Mattias Cibien
0b64b97d41
Cursor hides only in client area
...
At the moment is however restored when going out and then in again.
2016-05-09 15:18:08 +02:00
George Marques
9424c6c58f
Fix windows 64-bits build.
...
The change in `tools/doc/doc_data.cpp` is needed because the MSVC
compiler does not support variable length arrays.
Fix #4113
2016-05-03 16:35:36 -03:00
Mattias Cibien
8fb7280f39
Fixed behavior of OS.set_window_resizable
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Should fix #4428 .
* Minimize button is not hidden anymore
2016-05-03 15:58:05 +02:00
Rémi Verschelde
f48d385644
Merge pull request #4274 from Griefchief/master
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Fixes 64 bit MSVC builds, disables bits parameter
2016-05-02 17:45:21 +02:00
Rémi Verschelde
94274b9ab5
OSX: Fix lib suffix for Android lib ( #4499 )
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Fixes #1452 .
2016-05-01 11:38:15 +02:00
George Marques
2cd8e86aa0
Implement OS.get_process_ID for Windows
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Based on code by @ratsdiov.
Closes #1733
2016-04-29 13:57:57 -03:00
Ariel Manzur
6aae63fce2
disabled appirater
2016-04-29 13:03:46 -03:00
Ariel Manzur
6962fd91c6
rate url on iOS and properly launching from .app on OSX
2016-04-29 10:54:25 -03:00
Ariel Manzur
de3ed61fc5
I think this is ok, "resizable" property might change
2016-04-29 10:54:25 -03:00
Ariel Manzur
b50c00ff90
merged iphoen changes
2016-04-29 10:50:56 -03:00
eska
ab4caa7953
Move export GUI debug toggle to export settings window
2016-04-28 16:13:26 +02:00
Rémi Verschelde
ec606f94dc
Drop NACL platform
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It's no longer maintained and Chrome-specific, so it's not a viable solution
to deploy Godot games in browsers. The current prefered alternative is asm.js
(platform/javascript), and we're looking forward to WebAssembly.
2016-04-25 19:08:22 +02:00
Rémi Verschelde
f368d380e7
Drop obsolete WIP for Flash platform
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It was apparently never fully functional and has not been maintained.
Flash itself is nowadays clearly a deprecated technology, so there will
not be further work on it. platform/javascript and the upcoming
WebAssembly technologies should have a brighter future.
2016-04-25 19:08:22 +02:00
Rémi Verschelde
016be49e08
Merge pull request #4377 from eska014/web-keys
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Fix key events in web export
2016-04-19 21:10:00 +02:00
eska
45b90f16ca
Add fallback to legacy KeyboardEvent in web export
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Fallback to KeyboardEvent property `charCode` is absence of both `key`
and `char` for retrieval of unicode value.
2016-04-19 17:03:13 +02:00
eska
0e9eefb7d4
Reimplement key input events in Emscripten export
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Scancodes work, but unicode values are now completely broken in some
browser/OS combinations.
2016-04-19 14:02:26 +02:00
volzhs
e94e710893
remove unused resources and add korean locale for android
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- remove unused resources in platform/android/java/res/values/strings.xml
- add korean language resource for apk expansion download screen
2016-04-19 11:10:55 +09:00
Ignacio Etcheverry
5907a007dc
x11: Flush the X output buffer after changing mouse mode
2016-04-12 16:20:28 +02:00
Aleksandar Danilovic
7762e1afe6
Fixes 64 bit MSVC builds, disables bits parameter
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Also Enables automatic detection of architecture for the MSVC compilers.
Builds without assembly optimisations for x64
Closes issue #3098
Signed-off-by: Aleksandar Danilovic <greatgames.alexandar@gmail.com>
2016-04-10 03:36:58 +02:00
MSC
391095e0ef
memdelete 'joy_thread' + 'joy_mutex' on ::~joystick_linux()
2016-04-03 19:24:39 +02:00
Rémi Verschelde
0a5472e697
Remove trailing spaces
2016-04-02 20:26:12 +02:00
Rémi Verschelde
a895e2e372
Merge pull request #4105 from akien-mga/pr-android-shutdown-adb
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Expose android/shutdown_adb_on_exit parameter
2016-03-20 18:34:05 +01:00
Rémi Verschelde
c584940387
Expose android/shutdown_adb_on_exit parameter and default to true
...
