Lisandro Lorea
9349e747f6
Add es.po
...
Right now it's just a copy of es_AR to be used as a
template for a more neutral version.
2016-06-09 02:41:51 +02:00
Lisandro Lorea
be71cb425b
Add es_AR.po. First complete draft.
2016-06-09 02:02:29 +02:00
Juan Linietsky
f8f30662d9
-Ability to reload (and soft reload) tool scripts. Please test!
2016-06-08 20:00:52 -03:00
Rémi Verschelde
1bdb55831d
Assetlib: Update link for renamed repository
2016-06-08 23:48:26 +02:00
Juan Linietsky
beabefe432
port changes from AnimatedSprite to AnimatedSprite3D
2016-06-08 18:03:06 -03:00
Juan Linietsky
c170589929
-properly use hidpi icons in hidpi, looks pretty!
2016-06-08 17:49:06 -03:00
Rémi Verschelde
73fa537472
Merge pull request #5111 from CowThing/classref-edit
...
Filling in documentation
2016-06-08 21:41:37 +02:00
CowThing
50de99f050
Filling in documentation
...
Documentation for BoneAttachment, KinematicBody, ParallaxBackground,
ParallaxLayer, and TestCube
2016-06-08 15:29:46 -04:00
Rémi Verschelde
aa200ef735
Merge pull request #5107 from Paulb23/caret_blink_update_issue_5100
...
Caret blink no longer updates when hidden, issue 5100
2016-06-08 15:51:06 +02:00
Juan Linietsky
1f2ad872cc
Fixed some options in assetlib
2016-06-08 10:17:16 -03:00
Paulb23
e260e3872c
Caret blink no longer updates when hidden, issue 5100
2016-06-08 14:02:39 +01:00
Juan Linietsky
b847aec864
Added asset library on project manager for templates
2016-06-08 09:25:47 -03:00
Juan Linietsky
47944098c2
Merge pull request #5007 from bojidar-bg/asset-store
...
Update asset library editor plugin, adding a bit new functionality and fixes
2016-06-08 07:58:06 -03:00
Juan Linietsky
32fa1e3ee6
Merge pull request #5088 from Paulb23/breakpoint_marker_scaling
...
Improved breakpoint marker position, and scales with font size
2016-06-08 07:55:29 -03:00
Juan Linietsky
1b3fd498a3
Merge pull request #5089 from Hinsbart/resdock_copy_path
...
Add a "copy path" item to the filesystem dock context menu.
2016-06-08 07:55:04 -03:00
Juan Linietsky
3d95c82669
Merge pull request #5090 from akien-mga/glew-1.13.0
...
Upgrade embedded GLEW to version 1.13.0
2016-06-08 07:54:31 -03:00
Juan Linietsky
040c87ea7b
Merge pull request #5093 from DimOkGamer/more_translatable_strings
...
Fixed localization in file dialogs
2016-06-08 07:54:05 -03:00
Juan Linietsky
732e5be3ff
Merge pull request #5094 from pkowal1982/master
...
Improved Blender/Collada shadeless->unshaded import
2016-06-08 07:53:19 -03:00
Rémi Verschelde
ac4fdb391e
Merge pull request #5103 from J08nY/issue-5102
...
RtAudio: proper under/overflow warning
2016-06-08 12:38:23 +02:00
J08nY
39260f9dca
RtAudio: proper under/overflow warning
...
fix #5102
2016-06-08 12:25:40 +02:00
Rémi Verschelde
9f94d3fbac
Merge pull request #5101 from djrm/new_icons
...
Regenerated icons with the new faster exporter, Added and fixed some …
2016-06-08 08:47:14 +02:00
Daniel J. Ramirez
1d6b0836d3
Regenerated icons with the new faster exporter, Added and fixed some icons
2016-06-08 01:32:09 -05:00
Juan Linietsky
d61b91cbe0
-Heavily improved editor startup and exit performance
2016-06-07 22:10:09 -03:00
Rémi Verschelde
5bed0af65e
GLEW: Update to upstream version 1.13.0 (pristine)
...
This removes a custom redefinition of glewGetProcAddress,
which was apparently necessary for older Macs with buggy OpenGL
(see #5087 ).
The added source files are as provided in the upstream tarball.
2016-06-08 00:17:54 +02:00
Rémi Verschelde
768e925271
GLEW: Define static + enabled and includes via SCons
...
