Commit graph

56 commits

Author SHA1 Message Date
Haoyu Qiu
8bf4ecc026 Add String.is_valid_unicode_identifier()
- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
2024-08-27 11:34:08 +08:00
Micky
4ce5856384 Remove empty [b]Example:[/b] lines from the class reference 2024-08-19 01:00:52 +02:00
A Thousand Ships
b4c6cc7d82
[Core] Add case-insensitive String::containsn 2024-05-08 12:48:01 +02:00
Rémi Verschelde
4b070e8031
Fix various typos with codespell
Using 2.2.7.dev217+g10c2abcf.

Had to add `colour` to the ignore list as we used it as an alias/keyword for the
documentation of color-related APIs.
Also ignore recommendations to change `thirdparty` to either `third-party` or
`third party`, which are correct but we use the former fairly consistently.
2024-05-07 10:08:42 +02:00
Yuri Rubinsky
d0af8901aa Add a note for String::reverse to warn about its implementation 2024-04-30 12:33:28 +03:00
A Thousand Ships
2cbf469912
Fix sorting of files/dirs in dialogs
Sorts leading `_` before other characters except `.`.
2024-03-20 13:45:47 +01:00
Hugo Locurcio
f781571d07
Add keywords to improve search in the class reference 2024-02-22 16:16:49 +01:00
Rémi Verschelde
158df3e7b9
Merge pull request #79815 from idbrii/patch-2
doc: Clarify when to construct a StringName ahead of time
2024-02-09 12:13:07 +01:00
David Briscoe
9cbc4026ee
doc: Clarify when to construct a StringName ahead of time
Fix docs don't give justification for manual construction.

Clarify how to apply manual StringName construction as an
optimization and that "string intern" means "work at parse time".

There are several godot-demo-projects (including 3d/platformer) that
incorrectly use StringName literals (they use & literals instead of just
passing strings), so clearly this is confusing.

AThousandShips did a disassembly test to prove it automatically converts
constant strings to StringName for annotated functions:

  func do_test(_var: StringName, _var2: String):
  pass

  func test():
  do_test("abc", "def")

Yields:

  Disassembling do_test(_var, _var2)
   0: line 2:     pass
   2: == END ==

  Disassembling test()
   0: line 5:     do_test("abc", "def")
   2: call self.do_test(const(&"abc"), const("def"))
   10: assign stack(3) = false
   12: == END ==

