mookiexl
f63b338e0f
Limit directional shadow draw distance, fixes #559 , optimization ( #1991 )
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* Shadow fadeout exponent hardcoded for now, should be user configurable.
* optimization - skip shadows outside visible range
(cherry picked from commit 0b12ebba11
)
2016-10-09 17:33:20 +02:00
Błażej Szczygieł
13108317ae
Fixes in Theora SCsub
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- properly pass x86 assembly define to the compiler,
- don't compile unnecessary/encoder files.
(cherry picked from commit 75299cf334
)
2016-10-09 17:33:12 +02:00
Błażej Szczygieł
a827734e03
Don't crash in "_process_hdr()" if "framebuffer.luminance" is empty
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If "glFramebufferTexture2D()" fails on old drivers the Vector is empty.
Don't allow to read from empty Vector (NULL pointer).
(cherry picked from commit 7b8fe97888
)
2016-10-09 17:22:01 +02:00
Błażej Szczygieł
f4f5855168
Don't crach when OpenGL version is unsupported
...
(cherry picked from commit ca3b8deb78
)
2016-10-09 17:21:48 +02:00
Błażej Szczygieł
f4da1e9ed2
Add compatibility with old OpenGL 2.1 drivers
...
If ARB_framebuffer_object is not supported, try to fall-back to
EXT_framebuffer_object if present.
In current version of godot, the way framebuffers are used is backward
compatible with the older EXT_framebuffer_object extension.
Fixes #6591
Done with SuperUserNameMan
(cherry picked from commit a27fafb273
)
2016-10-09 17:21:41 +02:00
knd
b9399e93ad
removed redundant assign operation in mesh_add_surface: elem_count is reassigned a value before the old one has been used.
...
(cherry picked from commit 708a028ce8
)
2016-10-09 17:20:20 +02:00
Błażej Szczygieł
d2aa006ddb
Vorbis: Don't compile unnecessary encoder files
...
(cherry picked from commit 222bc07874
)
2016-09-18 23:21:36 +02:00
Pedro J. Estébanez
c44757c2b7
Expose light shadow color to canvas item shaders
...
(cherry picked from commit 0960887625
)
2016-09-18 23:11:08 +02:00
Pedro J. Estébanez
ffe5ecd67d
Rename misleading define
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The macro USE_LIGHT_SHADOW_COLOR actually was being defined when the shader used SHADOW (the output shadow color), not the shadow color set for the light so it's better named USE_OUTPUT_SHADOW_COLOR. In 3D there's not that difference but renaming as well for consistency.
(cherry picked from commit b69e422af9
)
2016-09-18 23:10:26 +02:00
Rémi Verschelde
a155342eca
GLES2: Check for GPU capabilities to display an error
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The engine will still segfault, but the error message should be displayed by the
OS in a blocking manner, so that it will only crash once users have acknowledged
the error dialog.
Closes #1162 .
2016-07-25 23:08:46 +02:00
Rémi Verschelde
c1ab343f02
RtAudio: Update to upstream version 4.1.2
...
The only differences we have with the upstream tarball are marked with
`// -GODOT-` comments for clarity. The changes we currently have are
just some defines for cross-platform configuration, and could likely be
moved to the SCons buildsystem (ideally in a sub-environment to avoid
having RtAudio-specific defines pollute the whole build log).
One change for WinRT was not kept, if it is needed it should ideally be
integrated upstream:
```
#if defined(__WINDOWS_DS__) || defined(__WINDOWS_ASIO__) || defined(__WINDOWS_WASAPI__)
-#ifdef WINRT_ENABLED
- #define MUTEX_INITIALIZE(A) InitializeCriticalSectionEx(A, 0, 0)
-#else
#define MUTEX_INITIALIZE(A) InitializeCriticalSection(A)
-#endif
```
2016-07-23 13:25:25 +02:00
Rémi Verschelde
b13f430853
zlib: Update builtin version to upstream 1.2.8
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Our only differences to the upstream distribution are:
- The `gz*.c` files are not included
- Z_PREFIX and Z_SOLO are defined in zconf.h
2016-07-23 13:06:54 +02:00
Rémi Verschelde
1d41a070f6
rg_etc1: Upstream version 1.04
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From https://github.com/richgel999/rg-etc1
2016-07-23 12:44:40 +02:00
Rémi Verschelde
4d4cb1bfab
FreeType: Update to upstream version 2.6.5
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The only diffs to the upstream sources are to be found in `include/ft2build.h`
and `include/freetype/config/ftoption.h`.
