Commit graph

3748 commits

Author SHA1 Message Date
Juan Linietsky
abbca3b3cc Flush stuff pending on visual server thread when exiting, fixes #24669 2019-03-01 16:34:03 -03:00
Rémi Verschelde
856c36cb89
Merge pull request #26451 from ptrojahn/modified
Fix misleading modified status of scenes
2019-03-01 20:20:50 +01:00
Juan Linietsky
3f681b0681 Clean up blend shape support in GLES2 and GLES3. 2019-03-01 16:01:44 -03:00
Paul Trojahn
f3d94cc752 Fix misleading modified status of scenes
If a scene is instanced in another scene, any changes to the first
triggers _clear_undo_history in EditorNode::set_current_scene, which
increments the version in UndoRedo::clear_history. This results in a
modified status. Passing false to clear_history fixes this issue.
Fixes #25942
2019-03-01 18:27:37 +01:00
Rémi Verschelde
3c59604061 i18n: Sync translation template with current source 2019-03-01 13:04:23 +01:00
Rémi Verschelde
4c8db607fb i18n: Sync translations with Weblate 2019-03-01 13:01:50 +01:00
Rémi Verschelde
e7dd05fed8
Merge pull request #26419 from SeleckyErik/errors-tab-bug
Fixed Errors Tab Indexing Bug in the Debugger
2019-03-01 12:07:31 +01:00
Chaosus
7bb449ae70 Updates error label font in status bar 2019-03-01 11:48:36 +03:00
Erik
3f9ba2bd14 Fixed Errors Tab Indexing Bug in the Debugger
FIxed bug with Errors tab in the Debugger using wrong index in the
tab container.

Also removed unused variable that was probably left behind.
2019-02-28 22:12:14 +01:00
Rémi Verschelde
38bfd2fda6
Merge pull request #26383 from neikeq/issue-26302
Sanitize file paths before extracting export templates
2019-02-28 12:36:49 +01:00
Rémi Verschelde
a4b687bdab
Merge pull request #26386 from YeldhamDev/tileset_editor_dynamic_workspace
Make TileSet editor's workspace change size according to region changes
2019-02-28 09:49:05 +01:00
Rémi Verschelde
41708eb821
Merge pull request #26335 from ericrybick/26247
Fix project_settings entry creation for global scripts.
2019-02-28 09:34:50 +01:00
Michael Alexsander Silva Dias
6cf1a94af0 Make TileSet editor's workspace change size according to region changes 2019-02-27 22:40:54 -03:00
Ignacio Etcheverry
8e98be5991 Sanitize file paths before extracting export templates 2019-02-28 00:25:55 +01:00
Juan Linietsky
9ca6ffa341 Save resources even if no scene is present, closes #26273 2019-02-27 20:00:40 -03:00
Rémi Verschelde
028303f167
Merge pull request #26373 from groud/fix_layout_loading
Fixes layout loading
2019-02-27 22:39:31 +01:00
Juan Linietsky
d8f12c4343 Avoid docks to be overriden while scanning, fixes #26359 2019-02-27 18:14:59 -03:00
Eric Rybicki
069bbd35df Hide global section in project settings when no property is defined
Prevent _global_script entries in project settings without section from being loaded