This allows us not to have to hack our definitions in the upstream files,
making it easier to upgrade to newer versions in the future.
For the include paths to work, the headers are moved to a GL subfolder to
match their upstream location.
2016-06-08 00:16:27 +02:00
Rémi Verschelde
4c658dc523
Haiku: Do not define GLEW_ENABLED to undefine it later
...
Partial revert of f61eb5fd8e
.
2016-06-08 00:10:30 +02:00
Juan Linietsky
193272aa8a
Merge pull request #5098 from godotengine/revert-5082-EditorFontImportDialog-layout
...
Revert "Fix ui layout for EditorFontImportDialog"
2016-06-07 19:01:56 -03:00
Juan Linietsky
e6ac3a3f35
Revert "Fix ui layout for EditorFontImportDialog"
2016-06-07 19:01:32 -03:00
Rémi Verschelde
c2de978bac
Merge pull request #5082 from Geequlim/EditorFontImportDialog-layout
...
Fix ui layout for EditorFontImportDialog
2016-06-07 23:44:01 +02:00
DimOkGamer
9c762fef0f
rtr instead ttr
2016-06-07 23:24:32 +03:00
Pawel Kowal
101e0c9ec6
Improved Blender/Collada shadeless->unshaded import
2016-06-07 22:07:48 +02:00
DimOkGamer
ceae11ee29
Fixed localization in file dialogs
...
and two more lines.
2 fixes in ru.po.
2016-06-07 22:48:16 +03:00
Bojidar Marinov
e4a24812cd
Update asset library editor plugin - new functionality and fixes
2016-06-07 21:49:19 +03:00
Rémi Verschelde
5e01566d01
Merge pull request #5091 from djrm/new_icons
...
listener icons
2016-06-07 20:45:33 +02:00
Daniel J. Ramirez
a4fd9d1662
listener icons
2016-06-07 13:41:05 -05:00
Paulb23
d66b034bd1
Improved breakpoint marker position, and scales with font size
2016-06-07 16:59:16 +01:00
Juan Linietsky
ce328ce99b
Merge pull request #5084 from J08nY/issue-5051
...
Windows: Hide mouse on MOUSE_MODE_CAPTURED
2016-06-07 11:02:20 -03:00
Juan Linietsky
4b893ffeeb
Merge pull request #4861 from brakhane/negative-indexing
...
Add support for Python-like negative indexing
2016-06-07 10:17:00 -03:00
Pedro J. Estébanez
3df26825b4
Remove found dead code
2016-06-07 13:46:31 +02:00
Rémi Verschelde
a21eb2b89d
Merge pull request #5057 from pkowal1982/master
...
Improved Blender/Collada -colonly import creating collision shapes fo…
2016-06-07 13:22:00 +02:00
J08nY
3cfa920982
Windows: Hide mouse on MOUSE_MODE_CAPTURED
...
Fixes #5051
2016-06-07 12:57:01 +02:00
Rémi Verschelde
bf98095f46
Merge pull request #5083 from J08nY/classref
...
Added classref for Image, ImageTexture, LargeTexture
2016-06-07 12:23:12 +02:00
J08nY
ec96e36bc9
Classref for: ImageTexture, Image, LargeTexture
2016-06-07 12:17:18 +02:00
J08nY
8a4eca8aa8
Exposed Image.INTERPOLATE_*
2016-06-07 11:46:07 +02:00
J08nY
db5ea849d8
Sync classref
2016-06-07 10:39:36 +02:00
Geequlim
a1ba404cc5
Fix ui layout for EditorFontImportDialog
2016-06-07 16:13:53 +08:00
Rémi Verschelde
aed5474238
Merge pull request #4729 from volzhs/android-23
...
Supporting Android API 23 (Android 6.0)
2016-06-07 09:45:24 +02:00
Rémi Verschelde
0729c852b4
Fix indentation issues in last commits
...
Ping @reduz.
2016-06-07 07:39:40 +02:00
punto-
78218359b1
Merge pull request #5078 from godotengine/revert-5054-fix-implicit-extends
...
Revert "Fix implicit GDScript Reference inheritance"
2016-06-06 21:19:10 -07:00
punto-
86253cbdfe
Revert "Fix implicit GDScript Reference inheritance"
2016-06-06 23:40:50 -03:00