2016-07-22 23:29:25 +02:00
Rémi Verschelde
b13bbcecc3
FreeType: Remove unnecessary subfolder
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Also sort sources alphabetically for clarity.
2016-07-22 22:01:16 +02:00
Rémi Verschelde
6b70676306
FreeType: Reduce diff with upstream 2.5.0 version
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The Godot specific changes to ftoption.h are indicated with a
`// -Godot-` comment for clarity.
See #5859 for details.
2016-07-22 21:51:30 +02:00
Rémi Verschelde
9698571d61
Fix multichar character constant warning
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Multi-character character constants are implementation defined,
and therefore they are risky to use for use when trying to be compatible
with so many different platforms. Fixes #2540 .
2016-07-18 21:34:50 +02:00
Rémi Verschelde
22419082d9
Remove some noisy debug prints
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Part of #5031
2016-07-17 18:25:21 +02:00
Rémi Verschelde
1f2110956b
Merge pull request #5592 from volzhs/libwebp-0.5.1
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Update webp driver to 0.5.1
2016-07-14 09:03:14 +02:00
Rémi Verschelde
68fbb8f8ac
Drop obsolete "webpold" backup of previous webp version
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Fixes #5252
2016-07-14 08:36:06 +02:00
George Marques
2c6d0d4905
Fix builtin OpenSSL configuration
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Fixes a bug that happens on Windows 64-bits.
2016-07-09 20:13:35 -03:00
volzhs
e55c6f8232
Modified webp source codes for godot
2016-07-08 22:10:25 +09:00
volzhs
ddd446f274
Update webp driver to 0.5.1 (upstream)
2016-07-08 21:44:40 +09:00
Rémi Verschelde
3fcb9b1ec1
Removed unused variables (second pass) + dead code
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Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:59 +02:00
Rémi Verschelde
b6ac91c0e6
Removed unused variables (first pass)
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Fixes various gcc 5.4.0 warnings for -Wunused-variable and -Wunused-but-set-variable
2016-07-07 23:15:03 +02:00
Rémi Verschelde
a28bf56ef9
GH linguist: properly detect .inc files as C++
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Also drop two unnecessary speex buildsystem files.
2016-07-03 15:17:25 +02:00
Juan Linietsky
f9bd038ca7
Removed no longer needed check
2016-07-02 13:32:07 -03:00
Juan Linietsky
ffbc2e56c9
Fix some bugs in diraccess, closes #5288
2016-06-30 18:23:39 -03:00
Juan Linietsky
f56a0435f2
Turn on SNI in OpenSSL
2016-06-29 11:20:17 -03:00
Juan Linietsky
620da09b87
try to fix windows build
2016-06-25 15:20:37 -03:00
Juan Linietsky
8dac3bf3b1
Added function to notify ScriptLanguage when a thread is created/freed, allows scripts to allocate a stack there via TLS
2016-06-25 10:41:23 -03:00
Rémi Verschelde
9bf3ee7acc
png: Do not output warnings as errors
2016-06-23 08:23:45 +02:00
J08nY
f0290e643b
libpng: New version 1.6.27
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Warning: libpng 1.6 is strict about iCCp chunks being incorrect,
solution is to fix the profile. On *nix ImageMagicks "convert" works
on windows optiPNG.
