Robert Yevdokimov
f99de3f024
Move snap_controls_to_pixels
from process to projects settings changed method
2024-03-07 16:21:23 -05:00
Fredia Huya-Kouadio
900fc2a35a
Add PermissionsUtil#requestPermissions(...)
to provide the ability to request multiple permissions at a time
...
Fix https://github.com/GodotVR/godot_openxr_vendors/issues/101
2024-03-07 11:23:21 -08:00
Pawel Lampe
ab242769b7
Extend NavigationMeshSourceGeometryData[23]D
to allow data merging
2024-03-07 19:57:43 +01:00
David Luevano Alvarado
71426d0f5c
Fix wrong undo-redo action when dropping files containing circular dependencies
2024-03-07 12:20:49 -06:00
kobewi
7319b612f3
Speed up inspector updates for TileMap
2024-03-07 18:01:30 +01:00
Hugo Locurcio
26a220bd31
Make Overdraw, Lighting and Shadow Splits debug draw modes ignore decals
...
This also makes the Overdraw and Shadow Splits debug draw modes ignore fog.
The Lighting debug draw mode still displays fog as that debug draw mode
is intended to preview scene lighting, and fog has an impact on how
lighting is perceived.
2024-03-07 17:40:49 +01:00
Rémi Verschelde
aef11a1427
Merge pull request #89246 from AThousandShips/dotnet_name
...
[Docs][C#] Use `PropertyName` constants in more places
2024-03-07 15:24:04 +01:00
Rémi Verschelde
dd90c3c30c
Merge pull request #89240 from adamscott/create-folder-project-dialog
...
Add `FolderCreate` icon to the project dialog
2024-03-07 15:24:01 +01:00
Rémi Verschelde
0fefbe85fb
Merge pull request #89086 from Mickeon/documentation-ProjectSettings-members-display-nice
...
Improve how Project & Editor Settings look in built-in docs
2024-03-07 15:23:54 +01:00
Rémi Verschelde
57249493f0
Merge pull request #72912 from vnen/gdscript-export-custom-annotation
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GDScript: Add `@export_custom` annotation
2024-03-07 15:23:46 +01:00
George Marques
8e520454ef
GDScript: Add @export_custom annotation
...
Allows setting any arbitrary hint, hint string, and usage flags.
Useful for more complex hints or potential future hints not
available as a dedicated annotation.
2024-03-07 10:55:21 -03:00
Ryan
42ce14043e
Expose scene unique id functionality in Resource
2024-03-07 14:53:58 +01:00
A Thousand Ships
2f1f8ee39b
[Docs][C#] Use PropertyName
constants in more places
2024-03-07 13:03:03 +01:00
Rémi Verschelde
24f775089e
Merge pull request #89236 from Calinou/export-template-manager-no-mirrors-development
...
Don't refresh mirrors for development builds in editor export template manager
2024-03-07 10:04:40 +01:00
Rémi Verschelde
1c8d082a3d
Merge pull request #89234 from akien-mga/cmdline-export-fix-exit-code
...
Fix reporting exit code when command line export fails
2024-03-07 10:04:37 +01:00
Rémi Verschelde
26a6f810d2
Merge pull request #87886 from ryevdokimov/don't-use-physics-process
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Do not use `NOTIFICATION_PHYSICS_PROCESS` for 2D Editor
2024-03-07 10:04:31 +01:00
Adam Scott
b91cb14197
Add FolderCreate
icon to the project dialog
2024-03-06 21:36:44 -05:00
Hugo Locurcio
4f52c49006
Don't refresh mirrors for development builds in editor export template manager
...
Export template downloads are only available for official (pre)-releases,
not development builds.
This prevents an error popup from displaying every time you open
the export template manager on a development build. UI elements
that are non-functional in development builds are now disabled as well.
2024-03-07 01:17:04 +01:00
Rémi Verschelde
51bfda9446
Fix reporting exit code when command line export fails
...
Fixes #83042 .
2024-03-07 01:01:04 +01:00
Rémi Verschelde
bfdac951e3
Merge pull request #89224 from bruvzg/nmenu_warn
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[NativeMenu] Add checks to avoid unnecessary warnings.
2024-03-07 00:24:06 +01:00
Rémi Verschelde
6c9a166308
Merge pull request #89219 from devloglogan/xr-profile-changed
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Expose `profile_changed` signal to XRController3D
2024-03-07 00:24:03 +01:00
Rémi Verschelde
7e65fd8725
Merge pull request #89214 from bruvzg/pack_rel_off
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[Export] Use relative file base offset for embedded PCK.
