Fabio Alessandrelli
68dc969f8c
Fix bug causing UDP socket to close after the first send if not listening
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The ring buffer for receiving packets was not resized in constructor
2017-01-23 20:18:23 +01:00
Fabio Alessandrelli
fa0cb7da0e
Avoid deadlock when writing/reading data on a connecting TCP socket
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TCP status polling is always performed as non blocking.
Trying to put a packet on a connecting socket will fail immediately.
2017-01-23 20:18:23 +01:00
Fabio Alessandrelli
e5e4e7b6a9
Update docs reference for TCP_Server::listen and UDPPacketPeer::listen
2017-01-23 20:18:23 +01:00
Fabio Alessandrelli
619e7a2c8b
Bind to IPv4 on OpenBSD when using wildcard
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OpenBSD does not support binding on both IPv4 and IPv6 using the same socket
2017-01-23 20:18:23 +01:00
Fabio Alessandrelli
88a56ba783
Remove set_ip_type from network classes (no longer needed)
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- TCP:
- `listen` bind to wildcard "*" -> dual stack socket
- `listen` bind to address -> socket from address type
- `connect` -> resolve using best protocol (UNSPEC), socket from address type
- UDP:
- `listen` bind to wildcard "*" -> dual stack socket
- `listen` bind to address -> socket from address type
- `put_packet`/`put_var` -> resolve using TYPE_ANY (UNSPEC), socket from address type
(to change socket type you must first call `close` it)
2017-01-23 20:18:22 +01:00
Fabio Alessandrelli
2fe4ef6699
Implement UDP listen bind address
2017-01-23 20:18:18 +01:00
Fabio Alessandrelli
b2839343ca
Implement TCP Server bind address
2017-01-23 20:15:20 +01:00
Fabio Alessandrelli
4198291cd4
IP_Address can now be a wildcard (not a valid IP, used for binding)
2017-01-23 20:15:20 +01:00
Fabio Alessandrelli
98a7e2b4e0
Convert validity checks of IP_Address to is_valid method.
2017-01-23 20:15:20 +01:00
Fabio Alessandrelli
e4b9b37ccf
Avoid calling close when polling a UDP peer without socket
2017-01-23 20:15:20 +01:00
Rémi Verschelde
a19a28288c
Merge pull request #7610 from Hinsbart/shape_warning
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CollisionShape2D: Fix warning icon not updating.
2017-01-23 07:55:50 +01:00
Rémi Verschelde
5ec3b5f2c9
Merge pull request #7604 from RayKoopa/gui_button_style_pressed
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Respect style boxes for Button states other than "normal"
2017-01-23 07:55:24 +01:00
Rémi Verschelde
5027799c13
Merge pull request #7583 from karroffel/wildcard
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made _ a special token in GDScript
2017-01-23 07:55:11 +01:00
Juan Linietsky
cff80bb1cc
Pretty high quality pitch Shifting effect using smbPitchShift
2017-01-23 01:45:43 -03:00
Juan Linietsky
4d9bc8b00c
Added Audio Limiter bus effect, and sidechain ability to compressor.
2017-01-22 20:39:53 -03:00
Juan Linietsky
4d944b4996
Simple to use compressor effect
2017-01-22 18:18:56 -03:00
Juan Linietsky
2d8e765aab
Delay sound effect
2017-01-22 15:14:45 -03:00
Juan Linietsky
eda739f414
Added new Audio Bus Chorus effect.
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Added new Audio Bus Panner effect.
2017-01-22 11:19:56 -03:00
Andreas Haas
16eee2f59b
CollisionShape2D: Fix warning icon not updating.
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`CollisionPolygon2D` also had this problem.
2017-01-22 14:11:17 +01:00
Juan Linietsky
fac52f5bd8
Added BUS effect, Stereo Enhancer
2017-01-21 23:14:30 -03:00
Juan Linietsky
63fa5486a4
distortion effect
2017-01-21 20:57:48 -03:00
Juan Linietsky
0aa7242624
WIP new AudioServer, with buses, effects, etc.
2017-01-21 19:01:00 -03:00
Ray Koopa
2baeb531e6
Respect style boxes for Button states other than "normal"
2017-01-21 23:00:59 +01:00
Rémi Verschelde
c4d6e54e93
Remove Quick Filter Files and fix FS search hotkey
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The new Quick Filter Files behaviour since 8b47e26
had not been implemented,
so this implements it and makes it an editor hotkey instead of a menu entry.
Fixes #7582 .
