Commit graph

47510 commits

Author SHA1 Message Date
kobewi
1a9516f6a8 Prevent infinite confirmation in shader editor 2022-10-04 00:28:06 +02:00
Yuri Rubinsky
1371a97acf
Merge pull request #66829 from Chaosus/vs_fix_boolean 2022-10-03 20:51:56 +03:00
Yuri Rubinsky
a656dcec01 Fix boolean connection to ports of other types in visual shader 2022-10-03 20:20:00 +03:00
Yuri Rubinsky
321251a133
Merge pull request #66759 from Chaosus/gds_fix_param_completion 2022-10-03 17:44:20 +03:00
Fabio Alessandrelli
c477e7c461
Merge pull request #66794 from Faless/mp/4.x_multiple_sync
[MP] Allow multiple synchronizers per node.
2022-10-03 15:45:35 +02:00
Rémi Verschelde
380fba6272 Merge pull request #66713 from KoBeWi/remembuh_me
Remember tile source sort between sessions
2022-10-03 14:52:56 +02:00
Rémi Verschelde
0a2a050520 Merge pull request #66813 from Chaosus/fix_uniform_crash
Fix global uniform crash at editor startup
2022-10-03 14:52:51 +02:00
Rémi Verschelde
208b440398 Merge pull request #66817 from raulsntos/dotnet/color-span
C#: Use Span in Color to avoid string allocations
2022-10-03 14:52:29 +02:00
Rémi Verschelde
5b735d000e Merge pull request #66815 from Rindbee/fix-blinking-line-gutter-icon
Fix the flickering of the line gutter icon when saving
2022-10-03 14:52:21 +02:00
Rémi Verschelde
44dcd83290 Merge pull request #66768 from coppolaemilio/fileaccess-class-reference-update
Replacing deprecated File calls from the FileAccess class documentation
2022-10-03 14:52:01 +02:00
Rémi Verschelde
7dea80d082 Merge pull request #66812 from Rindbee/fix-infinite-popups
Fix the file newer dialog that keeps popping up
2022-10-03 14:51:53 +02:00
Rémi Verschelde
306cbeb9fc Merge pull request #66748 from EricEzaM/66308-66403-menubutton-improvements
Improve MenuButton and OptionButton
2022-10-03 14:51:45 +02:00
Rémi Verschelde
d598fff7c2 Merge pull request #66803 from akien-mga/core-remove-NO_THREADS
Remove `NO_THREADS` fallback code, Godot 4 requires thread support
2022-10-03 14:51:02 +02:00
Rémi Verschelde
5b47bb8446 Merge pull request #66662 from akien-mga/editorspinslider-fix-grabber-action-area
EditorSpinSlider: Make sure grabber doesn't get hidden during grabbing
2022-10-03 14:50:53 +02:00
Fabio Alessandrelli
32a62af648 [MP] Allow multiple synchronizers per node.
The same node can now be controlled by multiple synchronizers at once.
Spawn visibility is composed in OR across multiple synchronizers (i.e.
if any synchronizer is visible to the peer, the object will be spawned).

Synchronizers controlling spawned nodes can now have a different
authority then the one spawning the node, in that case, the spawn
variables for that specific synchronizer are simply ignored (other
synchronizers with the same authority of the spawner will correctly
synchronize variables on spawn).

The SceneReplicationState class has been completly removed, since it was
bloating the implementation, the state is now simply stored in the
SceneReplicationInterface.
2022-10-03 14:45:00 +02:00
Rémi Verschelde
04a28763c0
Merge pull request #65751 from Faless/os/4.x_expose_read_from_stdin 2022-10-03 14:08:00 +02:00
Yuri Rubinsky
a2c32590ee Fix global uniform crash at editor startup 2022-10-03 15:06:20 +03:00
Fabio Alessandrelli
9e50007df6
Merge pull request #66814 from Faless/web/4.x_ps3_gamepad_ff_linux
[Web] Add PS3 gamepad mapping for FF+Linux.
2022-10-03 14:00:12 +02:00
Rindbee
72a7d874b4 Fix the flickering of the line gutter icon when saving 2022-10-03 19:19:28 +08:00
Fabio Alessandrelli
0fe0505f77 [Web] Add PS3 gamepad mapping for FF+Linux. 2022-10-03 13:06:50 +02:00
Emi
d196a07ea4 Replacing File calls from the FileAccess class docs
Co-Authored-By: bruvzg <7645683+bruvzg@users.noreply.github.com>
2022-10-03 13:04:40 +02:00
Rindbee
67e126bad4 Fix the file newer dialog that keeps popping up
The focus is switching back and forth between the popup dialog and
the editor window, causing an infinite loop.

