Rémi Verschelde
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19e7490c9a
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Merge pull request #78620 from clayjohn/GL-viewport
Reset filter/repeat state of textures in GL Compatibility renderer when render target is cleared
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2023-06-23 22:49:23 +02:00 |
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Rémi Verschelde
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afe65de110
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Merge pull request #78591 from ajreckof/Fix-crash-when-removing-child-during-focus-exit-
Fix crash when removing child during focus exit.
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2023-06-23 22:45:51 +02:00 |
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ajreckof
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f745299c36
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Fix crash when removing child during focus exit.
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2023-06-23 21:31:18 +02:00 |
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clayjohn
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cc89321c9c
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Reset filter/repeat state of textures in GL Compatibility renderer when render target is cleared
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2023-06-23 10:57:56 -07:00 |
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Rémi Verschelde
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68193bee9a
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Revert "Fix that the focus-out notification got sent deferred"
This reverts commit 8cdab04d7f .
Fixes #78589.
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2023-06-23 18:03:48 +02:00 |
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Yuri Sizov
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f44b2d7898
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Merge pull request #78611 from YuriSizov/editor-cure-for-early-onset-layout-dementia
Handle contextual editors gracefully when restoring layout
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2023-06-23 17:52:35 +02:00 |
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Rémi Verschelde
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46b2619223
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Merge pull request #78614 from RandomShaper/disable_doc_cache
Disable doc cache temporarily for pre-RC stabilization
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2023-06-23 17:23:56 +02:00 |
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Rémi Verschelde
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731df52084
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Merge pull request #77532 from dsnopek/text_server_adv_gdextension
Fix text_server_adv compiling as a GDExtension
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2023-06-23 17:23:29 +02:00 |
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Pedro J. Estébanez
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7afb9dd275
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Disable doc cache temporarily for pre-RC stabilization
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2023-06-23 16:40:40 +02:00 |
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Yuri Sizov
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f623509086
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Handle contextual editors gracefully when restoring layout
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2023-06-23 15:46:06 +02:00 |
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Yuri Sizov
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8cfbc6bda2
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Revert "Remember only permanent bottom tabs"
This reverts commit 5dde57e958 .
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2023-06-23 15:23:36 +02:00 |
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Rémi Verschelde
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9ab388c146
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Merge pull request #78609 from KoBeWi/—GodotEngine
Unify window title format
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2023-06-23 12:36:44 +02:00 |
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kobewi
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44bec97d5e
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Unify window title format
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2023-06-23 12:21:56 +02:00 |
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Rémi Verschelde
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75f5e003de
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Merge pull request #78586 from KoBeWi/shader_editor_the_guardian_of_stability
Remember only permanent bottom tabs
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2023-06-23 11:59:45 +02:00 |
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Rémi Verschelde
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fa7f8e34f2
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Merge pull request #78135 from BastiaanOlij/fix_openxr_passthrough
Fix OpenXR Passthrough mode
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2023-06-23 11:59:16 +02:00 |
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kobewi
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5dde57e958
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Remember only permanent bottom tabs
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2023-06-23 10:53:39 +02:00 |
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Rémi Verschelde
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fd31dc7f32
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Merge pull request #78601 from AThousandShips/doc_callable_fix
Fix `MultiplayerSpawner` documentation
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2023-06-23 10:43:10 +02:00 |
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Ninni Pipping
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982ca52e4c
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Fix MultiplayerSpawner documentation
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2023-06-23 10:26:33 +02:00 |
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Fabio Alessandrelli
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2d19cec174
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Merge pull request #78409 from AThousandShips/spawn_func_fix
Do not serialize `MultiplayerSpawner.spawn_function`
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2023-06-23 10:13:11 +02:00 |
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Rémi Verschelde
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fee49f4f9d
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Merge pull request #78596 from smix8/navmes_old_poly_clear_4.x
Fix NavigationMesh not clearing old polygons
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2023-06-23 08:49:06 +02:00 |
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Rémi Verschelde
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8d65fb9ec7
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Merge pull request #78584 from bgie/bgie
Moved variables closer to usage to fix unused variable warning
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2023-06-23 08:48:43 +02:00 |
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Rémi Verschelde
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dbcbba5575
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Merge pull request #78575 from brno32/bind-light-param-intensity
Binding LIGHT_PARAM_INTENSITY in RenderingServer
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2023-06-23 08:48:20 +02:00 |
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Rémi Verschelde
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f24f615b04
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Merge pull request #78556 from QbieShay/qbe/hotzonehotfix
Fix regression in visual nodes hotzones
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2023-06-23 08:47:56 +02:00 |
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Rémi Verschelde
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1d41ce76ca
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Merge pull request #78550 from BastiaanOlij/fix_openxr_depth_buffer
Fix incorrect depth buffer option in OpenXR
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2023-06-23 08:47:32 +02:00 |
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smix8
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ea96f5259f
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Fix NavigationMesh not clearing old polygons
Fixes NavigationMesh not clearing old polygons.
