Hugo Locurcio
061397835d
Document known bugs with the Multi-Threaded thread model project setting
...
- Add a warning on project startup when using the Multi-Threaded option.
- Improve command line validation for the `--render-thread` CLI argument.
2023-06-14 08:37:04 +02:00
Haoyu Qiu
09767d5749
Clarify move_towards does not go past final value
2023-06-14 11:36:20 +08:00
VolTer
5e7d1225e6
Make the Make Center icon clearer
2023-06-14 02:19:01 +02:00
DeeJayLSP
c920881105
Update RVO2 to git 2022.09
2023-06-13 21:13:21 -03:00
Bastiaan Olij
6dd47e232b
Expose RD::texture_native_handle
2023-06-14 09:58:08 +10:00
smix8
ee14b010ac
Fix for threaded NavigationMesh baking under new thread guards
...
Fixes threaded NavigationMesh baking under new SceneTree thread guards that blocked the process.
2023-06-14 01:53:37 +02:00
TestSubject06
9e2f48c749
Add socket_send method to ENetConnection.
...
* Sends a given packet toward a given destination address and port, using the current ENetHost's socket.
2023-06-13 19:52:19 -04:00
Felipe Augusto Marques
630b75be31
Fixed RichTextLabel::clear
documentation
2023-06-13 18:42:33 -03:00
smix8
180a5cded1
Fix cell_height
for navigation meshes
...
Fixes `cell_height` for navigation meshes.
2023-06-13 23:24:32 +02:00
clayjohn
0b7e2dfdfc
Ensure that "detect 3D" is only called when using 3D shaders
2023-06-13 13:20:11 -07:00
MewPurPur
d2b437411e
Add VideoStream icon
2023-06-13 19:54:59 +02:00
Rémi Verschelde
eb86dabee0
Merge pull request #77151 from dalexeev/gds-fix-call-static-from-non-static
...
GDScript: Fix calling static func from non-static is allowed
2023-06-13 18:54:19 +02:00
Rémi Verschelde
49243a9a98
Merge pull request #78183 from bruvzg/rtl_tag_split
...
[RTL] Fix parsing tags with multiple features.
2023-06-13 16:03:15 +02:00
ajreckof
81aa5ad999
add backward_undo_ops as property for action
2023-06-13 15:32:05 +02:00
Rémi Verschelde
abb6744d6c
Merge pull request #77615 from jpcerrone/add_joypad_conversion
...
Add joypad input map conversion to project converter
2023-06-13 14:41:09 +02:00
bruvzg
38b8e23206
[RTL] Fix parsing tags with multiple features.
2023-06-13 15:24:30 +03:00
Rémi Verschelde
2b373f795c
Merge pull request #78173 from smix8/navregion_rot_warning_4.x
...
Add NavigationRegion rotation warning
2023-06-13 13:53:09 +02:00
Rémi Verschelde
ad935c4d93
Merge pull request #78172 from smix8/navpoly_cell_size_4.x
...
Add NavigationPolygon `cell_size` property
2023-06-13 13:53:06 +02:00
Rémi Verschelde
7aa530c4ca
Merge pull request #78171 from MewPurPur/fix-curve-editor-crash
...
Fix Curve Editor crash with null curve
2023-06-13 13:53:02 +02:00
Rémi Verschelde
52493767fc
Merge pull request #78165 from timothyqiu/invalid-tile
...
Fix crash when opening a TileSet with invalid tiles
2023-06-13 13:52:58 +02:00
Rémi Verschelde
b203651ad7
Merge pull request #77982 from KoBeWi/fix_for_filter_failure
...
Fix nodes selectable abnormally when using filter
2023-06-13 13:52:54 +02:00
Rémi Verschelde
ad85ecef8d
Merge pull request #77750 from RandomShaper/tidy_shader_data_items
...
Let editor workaround a case of inconsistency in compound scenes
2023-06-13 13:52:51 +02:00
Rémi Verschelde
c3e4dd86ff
Merge pull request #77693 from smix8/navmap_sync_warnings_4.x
...
Add navigation map synchronization warnings
2023-06-13 13:52:46 +02:00
Rémi Verschelde
4177f262fb
Merge pull request #73131 from KoBeWi/decency_editor
...
Fix missing UID handling in Dependency Editor
2023-06-13 13:52:41 +02:00
Rémi Verschelde
5288a69a22
Merge pull request #71472 from EIREXE/nvapi-threaded-optimization
...
Disable NVIDIA's threaded optimization on Windows
2023-06-13 13:52:33 +02:00
Haoyu Qiu
8b5d5dc2c4
Fix crash when opening a TileSet with invalid tiles
2023-06-13 18:50:08 +08:00
smix8
4d8553ff63
Add NavigationRegion rotation warning
...
