Rémi Verschelde
01afc442c7
Signals: Port connect calls to use callable_mp
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Remove now unnecessary bindings of signal callbacks in the public API.
There might be some false positives that need rebinding if they were
meant to be public.
No regular expressions were harmed in the making of this commit.
(Nah, just kidding.)
2020-02-28 14:24:09 +01:00
Rémi Verschelde
a439131c2b
Merge pull request #36637 from KoBeWi/policon
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Add unique icon to Polygon2D
2020-02-28 14:08:57 +01:00
Tomasz Chabora
225622e5e3
Add unique icon to Polygon2D
2020-02-28 12:01:39 +01:00
Rémi Verschelde
5beccaf86f
Merge pull request #36635 from RandomShaper/fix_build_error
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Fix shadowed variable build error
2020-02-28 11:51:27 +01:00
Pedro J. Estébanez
0115d88072
Fix shadowed variable build error
2020-02-28 11:02:20 +01:00
Rémi Verschelde
42ffcaa4f7
Merge pull request #36630 from YeldhamDev/import_dock_checking_preset
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Fix import changing disabling checking on multiple files
2020-02-28 10:13:22 +01:00
Rémi Verschelde
5a025d3ce8
Merge pull request #36626 from giarve/stop-input-event-prop-on-popup-close
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Clicking backgrd. dimming of editor popup stops input event propagation
2020-02-28 10:09:04 +01:00
Rémi Verschelde
005a4b5581
Merge pull request #36622 from Calinou/doc-upnp-duration-unit
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Mention the `duration` parameter unit in `UPNP.add_port_mapping()`
2020-02-28 10:05:32 +01:00
Rémi Verschelde
4f64f3401a
Merge pull request #36388 from AndreaCatania/some_renames
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Rename Navigation{Mesh,Polygon}Instance and PlaneShape for clarity
2020-02-28 09:15:38 +01:00
Andrea Catania
483994601d
Renamed NavigationPolygonInstance to NavigationRegion2D
2020-02-28 08:28:53 +01:00
Rémi Verschelde
4ff84cbfb3
Merge pull request #36588 from clayjohn/VULKAN-env-filter
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Basic fast filtering implementation
2020-02-28 07:54:19 +01:00
Rémi Verschelde
498ab63934
Merge pull request #36623 from Calinou/doc-improve-regex
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Improve the RegEx class documentation
2020-02-28 07:35:19 +01:00
clayjohn
3e299aa225
Basic fast filtering implementation
2020-02-27 22:30:34 -08:00
Rémi Verschelde
e0cc5209ff
Merge pull request #36624 from Calinou/doc-improve-array
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doc: Mention concatenation using the `+` operator in Array
2020-02-28 07:04:28 +01:00
Rémi Verschelde
807b511125
Merge pull request #36620 from Calinou/doc-linear2db-example
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Add a practical example for `@GDScript.linear2db()`
2020-02-28 07:03:35 +01:00
Rémi Verschelde
ec74664af1
Merge pull request #36619 from Calinou/doc-improve-inverse-lerp
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Improve the `@GDScript.inverse_lerp()` documentation
2020-02-28 07:02:03 +01:00
Rémi Verschelde
bfd40ba46f
Merge pull request #36618 from Calinou/doc-improve-fixed-physics
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Improve documentation related to fixed physics processing
2020-02-28 06:59:25 +01:00
Rémi Verschelde
a596d76156
Merge pull request #36627 from clayjohn/VULKAN-free
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Properly free many Vulkan resources
2020-02-28 06:39:18 +01:00
Michael Alexsander
d35386263f
Fix import changing disabling checking on multiple files
2020-02-28 00:03:55 -03:00
Rémi Verschelde
b7b3978684
Merge pull request #36556 from RandomShaper/rework_mutex
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Reimplement `Mutex` with C++'s `<mutex>` (plus more)
2020-02-28 00:26:01 +01:00
Gil Arasa Verge
35bc88ca34
Clicking backgrd. dimming of editor popup stops input event propagation
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A click on the dimmed background of a popup in the editor should stop the input event from propagating to the background.
This solution reuses the system introduced in commit efc3ffb8
, taking advantage of the hide() notifications from the modal where we will set the flag "pass_on_modal_close_click(false)" to stop event handling at the viewport input event handling.
The viewport first hides the modal and after marks the input as handled if the flag mentioned above is set.
Fixes #36341
2020-02-28 00:02:06 +01:00
clayjohn
b616c728d7
Properly free many vulkan resources
2020-02-27 15:01:49 -08:00
Hugo Locurcio
8d53562954
doc: Mention concatenation using the +
operator in Array
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This closes https://github.com/godotengine/godot-docs/issues/2452 .
2020-02-27 23:34:16 +01:00
Hugo Locurcio
5b78f5c464
Improve the RegEx class documentation
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This closes https://github.com/godotengine/godot-docs/issues/2522 .