2016-06-22 20:57:30 +02:00
Juan Linietsky
93441d6119
properly initialize loops to 0 in eventplayer
2016-06-20 14:46:17 -03:00
Juan Linietsky
8f7a1367fe
fix loop counter for eventstream, closes #4493
2016-06-20 14:43:20 -03:00
J08nY
214f316cf9
libtheora: New version 1.1.1
2016-06-19 15:37:58 +02:00
J08nY
644e9076bb
libvorbis: New version 1.3.5
2016-06-19 15:37:49 +02:00
J08nY
98f23d27a4
libogg: New version 1.3.2
2016-06-19 14:39:38 +02:00
Daniel J. Ramirez
422fac5066
Removed lots of prints
2016-06-18 18:01:06 -05:00
Rémi Verschelde
bb3362fd12
Drop useless 3rd party files from nedmalloc and png
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Part of #5272
2016-06-18 20:27:58 +02:00
Rémi Verschelde
80727b6896
Drop empty .cpp files for header-only classes
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Part of #5272
2016-06-18 20:00:08 +02:00
George Marques
e048d1e0a2
Fix make_dir for long paths on Windows
2016-06-18 12:28:11 -03:00
Juan Linietsky
e3905a084e
-made get_space_left() return values more homogenous, also for script, converted to mb, closes #4617
2016-06-18 11:32:45 -03:00
Juan Linietsky
61655d6dc2
Fixed make_dir and make_dir_recursive erros, closes #1680 closes #1872
2016-06-18 11:13:03 -03:00
Rémi Verschelde
a7fc04626a
Add missing license headers in our source files ( #5255 )
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Also removes a couple wrong Godot headers from third-party source files.
2016-06-18 14:46:12 +02:00
Błażej Szczygieł
aebad5de5f
Fix Theora video playback without a Vorbis stream
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- prevent audio resampler errors when number of channels is 0,
- don't check for 'audio_done' when there is no audio data.
(cherry picked from commit 763b29f34e
)
2016-06-18 00:49:55 +02:00
Juan Linietsky
7f02627290
-Add visible IO errors when closing a file fails due to it being locked (most likely on windows), closes #4760
2016-06-13 10:10:50 -03:00
Juan Linietsky
3d95c82669
Merge pull request #5090 from akien-mga/glew-1.13.0
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Upgrade embedded GLEW to version 1.13.0
2016-06-08 07:54:31 -03:00
J08nY
39260f9dca
RtAudio: proper under/overflow warning
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fix #5102
2016-06-08 12:25:40 +02:00
Rémi Verschelde
5bed0af65e
GLEW: Update to upstream version 1.13.0 (pristine)
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This removes a custom redefinition of glewGetProcAddress,
which was apparently necessary for older Macs with buggy OpenGL
(see #5087 ).
The added source files are as provided in the upstream tarball.
2016-06-08 00:17:54 +02:00
Rémi Verschelde
768e925271
GLEW: Define static + enabled and includes via SCons
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This allows us not to have to hack our definitions in the upstream files,
making it easier to upgrade to newer versions in the future.
For the include paths to work, the headers are moved to a GL subfolder to
match their upstream location.
2016-06-08 00:16:27 +02:00
Rémi Verschelde
4c658dc523
Haiku: Do not define GLEW_ENABLED to undefine it later
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Partial revert of f61eb5fd8e
.
2016-06-08 00:10:30 +02:00
Juan Linietsky
0c985913a7
Merge pull request #4092 from sanikoyes/Pr-etc1-pkm-loading
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Add etc1(pkm) texture loading support
2016-06-06 22:14:11 -03:00
Juan Linietsky
be830d10c2
Merge pull request #5026 from Geequlim/patch9frame-extension
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Enhanced Patch9Frame
2016-06-06 20:15:33 -03:00
Rémi Verschelde
7fd6977ef9
Merge pull request #5070 from zenvoid/master
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Add missing license information for bundled libraries
2016-06-06 23:31:55 +02:00
Roberto
c0a8c4f6e4
Add missing license information (ogg/vorbis/opus)
2016-06-06 19:05:36 +02:00
Roberto
18fc2ccbe1
Add missing license information (Theora)
2016-06-06 16:32:37 +02:00
Roberto
f97f8971e3
Add missing license information (WebP)
2016-06-06 12:45:30 +02:00
J08nY
3fb3b7c1f7
Somewhat fixed Directory::get_space_left() return values.
