Juan Linietsky
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bd10df93ec
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Merge branch 'master' of https://github.com/godotengine/godot
Conflicts:
drivers/ogg/SCsub
drivers/vorbis/SCsub
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2015-11-25 00:29:23 -03:00 |
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Juan Linietsky
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b987d2113b
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0theora compilation fixes
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2015-11-25 00:28:03 -03:00 |
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neikeq
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8d97eef0fe
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Put 2D, 3D and Script editor index in enum
To avoid invalid index out of bounds mistakes.
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2015-11-25 00:46:44 +01:00 |
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Rémi Verschelde
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a1059e3e3e
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Merge pull request #2908 from neikeq/fix_editor_select
Fix bugs caused by merged Script and Help tabs
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2015-11-25 00:25:55 +01:00 |
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neikeq
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06957a8026
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Fix Class Reference request from Inspector
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2015-11-25 00:08:39 +01:00 |
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neikeq
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bfe8df27bc
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Fix switching between 2D/3D/Script
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2015-11-25 00:07:32 +01:00 |
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Rémi Verschelde
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5db398f67f
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Merge pull request #2907 from neikeq/fix_2887
Fix Class Search dialog not showing
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2015-11-24 23:55:44 +01:00 |
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neikeq
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660e831e36
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Fix Class Search dialog not showing up
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2015-11-24 23:03:51 +01:00 |
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Rémi Verschelde
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36ef5cd7bc
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Merge pull request #2906 from neikeq/help_last_search
Remember last search help term
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2015-11-24 23:00:31 +01:00 |
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neikeq
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c591293718
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Remember last help search
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2015-11-24 22:33:26 +01:00 |
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Rémi Verschelde
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c731dd1ba6
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Merge pull request #2905 from akien-mga/master
Fix indent
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2015-11-24 20:06:11 +01:00 |
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Rémi Verschelde
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e4a2458d4c
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Fix indent
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2015-11-24 20:05:14 +01:00 |
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Rémi Verschelde
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045844fc47
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Merge pull request #2904 from akien-mga/master
Fix build of ogg and vorbis drivers
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2015-11-24 20:04:24 +01:00 |
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Rémi Verschelde
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adbc85cabd
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Fix build of ogg and vorbis drivers
Regression from ccd40f76e8
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2015-11-24 19:59:57 +01:00 |
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Juan Linietsky
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082e3fbb29
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Merge branch 'master' of https://github.com/okamstudio/godot
Conflicts:
main/main.cpp
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2015-11-24 10:52:41 -03:00 |
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Juan Linietsky
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ccd40f76e8
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-work in progress resourceparser and .tscn parser. Still non-functional
-fixed theora so it can compile theoralib but not theora
-fixed generation of windows icon in .rc, which didn't previously work in 32 bits
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2015-11-24 10:42:05 -03:00 |
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Rémi Verschelde
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2ea992b788
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Merge pull request #2899 from godotengine/pr-typo-boot-splash
Fix typo, missing quote
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2015-11-24 10:14:38 +01:00 |
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Rémi Verschelde
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b01546f91c
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Fix typo, missing quote
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2015-11-24 10:14:06 +01:00 |
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Rémi Verschelde
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0442ce2e2e
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Merge pull request #2876 from akien-mga/pr-boot-splash-debug
Silence too verbose boot splash debug info
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2015-11-24 09:36:11 +01:00 |
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Rémi Verschelde
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96115ac975
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Merge pull request #2872 from akien-mga/pr-load-main-scene
Load main scene if defined when running editor from the command line
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2015-11-24 09:35:28 +01:00 |
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Rémi Verschelde
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14145d516e
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Merge pull request #2898 from est31/string_byte_format_doc
Document string <-> byte conversion methods
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2015-11-24 08:36:12 +01:00 |
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est31
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323938cc28
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Document byte conversion methods for Strings
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2015-11-24 05:46:00 +01:00 |
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est31
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a23e29ab36
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Correct retvals of String::to_ascii() and String::to_utf8()
Both return RawArray, not String.
My fault from commit f83f96cb44 .