It was added in 30d0ca9
for the Steam build but only enabled
when parsing a ._sc_ file that would define it.
It is now available for all users to toggle, in and outside of Steam.
Fixes #4073 .
2016-03-20 16:55:54 +01:00
blubee
a0fb5b5f95
Add support for gnu-libstc++-4.9 needed by recent NDK versions
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The 4.9 version is the default one, people can still build using 4.8
with older NDK versions by setting the (optional) NDK_TARGET
and NDK_TARGET_X86 environment variables.
2016-03-20 20:29:37 +08:00
sanikoyes
9e026fecef
Add -r flag to adb install for keep app user data
2016-03-18 18:11:55 +08:00
Kyle Luce
feef563f3f
Fixes the month consistency issue in enums and get_date etc
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- Also updated the docs to reflect this.
- Added some vim temp files to gitignore
- Changed NaCL to be consistent with the other OS_Unix::get_date implementation
(added 1 to month to map to 1-12)
Ticket:
https://github.com/godotengine/godot/issues/4025
2016-03-13 15:27:39 -07:00
Saracen
6eb4812317
Borderless window support for the Win32 build. Default window position is now also centred.
2016-03-12 16:38:12 +00:00
Hubert Jarosz
4b14c18d13
fix possible crash in platform/x11/joystick_linux.cpp
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ev may be tainted and out of MAX_KEY range,
which will cause joy->key_map[ev.code] to crash
2016-03-09 00:16:56 +01:00
Hubert Jarosz
4a4f247914
remove trailing whitespace
2016-03-09 00:00:52 +01:00
hondres
02eddbf7da
osx: fix inverted horizontal scrolling
2016-03-07 11:24:27 +01:00
Rémi Verschelde
21335e502c
Merge pull request #3893 from leezh/diraccess_fix
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Added relative paths for DirAccess::remove()
2016-03-05 13:13:08 +01:00
hondres
352db6b17e
html5: workaround for echo key events.
2016-03-04 20:26:39 +01:00
volzhs
d6cc887627
fix gradle build on windows
2016-03-02 12:15:39 +09:00
Zher Huei Lee
d7052ddba3
Added relative paths for DirAccess::remove()
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Follows similar behaviour to DirAccess::rename()
2016-03-01 10:40:31 +00:00
Ariel Manzur
30d0ca9766
added [presets] to ._sc_ and "android/shutdown_adb_on_exit" to editor_settings
2016-02-27 12:11:40 -03:00
Ariel Manzur
89b4c76e0c
theora on server build
2016-02-25 09:44:21 -03:00
hinsbart
1e54fd142b
x11: fix joysticks not recognizing some buttons
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dpad on x360 pads with kernel < 4.3 is working now
2016-02-24 12:18:30 +01:00
Aren Villanueva
7b25641813
Reject any native video player calls on iOS that point to files within .pck archives.
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Fix the paths for both res:// and user:// specified video files.
2016-02-19 16:05:49 +11:00
Rémi Verschelde
130f8fa193
Rename KEY_KP_SUBSTRACT to KEY_KP_SUBTRACT
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The former name was incorrect in English, though for us latin lovers it's an understandable mistake.
Second part of and closes #3626 .
