build system
- Provides added flexibility for configuring the Android manifest for XR specific capabilities.
2023-02-01 14:42:40 -08:00
Zoee Silcock
85ff7a2d2a
Fix so that the main window is displayed before the splash screen minimum display time starts counting on Mac OS
2023-02-01 16:21:58 +01:00
Rémi Verschelde
e52213e2fa
More codespell fixes, do more changes from previous ignore list
2023-02-01 12:11:36 +01:00
Rémi Verschelde
010a873b5b
Merge pull request #72495 from m4gr3d/implement_file_provider
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Implement file provider capabilities
2023-02-01 11:10:28 +01:00
Rémi Verschelde
707ccc09ab
Merge pull request #72104 from bruvzg/popup-non-popups
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Extend special popup window handling to any non-popup child of a popup.
2023-02-01 11:07:39 +01:00
bruvzg
9f42649823
[X11] Fix IME subwindow in the popup not getting input focus.
2023-02-01 11:10:10 +02:00
Fredia Huya-Kouadio
bdbeb0772f
Implement file provider capabilities
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The previously used file sharing api was restricted after Android N causing the engine to crash whenever used on devices running Android N or higher.
2023-02-01 01:03:50 -08:00
Rémi Verschelde
b8ef55a427
Merge pull request #71174 from RedMser/fix-confined-mouse-mode-update
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Fix confined mouse mode not updating on resize
2023-01-31 15:56:29 +01:00
Rémi Verschelde
eedc4553b5
Merge pull request #72426 from fire/4-warnings
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Fixed a few godot engine 4 warnings on clang with Opengl and Windows …
2023-01-31 10:54:18 +01:00
K. S. Ernest (iFire) Lee
f8be889133
Fixed a few godot engine 4 warnings on clang with Opengl and Windows apis.
2023-01-30 17:00:02 -08:00
Juan Linietsky
28f51ba547
Refactor high quality texture import
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* Only two texture import modes for low/high quality now:
* S3TC/BPTC
* ETC2/ASTC
* Makes sense given this is the general preferred and most compatible combination in most platforms.
* Removed lossy_quality from VRAM texture compression options. It was unused everywhere.
* Added a new "high_quality" option to texture import. When enabled, it uses BPTC/ASTC (BC7/ASTC4x4) instead of S3TC/ETC2 (DXT1-5/ETC2,ETCA).
* Changed MacOS export settings so required texture formats depend on the architecture selected.
This solves the following problems:
* Makes it simpler to import textures as high quality, without having to worry about the specific format used.
* As the editor can now run on platforms such as web, Mac OS with Apple Silicion and Android, it should no longer be assumed that S3TC/BPTC is available by default for it.
2023-01-30 15:53:23 +01:00
Rémi Verschelde
39b53f730a
Merge pull request #72370 from bruvzg/dead_xim
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[X11] Add support for dead keys without active IME. Fix IME focus and cleanup.
2023-01-30 13:28:47 +01:00
Rémi Verschelde
bde3310f02
Merge pull request #71995 from Faless/net/4.x_tls_verify
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[NET] Refactor TLS configuration.
2023-01-30 13:28:31 +01:00
bruvzg
4c50ac3921
[X11] Add support for dead keys without active IME. Fix IME focus and cleanup.
2023-01-30 13:31:48 +02:00
Fabio Alessandrelli
7cd80e6a6d
[Net] Remove StreamPeerTLS.blocking_handshake option.
...
Which was unused internally, and can be replaced by:
```
while tls.get_status() == tls.STATUS_HANDSHAKING:
tls.poll()
```
2023-01-28 11:08:02 +01:00
Fabio Alessandrelli
adba870534
[NET] Refactor TLS configuration.
...
Use a TLSOptions configuration object which is created via static
functions.
- "TLSOptions.client": uses the standard CA and common name verification.
- "TLSOptions.client_unsafe": uses optional CA verification (i.e. if specified)
- "TLSOptions.server": is the standard server configuration (chain + key)
This will allow us to expand the TLS configuration options to include
e.g. mutual authentication without bloating the classes that uses
StreamPeerTLS and PacketPeerDTLS as underlying peers.
2023-01-28 11:08:02 +01:00