Jiang Yiheng
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864d4fb32a
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Fix hash calculation for NTSliceKey
A bug was introduced from 057367bf by adding FSR 2.2.1 support.
Which increases hash collision and hurts performance.
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2024-09-22 21:08:18 +08:00 |
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Rémi Verschelde
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5f5c690481
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Merge pull request #97260 from clayjohn/pixel_snap
Calculate pixel snap in canvas space instead of world space
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2024-09-21 11:50:52 +02:00 |
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clayjohn
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e75900e1ad
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Calculate pixel snap in canvas space instead of world space
This ensures that you are actually snapping to pixels in the viewport and not an arbitrary amount
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2024-09-20 17:43:33 -07:00 |
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David Snopek
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1a6f8512bc
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Add external texture support (GLES3)
Co-authored-by: Fredia Huya-Kouadio <fhuyakou@gmail.com>
Co-authored-by: Mauricio Narvaez <nvz@meta.com>
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2024-09-20 10:48:32 -05:00 |
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Rémi Verschelde
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34dd5e0c37
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Merge pull request #97217 from stuartcarnie/97185_subpixel_rendering
Metal: Fix subpixel blending; fix inconsistent blend state
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2024-09-20 16:07:03 +02:00 |
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Thaddeus Crews
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b37fc1014a
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Style: Apply new clang-format changes
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2024-09-20 08:09:48 -05:00 |
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Stuart Carnie
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e826ab9ba9
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[2D,Metal]: Fix subpixel blending; fix inconsistent blend state in Metal
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2024-09-20 15:16:31 +10:00 |
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Rémi Verschelde
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b1b4c5da4b
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Merge pull request #96928 from dsnopek/rename-and-expose-texture-create-external
Expose a function to create textures from a native handle in the compatibility renderer
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2024-09-19 17:13:27 +02:00 |
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David Snopek
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7d56b09f23
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Expose a function to create textures from a native handle in the compatibility renderer
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2024-09-19 09:05:32 -05:00 |
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Stuart Carnie
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5b5dc00c52
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2D: Remove redundant assignment
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2024-09-17 06:32:49 +10:00 |
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Rémi Verschelde
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8c6210a3eb
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Merge pull request #92290 from clayjohn/LOD-fixes
Use distance to AABB surface to calculate Mesh LOD instead of using supports
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2024-09-16 13:34:04 +02:00 |
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Stuart Carnie
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c113e5b143
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2D: Fix use-after-free in batch rendering
Closes #96960
Fixes regression of #95574 using fix from #95666
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2024-09-14 07:50:39 +10:00 |
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Chaosus
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4a16a0d60c
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Fix broken sky shader
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2024-09-13 08:53:26 +03:00 |
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Rémi Verschelde
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573badf150
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Merge pull request #96875 from stuartcarnie/sgc/small_optimisations
[Editor, Servers] Minor optimizations
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2024-09-12 09:25:53 +02:00 |
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Rémi Verschelde
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8d9a446397
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Merge pull request #95473 from Chaosus/shader_fix_switch_bugs
Fix shader incorrectly expects `int` on `uint` and vice-versa in cases
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2024-09-12 09:17:43 +02:00 |
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clayjohn
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7ff106f828
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Use distance to AABB surface to calculate Mesh LOD instead of using supports
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2024-09-11 14:17:09 -07:00 |
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Stuart Carnie
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5cfacc8767
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[Editor,Servers]: Minor optimizations
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2024-09-12 06:22:04 +10:00 |
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Stuart Carnie
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a657ea42f1
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2D: Add batching to RendererCanvasRenderRD
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2024-09-12 05:26:06 +10:00 |
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Chaosus
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7d9ced5311
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Fix shader crash when using unary minus in expression
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2024-09-11 16:46:09 +03:00 |
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Chaosus
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b2611c198e
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Fix shader incorrectly expects int on uint and vice-versa in cases
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2024-09-11 09:22:27 +03:00 |
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Rémi Verschelde
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bc4c60c933
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Merge pull request #94893 from rune-scape/no-const-cast-mesh-storage
Avoid `const_cast` in `mesh_storage.h`
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2024-09-10 09:51:22 +02:00 |
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Rémi Verschelde
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27552a2f26
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Merge pull request #96758 from RandomShaper/fix_the_shift_must_go_on
RenderingDevice: Fix uncapped mipmap sizes causing div-by-zero
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2024-09-09 17:52:03 +02:00 |
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Pedro J. Estébanez
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7f1989bac1
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RenderingDevice: Fix uncapped mipmap sizes causing div-by-zero
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2024-09-09 17:10:47 +02:00 |
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Yuri Rubinsky
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af92fdb0ac
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Add basic support to evaluate operator value in shader language
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2024-09-09 15:12:11 +03:00 |
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Rémi Verschelde
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aa07333abe
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Merge pull request #96114 from BlueCube3310/sh-lightmap-packing
LightmapGI: Pack L1 SH coefficients for directional lightmaps
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2024-09-06 22:38:29 +02:00 |
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BlueCube3310
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a89f4fa5a9
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LightmapGI: Pack L1 SH coefficients for directional lightmaps
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2024-09-05 22:46:58 +02:00 |
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Rémi Verschelde
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82d7531a2e
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Merge pull request #95990 from Breush/76166-sky-auto-radiance
Sky: Adapt radiance size if `AUTOMATIC_MODE` resolves to `REALTIME`
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2024-09-04 17:12:02 +02:00 |
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Alexis Breust
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44e526d3d5
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Sky: No more auto-selecting REALTIME mode if radiance is not 256
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2024-09-04 10:54:08 +02:00 |
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Rémi Verschelde
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49ed6c558c
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Merge pull request #86809 from clayjohn/TAA-disocclusion
Tune TAA disocclusion scale to avoid rejecting all samples during motion.