2016-06-06 08:14:22 +02:00
Juan Linietsky
2420e46b44
vsync support
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-works on windows
-may not work on X11, if so please fix
-OSX does not seem to support disabling vsync
2016-06-05 19:14:33 -03:00
Rémi Verschelde
2884faf55b
Merge pull request #4999 from volzhs/fix-project-path
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change invalid characters when get user data dir on Windows & Unix
2016-06-04 21:37:47 +02:00
Geequlim
fdf914e53e
Add texture region support for stylebox render
2016-06-05 00:45:53 +08:00
Rémi Verschelde
bc25492e63
Update to libpng 1.5.27
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No security relevant fix as far as I can see, but the version bump
does not hurt either.
2016-06-02 23:28:54 +02:00
volzhs
9073dc9963
change invalid characters when get user data dir on Windows & Unix
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Can't create user data folder when project name has ``\ / : * ? " < > |`` characters on OS_Windows & OS_Unix.
So, change it to ``-`` to be able to make folder.
fixes #4928 and it's altanative to #4986 .
2016-06-03 03:39:37 +09:00
Juan Linietsky
4f100f92d8
DPI Detection support
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Windows only for now.
Many builds may break (older visual studio, mingw32)
2016-05-29 13:40:21 -03:00
Rémi Verschelde
53279bf02d
FreeType: Add mandatory license text
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Part of #4859 .
2016-05-29 17:30:57 +02:00
Juan Linietsky
3e8eb396d7
Finalized DynamicFont implementation
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-DynamicFont uses Freetype by default
-Editor fonts are now scalable thanks to this
-Cleaned up documentation browser and added fonts for this
2016-05-29 11:37:52 -03:00
Juan Linietsky
8be2fabbe5
Changed import workflow
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-Rearrange favorites in fs dock with drag and drop
-Removed import -> sub-scene, moved to scenetree contextual menu
-Removed import -> re-import , moved and integrated to FS dock
-Added ability in FS dock to re-import more than one resource
simultaneously
-Added ability to drag from native filesystem explorer to Godot, only
works on Windows though
-Removed scene reimport merge options, never worked well. Eventually
merging materials should be re-added
-Added ability to set custom root node type when importing scenes
-Re-Import is now automatic, can be configured back to manual in editor
settings
-Added resource previews in property list for many resource types
2016-05-27 14:19:11 -03:00
Ariel Manzur
dbb4c0c9b7
fixes android drivers build
2016-05-21 21:47:21 -03:00
Ariel Manzur
4c4d79e3c9
fix drivers build on ios
2016-05-21 21:07:34 -03:00
Ariel Manzur
12bd9ee6f2
fix
2016-05-21 20:07:32 -03:00
Ariel Manzur
6cf2353305
using 1 env for all drivers
2016-05-21 19:31:58 -03:00
eska
2392824dba
Remove nocpuid.c from builtin OpenSSL
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Since opensslconf.h no longer defines OPENSSL_CPUID_OBJ, OpenSSL defines
OPENSSL_cpuid_setup itself (with the same empty definition)
2016-05-12 17:06:34 +02:00
Rémi Verschelde
c7292b1f3d
OpenSSL buildsystem: actually apply the flag on gcc/clang
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Commit 972b0f7
was bogus.
