Rémi Verschelde
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2e1f33793f
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Merge pull request #90340 from KoBeWi/FixJoint2D
Fix PinJoint2D deferred call error
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2024-04-08 11:21:54 +02:00 |
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Rémi Verschelde
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bca2c30b7d
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Merge pull request #90318 from YeldhamDev/not_native_enough
Fix built-in `FileDialog` appearing instead of the native one on some cases
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2024-04-08 11:21:46 +02:00 |
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Rémi Verschelde
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d56fb753a4
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Merge pull request #90315 from Faless/mp/clean_dead_alloc
[MP] Fix dead code doing unnecessary allocation
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2024-04-08 11:21:43 +02:00 |
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Rémi Verschelde
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892bab48e0
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Merge pull request #90308 from kus04e4ek/deprecate-fix
Fix Skeleton3D build error with `deprecated=no`
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2024-04-08 11:21:33 +02:00 |
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kobewi
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63bff87d7d
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Fix PinJoint2D deferred call error
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2024-04-07 12:21:40 +02:00 |
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Michael Alexsander
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44e2c56daa
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Fix built-in FileDialog appearing instead of the native one on some cases
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2024-04-06 15:45:45 -03:00 |
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Fabio Alessandrelli
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e64aa4d25f
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[MP] Fix dead code doing unnecessary allocation
Probably a leftover from some old refactor.
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2024-04-06 19:48:04 +02:00 |
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Kusok
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c0cc9d2b5e
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Fix deprecated=no build
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2024-04-06 23:13:38 +08:00 |
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Emmanuel Ferdman
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ea5ecc6b8e
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fix: update the location of editor theme
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2024-04-06 18:03:13 +03:00 |
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Rémi Verschelde
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e5b4ef8e95
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Merge pull request #90283 from YeldhamDev/pure_squares
Remove border roundness inside panels of `AcceptDialog` windows
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2024-04-06 13:07:01 +02:00 |
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Michael Alexsander
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167b0ac8d5
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Remove border roundness inside panels of AcceptDialog windows
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2024-04-06 00:01:16 -03:00 |
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Silc Lizard (Tokage) Renew
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21082a6834
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Make AnimationMixer consider Discrete for RESET track
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2024-04-06 05:37:45 +09:00 |
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Rémi Verschelde
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4ff5731705
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Merge pull request #90246 from rburing/fti_2d_per_node
Fix per-node physics interpolation setting
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2024-04-05 12:16:51 +02:00 |
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Rémi Verschelde
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4d20840b11
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Merge pull request #90231 from TokageItLab/mod-reset
Remove unavailable property binding `reset_on_save` from Skeleton3D
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2024-04-05 12:16:44 +02:00 |
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Rémi Verschelde
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63db50654a
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Merge pull request #90217 from Calinou/editor-decal-allow-greater-emission-energy
Allow Decal Emission Energy values above 128 in the inspector
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2024-04-05 12:16:31 +02:00 |
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Rémi Verschelde
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fe784573c4
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Merge pull request #90167 from ajreckof/fix-negative-value-for-position_smoothing_speed-being-allowed
Ensure `Camera2D.position_smoothing_speed` is non-negative.
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2024-04-05 12:16:14 +02:00 |
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Rémi Verschelde
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b7e0b0ea0c
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Merge pull request #89970 from AThousandShips/require_expose
[Animation] Expose `SkeletonProfile.set/is_required`
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2024-04-05 12:16:04 +02:00 |
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Rémi Verschelde
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54116086af
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Merge pull request #89956 from KoBeWi/warning!_self_destruct_sequence_activated
Remove Control z-index warning
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2024-04-05 12:16:00 +02:00 |
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Ricardo Buring
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e6b9161246
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Fix per-node physics interpolation setting
The per-node default should be ON.
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2024-04-05 10:30:19 +02:00 |
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Silc Lizard (Tokage) Renew
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bf3ef56c2f
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Remove unavailable property binding reset_on_save from Skeleton3D
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2024-04-05 08:47:50 +09:00 |
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Hugo Locurcio
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ae12244e13
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Allow Decal Emission Energy values above 128 in the inspector
This also sets the maximum value for the slider to 16 to match
BaseMaterial3D (higher values can be entered or dragged manually).
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2024-04-04 21:19:17 +02:00 |
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Silc Lizard (Tokage) Renew
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04dd299cba
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
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2024-04-05 01:28:26 +09:00 |
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kobewi
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c3d2fab1e5
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Remove Control z-index warning
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2024-04-04 17:22:04 +02:00 |
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ajreckof
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07406af6cc
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Fix negative value for position_smoothing_speed being allowed.
