Rémi Verschelde
4f17a94d69
Merge pull request #74341 from dalexeev/sprite-frames-texture-filter
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Use nearest with mipmaps texture filter in SpriteFrames editor plugin
2023-05-22 13:48:18 +02:00
Pedro J. Estébanez
250d8d00b5
Fix compile issue in not very conformant compilers
2023-05-22 13:33:40 +02:00
Hiroki Taira
9dc84e3581
Add support for DPAD Center key of Android TV remote controller
2023-05-22 13:31:22 +02:00
Rémi Verschelde
c5834eb972
tinyexr: Sync with upstream 1.0.2
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Fixes a bunch of bugs, notably addressing fuzzer reports (crashes).
https://github.com/syoyo/tinyexr/releases/tag/v1.0.2
2023-05-22 11:20:48 +02:00
Bastiaan Olij
57f343ab21
Conditionally free GI and FOG resources, they may not have been created
2023-05-22 12:59:34 +10:00
Rindbee
ebd2b9e299
Fix calling TextureStorage::texture_3d_update()
could cause a crash
2023-05-22 06:24:13 +08:00
RedworkDE
402b3d146a
Bind forgotten default value for GDExtension::open_library
argument
2023-05-22 00:14:55 +02:00
ocean (they/them)
a132ed0ca4
Fix adding colors to swatches not updating in previous ColorPickers.
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ColorPicker was only updating colors if its swatches were empty. It
should always update from the cache in case some other ColorPicker
updated the swatch cache.
2023-05-21 17:50:14 -04:00
skyace65
7d9a0f1fe7
Fix incorrect Polygon2D description
2023-05-21 17:47:21 -04:00
Isard Botha
74041e3705
Fix issue 74259 by setting the sky cover property back to nil when it is reset in the editor.
2023-05-21 18:35:33 +01:00
ajreckof
ace7620e55
fix Window
derived nodes being unselectable for ViewportTexture
NodePath
2023-05-21 16:28:41 +02:00
Arman Elgudzhyan
8ab2cf3d2d
Use defined key mapping for closing popups and dialogs
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As opposed to hardcoding the escape key. Also removed such hardcoding in a few other places as well as a hardcoded enter key in one of the affected input fields.
2023-05-20 17:39:59 -07:00
Arman Elgudzhyan
ac4ca89000
Take 3D resolution scaling into account for mesh LOD
2023-05-20 16:40:16 -07:00
Hugo Locurcio
0d1f6adf98
Disable padding around highlighted rich text in the editor Output panel
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This prevents `[bgcolor]` and `[fgcolor]` rendering from overlapping
on nearby characters (especially on the line below).
This also makes it look closer to terminal output (which never uses padding).
2023-05-21 00:06:23 +02:00
Arman Elgudzhyan
49890a99c1
Expose get_window_id() from Window class
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Window classes often need a Window ID for operations. This will help with performing operations on cached Windows.
2023-05-20 14:48:24 -07:00
bruvzg
fb78889904
[RichTextLabel] Add support for tab stops.
2023-05-20 22:58:51 +03:00
bruvzg
343c35e7b0
[ItemList] Fix item text positions in RTL mode.
2023-05-20 22:58:02 +03:00
Biggles Bristol
c920a4f051
[Fixed] for "off-by-1" bug when sampling "baked" curve data towards the end of the curve.
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[Fixed] Failing test "[Curve] Custom curve with free tangents" by setting the curve's `bake_resolution` to 11.
[Fixed] test messages in "[Curve] Custom curve with free tangents" to match sample offset used in each test
[Added] New test "[Curve] Straight line offset test" in response to pull request feedback.
Update tests/scene/test_curve.h
Co-authored-by: kleonc <9283098+kleonc@users.noreply.github.com>
2023-05-20 11:28:09 +01:00
Pedro J. Estébanez
ed9dc792df
Avoid error spam on first opening of a not yet imported project
2023-05-20 11:45:02 +02:00
Pedro J. Estébanez
2648232fe8
Make certain editor callbacks thread-safe
2023-05-20 11:17:41 +02:00
Lyuma
791d8001db
Fix AABB for unused bones
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Fixes bug where bounding box of 1 unit was used in some skinned models and had wrong LODs.
(this could become very large if the mesh is scaled, such as FBX conversions)
Also fixes a mistake in calcualting bone index.
2023-05-19 19:47:52 -07:00
RedworkDE
efa892b52a
Embed natvis debug views in PDB
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This means the debugger can load them automatically.
2023-05-20 00:08:35 +02:00
Jackson Thomas Browne
4fb7aac651
Replace magic num in editor_properties_array_dict
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Quick update to editor/editor_properties_array_dict max size.
Currently, an array in the EditorInspector won't display a number higher than 1,000,000.
In place of the current magic number this sets the max to be the INT32_MAX.
This eludes the magic number in place and is sufficiently large.