2016-05-11 19:41:52 +02:00
Rémi Verschelde
972b0f78b3
Windows: Fix MinGW argument being passed to MSVC
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Fixes #4620
2016-05-11 18:48:04 +02:00
George Marques
2e44e255ed
Add ignore error flag to OpenSSL driver
2016-05-09 12:52:49 -03:00
Rémi Verschelde
8a45936abd
Merge pull request #4560 from eska014/fix-emscripten-opus
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Fix JavaScript build
2016-05-07 20:19:58 +02:00
Ariel Manzur
baaa74f215
cloning env for builtin_openssl _and_ openssl :)
2016-05-06 22:43:22 -03:00
Ariel Manzur
62c17d65a8
clonning env for builtin ssl
2016-05-06 22:30:48 -03:00
eska
5619efe9f8
Ignore unneeded Opus file, fix JavaScript build
2016-05-05 19:21:57 +02:00
George Marques
81297f0fa1
Fix build for Windows 64-bits with GCC
2016-05-05 14:10:41 -03:00
Juan Linietsky
8043135e0d
missing default value
2016-05-04 12:46:37 -03:00
Juan Linietsky
fd6667a7dc
fix to avoid video texture scaling
2016-05-04 12:44:50 -03:00
Juan Linietsky
89d87294db
ability to shrink all images x2 on load
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this is for extreme cases when running on devices with very low video
memory, so you can still retain compatibility.
2016-05-04 12:37:07 -03:00
Rémi Verschelde
db0fde9d39
Merge pull request #4541 from vnen/pr-fix-win64-build
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Fix windows 64-bits build.
2016-05-04 08:35:45 +02:00
George Marques
9424c6c58f
Fix windows 64-bits build.
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The change in `tools/doc/doc_data.cpp` is needed because the MSVC
compiler does not support variable length arrays.
Fix #4113
2016-05-03 16:35:36 -03:00
mrezai
ab623c923d
Update OpenSSL to 1.0.2h
2016-05-03 23:59:14 +04:30
George Marques
7c59d819a7
Update Opus driver to 1.1.2
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And opusfile to 0.7.
2016-05-02 13:18:34 -03:00
Aren Villanueva
e5c1a2c3f7
Implements get_executable_path for OS X should proc_pidpath in os_osx.mm doesn't succeed. Silences the warning for javascript as the function currently appears superfluous.
2016-04-20 17:49:48 +10:00
Rémi Verschelde
206895afae
Merge pull request #4329 from mrezai/openssl-1.0.2g
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Update OpenSSL to version 1.0.2g
2016-04-18 19:21:46 +02:00
Zher Huei Lee
48b2dfab9f
Fixed zero-length arrays in nrex. Fixes #4346
2016-04-18 10:06:47 +01:00
mrezai
e97922f220
Update OpenSSL to version 1.0.2g
2016-04-15 19:03:35 +04:30
mrezai
2cbd850979
Fix OpenSSL compilation on Windows
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Fixes #4285 .
2016-04-12 07:58:56 +02:00
Rémi Verschelde
925aa086a2
Merge pull request #4275 from mrezai/openssl-1.0.1s
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Update OpenSSL to version 1.0.1s
2016-04-11 23:16:31 +02:00
mrezai
c860574d8b
Update OpenSSL to version 1.0.1s
2016-04-10 17:48:59 +04:30
Zher Huei Lee
6207d56b95
Updated nrex to v0.2
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* Fixed capturing groups matching to invalid results
* Fixed parents of recursive quantifiers not expanding properly
* Fixed LookAhead sometimes adding to result
2016-04-08 13:29:37 +01:00
MSC
7a9998370f
free Material 'shadow_material_double_sided' on ::finish()
2016-04-03 19:24:14 +02:00
sanikoyes
dda9528dac
Add etc1(pkm) texture loading support
2016-03-19 09:48:41 +08:00
Kyle Luce
674c6f2f2d
Add function to convert Date time from a dictionary to Epoch
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- Also changed get_time_from_unix_time to get_date_time_from_unix_time to be
consistent.
Ticket:
https://github.com/godotengine/godot/issues/4038
2016-03-16 23:13:39 -07:00
Rémi Verschelde
c9a401e541
Merge pull request #3694 from techtonik/patch-1
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Show driver information in verbose mode
2016-03-15 10:30:47 +01:00