Commit graph

54856 commits

Author SHA1 Message Date
Kongfa Waroros
aeb9b8381a Add null checking when finding a lightmap baking path 2023-06-02 04:06:19 +07:00
Pedro J. Estébanez
4412c1d989 Fix external resource ids lost 2023-06-01 22:34:49 +02:00
Rémi Verschelde
2e273f0e35
Merge pull request #77724 from RandomShaper/remove_red_th_cond
Remove redundant check from thread guards
2023-06-01 15:52:16 +02:00
Rémi Verschelde
42775ff75b
Merge pull request #77705 from MewPurPur/less-code-for-mouse-exit
Use NOTIFICATION_MOUSE_EXIT instead of a signal for a few editor plugins
2023-06-01 15:52:12 +02:00
Rémi Verschelde
0b5c5022f2
Merge pull request #77663 from RedworkDE/audiostream-preview-crash
Fix crash in AudioStream preview
2023-06-01 15:52:08 +02:00
Rémi Verschelde
f912457d10
Merge pull request #77640 from MewPurPur/improve-worldboundary-icon
Tweak WorldBoundaryShape icon
2023-06-01 15:52:04 +02:00
Fabio Alessandrelli
b96cc5eb3e
Merge pull request #77719 from hlutor/remove_get_vsync_warn_web
Override window_get_vsync_mode in DisplayServerWeb to prevent warning spam
2023-06-01 15:50:12 +02:00
Ninni Pipping
f5b6661c3e Clarify that CanvasLayers are restricted to one Viewport 2023-06-01 13:22:13 +02:00
Rindbee
594852caf1 Make sure that data.last_minimum_size is consistent with get_combined_minimum_size() at the same time
Move the code for switching `data.minimum_size_valid` in `Control::update_minimum_size()`
to `Control::_update_minimum_size()`, make sure to switch `data.minimum_size_valid` to
`false` only before updating `data.last_minimum_size` , so that it will remain consistent
with `get_combined_minimum_size()`.
2023-06-01 19:02:42 +08:00
Pedro J. Estébanez
8c288918a0 Remove redundant check from thread guards 2023-06-01 11:08:14 +02:00
hlutor
a932c5e81d Added override for window_get_vsync_mode in display_server_web.cpp 2023-05-31 18:23:06 -06:00
Rémi Verschelde
5c2295ff53
Merge pull request #77698 from enxas/fix-outdated-csharp
Fix outdated C# code example for class AnimationNodeOneShot
2023-06-01 00:40:53 +02:00
Rémi Verschelde
574f917442
Merge pull request #77686 from m4gr3d/fix_editor_audio_stream_microphone_crash_main
Fix issue causing the Android editor to crash when creating a new AudioStreamMicrophone
2023-06-01 00:40:49 +02:00
Rémi Verschelde
d998323ab4
Merge pull request #77452 from Sauermann/fix-deprecate-push-unhandled-input
Deprecate push_unhandled_input
2023-06-01 00:40:44 +02:00
Rémi Verschelde
f77dee90a6
Merge pull request #76389 from ajreckof/editor-property-nodepath-for-node
Fix typed array export
2023-06-01 00:40:40 +02:00
Rémi Verschelde
3dd0307f3f
Merge pull request #76348 from warriormaster12/pipeline-cache
Implement Vulkan pipeline caching
2023-06-01 00:40:33 +02:00
Rémi Verschelde
bb58eb6a94
Merge pull request #74894 from rainlizard/patch-1
Document how to use the global animation library in GDScript
2023-06-01 00:40:25 +02:00
Rémi Verschelde
1634a2ba72
Merge pull request #70800 from KoBeWi/kill_wheel
Get rid of mouse wheel switch in scene tabs
2023-06-01 00:40:18 +02:00
Rémi Verschelde
180a5eb981
Merge pull request #69677 from Macksaur/robust-minizip
Fix buffer over-read and memory leaks when using long filepaths in minizip API
2023-06-01 00:40:11 +02:00
kobewi
53a15d85be Get rid of mouse wheel switch in scene tabs 2023-05-31 22:21:40 +02:00
warriormaster12
dded713dc0 Implement Vulkan pipeline caching 2023-05-31 22:24:18 +03:00
VolTer
6566b96b63 Use NOTIFICATION_MOUSE_EXIT instead of a signal for a few editor plugins 2023-05-31 20:03:04 +02:00
Pedro J. Estébanez
f08f67308e Fix management of life cycle of vol. fog related uniform sets 2023-05-31 19:54:28 +02:00
Markus Sauermann
6d490ce8de Deprecate push_unhandled_input
The functionality of `push_unhandled_input` has changed so that it no
longer propagates input events to SubViewports.
This makes it less predictable and it should be deprecated in favor of
`push_input` which provides the same functionality and more.