It also happens with built-in functions such as those of Input.
2024-02-09 12:08:12 +01:00
Rémi Verschelde
339a793fa2
Merge pull request #86639 from Mickeon/please-this-took-me-15-minutes-can-we-merge-it-before-2025
Fixing few reports to String's documentation
2024-01-11 17:38:35 +01:00
Micky
46b0f3e9d6 Fixing some reports to String's documentation
Closes https://github.com/godotengine/godot-docs/issues/8043
Closes https://github.com/godotengine/godot-docs/issues/8044
Mitigates https://github.com/godotengine/godot-docs/issues/8190
Closes https://github.com/godotengine/godot/issues/86734
2024-01-10 12:21:08 +01:00
Septian
d3e7b8c8a8 Fix various typos in documentation 2024-01-05 15:47:58 +07:00
Rémi Verschelde
20e24bd2bb
Merge pull request #78529 from Chaosus/string_reverse
Add `String.reverse` method
2023-08-16 16:53:40 +02:00
Rémi Verschelde
81064cc239
Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).
2023-07-06 10:08:21 +02:00
Rémi Verschelde
346f1ab86b
Bump version to 4.2-dev
Keep on waitin'
2023-07-05 22:07:03 +02:00
Martin Capitanio
470083caed Fix import hints that are followed by dot.number.
Fixes #78881.
2023-07-05 14:49:53 +02:00
Yuri Roubinski
230385b587 Add String.reverse method 2023-06-21 20:40:48 +03:00
Tim Yuen
18fa7cf967 Mention that the not operator cannot be used with Strings and StringNames 2023-05-30 11:33:17 +02:00
Yuri Sizov
b4ac381f30
Merge pull request #77609 from RedworkDE/class-ref-code-fixes
Fix more issues with code tags in class reference
2023-05-29 17:37:16 +02:00
Yuri Sizov
490a76edc8
Merge pull request #76526 from MewPurPur/improve-docs-top-sections-CORE
Overhaul the top sections of the class reference (Core classes)
2023-05-29 17:08:40 +02:00
RedworkDE
42ca35cfd7 Fix more issues with code tags in class reference 2023-05-29 15:46:34 +02:00
Yuri Sizov
809a982162
Merge pull request #77247 from Piralein/nohashforyou
Fix C# code examples in `String` and `StringName`
2023-05-19 19:48:06 +02:00
Hana - Piralein
85e1fc2681 fix c# code example 2023-05-19 17:53:54 +02:00
VolTer
04562662d3 Overhaul the top sections of the class reference (Core classes) 2023-05-19 07:04:48 +02:00
jess3jane
2f9121dea6 Accurately document StringName comparisons 2023-05-18 18:44:28 +02:00
Ninni Pipping
6bccdec7a1 Make documentation sorting use natural order 2023-05-09 17:47:52 +02:00
Rémi Verschelde
5ade250c7d
Merge pull request #76735 from AThousandShips/natural_cmp
Add `naturalcasecmp_to` function to `String`
2023-05-09 17:44:37 +02:00
Ninni Pipping
46a7018e3c Add naturalcasecmp_to function to String
Functions as a complement to `naturalnocasecmp_to`
2023-05-07 10:17:53 +02:00
SilicDev
6fa4f71ca6 Reimplement String.erase 2023-05-04 00:52:35 +02:00
bendn
ca0feabbb0
add hex_decode() to String 2023-04-05 19:44:00 +07:00
bruvzg
d72b563250
Add GDScript to_wchar_buffer and get_string_from_wchar functions. 2023-03-21 15:39:54 +02:00
Rémi Verschelde
1c1524a651
Bump version to 4.1-dev
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
Rémi Verschelde
b2584629c8
Merge pull request #73195 from timothyqiu/weblate-comments
Improvements and fixes based on Weblate comments
2023-02-17 09:55:39 +01:00
Micky
edb78840c0 Add missing documentation for String & StringName
Also fixes typos brought up in #69821's replies.
2023-02-14 10:15:44 +01:00
Haoyu Qiu
84aee17901 Improvements and fixes based on Weblate comments
* Description of `ui_text_submit` action should be "Submit Text" instead of "Text Submitted".
* Spell out "Animation" instead of using "Anim.".
* Treat "Max" as regular word instead of writing "Max.".
* Use generic "Set %s" for action name instead of a dedicated "Set target_position".
* Add translator comment for:
    * "Inclusive" and "Self" in the profiler.
    * Places where it needs the context about being an editor progress label.
    * "Duplicated Animation Name" since it's refering to the new name of a duplicated animation.
    * Disambiguation of "View Plane Transform", "Paste Selects" and "Display Normal".
* Fix wrong undo action name for renaming an input action.
* Fix missing end quote in a shader error message.
* In class reference:
    * Fix duplicated "if" in the description of `signf()`.
    * Fix mismatched example output in `String.operator %()`.
    * Fix typo in the description of `Decal.texture_emission`.
    * Unify description of `String.match()` and `StringName.match()`.
2023-02-13 15:22:18 +08:00
Rémi Verschelde
518b9e5801
Add missing classref changes after #62942 2023-01-27 12:07:53 +01:00
Rémi Verschelde
346efd29e0
Fix typos with codespell 2022-12-15 12:24:08 +01:00
Andrés Botero
3afe5d0c25 Fix docstring for String.get_base_dir 2022-12-12 13:12:25 -05:00
Micky
45e991fdc2 Update StringName documentation to match String's 2022-12-09 20:03:40 +01:00
rune-scape
e79be6ce07 Unify String and StringName 2022-12-05 21:46:47 -05:00
Micky
c164f1835c Add missing String & StringName operator descriptions 2022-11-23 18:56:39 +01:00
Yuri Sizov
c5d7115038 Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
bruvzg
b3bbf3db47
[GDExtension] Expose Variant, NodePath and StringName hash functions. 2022-06-06 12:19:56 +03:00
Yuri Roubinsky
32f2c47356 Remove generating of null comparison operators from documentation 2022-03-14 22:35:23 +03:00
Hugo Locurcio
51896c4682
Improve documentation for NodePath and StringName
- Update the NodePath shorthand prefix for `master`.
- Document the StringName construction shorthand (`&"example"`).
- Cross-link between NodePath and StringName, as these are related
  concepts.
2022-03-13 01:04:51 +01:00
Hugo Locurcio
b68dd2e189
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00
bruvzg
b801742b77
[GDExtension] Add binds for missing methods, operators, and constants required for GDExtension TextServer implementation. 2022-02-08 09:49:14 +02:00
Aaron Franke
6772ebcea0
Move the docs for constructors and operators out of methods section 2021-10-29 12:34:57 -05:00
Aaron Franke
d54f2ad7ca
Don't generate empty doc sections and reduce code duplication 2021-09-20 20:59:33 -05:00
George Marques
455e142d37
Allow comparing equality between builtin types and null 2021-09-17 12:33:52 -03:00