Commit graph

47723 commits

Author SHA1 Message Date
Eric M
598ee4266c Split action_map_editor file into one file per class it contained.
* ActionMapEditor
* EventListenerLineEdit
* InputEventConfigurationDialog
2022-10-06 18:29:20 +10:00
Felipe Kinoshita
0bc2eafe54 Add descriptions for Node2D's skew and CanvasItem's clip_children 2022-10-06 05:09:54 -03:00
Rémi Verschelde
61021c08f8 Merge pull request #66936 from mihe/inverse-inertia-tensor
Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor
2022-10-06 08:57:37 +02:00
Rémi Verschelde
6c58327c69 Merge pull request #66965 from bruvzg/win_llvm
[Windows] Fix LLVM MinGW build.
2022-10-06 08:57:29 +02:00
Rémi Verschelde
5f07012db9 Merge pull request #66955 from FHEK789/tilemap_get_layers_count_docs
Add description to TileMap's get_layers_count method
2022-10-06 08:57:23 +02:00
Rémi Verschelde
de7b90015e Merge pull request #66958 from timothyqiu/static-body
Improve StaticBody description
2022-10-06 08:57:17 +02:00
Rémi Verschelde
74eade929c Merge pull request #66957 from BastiaanOlij/fix_error_typo_opengl
Fixing an incorrect error message in OpenXR
2022-10-06 08:57:12 +02:00
Rémi Verschelde
e727606f7b Merge pull request #66962 from aaronfranke/core-struct-includes
Enhancements to includes in core data structures
2022-10-06 08:57:05 +02:00
Rémi Verschelde
70d8895396 Merge pull request #66954 from Nidjo123/sample-baked-up-vector
Handle last baked vector index early
2022-10-06 08:56:59 +02:00
Rémi Verschelde
d414872bfe Merge pull request #66961 from Rindbee/fix-set_custom_color
Fix wrong condition used in `set_custom_color`
2022-10-06 08:56:52 +02:00
Rémi Verschelde
48e6f84295 Merge pull request #66951 from rburing/restore_recovery_as_collision
Revert "Turn on recovery as collisions only for floor snapping"
2022-10-06 08:56:44 +02:00
Rémi Verschelde
f5903215d0 Merge pull request #61902 from Paulb23/multi-caret
Add Multi-caret support to TextEdit
2022-10-06 08:56:34 +02:00
Rémi Verschelde
e541f05c62 Merge pull request #66569 from akien-mga/dotnet-generate-sdkpackageversions
.NET: Generate SdkPackageVersions.props from version.py
2022-10-06 08:56:00 +02:00
Rémi Verschelde
c2c9a582da Merge pull request #64815 from RandomShaper/default_cpu_count
Improve default `OS`'s CPU count getter
2022-10-06 08:55:51 +02:00
Rémi Verschelde
a47f9bd53a Merge pull request #66687 from Waridley/free_gdn_method_binds
free NativeExtensionMethodBinds on unregister
2022-10-06 08:55:42 +02:00
bruvzg
6afb2d0225
[Windows] Fix LLVM MinGW build. 2022-10-06 09:30:25 +03:00
Aaron Franke
97d232c11d
Enhancements to includes in core data structures 2022-10-05 23:11:02 -05:00
Rindbee
f359abbe01 Fix wrong condition used in set_custom_color 2022-10-06 12:09:02 +08:00
Haoyu Qiu
8e03203695 Make it clear that obstacles don't affect pathfinding 2022-10-06 11:05:29 +08:00
Haoyu Qiu
54bdb6e65c Improve StaticBody description
The naming of static bodies has raised a lot of questions and
discussions, because they are actually movable (not being static). This
commit explains that the reason for "static" is that they are immovable
from the point of view of the physics engine. This makes it easier to
understand why the user can move static bodies manually.
2022-10-06 10:25:27 +08:00
Bastiaan Olij
c6ba626af4 Fixing an incorrect error message in OpenXR reporting missing OpenGL support 2022-10-06 11:15:57 +11:00
Nikola Bunjevac
e903362269 Handle last baked vector index early 2022-10-06 00:27:46 +02:00
Felipe Kinoshita
7cb1d1f1ed Add description to TileMap's get_layers_count method 2022-10-05 18:32:58 -03:00
Ricardo Buring
311cdd2571 Revert "Turn on recovery as collisions only for floor snapping as this leads to unwanted behaviour for other surface than the floor."
This reverts commit 10395f5df2.
2022-10-05 22:51:29 +02:00
Paulb23
5f8f4842bb Update TextEdit docs 2022-10-05 21:44:24 +01:00
Fredia Huya-Kouadio
ea9bb98f26
Merge pull request #66946 from m4gr3d/cursor_shape_logic_cleanup_main
Cleanup of the Android cursor shape logic
2022-10-05 13:07:34 -07:00
Fredia Huya-Kouadio
ffe0e3970f Cleanup of the Android cursor shape logic 2022-10-05 11:57:57 -07:00
Rémi Verschelde
340f62d1ec .NET: Generate SdkPackageVersions.props from version.py
Ensures that the versions always match the Godot version, albeit following
SemVer 2.0 so inserting a dot between "beta" and the build number.