2016-02-17 23:01:27 +01:00
Rémi Verschelde
3cf16adf3c
Merge pull request #3715 from Hinsbart/libudev_include
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X11: include libudev only on udev builds
2016-02-15 18:56:38 +01:00
hondres
3065187300
include libudev only on udev builds
2016-02-15 15:09:48 +01:00
Ariel Manzur
ad405ade17
adding xcode project template
2016-02-14 18:18:47 -03:00
hondres
b350ece864
x11: make dependancy on libudev optional
2016-02-14 15:13:11 +01:00
Hondres
1fb9cc377f
win: fix xinput triggers not resetting correctly
2016-02-12 15:06:50 +01:00
hondres
274f57feea
fix platform bb10 compilation
2016-02-11 02:39:06 +01:00
punto-
b6b33e8886
Merge pull request #3428 from Hinsbart/android-gamepad
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support gamepad remapping on android
2016-02-08 20:09:02 -03:00
Franco Eusébio Garcia
68e2cd8caa
Added constant to retrieve Windows' Documents path
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According to MSDN's
documentation (https://msdn.microsoft.com/en-us/library/windows/desktop/bb762181(v=vs.85).aspx ),
CSIDL_PERSONAL represents the default path to Windows Document's folder:
"Previous to Version 6.0. The file system directory used to physically
store a user's common repository of documents. A typical path is
C:\Documents and Settings\username\My Documents. This should be
distinguished from the virtual My Documents folder in the namespace. To
access that virtual folder, use SHGetFolderLocation, which returns the
ITEMIDLIST for the virtual location, or refer to the technique described
in Managing the File System."
2016-02-07 15:54:25 -02:00
punto-
63fc7ef798
Merge pull request #3615 from Hinsbart/joy_check_fix
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x11: more verbose checking for joystick capabilities
2016-02-07 00:49:54 -03:00
hondres
fef92c0fab
x11: more verbose checking for joystick capabilities
2016-02-07 00:17:16 +01:00
Juan Linietsky
9010a25c01
added option to link libstdc++ statically
2016-02-04 20:47:19 -03:00
Juan Linietsky
80e88c6a50
Removed PE-bliss, win32 binares so far remain without icon, had many issues with it:
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-corrupted 32 binaries without reason
-does not support upx binaries
-forces dependency o libstdc++
2016-02-04 20:03:03 -03:00
Juan Linietsky
d826b1db2a
-removed buggy flags, makes mingw+32 bits+optimized work again,
2016-02-04 19:38:16 -03:00
hondres
df4faf8f33
support horizontal mouse wheel, use in text editor
2016-02-04 17:16:22 +01:00
Rémi Verschelde
cefca4429c
Merge pull request #3575 from Hinsbart/_net_wm_name
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x11: set _net_wm_name property
2016-02-04 07:19:52 +01:00
hondres
61c1b6f60e
x11: set _net_wm_name property
2016-02-04 00:39:53 +01:00
Rémi Verschelde
c0aade4ba4
Merge pull request #3493 from Hinsbart/wm_class
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x11: use different strings for WM_CLASS depending on context
2016-02-03 11:30:22 +01:00
Rémi Verschelde
fc65a57ff5
Merge pull request #3538 from Hinsbart/temp
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remove pc_joystick_map.h
2016-02-03 11:18:43 +01:00
hondres
f7b1ab843c
x11: fix non-gamepad devices being detected as joysticks
2016-02-02 23:23:20 +01:00
hondres
f4fa74fe28
remove pc_joystick_map.h
2016-02-01 14:28:53 +01:00
hondres
2809b31f8c
close file descriptor if ioctls failed
2016-02-01 13:39:50 +01:00
punto-
987bfb4b5e
Update detect.py
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removed -g from linkflags
2016-01-29 17:33:45 -03:00
Ariel Manzur
593b01b709
audio crash
2016-01-29 07:18:53 -03:00
hondres
11e4c128ac
x11: use different strings for WM_CLASS depending on context
2016-01-27 21:53:37 +01:00
Hondres
e7b6e3f20b
use fallback mapping from list
2016-01-27 12:18:34 +01:00
punto-
93bef9b9b1
Merge pull request #3471 from Hinsbart/remove_libevdev
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remove dependancy on libevdev
2016-01-27 04:32:27 -03:00
George Marques
82b24bea6f
Revert "make msvc 64bits build again, fixes #3098 "
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This reverts commit b21ce6cecb
.
2016-01-26 22:26:04 -02:00
hondres
29353808f0
remove dependancy on libevdev
2016-01-26 23:04:57 +01:00
Juan Linietsky
16b8b97472
Combies driver split and spawn fix, closes #3265
2016-01-25 00:25:32 -03:00
Juan Linietsky
caddcca4f4
-Many fixes to windows build system with Mingw on Windows. Fixes #2690
2016-01-25 00:21:04 -03:00
George Marques
f4a39692b9
Change default window size for desktop
...
