kobewi
1b9802fa8c
Prevent errors when using ViewportTexture
2023-05-08 15:56:16 +02:00
Rémi Verschelde
b3bb92ae5e
CI: Use gh-cli for changed files, and workaround codespell skip list bug
...
For PRs, this should give a more accurate list, as the previous method would
diff to the tip of the `master` branch, which could include new commits (and
thus changed files) not present in the PR branch.
codespell's `--skip` option doesn't work at all with folders when used
together with an explicit list of paths to work with, so let's not use it.
2023-05-08 15:36:17 +02:00
kleonc
0b944e1a68
Make LocalVector
respect its tight
template parameter
2023-05-08 15:22:58 +02:00
Rémi Verschelde
491a437df5
Merge pull request #76540 from reduz/redo-remote-filesystem
...
Redo how the remote filesystem works
2023-05-08 13:52:51 +02:00
Rémi Verschelde
c9f81045be
Merge pull request #76536 from AThousandShips/bit_poly_size
...
Fix size error in `BitMap.opaque_to_polygons`
2023-05-08 13:52:46 +02:00
Rémi Verschelde
3e6a731904
Merge pull request #76418 from reduz/method-bind-validated-call
...
Add ValidatedCall to MethodBind
2023-05-08 13:52:42 +02:00
Rémi Verschelde
70f69f6c72
Merge pull request #76379 from Black-Cat/fix-capsule2d-sleep
...
Fix precision in physics supports generation
2023-05-08 13:52:37 +02:00
Rémi Verschelde
392fdd106d
Merge pull request #75937 from RandomShaper/threaded_render_load
...
Allow creation of rendering buffers at any time
2023-05-08 13:52:33 +02:00
Rémi Verschelde
e370b3538b
Merge pull request #74945 from ChibiDenDen/patch-3
...
Fix gles3 rendering on android studio emulator
2023-05-08 13:52:28 +02:00
Rémi Verschelde
7f6b283212
Merge pull request #74264 from timothyqiu/self-awareness
...
Allow EditorInspector to change its property name style when necessary
2023-05-08 13:52:23 +02:00
Rémi Verschelde
704560cc3c
Merge pull request #70868 from Maran23/4-x-scrollcontainer-custom-step-editor
...
Expose horizontal/vertical `custom_step` as editor property for the `ScrollContainer`
2023-05-08 13:52:18 +02:00
Rémi Verschelde
b791a7acb8
Merge pull request #70488 from KoBeWi/SNAP!
...
Add proper snapping to tile polygon editor
2023-05-08 13:52:11 +02:00
Rémi Verschelde
21b687446d
Merge pull request #76828 from akien-mga/ci-codespell-blocking
...
CI: Make codespell checks blocking, but only check changed files
2023-05-08 12:21:11 +02:00
Rémi Verschelde
4b51569164
Merge pull request #76822 from YeldhamDev/os_docs
...
Improve some descriptions in the OS docs
2023-05-08 12:21:08 +02:00
Rémi Verschelde
720869fe5e
Merge pull request #76809 from YeldhamDev/cursor_mania
...
Add more uses of appropriate cursors when resizing/moving some UI nodes
2023-05-08 12:21:04 +02:00
Rémi Verschelde
903289fa0d
Merge pull request #76808 from davicr/x86-32_build_fix
...
Fix building the Windows x86_32 target
2023-05-08 12:21:00 +02:00
Rémi Verschelde
41f1ec1efe
Merge pull request #76798 from KoBeWi/race_condition_except_there_is_no_thread
...
Fix another collision shape editor crash
2023-05-08 12:20:57 +02:00
Rémi Verschelde
353efd774f
Merge pull request #76754 from RandomShaper/mq_less_lock
...
Avoid redundant locking in CallQueue
2023-05-08 12:20:53 +02:00
Rémi Verschelde
fe6cd734ad
Merge pull request #76748 from KoBeWi/has_feature(fast)
...
Cache feature list in `OS.has_feature()`
2023-05-08 12:20:49 +02:00
Rémi Verschelde
0daa634f24
Merge pull request #76747 from RandomShaper/fix_mq_redundant
...
Mend some checks in CallQueue
2023-05-08 12:20:45 +02:00
Rémi Verschelde
466e99d57c
Merge pull request #76728 from RedworkDE/signal-disconnect-loop
...
Prevent infinite loop when signal disconnection fails during object deletion
2023-05-08 12:20:41 +02:00
Rémi Verschelde
eb6d6ab29f
Merge pull request #76658 from Paulb23/convert-indent-code-edit
...
Move convert_indent into CodeEdit
2023-05-08 12:20:37 +02:00
Rémi Verschelde
e85f6871ba
Merge pull request #76561 from KoBeWi/most_obscure_class_that_has_ever_existed
...
Improve and document PackedDataContainer
2023-05-08 12:20:33 +02:00
Rémi Verschelde
7e6f22b13d
Merge pull request #76549 from MewPurPur/improve-docs-top-sections-ANIM
...