Adds NavigationRegion rotation warning.
2023-06-13 11:58:47 +02:00
Álex Román Núñez
938a837056
Disable NVIDIA's threaded optimization on Windows
2023-06-13 11:47:40 +02:00
MewPurPur
beae9b0bc1
Fix Curve Editor crash with null curve
2023-06-13 11:35:35 +02:00
kobewi
06eef4c64d
Fix nodes selectable abnormally when using filter
2023-06-13 11:11:00 +02:00
kobewi
06eff95d64
Fix missing UID handling in Dependency Editor
2023-06-13 11:09:56 +02:00
Pedro J. Estébanez
96c469a138
Let editor workaround a case of inconsistency in compound scenes
2023-06-13 11:05:57 +02:00
smix8
9c8626bfd8
Add NavigationPolygon cell_size property
...
Adds NavigationPolygon cell_size property.
2023-06-13 10:53:07 +02:00
Rémi Verschelde
ae896bbd85
Merge pull request #78156 from Maran23/node-tests-processing-priority
...
Tests for the node (physics) processing and process priority
2023-06-13 10:27:40 +02:00
Rémi Verschelde
9e7349bda3
Merge pull request #78151 from jpcerrone/fix_windowed_move_problems
...
Fix window resizing problems on Windows
2023-06-13 10:27:14 +02:00
Marius Hanl
60a17ba78d
Tests for node (physics) processing and process priority
2023-06-13 00:19:43 +02:00
Rémi Verschelde
a3c49ad2f0
Merge pull request #78160 from RedworkDE/fix-docs-rename-export-option
...
Fix docs after renaming export option
2023-06-13 00:05:06 +02:00
RedworkDE
5c57b3aba4
Fix docs after renaming export option
2023-06-12 23:59:55 +02:00
Rémi Verschelde
a5206e449e
Merge pull request #78152 from brno32/editor-persistence-empty-scene-fix
...
Prevent non-existent scene from being saved to persistent editor config
2023-06-12 22:56:46 +02:00
Rémi Verschelde
c43b6b5ac8
Merge pull request #78147 from aaronfranke/texture-format-false
...
Set both texture format overrides to false by default
2023-06-12 22:56:23 +02:00
Rémi Verschelde
e00e4a8696
Merge pull request #78143 from YuriSizov/particles-fall-far-from-tree
...
Avoid error spam when (un)pausing GPUParticles out of tree
2023-06-12 22:56:00 +02:00
Rémi Verschelde
5c334ee74d
Merge pull request #78101 from MewPurPur/optimize-svg-gradient-icons
...
Optimize many SVGs
2023-06-12 22:55:36 +02:00
Rémi Verschelde
54b0907e67
Merge pull request #78015 from MewPurPur/Mom-can-we-have-a-new-Godot-logo-----We-have-a-new-Godot-logo-at-home-----The-new-Godot-logo-
...
Standardize and Optimize blue robot SVGs
2023-06-12 22:55:12 +02:00
Rémi Verschelde
380ee3c0c0
Merge pull request #77973 from bruvzg/fix_rtl_rebuild
...
Fix editor log flicker.
2023-06-12 22:54:47 +02:00
Rémi Verschelde
54a8adfd50
Merge pull request #75984 from KoBeWi/ConsoleMcWrap
...
Rename console script to wrapper
2023-06-12 22:54:24 +02:00
Rémi Verschelde
efea8aed68
Merge pull request #75900 from Maran23/project-converter-declaring-inferring-types
...
Fix exported variables declaring or inferring the type were not converted correctly
2023-06-12 22:53:58 +02:00
Rémi Verschelde
9be0aab790
Merge pull request #75798 from KoBeWi/let's_fix_this_hack_with_yet_another_hack
...
Make sure script cache is created after reimport
2023-06-12 22:53:35 +02:00
Rémi Verschelde
fad039bf86
Merge pull request #75002 from Maran23/project-converter-function-detection
...
Improve function detection to avoid accidental conversion
2023-06-12 22:53:04 +02:00
Alex Drozd
454befc880
Prevent non-existent scene from being saved to persistent editor config
2023-06-12 22:49:49 +02:00
jpcerrone
a80584664c
Fix window resizing problems on Windows
...
Fixes godotengine#76847, Fixes godotengine#74286
Reorders problematic steps from the DisplayServerWindows::window_set_mode function.
These were causing a resize with the dimensions of the previously used mode instead
of the current one.
2023-06-12 15:26:34 -03:00