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2024-04-04 17:15:53 +02:00 |
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Rémi Verschelde
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f6a78f83aa
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Merge pull request #90207 from groud/fix_no_cached_rect
Fix "no cached rect" errors in TileMapLayer editor
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2024-04-04 17:09:26 +02:00 |
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Rémi Verschelde
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63135ac753
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Merge pull request #89975 from AThousandShips/tile_fix_exit
[TileMap] Fix forcing cleanup on exiting tree/canvas
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2024-04-04 17:09:11 +02:00 |
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Rémi Verschelde
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0c71ba7801
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Merge pull request #89880 from dsnopek/openxr-composition-layers-node3d-drs
Add support for OpenXR composition layers
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2024-04-04 17:09:07 +02:00 |
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Gilles Roudière
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c928273c6c
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Fixes "no cached rect" errors in TileMapLayer editor
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2024-04-04 16:28:31 +02:00 |
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David Snopek
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0f2b804059
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Add support for OpenXR composition layers
Co-authored-by: Bastiaan Olij <mux213@gmail.com>
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2024-04-04 09:20:23 -05:00 |
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Hendrik Brucker
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a81561cbd9
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Add GraphFrame and integrate it in VisualShader
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2024-04-04 15:11:00 +02:00 |
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A Thousand Ships
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09edece17d
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[TileMap] Fix forcing cleanup on exiting tree/canvas
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2024-04-04 14:47:32 +02:00 |
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Rémi Verschelde
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ffa650f1d8
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Merge pull request #90113 from smix8/draw_2d_outlines
Make physics debug respect shape outline setting inside editor
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2024-04-04 14:37:21 +02:00 |
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Rémi Verschelde
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7c6892662d
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Merge pull request #90095 from QbieShay/qbe/fix-cpuparticle-instancew
Fix `INSTANCE_CUSTOM.w` not being assigned correctly in CPUParticles 2D and 3D
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2024-04-04 14:37:15 +02:00 |
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Rémi Verschelde
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0df9c16d81
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Merge pull request #89993 from Sauermann/fix-textedit-clip-contents
Make `TextEdit.clip_contents` more transparent to users
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2024-04-04 14:35:54 +02:00 |
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Rémi Verschelde
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b345614adb
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Merge pull request #89977 from aqfranco/master
Fix TreeItem shows cell edit in the wrong column when `select_mode=Row` and TreeItem has multiple columns
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2024-04-04 14:35:44 +02:00 |
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Rémi Verschelde
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b77ac0a2b3
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Merge pull request #89933 from jsjtxietian/path3d-remove
Support "clear points" function in Path3D topmenu bar
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2024-04-04 14:35:27 +02:00 |
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Rémi Verschelde
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4abe9183e3
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Merge pull request #89926 from Sauermann/fix-button-mask-special-case
Fix a special case for button masks
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2024-04-04 14:35:24 +02:00 |
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Rémi Verschelde
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32dcaa0659
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Merge pull request #89920 from Sauermann/fix-event-order
Prohibit execution of delayed input events by different means
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2024-04-04 14:35:20 +02:00 |
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Rémi Verschelde
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27dec32699
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Merge pull request #89735 from bruvzg/ed_native_fd2
[Native File Dialog] Add support for using native dialogs in the editor.
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2024-04-04 14:31:39 +02:00 |
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Rémi Verschelde
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2ac88339e4
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Merge pull request #89721 from KoBeWi/position_who
Rename some arguments called "position"
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2024-04-04 14:31:35 +02:00 |
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Rémi Verschelde
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f69fab5bfd
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Merge pull request #89575 from TokageItLab/move-loop-check-state
Move the line of infinity loop checking in AnimationStateMachine
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2024-04-04 14:31:28 +02:00 |
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Rémi Verschelde
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1dacd6a527
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Merge pull request #89179 from groud/expose_tile_map_layer
Expose TileMapLayer
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2024-04-04 14:31:16 +02:00 |
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Rémi Verschelde
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734a2543ae
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Merge pull request #87889 from smix8/heightmap_image
Add HeightMapShape3D update with Image data
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2024-04-04 14:30:45 +02:00 |
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Rémi Verschelde
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84b3d14c9a
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Merge pull request #82852 from timothyqiu/property-context
Add context support for editor property name i18n
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2024-04-04 14:30:29 +02:00 |
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Rémi Verschelde
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f47f4a02c8
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Merge pull request #89992 from ajreckof/fix-my-mistake-with-replace-in-update-scene
Fix node duplication in update after external changes.
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2024-04-04 02:53:57 +02:00 |
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smix8
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924a5c6573
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Add HeightMapShape3D update with Image data
Adds HeightMapShape3D update with Image data.
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2024-04-04 02:10:00 +02:00 |
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ajreckof
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ae472865d0
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fix node duplication in update after external changes.
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2024-04-03 12:19:38 +02:00 |
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Gilles Roudière
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3cd4b2859c
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Expose TileMapLayer
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2024-04-03 11:02:34 +02:00 |
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smix8
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07bbaf267d
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Make physics debug respect outline setting inside editor
Make physics debug respect outline setting inside editor instead of always returning true no matter the actual setting.
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2024-04-01 19:52:57 +02:00 |
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QbieShay
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1d81068be7
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Fixed INSTANCE_CUSTOM.w not being assigned correctly in CPUParticles 2D and 3D
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2024-04-01 14:00:40 +02:00 |
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