Fix #65824.
2022-10-03 18:48:58 +08:00
Raul Santos
67d058da30
C#: Use Span in Color to avoid string allocations 2022-10-03 12:11:37 +02:00
EricEzaM
272c297931 Improve MenuButton and OptionButton
* MenuButton + OptionButton: Add method `show_popup()` which performs required popup setup before showing (prefer use of this over `get_popup()->popup()`, otherwise GH #66308 occurs)
* MenuButton: Ensure that the menu can be opened with a shortcut, if one is set for the button. (GH #66403). Ensure that popupmenu item shortcuts are checked first before the MenuButton shortcut.
2022-10-03 20:07:39 +10:00
Rémi Verschelde
54418ea659 Remove NO_THREADS fallback code, Godot 4 requires thread support
This also removes `OS::can_use_threads` from the public API since it's always
true.
2022-10-03 11:23:26 +02:00
Rémi Verschelde
d331b803b8 Merge pull request #66750 from EricEzaM/62899-allow-shortcut-joypab-btn
Allow shortcut input to be JoypadButton.
2022-10-03 09:30:26 +02:00
Rémi Verschelde
4e237ed9ef Merge pull request #66795 from manueldun/loadSavedMaterial
fix error dialog from appearing after loading material res
2022-10-03 09:30:11 +02:00
Rémi Verschelde
6609f1b09f Merge pull request #66709 from MewPurPur/fix-unary-operators-being-STILL-broken
Fix more highlighting bugs
2022-10-03 09:30:01 +02:00
Rémi Verschelde
25481dbbc9 Merge pull request #66681 from clayjohn/RD-instance-flags
Update Instance flags in shaders to match instance flags in engine
2022-10-03 09:29:54 +02:00
Rémi Verschelde
5f83b14971 Merge pull request #66693 from aaronfranke/quote-codeowners
Fix CODEOWNERS and fix missing quote in "Building for platform" message
2022-10-03 09:29:33 +02:00
Rémi Verschelde
9d62d59293 Merge pull request #66784 from Geekotron/fix-nav3d-not-reachable-crash
Fix crash in navigation 3d when target is not reachable
2022-10-03 09:26:26 +02:00
Rémi Verschelde
9c2894180d Merge pull request #66387 from aaronfranke/cs-basis-euler
C#: Update Basis Euler angle code to match core
2022-10-03 09:26:16 +02:00
Rémi Verschelde
498844f687 Merge pull request #65276 from aaronfranke/shader
Separate TextShaderEditor and ShaderEditorPlugin into different files
2022-10-03 09:24:51 +02:00
Rémi Verschelde
a377c5ca22 Merge pull request #66655 from MisterMX/feat/astargrid2d-vector2i
refactor(AStarGrid2D): Return `Vector2i` in `get_id_path`
2022-10-03 09:24:40 +02:00
Rémi Verschelde
2fba55e142 Merge pull request #66686 from crasy1/fix-methods-sys
fix methods.py ->NameError: name 'sys' is not defined
2022-10-03 09:24:02 +02:00
Rémi Verschelde
d9a3888cea Merge pull request #66133 from aaronfranke/set-all
Delete `set_all`, `set_axis`, and `get_axis` methods from Vector2/3/3i/4/4i
2022-10-03 09:23:46 +02:00
Rémi Verschelde
5c4d07f952 Merge pull request #66728 from MatthewZelriche/x11-state-fix
Fix inconsistent window state on X11.
2022-10-03 09:23:36 +02:00
Rémi Verschelde
cf6978f286 Merge pull request #64833 from MarcusElg/naninfprinting
Improve string formatting (%f and %v) for inf and nan
2022-10-03 09:23:12 +02:00
Rémi Verschelde
adee79d7b5 Merge pull request #66715 from YeldhamDev/script_hide_port
Remember scripts panel's visibility state
2022-10-03 09:22:58 +02:00
Rémi Verschelde
dd7e19babd Merge pull request #66714 from RedMser/patch-2
Remove LGTM badge from README
2022-10-03 09:22:53 +02:00
Rémi Verschelde
56918f25c8 Merge pull request #66689 from MewPurPur/property-editor-renames
Rename Copy/Paste Property –> Copy/Paste Value
2022-10-03 09:22:47 +02:00
Rémi Verschelde
f3e7f275c2 Merge pull request #66668 from Anutrix/allow-open-files
Fixed shader editor not allowing open files when there is no files already open
2022-10-03 09:20:38 +02:00
Rémi Verschelde
88f70dfacd Merge pull request #66656 from magian1127/4.0DelAutotile
TileMap mouse right can delete autotile
2022-10-03 09:19:58 +02:00
clayjohn
3126619aa5 Update Instance flags in shaders to match instance flags in engine 2022-10-02 21:37:06 -07:00
Manuel Dun
e9d8847e29 fix error dialog from appearing after loading material res 2022-10-02 21:09:54 -04:00
Clay John
f2061f11fe
Merge pull request #66767 from jtnicholl/blend_visibility
Fix visibility filtering options for .blend imports
2022-10-02 18:07:31 -06:00
kobewi
7247606f64 Remember tile source sort between sessions 2022-10-02 22:41:12 +02:00
Sean
9b525da531 Fix crash in navigation 3d when target is not reachable
The code that resets variables to retry navigation to the closest possible poly was not resetting 1 variable, which caused it to exceed the vector bounds
2022-10-02 13:18:33 -06:00
Ignacio Roldán Etcheverry
abf473e2d0
Merge pull request #66674 from pkdawson/fix-callable-delegate
Fix C# delegate signal not disconnected when Object is destroyed
2022-10-02 19:23:44 +02:00
VolTer
2d48bf0b88 Fix more highlighting bugs 2022-10-02 17:44:39 +02:00