fixes #26247
2019-02-27 21:45:55 +01:00
Gilles Roudiere
04fb1069cd Fixes layout loading 2019-02-27 21:36:12 +01:00
Juan Linietsky
a5370b1b1b -Fix problem of order of import plugins, closes #26340
-Ensure resource previewer does not start until first import is done
2019-02-27 14:11:17 -03:00
Rémi Verschelde
ce615c1a82
Merge pull request #26352 from bojidar-bg/21633-progress-stylebox
Fix minimum size of ProgressBar-s
2019-02-27 17:19:01 +01:00
Juan Linietsky
eb2b9b88a9 Make sure restoring opened scenes happens after scanning is done. 2019-02-27 11:00:32 -03:00
Bojidar Marinov
a7b564db6e
Fix minimum size of ProgressBar-s
Was a leftover from 0a1c1c660f.
Fixes #21633.
2019-02-27 15:56:49 +02:00
Juan Linietsky
f1e3bb0a15 Fixed issue where descriptor is left hanging, which causes file locked on Windows, closes #26342 2019-02-27 09:37:19 -03:00
Rémi Verschelde
f0f277faf1
Merge pull request #26330 from AlmostBearded/tileseteditor_multiplecollisionshapes
Allow Creation of Multiple Collision Shapes for Tiles
2019-02-27 11:33:45 +01:00
Juan Linietsky
caa42667e8 If resources on disk have subresources and they are edited, also save the resource on ctrl-s 2019-02-26 23:48:30 -03:00
Hein-Pieter van Braam
464e1142c4 Don't crash on previewing an AtlasTexture without a region 2019-02-27 00:44:09 +00:00
Rémi Verschelde
28a57c2c29
Merge pull request #26304 from bojidar-bg/26066-fix-exported-poolarray
Fix GDScript exports having the wrong type of default value by converting it
2019-02-27 00:16:02 +01:00
Peter Oberrauner
657f83148c Allow Creation of Multiple Collision Shapes for Tiles #24003 2019-02-26 23:45:01 +01:00
Juan Linietsky
dce1e6b5fe Clarify that ETC is required for GLES2. 2019-02-26 19:31:10 -03:00
Juan Linietsky
f669ebeeaf -Properly handle missing ETC support on export
-Added ability for resource importers to save metadata
-Added ability for resource importers to validate depending on project settings
2019-02-26 18:45:06 -03:00
Jairo Honorio
5ec64d30b1 Resize native run button according to editor scale. 2019-02-26 12:57:43 -03:00
Juan Linietsky
5eeb06ffd1 -Remove harcoded opengl extension testing from OS, ask rasterizer instead.
-Fixed a bug where etc textures were imported broken
2019-02-26 11:58:47 -03:00
Bojidar Marinov
db7864c1fd
Fix GDScript exports having the wrong type of default value by converting it
Also, initialize elements of PoolArrays when resizing them in the editor.
Fixes #26066.
2019-02-26 14:58:39 +02:00
Rémi Verschelde
68f675fba2
Merge pull request #26290 from groud/move_setting_to_layout
Move the FileSystem dock layout properties to the per-project layout file
2019-02-26 09:14:41 +01:00
Gilles Roudiere
de95493de2 Move the FileSystem dock layout properties to the per-project layout file 2019-02-25 23:39:49 +01:00
Rémi Verschelde
51c1d55cf9
Merge pull request #26283 from neikeq/issue-25330
Make export templates extraction handle subdirectories
2019-02-25 20:46:58 +01:00
Ignacio Etcheverry
50a137e393 Make export templates extraction handle subdirectories
Fixes #25330
2019-02-25 19:56:58 +01:00
Eric Rybicki
747b9ac870 Fix editor crash after disabling plugin that used forward_spatial_gui_input
Fixes #26124.
2019-02-25 17:11:04 +01:00
Rémi Verschelde
88a36e20cb doc: Sync classref with current source 2019-02-25 11:22:41 +01:00
Juan Linietsky
74d0ed2236 Many separate fixes to ensure non power of 2 textures work on GLES2, closes #25897 and many others 2019-02-24 22:36:53 -03:00
Ignacio Etcheverry
ef61c14dda
Merge pull request #26214 from neikeq/defval-pls
Fix default value of EditorSpatialGizmo.add_mesh method bind
2019-02-24 01:38:24 +01:00
Juan Linietsky
f436047cf5 Clear canvas item after rendering font, fixes #23774 2019-02-23 21:31:09 -03:00
Ignacio Etcheverry
448d3904a1 Fix default value of EditorSpatialGizmo.add_mesh method bind 2019-02-24 01:15:16 +01:00
Juan Linietsky
bfa9be85d3 Remove copy and use instance material override in gizmos, fixes #23783 2019-02-23 20:20:54 -03:00
Juan Linietsky
fd68bb2596 -Treat scalar conversions when calling functions as error, closes #24261
-Make shader editor display errors if exist when just opening it
-Make ShaderMaterial not lose parameters if opened in error.
2019-02-23 17:55:09 -03:00
Mariano Suligoy
5a21847f23 TileSetEditor: Show Edition Context by demand 2019-02-23 00:04:31 -03:00
Juan Linietsky
7f63b0e8cd Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
Also fixed a few uninitialized memory variables.
2019-02-22 17:42:29 -03:00
Rémi Verschelde
2985eabc7f
Merge pull request #26150 from akien-mga/export-error-message
Improve error message on project export failure
2019-02-22 12:06:40 +01:00
Rémi Verschelde
793ffd942e Improve error message on project export failure
It's still not enough and we need better validation/error checking,
but it should help with people assume corrupted templates when it's
their config which is invalid.
2019-02-22 11:18:22 +01:00