For "stable" status, we omit the suffix as this would be interpreted as a
pre-release build too.

So we have:

| Godot version  | Nupkg version  |
| -------------- | -------------- |
| 4.0.0-beta     | 4.0.0-beta     |
| 4.0.0-beta2    | 4.0.0-beta.2   |
| 4.0.0-rc1      | 4.0.0-rc.1     |
| 4.0.0-stable   | 4.0.0          |
2022-10-05 20:31:26 +02:00
Pedro J. Estébanez
6bf02c0162 Keep a single, portable implementation of OS::get_processor_count() 2022-10-05 20:10:47 +02:00
Fredia Huya-Kouadio
38113acf0d
Merge pull request #66941 from winterpixelgames/bugfix-android-null-input-event
Fix null in android keyboard handling.
2022-10-05 10:51:58 -07:00
Fredia Huya-Kouadio
8afa178c6f
Merge pull request #66935 from m4gr3d/fix_android_build_configuration
Fix the gradle build configuration for the Android platform
2022-10-05 10:29:34 -07:00
Jason Knight
88df3e8d53 Fix null in android keyboard handling. 2022-10-05 11:17:02 -06:00
Waridley
0863cf96e4 free NativeExtensionMethodBinds on unregister 2022-10-05 11:46:00 -05:00
Paulb23
0cbe176ce6 Add multi caret support to Editor 2022-10-05 17:19:26 +01:00
Paulb23
e9180241e8 Add multi caret support to CodeEdit 2022-10-05 17:19:26 +01:00
Paulb23
4a9d4e3dad Add mutliple Caret support to TextEdit 2022-10-05 17:19:26 +01:00
Fredia Huya-Kouadio
3178b042b3 Fix the gradle build configuration for the Android platform following https://github.com/godotengine/godot/pull/66242 2022-10-05 08:41:48 -07:00
Mikael Hermansson
8dc15aac38 Bind PhysicsDirectBodyState3D::get_inverse_inertia_tensor 2022-10-05 17:18:49 +02:00
Rémi Verschelde
57ffc4d82c Merge pull request #66560 from MisterMX/fix/tileset-move-custom-data-layer
fix(tileset): Move custom data layer
2022-10-05 13:39:46 +02:00
Rémi Verschelde
d935235e9c Merge pull request #66922 from BastiaanOlij/fix_direct_shadow
Make sure atlas rect for directional lights is calculated using floats
2022-10-05 13:38:24 +02:00
Rémi Verschelde
ec2bda3c5b Merge pull request #65424 from RedMser/viewport-input-docs
Add documentation for viewport's input handling
2022-10-05 13:38:17 +02:00
Rémi Verschelde
b4157cd6ac Merge pull request #65857 from MinusKube/inherited-open-crash
Prevent unsaved inherited scenes from being detected as the 'placeholder' scene
2022-10-05 13:38:12 +02:00
Bastiaan Olij
aba356e882 Make sure atlas rect for directional lights is calculated using floats 2022-10-05 22:12:57 +11:00
RedMser
5ae012e6e9 Add documentation for viewport's input handling 2022-10-05 12:56:04 +02:00
Rémi Verschelde
82d9ade7c3 Merge pull request #66914 from yedpodtrzitko/yed/fix-docs-file-reference
fix(docs): use proper path for tutorial file in docs
2022-10-05 11:45:12 +02:00
Rémi Verschelde
5f3439e2d9 Merge pull request #66919 from bruvzg/ts_gde_fix
[TextServer GDExtension] Update build scripts and `.gdextension` files to use new target names and arch suffixes.
2022-10-05 11:45:00 +02:00
Rémi Verschelde
ecd4ab1e14 Merge pull request #66683 from clayjohn/SRGB-canvasitem
Default CanvasItem materials to use sRGB space for uniform colors
2022-10-05 11:44:52 +02:00
Jiri Suchan
67e3fb7856 fix(docs): use proper path for tutorial file in docs 2022-10-05 11:43:41 +02:00
Rémi Verschelde
5b6ccf2fd2 Merge pull request #66720 from qarmin/unintialized_memory
Remove usage of unitialized variables
2022-10-05 11:42:47 +02:00
Rémi Verschelde
33f4c5282f Merge pull request #64819 from RandomShaper/enhance_thread_funcs
Enhance portability of threading
2022-10-05 11:42:35 +02:00