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2024-09-03 16:13:26 +02:00 |
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Rémi Verschelde
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d1c27f239d
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Merge pull request #96486 from ComycSans/black_sky
Fix `SkyRD::Sky::free()` freeing shared material
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2024-09-03 11:44:05 +02:00 |
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Rémi Verschelde
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63a8548693
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Merge pull request #96426 from clayjohn/RD-reflection-probe-roughness
Use non-linear mapping for ReflectionProbe mip levels to match sky
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2024-09-03 11:43:52 +02:00 |
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Rémi Verschelde
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a2b64ed544
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Merge pull request #95961 from RadiantUwU/fix-mesh-recursion
Fix shadow mesh recursion.
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2024-09-03 11:43:16 +02:00 |
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Rémi Verschelde
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032235b6fc
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Merge pull request #95503 from clayjohn/instance_none_crash
Avoid indexing instances without a base in scene cull phase
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2024-09-03 11:43:08 +02:00 |
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Rémi Verschelde
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667778cf4d
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Merge pull request #93448 from clayjohn/transmittance-fixes
Various fixes for transmittance effect
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2024-09-03 11:42:57 +02:00 |
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ComycSans
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09e59fbec5
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Fix SkyRD::Sky::free() freeing material
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2024-09-02 18:59:31 +02:00 |
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Rémi Verschelde
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f546bf6aea
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Merge pull request #96431 from viksl/fix-alpha-reflections-cull-order
Fix alpha material's reverse cull order.
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2024-09-02 12:13:57 +02:00 |
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Rémi Verschelde
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f50ead48b0
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Merge pull request #96128 from BlueCube3310/vram-profiler-texture-mem
Fix incorrect parameters for layered textures in VRAM texture memory profiler
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2024-09-02 12:13:11 +02:00 |
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viksl
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929c69bad8
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Fixes alpha materials being rendered with a reverse cull which is visible in reflections from reflection probes.
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2024-09-01 12:10:04 +02:00 |
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BlueCube3310
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e74bc3079a
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Fix incorrect parameters for layered textures in Video RAM texture memory profiler
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2024-09-01 11:49:30 +02:00 |
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clayjohn
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64f5443b14
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Use non-linear mapping for ReflectionProbe mip levels to match sky
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2024-09-01 01:40:42 -07:00 |
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Radiant
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70860aafd8
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Fix shadow mesh recursion.
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2024-08-31 22:31:43 +03:00 |
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rune-scape
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f04a9bb630
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Avoid const_cast in mesh_storage.h
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2024-08-28 14:46:03 -07:00 |
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Alula
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346cbc7f1f
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Add support for compiling with VS clang-cl toolset
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2024-08-28 13:30:44 -05:00 |
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Rémi Verschelde
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e98aaf1caa
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Merge pull request #94477 from RedMser/typos-batch-1
Fix various typos
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2024-08-28 00:12:12 +02:00 |
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Rémi Verschelde
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10a92287c6
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Merge pull request #94352 from Chaosus/shader_ternary_fix
Fix multiple ternary expressions to be used without parenthesis
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2024-08-28 00:12:07 +02:00 |
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Rémi Verschelde
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330fca1ffd
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Merge pull request #93985 from alvinhochun/windows-gpu-pref
Respect integrated GPU preference in Windows Settings
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2024-08-28 00:11:45 +02:00 |
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Rémi Verschelde
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9dfc41568a
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Merge pull request #95984 from timothyqiu/what-identifier
Add `String.is_valid_unicode_identifier()`
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2024-08-27 16:55:06 +02:00 |
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Chaosus
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f538376c3b
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Add CLIP_SPACE_FAR built-in to spatial shader
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2024-08-27 08:48:46 +03:00 |
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Haoyu Qiu
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8bf4ecc026
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Add String.is_valid_unicode_identifier()
- Adds `is_valid_unicode_identifier()`
- Adds `is_valid_ascii_identifier()`
- Deprecates `is_valid_identifier()`
- Renames `validate_identifier()` to `validate_ascii_identifier()`
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2024-08-27 11:34:08 +08:00 |
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Rémi Verschelde
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68d188d521
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Merge pull request #95888 from clayjohn/Lightmap-SH-coefficients
Use correct lightmap coefficients to ensure that the directional lightmap mode looks correct
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2024-08-25 20:18:18 +02:00 |
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