2024-03-07 00:24:00 +01:00
Rémi Verschelde
fcb0adf132
Merge pull request #89130 from Malcolmnixon/xr-hand-scaling
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Fix XRHandModifier3D scaling
2024-03-07 00:23:56 +01:00
Rémi Verschelde
47429b674b
Merge pull request #88197 from passivestar/version-vertical-alignment
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Fix vertical alignment of editor version `LinkButton` in the bottom panel
2024-03-07 00:23:52 +01:00
Rémi Verschelde
9d8e267131
Merge pull request #87989 from ryevdokimov/fix-editor-tool-tooltips
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Show modifier key functionality on all the editor tools
2024-03-07 00:23:49 +01:00
Rémi Verschelde
4b20d0d08a
Merge pull request #65526 from KoBeWi/{}.merge({}).merge({}).merge({})
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Add `merged` method to allow returning Dictionary after merging
2024-03-07 00:23:44 +01:00
bruvzg
da02ca7e75
[NativeMenu] Add checks to avoid unnecessary warnings.
...
Added by Rémi: Add dummy NativeMenu to DisplayServerHeadless,
fixing crashes when using `--headless`.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-03-07 00:23:26 +01:00
K. S. Ernest (iFire) Lee
0a47f4ebd2
Avoid scale_with_dpi constexpr compiler error.
2024-03-06 15:15:01 -08:00
Logan Lang
1383401c71
Expose profile_changed signal to XRController3D
2024-03-06 16:48:25 -06:00
kobewi
eb0a624902
Allow returning Dictionary after merging
2024-03-06 14:49:35 +01:00
passivestar
a03315e3d9
Fix vertical alignment of editor version LinkButton
in the bottom panel
2024-03-06 17:48:21 +04:00
Rémi Verschelde
9b94c80e9a
Merge pull request #89175 from paulloz/dotnet/fix-exported-nodes-reset-without-build-artifacts
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Hint fallback property as node when it is a node
2024-03-06 13:32:00 +01:00
Rémi Verschelde
ec55028f26
Merge pull request #89209 from RandomShaper/padding_for_dummies
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Make shader binary alignment handling simpler and more robust
2024-03-06 13:17:09 +01:00
Rémi Verschelde
362a088088
Merge pull request #89170 from jsjtxietian/expose-request-update
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Expose PrimitiveMesh's `request_update` method
2024-03-06 13:17:05 +01:00
Rémi Verschelde
aa8e9fee63
Merge pull request #88671 from akien-mga/ci-actions-update
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CI: Update actions to latest versions, use default runner .NET version
2024-03-06 13:17:00 +01:00
Rémi Verschelde
a735c51c3c
Merge pull request #88658 from akien-mga/fix-audio-effect-pitch-shift-Wstring-overflow-take-2
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AudioEffectPitchShift: Actually fix `-Wstringop-overflow warning`
2024-03-06 13:16:56 +01:00
Rémi Verschelde
13954fc33e
Merge pull request #87452 from bruvzg/native_menu
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Move `global_menu_*` methods to a separate `NativeMenu` class.
2024-03-06 13:16:52 +01:00
Rémi Verschelde
b85337b7ea
Merge pull request #87222 from RandomShaper/fix_obj_leaks_report
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Fix inaccuracies in the report of leaked objects
2024-03-06 13:16:48 +01:00
Rémi Verschelde
7307eef89d
Merge pull request #82903 from RandomShaper/cast_to_expl_null
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Help compilers optimize `Object::cast_to()`
2024-03-06 13:16:43 +01:00
bruvzg
bf8ec7b81b
[Export] Use relative file base offset for embedded PCK.
2024-03-06 14:02:01 +02:00
Pedro J. Estébanez
fdc47adf1e
Help compilers optimize Object::cast_to()
2024-03-06 12:45:26 +01:00
jsjtxietian
1716f12451
Expose PrimitiveMesh's request_update
` method
2024-03-06 19:18:01 +08:00
Pedro J. Estébanez
f77b4d155b
Make shader binary alignment handling simpler and more robust
...
Bonus:
Also simplified the rounding to block size in image size calculations.
2024-03-06 11:48:23 +01:00
Rémi Verschelde
72a31722fd
Merge pull request #89132 from jsjtxietian/lock-update
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Update lock and group button state when selection changed in CanvasItemEditor
2024-03-06 09:50:23 +01:00
Rémi Verschelde
ee3c01068c
Merge pull request #89103 from Malcolmnixon/xr-body-hips-height
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Fix XR Body crouching and climbing
2024-03-06 09:50:18 +01:00
Rémi Verschelde
d082ce908f
Merge pull request #85390 from TheSofox/merge-all-commit-fix
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UndoRedo: Fix `MERGE_ALL` commit from repeating actions
2024-03-06 09:50:13 +01:00
Rémi Verschelde
0acc4276b6
Merge pull request #82952 from AbelToy/gds-export-array
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Allow `@export`ed Arrays to set property hints for their elements
2024-03-06 09:49:53 +01:00
Abel Toy
882441a0ad
Support Array and PackedArray in @export_*
2024-03-06 16:17:54 +09:00
jsjtxietian
b047206619
Update lock and group button state when selection changed
2024-03-06 10:24:18 +08:00
Malcolm Nixon
2fdabd97f9
Modify the XRHandModifier3D to scale appropriately with Skeleton3D.motion_scale and XRServer.world_scale
2024-03-05 19:26:15 -05:00