A Thousand Ships
62d98c6f02
[Editor] Fix handle ID being passed for 3D Gizmo plugins
2024-09-05 16:09:58 +02:00
A Thousand Ships
9dc231366d
Fix super call in various get_configuration_warnings
methods
2024-09-05 16:08:35 +02:00
kobewi
bde64c4633
Deprecate set_min_buttons_width_from_icons
2024-09-05 15:43:54 +02:00
detomon
88f1b679f3
Prevent editing value on focus when EditorSpinSlider
is read-only
2024-09-05 15:26:09 +02:00
smix8
5bedaf77f7
Fix 2D debug navigation flickering with tile maps
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Both the tile map layers and the debug navigation canvas items did fight for the same z order causing a lot of flickering in certain situations.
2024-09-05 15:11:29 +02:00
ev13bird
060a1a0899
Fix instant transformations not being committed when used in succession
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Also:
- Fix holding down keys repeatedly committing instant transformations, and disallow starting instant during non-instant
- Fix echoed inputs starting new instant transformations after clicking to confirm, and disallow left mouse release committing instant transformations
2024-09-05 21:34:31 +10:00
Giganzo
1b6af3acd3
Fix shift clicking on Add Sun/Environment to Scene buttons
2024-09-05 12:06:29 +02:00
jsjtxietian
1d09970404
Fixes godot crash or give unclear message when exporting with invalid args
2024-09-05 17:56:54 +08:00
jsjtxietian
332b129221
Mention user should remove compute shader hint when use set_stage_source
2024-09-05 17:16:58 +08:00
Miley Hollenberg
5e7fdef343
Fixed compiler error
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Would cause a compiler error when compiled with `scons p=ios target=template_debug ios_simulator=yes arch=arm64`
2024-09-05 11:01:20 +02:00
Felix Bytow
e9762b3eaf
C# Assemblies can now be built with deprecated=no
2024-09-05 10:04:24 +02:00
Pedro J. Estébanez
c450f4d667
ResourceLoader: Simplify handling of unregistered tasks
2024-09-05 09:54:03 +02:00
Malcolm Nixon
7c300d8408
Add warning if XRHandModifier3D used with OpenXR and hand-tracking isn't enabled.
2024-09-05 00:14:55 -04:00
rune-scape
60fa3ec4d4
CodeEdit: improve render speed
2024-09-04 20:51:09 -07:00
Hilderin
151645a1b6
Fix editor layout reset on startup
2024-09-04 19:31:23 -04:00
Hilderin
613d4d10cb
Fix selection stuck after saving scene
2024-09-04 19:12:30 -04:00
kobewi
d25e36b015
Fix AnimationLibrary loading
2024-09-05 00:07:23 +02:00
Adam Scott
d3ddce6b88
Fix leak when using audio samples instead of streams
2024-09-04 12:56:03 -04:00
Rémi Verschelde
b6223c0df0
Merge pull request #96571 from AThousandShips/fix_fave_crash
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[Editor] Don't show popup when clicking empty in Favorites
2024-09-04 18:55:52 +02:00
Rémi Verschelde
cb21a207b3
Merge pull request #96555 from dalexeev/doc-theme-items-deprecated-experimental
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Docs: Add missing deprecated/experimental tag support for theme items
2024-09-04 18:55:49 +02:00
Rémi Verschelde
82799d7687
Merge pull request #96526 from bruvzg/win_env
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[Windows] Use the same API for all `OS_Windows::*_environment` functions.
2024-09-04 18:55:46 +02:00
Rémi Verschelde
f8aa1f8c57
Merge pull request #96502 from clayjohn/GLES3-screen-texture-angle
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Only use backbuffer mipmaps in `SCREEN_TEXTURE` when generated.
2024-09-04 18:55:42 +02:00
Rémi Verschelde
9bcb9adad9
Merge pull request #96444 from clayjohn/Betsy-print-error
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Print shader compiler error when betsy shader fails to compile
2024-09-04 18:55:39 +02:00
Rémi Verschelde
4ab358481b
Merge pull request #96340 from m4gr3d/update_pip_mode_options
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[Android Editor] Update the options for launching the Play window in PiP mode
2024-09-04 18:55:35 +02:00
Rémi Verschelde
dbdc4eb204
Merge pull request #96330 from rune-scape/little-regression
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GDScript: Fix small mistake in script valid checks
2024-09-04 18:55:31 +02:00
Rémi Verschelde
721d280b8a
Merge pull request #96326 from HolonProduction/completion-hacks-and-fixes
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Autocompletion: Reintroduce enum options on assignment
2024-09-04 18:55:27 +02:00
Rémi Verschelde
a1012058dd
Merge pull request #94886 from gturri/dev
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Add error checks for bad configuration in `PathFollow2D/3D` `set_progress_ratio`
2024-09-04 18:55:24 +02:00
Rémi Verschelde
db6af2ecc6
Merge pull request #85018 from smix8/skinnedmeshbake
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Add option to bake a mesh from animated skeleton pose
2024-09-04 18:55:16 +02:00
Guillaume Turri
ea9dff87ae
Add error checks for bad configuration in PathFollow2D/3D
set_progress_ratio
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When a PathFollow is badly configured it's possible to have code that
call get_progress_ratio just after set_progress_ratio does not return
the value just set, which may be confusing for developer (ie that
myPathFollow2D.set_progress_ratio(0.5)
myPathFollow2D.get_progress_ratio()
does not return 0.5)
This commit makes ensures the developer has useful error messages in
such case, to make it easier to troubleshot it.