Overhaul the top sections of the class reference (Animation classes)
2023-05-08 12:20:29 +02:00
Rémi Verschelde
32fbba4bf6
Merge pull request #76472 from jmb462/multicarets_selection_popup
...
Fix right click in selection of additional caret
2023-05-08 12:20:25 +02:00
Rémi Verschelde
49ba2e0447
Merge pull request #76399 from RandomShaper/fix_android_input_anr
...
Allow concurrent buffering and dispatch of input events
2023-05-08 12:20:21 +02:00
Rémi Verschelde
00215ec904
Merge pull request #74930 from BastiaanOlij/fix_action_map_entries
...
Fix incorrect HTC action map entries
2023-05-08 12:20:17 +02:00
Rémi Verschelde
eebb1d8eff
Merge pull request #74369 from Dragoncraft89/master
...
Implement vertical icon alignment for buttons
2023-05-08 12:20:11 +02:00
Rémi Verschelde
e758164ba6
Merge pull request #72376 from MewPurPur/fix-color-button-popup
...
Fix popup position of color picker
2023-05-08 12:20:07 +02:00
Rémi Verschelde
e70777260d
Merge pull request #70911 from Chaosus/vs_custom_gdextension_support
...
Add handling of custom visual shader nodes from GDExtension
2023-05-08 12:20:00 +02:00
Rémi Verschelde
b639076e04
Merge pull request #68800 from KoBeWi/tinfo
...
Add info label to TileMap editor
2023-05-08 12:19:52 +02:00
Juan Linietsky
273a6eeb66
Redo how the remote filesystem works
...
Instead of reading files over the network, the new version uses a local file cache and only updates files when it changes.
The original remote filesystem was created 14 years ago, when ethernet was faster than hard drives or even flash. Also, mobile devices have a very small amount of storage.
Nowadays, this is no longer the case so the approach is changed to using a persistent cache in the target device.
Co-authored-by: m4gr3d
2023-05-08 11:57:54 +02:00
Rémi Verschelde
b226f7e587
CI: Make codespell checks blocking, but only check changed files
2023-05-08 11:50:55 +02:00
Ninni Pipping
fffa577b3b
Minor bugfixes to ItemList
...
* Removed unused position code in `gui_input`
* Ensured `set_fixed_icon_size` updates cached size
2023-05-08 10:25:08 +02:00
Pedro J. Estébanez
f369ed9223
Allow concurrent buffering and dispatch of input events
2023-05-08 09:15:16 +02:00
Hugo Locurcio
febc674f48
Document caveats related to exported project binary resource conversion
2023-05-08 07:02:00 +02:00
Michael Alexsander
6db12c5e50
Improve some descriptions in the OS docs
2023-05-07 23:28:56 -03:00
Fredia Huya-Kouadio
bd1bc68ba0
Merge pull request #75718 from m4gr3d/add_scale_editor_icons_main
...
Adds a `scale_gizmo_handles` entry to the `Touchscreen` editor settings
2023-05-07 17:05:12 -07:00
Fredia Huya-Kouadio
30824e9818
Adds a scale_gizmo_handles
entry to the Touchscreen
editor settings
...
When enabled, this scales the editor icons to improve usability on touchscreen devices.
In addition this commit fixes touch detection for the collision_shape_2d_editor_plugin so it scales with the icons size.
2023-05-07 15:55:28 -07:00
Jean-Michel Bernard
5c06c030f2
Fix right click in selection of additional caret
2023-05-08 00:02:56 +02:00
Max Hilbrunner
43bf0b5e04
Merge pull request #76008 from Calinou/doc-renderingserver-renderingdevice-2
2023-05-07 22:12:41 +02:00
kobewi
5e3a985c91
Don't refresh inspector when changing internal meta
2023-05-07 22:12:22 +02:00
Michael Alexsander
8118d0d2f5
Add more uses of appropriate cursors when resizing/moving some UI nodes
2023-05-07 11:14:57 -03:00
Davi
65236fe2d5
Fix building the Windows x86_32 target
...
In x86_32, `ULONG_PTR` and `SIZE_T` are defined as `unsigned long`, which is not a type supported by Variant without the `NEED_LONG_INT` define.
2023-05-07 11:01:20 -03:00
Paulb23
0b3fba45c6
Move convert_indent into CodeEdit
2023-05-07 13:08:37 +01:00
Ninni Pipping
46a7018e3c
Add naturalcasecmp_to
function to String
...
Functions as a complement to `naturalnocasecmp_to`
2023-05-07 10:17:53 +02:00
kobewi
01c32dffaf
Fix another collision shape editor crash
2023-05-07 02:32:20 +02:00
Hugo Locurcio
5056c427d3
Improve RenderingServer, RenderingDevice, ShaderGlobalsOverride documentation
...
This brings the overall class reference completion percentage from 87% to 92%.
2023-05-06 22:40:32 +02:00
Александр Черник
5715d3eb59
LSP: don't send empty completion command
2023-05-06 20:56:15 +01:00
Max Hilbrunner
64eeb04d2c
Merge pull request #76373 from MewPurPur/add-AudioStreamGenerator-example
2023-05-06 15:44:04 +02:00