2020-02-27 23:09:32 +01:00
Hugo Locurcio
810be27c78
Mention the duration
parameter unit in UPNP.add_port_mapping()
2020-02-27 23:00:58 +01:00
Hugo Locurcio
a6fd6b78dd
Add a practical example for @GDScript.linear2db()
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One of its most common applications in games is for volume sliders.
See https://www.dr-lex.be/info-stuff/volumecontrols.html for
more information.
2020-02-27 22:52:21 +01:00
Hugo Locurcio
6b5573700b
Improve the @GDScript.inverse_lerp()
documentation
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This closes https://github.com/godotengine/godot-docs/issues/2589 .
2020-02-27 22:49:05 +01:00
Hugo Locurcio
b89a37269b
Improve documentation related to fixed physics processing
2020-02-27 22:23:46 +01:00
Rémi Verschelde
e66d519286
Merge pull request #36613 from akien-mga/tab-container-add-child-fix
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Signals: tab_changed now is emitted when it's on scene tree
2020-02-27 21:52:51 +01:00
Mateo Dev .59
7ea690b94f
Signals: tab_changed now is emitted when it's on scene tree
2020-02-27 21:27:52 +01:00
Rémi Verschelde
3a7f1300ee
Merge pull request #36186 from Calinou/remove-vulkan-debugging-prints
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Remove Vulkan debugging prints
2020-02-27 21:11:24 +01:00
Rémi Verschelde
2d904d2f80
Merge pull request #36232 from Calinou/add-soft-line-length-guideline
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Add a soft line length guideline to the script editor
2020-02-27 21:10:42 +01:00
Rémi Verschelde
f9d93ee819
Merge pull request #36288 from Calinou/meshlibrary-allow-non-tools-use
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Allow using `MeshLibrary.get_item_preview()` in non-editor builds again
2020-02-27 21:10:09 +01:00
Rémi Verschelde
eaf909dcf9
Merge pull request #36490 from Calinou/assetlib-error-version-compatibility
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Mention version compatibility when there are no results in the assetlib
2020-02-27 21:08:39 +01:00
Rémi Verschelde
38c78a9ab6
Merge pull request #36333 from Calinou/decrease-script-editor-split-width
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Decrease the script editor's default split width to 70
2020-02-27 20:54:23 +01:00
Rémi Verschelde
fec9a76aba
Merge pull request #36546 from YeldhamDev/inspector_tooltip_no_doubles
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Don't show a copy of the property's name in the inspector's tooltip if there's no description
2020-02-27 20:53:51 +01:00
Rémi Verschelde
eced623c57
Fix build after merge of #36077
2020-02-27 20:51:43 +01:00
Rémi Verschelde
5c4878191a
Merge pull request #36602 from van800/jetbrains_msbuild
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Allow using Rider MSBuild on Windows, when Rider is selected as external editor
2020-02-27 20:46:50 +01:00
Rémi Verschelde
9a203d89a9
Merge pull request #36598 from van800/rpl
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Improve searching for installed Rider editor
2020-02-27 20:43:04 +01:00
Rémi Verschelde
7530824cc4
Merge pull request #36077 from pycbouh/repeat-search-in-files
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Add a button to quickly repeat last search in files
2020-02-27 20:19:55 +01:00
Rémi Verschelde
2b3431e2b7
Merge pull request #36581 from Calinou/doc-improve-add-child-below-node
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Improve the `Node.add_child_below_node()` documentation
2020-02-27 19:44:27 +01:00
Hugo Locurcio
393a3c3122
Improve the Node.add_child_below_node()
documentation
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This closes https://github.com/godotengine/godot-docs/issues/2730 .
2020-02-27 18:41:18 +01:00
Andrea Catania
2e0fb66c6f
Renamed PlaneShape to WorldMarginShape
2020-02-27 17:45:16 +01:00
Andrea Catania
3b64ecbc4b
Renamed NavigationMeshInstance to NavigationRegion
2020-02-27 17:42:53 +01:00
Ivan Shakhov
a9c2ab81cf
use Rider MSBuild on Windows, when Rider is selected as external editor
2020-02-27 15:32:35 +01:00
Ivan Shakhov
33af53c1a6
Support toolbox custom "Tools install location", by reading .settings.json
2020-02-27 15:22:12 +01:00
Rémi Verschelde
ed0f1940cb
Merge pull request #36579 from dreamsComeTrue/remove-refbase-reference
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Remove friend reference to non-existing class RefBase
2020-02-27 14:48:01 +01:00
Rémi Verschelde
ac446570d6
Merge pull request #36545 from nathanwfranke/syntax-highlight-int-types
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Fix autocomplete and highlighting for new integer types
2020-02-27 14:20:10 +01:00
Rémi Verschelde
e0e4610ace
Merge pull request #36591 from aaronfranke/key-order
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Make internal editor key order consistent
2020-02-27 14:17:29 +01:00
Rémi Verschelde
2ceaa6a096
Merge pull request #36572 from qarmin/coverage
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Added code coverage support to Godot
2020-02-27 14:13:23 +01:00