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2023-06-23 02:53:09 +02:00 |
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Rémi Verschelde
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f9fc77bbe4
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Merge pull request #77545 from aaronfranke/gltf-no-skeleton
Fix exporting MeshInstances without a Skeleton in the GLTF module
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2023-06-23 00:10:00 +02:00 |
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Rémi Verschelde
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c1ad74d4c3
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Merge pull request #78579 from aaronfranke/col-poly-obj-name
Internally rename `parent` to `collision_object` in CollisionPolygon(2D/3D)
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2023-06-23 00:06:09 +02:00 |
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Alex Drozd
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d9cc22af8f
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Binding LIGHT_PARAM_INTENSITY in RenderingServer
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2023-06-22 23:29:47 +02:00 |
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Rémi Verschelde
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b0c3c00d25
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Merge pull request #78582 from Sauermann/fix-mouse-focus-nullcheck
Re-add `mouse_focus`-nullcheck
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2023-06-22 23:24:45 +02:00 |
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Brecht Kuppens
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55fc56bfd4
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Moved variables closer to usage to fix unused variable warning
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2023-06-22 23:01:09 +02:00 |
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Markus Sauermann
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60c261ba2d
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Re-add mouse_focus -nullcheck
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2023-06-22 21:58:19 +02:00 |
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Aaron Franke
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7c4921e794
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Internally rename parent to collision_object in CollisionPolygon(2D/3D)
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2023-06-22 14:06:05 -05:00 |
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Rémi Verschelde
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cb73a6e9f9
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Merge pull request #78490 from clayjohn/GLES3-particles-subemit
Add warnings and fallbacks for particles sub emitters when using the GL Compatibility rendering backend
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2023-06-22 21:02:38 +02:00 |
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Rémi Verschelde
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88ce76537e
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Merge pull request #68380 from AThousandShips/atlas_mesh_fix
Bounds fixes in `TextureAtlas` import
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2023-06-22 20:59:52 +02:00 |
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Rémi Verschelde
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120aa3fca8
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Merge pull request #78574 from Sauermann/fix-toplevel-reset
Fix 3D `top_level` resetting
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2023-06-22 20:44:36 +02:00 |
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Yuri Sizov
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d87bdef2a4
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Merge pull request #78563 from bitsawer/fix_skeleton_error_spam
Fix error spam when a mesh with bone weights has an invalid skeleton
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2023-06-22 19:40:44 +02:00 |
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Ninni Pipping
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818fe886a3
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Bounds fixes in TextureAtlas import
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2023-06-22 19:20:56 +02:00 |
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QbieShay
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237e3c6099
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Fix regression in visual nodes hotzones
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2023-06-22 19:03:17 +02:00 |
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Markus Sauermann
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399bce02cf
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Fix 3D top_level resetting
There is no need to erase the top_level flag on EXIT_TREE.
During ENTER_TREE, `top_level = true` is not necessary, because it is
already set to true.
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2023-06-22 18:58:29 +02:00 |
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Rémi Verschelde
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522a2ea3f4
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Merge pull request #78562 from MewPurPur/document-shader-include
Document ShaderInclude
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2023-06-22 18:42:16 +02:00 |
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Rémi Verschelde
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af16013905
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Merge pull request #78571 from MewPurPur/include-extension-info
Document file extensions of GDScript, CSharpScript, and Shader
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2023-06-22 18:32:25 +02:00 |
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MewPurPur
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8848c395b6
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Add information about file extension to GDScript, CSharpScript, and Shader
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2023-06-22 18:56:08 +02:00 |
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Rémi Verschelde
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283580d0cc
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Merge pull request #78566 from kleonc/repeated-sprite-selection-fix
Fix click-selecting Sprites with repeated texture
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2023-06-22 18:32:01 +02:00 |
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Rémi Verschelde
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c7e4dc1df7
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Merge pull request #78561 from groud/fix_crash_in_TileSetAltasSourceEditor
Fixes crash in TileSetAtlasSourceEditor
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2023-06-22 18:31:38 +02:00 |
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Rémi Verschelde
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18bc912bc0
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Merge pull request #78543 from 3dnikita/fix-svg-in-ot-tag-closing
Fix SVG tag closing for OT font glyphs
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2023-06-22 18:31:14 +02:00 |
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Rémi Verschelde
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de3d4e3cec
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Merge pull request #78517 from AThousandShips/callable_serialize
Ensure `RID`, `Callable`, and `Signal` are stored as strings
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2023-06-22 18:30:51 +02:00 |
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Rémi Verschelde
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0c4188fe32
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Merge pull request #78362 from AThousandShips/doc_curve_fix
Clarify the return value of `Curve2D.sample_baked_with_rotation`
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2023-06-22 18:30:27 +02:00 |
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Rémi Verschelde
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100082b3ac
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Merge pull request #74760 from lassade/unicode-err-uses-replacement-char
Don't append non unicode scalar values on the string, instead use the unicode replacement char
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2023-06-22 18:30:04 +02:00 |
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Rémi Verschelde
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d586096415
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Merge pull request #72720 from pkdawson/fix-mouse-capture
DisplayServerWindows: Fix mouse capture when button up message is missed
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2023-06-22 18:29:34 +02:00 |
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MewPurPur
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da84efc96d
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Document ShaderInclude
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2023-06-22 18:25:21 +02:00 |
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