2024-09-04 18:07:49 +02:00
A Thousand Ships
d2a8b330d8
[Editor] Don't show popup when clicking empty in Favorites
2024-09-04 17:37:43 +02:00
Thaddeus Crews
9853a69144
Implement typed dictionaries
2024-09-04 10:27:26 -05:00
Rémi Verschelde
139f9989e6
Merge pull request #96565 from Geometror/improve-test-generator
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[Tests] `create_test` script: Improve argument description and snake_case name conversion
2024-09-04 17:12:25 +02:00
Rémi Verschelde
9b4a965407
Merge pull request #96564 from Geometror/tests-audio-tag
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[Tests] Make `[Audio]` tag consistent with other test environment tags
2024-09-04 17:12:22 +02:00
Rémi Verschelde
c12d86a350
Merge pull request #96559 from Calinou/editor-animation-bezier-antialias-lines
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Use antialiased line drawing in animation Bezier editor
2024-09-04 17:12:19 +02:00
Rémi Verschelde
9364aace9b
Merge pull request #96556 from dalexeev/doc-polygon-triangulation
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Document use of pre-calculated triangulation when drawing polygons
2024-09-04 17:12:16 +02:00
Rémi Verschelde
df44d6a2e7
Merge pull request #96551 from DCTewi/fix-editor-progress-error
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Fix ProcessDialog errors appeared after rebuilding .NET project
2024-09-04 17:12:13 +02:00
Rémi Verschelde
0c707d4fd3
Merge pull request #96543 from Giganzo/visualshader-frame-title
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Fix frame title popup position in the VisualShader editor
2024-09-04 17:12:09 +02:00
Rémi Verschelde
f69de1c522
Merge pull request #96038 from kitbdev/fix-line-edit-caret-word-mode
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Fix LineEdit word mode when there are no more words
2024-09-04 17:12:06 +02:00
Rémi Verschelde
82d7531a2e
Merge pull request #95990 from Breush/76166-sky-auto-radiance
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Sky: Adapt radiance size if `AUTOMATIC_MODE` resolves to `REALTIME`
2024-09-04 17:12:02 +02:00
Rémi Verschelde
3cc99d3e31
Merge pull request #95983 from bruvzg/win_fd_opt_fix
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[Windows] Emit native file dialog callback from event loop, fix selected options not saved.
2024-09-04 17:11:57 +02:00
Rémi Verschelde
8d120a5d08
Merge pull request #95965 from Hilderin/update-script-documentation-file-remove-on-startup
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Update script documentation removed files on startup
2024-09-04 17:11:54 +02:00
Rémi Verschelde
de2f50777e
Merge pull request #95343 from Giganzo/unique-name-dialog
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Add ConfirmationDialog when clicking on % button in SceneTree
2024-09-04 17:11:46 +02:00
A Thousand Ships
ab04d76e0e
[Editor] Prevent duplicate Open in Editor
buttons in scene tree dock
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Duplicate buttons were added when editor description changed
2024-09-04 17:00:57 +02:00
Danil Alexeev
2dd043d1f6
Docs: Add missing deprecated/experimental tag support for theme items
2024-09-04 17:49:05 +03:00
Hendrik Brucker
ec7ca6bab5
[Tests] Improve argument description and snake_case name conversion of test generator script
2024-09-04 16:04:31 +02:00
Hendrik Brucker
36a0ec166e
[Tests] Make [Audio]
tag consistent with other test environment tags
2024-09-04 15:14:49 +02:00
Hilderin
1c3bc2f980
Update script documentation removed files on startup
2024-09-04 06:12:22 -04:00
Giganzo
89c009b105
Add ConfirmationDialog when clicking on % button in SceneTree
2024-09-04 12:08:32 +02:00
Hugo Locurcio
ef35ca2d8f
Use antialiased line drawing in animation Bezier editor
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This applies both to tangents and general line drawing, making the
animation Bezier editor match the Curve editor inspector.
2024-09-04 11:54:38 +02:00
Rémi Verschelde
906a4e9db9
Merge pull request #96525 from bruvzg/rem_gl_renderer_incl
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Store GLES over GL status in the OS to avoid direct renderer includes in the editor.
2024-09-04 11:16:48 +02:00