Rémi Verschelde
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e1dd1f49c0
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Merge pull request #90571 from KoBeWi/you're_too_old,_upgrade_to_newer_format
Improve error when scene/resource is saved with newer format
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2024-04-15 13:41:15 +02:00 |
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kobewi
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445302a4b2
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Improve error when scene/resource is saved with newer format
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2024-04-15 12:08:35 +02:00 |
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bruvzg
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524a20f460
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[RTL] Add support for character code bb tag.
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2024-04-15 11:25:50 +03:00 |
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Rémi Verschelde
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c951421c99
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Merge pull request #90268 from RandomShaper/wtp_servers
Use WorkerThreadPool for Server threads (enhanced)
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2024-04-15 10:12:00 +02:00 |
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Rémi Verschelde
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a44b0b6dc1
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Merge pull request #90685 from timothyqiu/auto-translate-legacy
Don't store deprecated `auto_translate` property
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2024-04-15 10:00:38 +02:00 |
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Rémi Verschelde
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4e1ed6bc23
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Merge pull request #90668 from timothyqiu/owner-id
Store `ObjectID` instead of pointer for KinematicCollision owner
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2024-04-15 10:00:32 +02:00 |
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Rémi Verschelde
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88033ea8c6
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Merge pull request #90637 from aaronp64/force_native_crash
Fix `Window.hide()` crash when `force_native` changes
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2024-04-15 10:00:29 +02:00 |
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Rémi Verschelde
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673e770a8d
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Merge pull request #90575 from TokageItLab/boneattachment-performance
Remove `bone_pose_updated` signal and replace it with the `skeleton_updated` signal
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2024-04-15 10:00:26 +02:00 |
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Rémi Verschelde
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fac55137a1
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Merge pull request #89627 from markdibarry/parallax2d_scroll_scale
Account for scale in scroll logic for `Parallax2D`
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2024-04-15 10:00:15 +02:00 |
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Haoyu Qiu
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48f1e5b561
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Don't store deprecated auto-translate property
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2024-04-15 14:23:24 +08:00 |
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Haoyu Qiu
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4176102a5e
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Store ObjectID instead of pointer for KinematicCollision owner
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2024-04-15 12:28:36 +08:00 |
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Rémi Verschelde
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41fc152232
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Merge pull request #90633 from YeldhamDev/the_popup_is_not_wearing_any_panels
Remove `Popup`'s unused "panel" style
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2024-04-14 14:39:15 +02:00 |
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Michael Alexsander
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7c75355541
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Remove Popup 's unused "panel" style
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2024-04-13 15:18:12 -03:00 |
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aaronp64
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4ed51933f9
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Fix Window.hide() crash when force_native changed
Moved force_native = p_force_native assignment to after is_visible() check, to prevent value from changing after window is shown.
Fixes #90609
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2024-04-13 14:03:29 -04:00 |
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Aaron Franke
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6dd4a68797
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Reorganize some code to have 2D things grouped together
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2024-04-13 02:56:50 -07:00 |
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Bernat Arlandis
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0a68876348
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Remove some unused SceneTree properties
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2024-04-13 00:56:01 +02:00 |
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Silc Lizard (Tokage) Renew
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78a5ef4158
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replace bone_pose_updated to skeleton_updated signal
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2024-04-13 05:48:42 +09:00 |
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smix8
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1c134f4a3d
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Add navigation path simplification
Adds navigation path simplification for NavigationServer and NavigationAgent.
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2024-04-11 12:32:21 +02:00 |
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markdibarry
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18e8b81ffa
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Account for scale in scroll logic for Parallax2D
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2024-04-10 18:05:05 -04:00 |
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smix8
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497afeaf05
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Fix NavigationMeshSourceGeometryData merge crash
Fixes crash when trying to merge with a null source geometry.
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2024-04-10 21:56:21 +02:00 |
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Pedro J. Estébanez
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c28f5901c7
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Polish interaction between windowing, input and rendering
- Adapt GL make/release API to the current architecture.
- Fix DisplayServer being locked while dispatching input (prevent deadlocks).
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2024-04-10 18:47:42 +02:00 |
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Rémi Verschelde
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42e8f42d87
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Merge pull request #90455 from kitbdev/te-fix-caret-line-end
Fix caret last fit when moving to line end
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2024-04-10 17:49:53 +02:00 |
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Rémi Verschelde
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8764769ee8
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Merge pull request #89186 from groud/save_byte_arrays_as_base64_encoded
Save PackedByteArrays as base64 encoded
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2024-04-10 17:49:24 +02:00 |
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A Thousand Ships
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64146cb7f3
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[Core] Add iteration support to Array
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2024-04-10 14:49:34 +02:00 |
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Rémi Verschelde
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5d4507b914
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Merge pull request #90472 from bruvzg/rtl_dc_pr_vc
[RTL] Fix dropcaps and list prefixes not taking visible characters into account.