2017-01-21 13:07:32 +01:00
Juan Linietsky
ee0f53df52
Merge pull request #7528 from tagcup/real_t_float_fixes
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Use real_t rather than float or double in generic functions (core/mat…
2017-01-20 19:24:49 -03:00
karroffel
c24c739da5
made _ a special token in GDScript
2017-01-20 09:26:55 +01:00
Rémi Verschelde
72a0255585
Merge pull request #7576 from Hinsbart/hide_lock_icons
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2D Editor: Don't show lock icons for hidden nodes.
2017-01-19 19:37:16 +01:00
Andreas Haas
a043ce7304
2D Editor: Don't show lock icons for hidden nodes.
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Now we only draw those icons for visible Nodes.
Fixes #7518
2017-01-19 17:11:00 +01:00
Rémi Verschelde
8e84e53ebb
Merge pull request #7574 from RayKoopa/canvas_item_fix_is_hidden
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Fix Spatial::is_visible and editor calls to CanvasItem/Spatial::is_visible
2017-01-19 16:12:00 +01:00
Rémi Verschelde
3a7923a857
Use Markdown comments in the issue template
2017-01-19 11:04:59 +01:00
Jesper Bækdahl
8f7a3884fd
x11: don't wait for window to be mapped
2017-01-19 09:38:40 +01:00
Juan Linietsky
34016a8b73
Merge pull request #7577 from tagcup/issue_7476
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Use property convention introduced in b085c4 (_ rather than / as sepa…
2017-01-18 22:01:57 -03:00
Ferenc Arn
81d9fe44df
Use property convention introduced in b085c4 (_ rather than / as separator).
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Fixes #7476 .
2017-01-18 18:56:27 -06:00
Ray Koopa
faa13adad3
Fix editor method calls to is_visible for Spatial and CanvasItem and is_visible itself for Spatial
2017-01-18 22:00:00 +01:00
Rémi Verschelde
ca14dd296a
Merge pull request #7572 from BastiaanOlij/fix_math
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Some changes in the header so Godot3 compiles again on Windows.
2017-01-18 15:48:39 +01:00
BastiaanOlij
d11a4c1120
Some changes in the header so Godot3 compiles again on Windows.
2017-01-18 21:55:47 +11:00
Rémi Verschelde
430b008b0d
Fix typo in issue template
2017-01-17 20:06:27 +01:00
Rémi Verschelde
f9d6fbc5bd
Fix issue template as people started ignoring it
2017-01-17 19:48:59 +01:00
Rémi Verschelde
79480a69cd
Merge pull request #7566 from karroffel/ptrcall-fix
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updated method_ptrcall.h to use 3.0 naming
[ci skip]
2017-01-17 11:40:43 +01:00
karroffel
fb16f09b15
updated method_ptrcall.h to use 3.0 naming
2017-01-17 11:36:17 +01:00
Rémi Verschelde
6ab023fab5
Merge pull request #7564 from djrm/icons
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Icons
2017-01-17 06:39:59 +01:00
Daniel J. Ramirez
26d8ee0308
Added some missing icons and modified others
2017-01-16 23:09:16 -06:00
Daniel J. Ramirez
949d4208ed
icon fixes
2017-01-16 20:08:38 -06:00
Rémi Verschelde
23eb355ebb
Merge pull request #7562 from RandomShaper/ordered-image-group-files
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Make image-groups map in export.cfg ordered
2017-01-16 21:05:16 +01:00
Ferenc Arn
6f4f9aa6de
Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible.
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Also inlined some more math functions.
2017-01-16 13:36:33 -06:00
Pedro J. Estébanez
7576476705
Make image-groups map in export.cfg ordered
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This improves the VCS experience because otherwise they change their order everytime producing spurious changes.
2017-01-16 20:22:35 +01:00
Rémi Verschelde
d13f2f9e25
Merge pull request #7560 from volzhs/issue-7555
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Fix crash when creating new project
2017-01-16 20:10:34 +01:00
Rémi Verschelde
3000c2d967
Merge pull request #7540 from volzhs/default-rot
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Change camera default rotation
2017-01-16 20:08:37 +01:00
Rémi Verschelde
af871d22e2
Merge pull request #7536 from GodotExplorer/pr-copy-node-path
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Add 'Copy Node Path' action to right mouse menu
2017-01-16 20:07:03 +01:00
Rémi Verschelde
bf05dab74f
Merge pull request #7532 from tagcup/pcg_prng
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Replace the existing PRNG (Xorshift31) with (minimal) PCG-32.
2017-01-16 20:06:54 +01:00