Fix #3149
2016-01-24 17:52:33 -02:00
hondres
285bcac224
can use fallback mapping on all platforms
2016-01-24 18:01:37 +01:00
hondres
e7c920fdba
support gamepad remapping on android
2016-01-24 05:29:09 +01:00
hondres
1ad6ca0a81
add mappings and increase max number of buttons
2016-01-22 22:56:05 +01:00
Hinsbart
77858b66d3
html5 gamepad support
2016-01-21 02:30:24 +01:00
Juan Linietsky
e7eb332799
fix export bug
2016-01-20 07:43:05 -03:00
Rémi Verschelde
55ab7d1d1c
Merge pull request #3392 from Hinsbart/html5-gamepad
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fix string conversion in javascript export
2016-01-20 10:08:13 +01:00
hondres
c4578453fa
fix string conversion in javascript export
2016-01-20 08:59:14 +01:00
Rémi Verschelde
f3f74cf9ae
Merge pull request #3391 from eska014/web-export-page
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Overhaul web export page
2016-01-20 07:57:07 +01:00
Juan Linietsky
c9580965ea
-Remote deploy now uses FS over USB on Android, super fast!
2016-01-20 00:29:34 -03:00
eska
696643ce18
Revamp web export page
2016-01-20 03:41:39 +01:00
volzhs
c937fd5be6
missed rename "keep_screen_on" for ios
2016-01-19 01:58:51 +09:00
Rémi Verschelde
1469508174
Merge pull request #3364 from Max-Might/master
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Haiku: fix build and add resource file
2016-01-18 14:51:01 +01:00
Rémi Verschelde
7e20c86ac7
Merge pull request #3360 from volzhs/keep-screen-on-5
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Add ability to set "keep screen on" for android & iOS. fixes #2428
2016-01-18 14:44:49 +01:00
mrezai
48bf9d3139
Fix 32 bit windows export crash
2016-01-16 19:22:40 +03:30
volzhs
182d2e5dc9
Add ability to set "keep screen on" for iOS
2016-01-16 20:59:09 +09:00
volzhs
fb2bf78591
Add ability to set "keep screen on" for android
2016-01-16 20:57:34 +09:00
Kostadin Damyanov
19753233ad
Haiku: add resource file
2016-01-16 07:34:00 +02:00
Kostadin Damyanov
7998197ff1
Merge remote-tracking branch 'upstream/master'
2016-01-15 22:43:54 +02:00
punto-
7393e40452
Merge pull request #3272 from Hinsbart/joy-binding
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Add some joystick functions to input. Enables manipulation of mapping…
2016-01-12 03:59:19 -03:00
mrezai
4cb14ae7d6
Fix crash on android 6.0.1, fixes #3321
2016-01-12 09:57:56 +03:30
Rémi Verschelde
1f1c3038c2
Update copyright in remaining files + prints in the UI
2016-01-11 21:34:22 +01:00
Rémi Verschelde
7f82c8d7c5
Merge pull request #3230 from touilleMan/issue-55
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Remove unnecessary null pointer checks
2016-01-11 12:00:44 +01:00
Rémi Verschelde
4c090313bc
Merge pull request #3304 from eska014/fbsd-alsa
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Give FreeBSD a chance to enable ALSA
2016-01-11 08:50:15 +01:00
Juan Linietsky
b21ce6cecb
make msvc 64bits build again, fixes #3098
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disabled assembly for msvc 64 bits, as it is not supported
2016-01-10 21:26:34 -03:00
Juan Linietsky
a120c66f98
-Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision.
...
-Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
2016-01-10 18:24:55 -03:00
eska
56e65f9e29
Enable ALSA driver in non-linux X11 when available
2016-01-10 17:52:15 +01:00
Juan Linietsky
c9852501a4
Fix bug related to EOF in Android FileAccess
2016-01-09 20:50:45 -03:00
eska
a6c1a5c6d0
Fix pthread renaming in Open/FreeBSD
2016-01-09 15:56:31 +01:00
mrezai
50cbe736de
Fix maven repositories bug
2016-01-09 16:51:22 +03:30
Juan Linietsky
6a29edf048
removed unnecesary comma in gradle template
2016-01-08 17:55:13 -03:00