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2024-04-10 14:22:44 +02:00 |
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Rémi Verschelde
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9c5e968bbc
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Merge pull request #90432 from Rindbee/correctly-replace-scene-root-when-must_reload
Correctly replace scene root when `must_reload` in `EditorData::check_and_update_scene()`
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2024-04-10 14:22:29 +02:00 |
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Lyuma
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2854d0a7ca
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Expose MeshInstance3D.get_skin_reference and add docs
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2024-04-10 14:12:25 +02:00 |
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bruvzg
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d34c1f7733
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[RTL] Fix dropcaps and list prefixes not taking visible characters into account.
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2024-04-10 11:08:57 +03:00 |
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ajreckof
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248e5bfba2
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Revert what needs to be reverted
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2024-04-10 09:49:30 +08:00 |
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Rémi Verschelde
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c8fb248f92
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Merge pull request #88056 from BastiaanOlij/gles_reflection_probes
Add reflection probe support to compatibility renderer
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2024-04-09 22:25:07 +02:00 |
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Rémi Verschelde
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bff6955459
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Merge pull request #85024 from Jordyfel/moving-scripts-of-types-of-exported-typed-arrays
When saving a resource with an exported typed array, check whether the type is an external resource
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2024-04-09 22:25:00 +02:00 |
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kit
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a1bde1b9db
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Fix caret last fit when moving to line end
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2024-04-09 14:06:57 -04:00 |
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Jordyfel
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82de00a174
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Type of exported typed array can be external resource
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2024-04-09 15:28:42 +03:00 |
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Bastiaan Olij
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509d8dba2a
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Add reflection probe support to compatibility renderer using 2 probe approach.
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2024-04-09 16:53:28 +10:00 |
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Michael Alexsander
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adea1a4b9b
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Fix TabContainer desync when tabs share names
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2024-04-09 02:02:05 -03:00 |
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Rémi Verschelde
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a5565c86ff
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Merge pull request #90384 from groud/dont_save_some_default_tileset_props
TileSet: don't save angular and linear physics velocities if they have their default values
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2024-04-08 15:03:31 +02:00 |
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Rémi Verschelde
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e68f03a083
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Merge pull request #90282 from jhlothamer/issue_84221
Fix sharing World2D between SubViewports causes 2D lights of one SubViewport to go missing
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2024-04-08 15:03:28 +02:00 |
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Gilles Roudière
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bde8d44104
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TileSet: don't save angular and linear physics velocities if they have their default values
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2024-04-08 14:17:08 +02:00 |
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Rémi Verschelde
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2e1f33793f
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Merge pull request #90340 from KoBeWi/FixJoint2D
Fix PinJoint2D deferred call error
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2024-04-08 11:21:54 +02:00 |
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Rémi Verschelde
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bca2c30b7d
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Merge pull request #90318 from YeldhamDev/not_native_enough
Fix built-in `FileDialog` appearing instead of the native one on some cases
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2024-04-08 11:21:46 +02:00 |
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Rémi Verschelde
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d56fb753a4
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Merge pull request #90315 from Faless/mp/clean_dead_alloc
[MP] Fix dead code doing unnecessary allocation
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2024-04-08 11:21:43 +02:00 |
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Rémi Verschelde
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892bab48e0
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Merge pull request #90308 from kus04e4ek/deprecate-fix
Fix Skeleton3D build error with `deprecated=no`
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2024-04-08 11:21:33 +02:00 |
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kobewi
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63bff87d7d
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Fix PinJoint2D deferred call error
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2024-04-07 12:21:40 +02:00 |
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Michael Alexsander
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44e2c56daa
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Fix built-in FileDialog appearing instead of the native one on some cases
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2024-04-06 15:45:45 -03:00 |
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Fabio Alessandrelli
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e64aa4d25f
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[MP] Fix dead code doing unnecessary allocation
Probably a leftover from some old refactor.
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2024-04-06 19:48:04 +02:00 |
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Kusok
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c0cc9d2b5e
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Fix deprecated=no build
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2024-04-06 23:13:38 +08:00 |
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Emmanuel Ferdman
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ea5ecc6b8e
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fix: update the location of editor theme
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2024-04-06 18:03:13 +03:00 |
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Rémi Verschelde
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e5b4ef8e95
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Merge pull request #90283 from YeldhamDev/pure_squares
Remove border roundness inside panels of `AcceptDialog` windows
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2024-04-06 13:07:01 +02:00 |
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Michael Alexsander
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167b0ac8d5
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Remove border roundness inside panels of AcceptDialog windows
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2024-04-06 00:01:16 -03:00 |
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Jason Lothamer
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b250660ee9
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fix issue where Light2D does not re-attach itself to new canvas when viewport worlds are shared
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2024-04-05 17:38:42 -04:00 |
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