Resolves #77190
2023-05-19 14:34:22 -07:00
Yuri Sizov
809a982162
Merge pull request #77247 from Piralein/nohashforyou
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Fix C# code examples in `String` and `StringName`
2023-05-19 19:48:06 +02:00
Markus Grafen
8a3e829930
(Re-)Implemented Light3D's property "shadow_reverse_cull_face"
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The parameter shadow_reverse_cull_face is now passed to the shadow pass so that the mesh back-faces are used for shadow map calculation.
2023-05-19 19:22:10 +02:00
RedworkDE
0cf491bcb5
Allow validating the extension api against a reference version and a list of known changes.
2023-05-19 18:43:04 +02:00
Hana - Piralein
85e1fc2681
fix c# code example
2023-05-19 17:53:54 +02:00
Ninni Pipping
8cf98dda23
Clarify range of various ID values are 32 bit
2023-05-19 17:22:05 +02:00
Yuri Sizov
605e25656f
Merge pull request #77242 from novalis/slider-remove-active
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Stop dragging when `Slider` changes editability
2023-05-19 17:17:13 +02:00
Yuri Sizov
156a2fabea
Merge pull request #76659 from shana/shana/75152-fix-crash-when-initializing-glue-generation
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Skip initializing the C# runtime when generating glue bindings
2023-05-19 17:10:40 +02:00
David Turner
7d6b44c5a4
Stop dragging when a slider changes editability
2023-05-19 10:20:42 -04:00
Rémi Verschelde
9ad9820f5d
Merge pull request #77229 from RandomShaper/fix_mt_issues
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Fix message queue issues
2023-05-19 14:30:10 +02:00
kobewi
b76ddeda45
Improve color picking
2023-05-19 14:21:43 +02:00
Pedro J. Estébanez
c450260e3e
Fix message queue issues
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- Missing flush in resource loading.
- Wrong checks about message queue instance.
2023-05-19 13:11:34 +02:00
Rémi Verschelde
150acefb39
Merge pull request #77221 from hakro/fix-animation-frames-editor
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Hide Animation Frames section when there are no animations
2023-05-19 10:11:50 +02:00
Rémi Verschelde
9dfae0eb0f
Merge pull request #77217 from hakro/disable-nodepath-auto-translate
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Do not translate node name when assigned to an exported field
2023-05-19 10:11:26 +02:00
Rémi Verschelde
9a0e250638
Merge pull request #77184 from KoBeWi/all_scene_sub-resources,_not_other_scene's,_not_external,_only_this_scene's
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Filter extraneous resources from sub-resource list
2023-05-19 10:11:02 +02:00
Rémi Verschelde
aaa77d0d8f
Merge pull request #77132 from bruvzg/tts_disable
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Add `audio/general/text_to_speech` project setting to enable/disable TTS.
2023-05-19 10:10:38 +02:00
Rémi Verschelde
b4584c08f9
Merge pull request #75769 from lyuma/msvc_node_debug_fix
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Fix libwebp Node struct shadowing Godot's Node class in MSVC debugger
2023-05-19 10:10:13 +02:00
Rémi Verschelde
9b1b50f2eb
Merge pull request #75465 from RedworkDE/signal-disconnect-error
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Improve error message when disconnecting callable from signal it was not connected to
2023-05-19 10:09:47 +02:00
Rémi Verschelde
32d7915da4
Merge pull request #73388 from myaaaaaaaaa/workertest-series
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Streamline `WorkerThreadPool` tests and make them more robust
2023-05-19 10:09:20 +02:00
Rémi Verschelde
7951252e42
i18n: Sync translations with Weblate
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(cherry picked from commit acc82a1d05
)
2023-05-19 08:57:37 +02:00
Rémi Verschelde
57c49a4447
i18n: Sync translations with Weblate
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(cherry picked from commit 9cd9a07c27
)
2023-05-19 08:57:25 +02:00
Hakim
9cf2d0f058
Hide Animation Frames section when there are no animations and show message
2023-05-19 01:14:11 +02:00
Hakim
f2383b7c19
Do not translate node name when assigned to an exported field
2023-05-18 22:10:52 +02:00
Yuri Sizov
5bb7d585a5
Merge pull request #51448 from SaracenOne/animation_tree_parallel_state_machine_fix
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Allocate unique `track_blends` vector for animation states
2023-05-18 21:54:35 +02:00
SaracenOne
18c792fe42
Allocate unique track_blends vector for animation states.
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Quick fix for a bug which occurs when blending the result of multiple instanced state machines outputting the same animation, but using filter tracks.
2023-05-18 20:02:43 +01:00
Yuri Sizov
2dc3294ad4
Merge pull request #77083 from Jess3Jane/stringname-docs
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Accurately document StringName comparisons
2023-05-18 20:53:46 +02:00
Yuri Sizov
0032c1c0c2
Merge pull request #77161 from AThousandShips/touch_texture_fix
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Make `TouchScreenButton` connections reference counted
2023-05-18 19:19:31 +02:00
bruvzg
5b9984b5a2
Add audio/general/text_to_speech
project setting to enable/disable TTS.
2023-05-18 20:16:03 +03:00