Rémi Verschelde
|
17304f1aae
|
Merge pull request #37949 from reduz/implement-global-shader-uniforms
Implement global and per instance shader uniforms.
|
2020-04-17 18:36:06 +02:00 |
|
clayjohn
|
7cd2ff309c
|
Add light size to Sky Shaders
|
2020-04-17 09:32:24 -07:00 |
|
Juan Linietsky
|
0e1c66d9fc
|
Implement global and per instance shader uniforms.
Adds two keywords to shader language for uniforms:
-'global'
-'instance'
This allows them to reference values outside the material.
|
2020-04-17 12:35:41 -03:00 |
|
clayjohn
|
e3a9af2db1
|
Fix SSS affecting Sky
|
2020-04-11 01:20:24 -07:00 |
|
clayjohn
|
be9235e499
|
Invert subpass cubemap z direction
|
2020-03-30 10:42:45 -07:00 |
|
Juan Linietsky
|
a6f3bc7c69
|
Renaming of servers for coherency.
VisualServer -> RenderingServer
PhysicsServer -> PhysicsServer3D
Physics2DServer -> PhysicsServer2D
NavigationServer -> NavigationServer3D
Navigation2DServer -> NavigationServer2D
Also renamed corresponding files.
|
2020-03-27 15:21:27 -03:00 |
|