Also this deprecation simplifies the Viewport-API by reducing the methods
for pushing input events, so that users don't need to worry about when
to use which function in order to insert input events.
2023-05-31 19:07:04 +02:00
unknown
5142b5d23c Fix outdated C# code example for class AnimationNodeOneShot 2023-05-31 19:25:32 +03:00
Yuri Sizov
95c8216923
Merge pull request #77694 from mhilbrunner/docs-close-access
Docs: Add FileAccess.close, remove duplicate example
2023-05-31 16:56:23 +02:00
Yuri Sizov
282f5ebda1
Merge pull request #47628 from Calinou/2d-editor-remove-contrained-view
Remove constrained view in the 2D editor
2023-05-31 16:35:54 +02:00
Yuri Sizov
506eaf8a38
Merge pull request #57252 from KoBeWi/clickable_F
Add Center View button to 2D editor
2023-05-31 16:34:19 +02:00
Max Hilbrunner
aaf43a260e Docs: Add FileAccess.close, remove dupl. example 2023-05-31 16:28:21 +02:00
Mack
1326b7e04f Fix buffer over-read and memory leaks when using long filepaths in a zip archive and improved robustness of long filepaths and reading files. 2023-05-31 13:11:59 +00:00
Yuri Sizov
c3e512eda4
Merge pull request #77692 from RandomShaper/fix_th_material_load
Fix materials' shaders not updated if loaded on a non-main thread
2023-05-31 14:35:05 +02:00
Yuri Sizov
83d5cbf519
Merge pull request #65269 from MJacred/docs/animationrootnode
Document AnimationRootNode
2023-05-31 13:30:13 +02:00
Yuri Sizov
eb5e0e07b4
Merge pull request #77459 from felaugmar/fix-override-merging-into-project-godot
Ignore the `project_settings_override` file when in editor
2023-05-31 13:09:46 +02:00
Yuri Sizov
aefc468fe1
Merge pull request #77668 from winston-yallow/expose-marking-project-settings-internal
Expose method to set a project setting as internal
2023-05-31 13:05:06 +02:00
Yuri Sizov
5598fec7c0
Merge pull request #77446 from YuriSizov/gui-treeitem-add-child
Implement `TreeItem.add_child`
2023-05-31 13:02:19 +02:00
kobewi
b8a136c385 Add Center View button to 2D editor 2023-05-31 12:56:18 +02:00
Pedro J. Estébanez
197b54370a Fix materials' shaders not updated if loaded on a non-main thread 2023-05-31 12:50:27 +02:00
Yuri Sizov
943e5b9019
Merge pull request #77631 from KdotJPG/issue-77491-fix-turbulence-noise-scale
Fix `turbulence_noise_scale` for Particle Turbulence
2023-05-31 12:49:49 +02:00
Yuri Sizov
e7345c3e89
Merge pull request #77208 from KoBeWi/the_tooltip_centipede
Small rework of tooltip plugins
2023-05-31 12:37:42 +02:00
Yuri Sizov
7b379b1438
Merge pull request #74767 from davthedev/main_margins_themeable
Make main editor window border margin controllable by theme
2023-05-31 12:37:15 +02:00
Yuri Sizov
8d6c472f6a
Merge pull request #77135 from KoBeWi/Vector∞
Refactor vector editor properties
2023-05-31 12:36:37 +02:00
MJacred
986447c497 Add examples to AnimationRootNode Description 2023-05-31 11:45:58 +02:00
Yuri Sizov
3ed7bdc26f Implement TreeItem.add_child 2023-05-31 11:36:23 +02:00
Fredia Huya-Kouadio
8ca14183f0 Fix issue causing the Android editor to crash when creating a new AudioStreamMicrophone
Fixes https://github.com/godotengine/godot/issues/73801
2023-05-31 00:58:27 -07:00
KdotJPG
9332a091e1 Fix turbulence_noise_scale regression.
Fixes #77491
2023-05-30 23:58:01 -04:00
kobewi
267728a240 Refactor vector editor properties 2023-05-31 00:14:28 +02:00
kobewi
5baebf75f2 Small rework of tooltip plugins 2023-05-30 23:13:50 +02:00
Winston
50d8ee8eee
Expose ProjectSettings.set_as_internal() 2023-05-30 21:16:29 +02:00
VolTer
c7c6b7aeaf Tweak WorldBoundaryShape icon 2023-05-30 20:36:53 +02:00
RedworkDE
301731c7e6 Fix crash in AudioStream preview 2023-05-30 20:26:10 +02:00