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2015-11-24 05:11:39 +01:00 |
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Rémi Verschelde
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1ac7d4fc77
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Merge pull request #2889 from akien-mga/pr-matrix32-members
Fix return type of Matrix32 member vars
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2015-11-24 00:10:18 +01:00 |
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Franklin Sobrinho
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e6047912fe
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Add ability to set oneshot connection from Editor
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2015-11-23 17:38:15 -03:00 |
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Rémi Verschelde
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17a97b7bdf
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Merge pull request #2894 from neikeq/import_subscene_patch
Import Sub-Scene as root's child if no node is selected
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2015-11-23 20:27:51 +01:00 |
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neikeq
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62b9659c41
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Import Sub-Scene as root's child if no node is selected
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2015-11-23 20:22:42 +01:00 |
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Franklin Sobrinho
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2db2dd66de
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Fix property editor Matrix3 and Matrix32 editing
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2015-11-23 15:34:54 -03:00 |
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neikeq
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0017c368c2
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Allow selecting CanvasLayer children in canvas editor
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2015-11-23 19:17:01 +01:00 |
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Rémi Verschelde
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a961347d8c
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Fix return type of Matrix32 member vars
Thanks to @bojidar-bg for localising the issue.
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2015-11-23 19:08:54 +01:00 |
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Rémi Verschelde
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19a8f9b74d
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Merge pull request #2882 from Brickcaster/20151123
Added windows specific .gitignore for icon related change
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2015-11-23 14:07:41 +01:00 |
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Brickcaster
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f7b090f94a
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Added windows specific file
godot_res.res is showing up as a changed file when compiling for
windows. Need to ignore it.
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2015-11-23 08:00:52 -05:00 |
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Rémi Verschelde
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ead86031b1
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Merge pull request #2881 from bojidar-bg/reference-vector3-array
Document Vector3 and Vector3Array.
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2015-11-23 14:00:24 +01:00 |
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Bojidar Marinov
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4359a90cca
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Document Vector3 and Vector3Array. Fix documentation of Vector2 and Vector2Array.
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2015-11-23 14:18:13 +02:00 |
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Bojidar Marinov
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ca750fb7bc
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Update doc with -doctool.
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2015-11-23 13:57:57 +02:00 |
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Rémi Verschelde
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2fbc1445a5
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Merge pull request #2870 from neikeq/submenu_pos_fix
Popup submenu position enhancement
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2015-11-23 11:53:30 +01:00 |
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Rémi Verschelde
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aa30e01f26
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Merge pull request #2752 from SaracenOne/shadow_color
New shader feature: change the colour of shadows on a per-material basis
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2015-11-23 11:40:52 +01:00 |
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Rémi Verschelde
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74e0c76216
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Merge pull request #2788 from masoudbh3/pck-file-name
Load binaryname.pck
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2015-11-23 09:59:48 +01:00 |
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Rémi Verschelde
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d405e6ae35
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Merge pull request #2850 from TheHX/dialog_property
Add more properties to AcceptDialog
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2015-11-23 08:25:02 +01:00 |
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Rémi Verschelde
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956282031c
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Merge pull request #2878 from zvodd/master
Fix poorly formed documentation xml, text outside of tags
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2015-11-23 07:57:20 +01:00 |
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zvodd
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18dfb16e26
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fix poorly formed documentation xml, text outside of tags
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2015-11-23 12:52:43 +11:00 |
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eska
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d1a75a6757
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Remove unexpected GDScript built-in type aliases
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2015-11-23 02:09:19 +01:00 |
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Rémi Verschelde
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00ddb532fb
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Silence too verbose boot splash debug info
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2015-11-23 00:38:12 +01:00 |
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Rémi Verschelde
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d3529da1e4
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Merge pull request #993 from orbitcowboy/master
sprite_3d.cpp: fixed buffer access out of bounds.
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2015-11-23 00:22:48 +01:00 |
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Rémi Verschelde
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5a35bb903d
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Merge pull request #1820 from guilhermefelipecgs/master
Remove duplicated filter, Fix #1795
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2015-11-23 00:22:35 +01:00 |
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Rémi Verschelde
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2674565cf6
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Merge pull request #1931 from Faless/audio_free_rid
Expose AudioServer::free(RID rid) as AudioServer.free_rid(RID rid)
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2015-11-23 00:22:15 +01:00 |
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Rémi Verschelde
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d97e8cface
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Merge pull request #2871 from TheHX/property_editor_search
Better PropertyEditor search
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2015-11-23 00:21:19 +01:00 |
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Rémi Verschelde
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b5a7585fc0
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Merge pull request #2875 from akien-mga/pr-colormap
Make all demo icons 8-bit/color RGB(A)
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2015-11-23 00:20:49 +01:00 |
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Rémi Verschelde
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b6c6e2f5e5
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Make all demo icons 8-bit/color RGB(A)
Godot does not seem to like 8-bit colormaps.
Fixes #2874.
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2015-11-23 00:19:00 +01:00 |
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Franklin Sobrinho
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354bc0385b
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Add StaticBody collision generation for all selected MeshInstance nodes
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2015-11-22 20:08:50 -03:00 |
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