virtualx-engine/servers/rendering
Jiang Yiheng 864d4fb32a Fix hash calculation for NTSliceKey
A bug was introduced from 057367bf by adding FSR 2.2.1 support.
Which increases hash collision and hurts performance.
2024-09-22 21:08:18 +08:00
..
dummy Add external texture support (GLES3) 2024-09-20 10:48:32 -05:00
environment
renderer_rd Fix hash calculation for NTSliceKey 2024-09-22 21:08:18 +08:00
storage Add external texture support (GLES3) 2024-09-20 10:48:32 -05:00
renderer_canvas_cull.cpp Fix Parallax2D repeats being not relative to its transform 2024-08-19 11:43:16 +02:00
renderer_canvas_cull.h Fix Parallax2D repeats being not relative to its transform 2024-08-19 11:43:16 +02:00
renderer_canvas_render.cpp
renderer_canvas_render.h Fix Parallax2D repeats being not relative to its transform 2024-08-19 11:43:16 +02:00
renderer_compositor.cpp fix missing cleanup and null checks for various singletons 2024-06-18 01:05:30 -07:00
renderer_compositor.h Fix regression around OpenGL swapchain optimisation for OpenXR 2024-07-29 12:46:58 +10:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Merge pull request #95503 from clayjohn/instance_none_crash 2024-09-03 11:43:08 +02:00
renderer_scene_cull.h Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
renderer_scene_render.cpp
renderer_scene_render.h Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
renderer_viewport.cpp [Editor,Servers]: Minor optimizations 2024-09-12 06:22:04 +10:00
renderer_viewport.h Ensure MovieWriter output is in gamma space when using HDR 2D 2024-05-28 15:30:13 -07:00
rendering_context_driver.cpp Disable extra memory tracking by default 2024-08-24 20:52:39 -03:00
rendering_context_driver.h Disable extra memory tracking by default 2024-08-24 20:52:39 -03:00
rendering_device.compat.inc Add debug utilities for Vulkan 2024-08-21 23:48:08 +02:00
rendering_device.cpp [Editor,Servers]: Minor optimizations 2024-09-12 06:22:04 +10:00
rendering_device.h Add support for compiling with VS clang-cl toolset 2024-08-28 13:30:44 -05:00
rendering_device_binds.cpp Add String.is_valid_unicode_identifier() 2024-08-27 11:34:08 +08:00
rendering_device_binds.h
rendering_device_commons.cpp
rendering_device_commons.h Style: Apply new clang-format changes 2024-09-20 08:09:48 -05:00
rendering_device_driver.cpp Add support for enhanced barriers in D3D12. 2024-05-20 13:04:44 -03:00
rendering_device_driver.h Add debug utilities for Vulkan 2024-08-21 23:48:08 +02:00
rendering_device_graph.cpp Add debug utilities for Vulkan 2024-08-21 23:48:08 +02:00
rendering_device_graph.h Add debug utilities for Vulkan 2024-08-21 23:48:08 +02:00
rendering_light_culler.cpp Tighter light culling - fix directional lights colinear case 2024-05-10 09:13:05 +01:00
rendering_light_culler.h Tight shadow culling - increase epsilon to prevent flickering 2024-05-18 14:14:27 +01:00
rendering_method.cpp
rendering_method.h Implement support for bicubic lightmap filtering 2024-08-19 09:52:09 +02:00
rendering_server_constants.h Fixed Timestep Interpolation (3D) 2024-07-07 22:15:23 +02:00
rendering_server_default.cpp [Editor,Servers]: Minor optimizations 2024-09-12 06:22:04 +10:00
rendering_server_default.h Add external texture support (GLES3) 2024-09-20 10:48:32 -05:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp Add external texture support (GLES3) 2024-09-20 10:48:32 -05:00
shader_compiler.h Fix broken sky shader 2024-09-13 08:53:26 +03:00
shader_language.cpp Add external texture support (GLES3) 2024-09-20 10:48:32 -05:00
shader_language.h Add external texture support (GLES3) 2024-09-20 10:48:32 -05:00
shader_preprocessor.cpp Add String.is_valid_unicode_identifier() 2024-08-27 11:34:08 +08:00
shader_preprocessor.h
shader_types.cpp Add CLIP_SPACE_FAR built-in to spatial shader 2024-08-27 08:48:46 +03:00
shader_types.h
shader_warnings.cpp
shader_warnings.h