Commit graph

3307 commits

Author SHA1 Message Date
Rémi Verschelde
f3f2fdfbab Mono: Fix detection of MsBuild from Visual Studio
This was a wrong check as an exit code of 0 means success,
not failure. It used to be fine as blocking mode always returned
-2, but this was changed in #32033 to return the exit code.

Fixes #32424.
2019-10-03 14:13:41 +02:00
Rémi Verschelde
d66cce0215
Merge pull request #32517 from GodotExplorer/gdscript-lsp
GDScript LSP server improvement
2019-10-03 13:40:09 +02:00
geequlim
6a8303f82f Implement DocumentLink of GDScript LSP Server 2019-10-03 18:51:03 +08:00
Rémi Verschelde
c9781df316
Merge pull request #32403 from yeonghoey/enforce4space
Print errors when tab indent found in [codeblock]
2019-10-03 08:41:21 +02:00
geequlim
d1a6964d39 Fix codeblock formating to markdown 2019-10-03 14:22:26 +08:00
Rémi Verschelde
42fca4ba27
Merge pull request #32485 from Calinou/macros-add-semicolons
Add missing semicolons to `BIND_ENUM_CONSTANT` macro uses
2019-10-02 11:53:19 +02:00
Hugo Locurcio
aba157865a
Add missing semicolons to BIND_ENUM_CONSTANT macro uses 2019-10-02 09:57:12 +02:00
Hugo Locurcio
621bafb948
Tweak the default function definition color when using a dark theme
This decreases its saturation to make it less visually jarring.
The code was also refactored for clarity and to avoid repetition.
2019-10-02 09:36:47 +02:00
Yeongho Kim
d4a55fb639 Print errors when tab indent found in [codeblock] 2019-10-01 23:39:45 +09:00
Rémi Verschelde
d66d970fdb
Merge pull request #32172 from WindyDarian/gdscript_allow_null_weakref
Allow weakref(null) in gdscript
2019-10-01 10:35:37 +02:00
Chaosus
a9d981d26c Fix theme in visual script dialogs (at startup) 2019-09-30 10:51:05 +03:00
Rémi Verschelde
cd63cc7df1
Merge pull request #32402 from YeldhamDev/fix_vs_add_function
Fix VS editor's "Create Function" dialog
2019-09-29 21:36:57 +02:00
Rémi Verschelde
784595fda1
Merge pull request #32430 from swarnimarun/vs-decomp
Deconstruct node for Visualscript
2019-09-29 21:27:21 +02:00
Swarnim Arun
cf4d476d6e
Deconstruct node for Visualscript
Adds deconstruct nodes for the built-in types and adds default text to function rename_input_box for the visualscript.
2019-09-29 23:00:08 +05:30
Michael Alexsander Silva Dias
13e752190f Fix VS editor's "Create Function" dialog 2019-09-28 11:57:13 -03:00
Bojidar Marinov
db89fef8fa
Highlight singletons and class_names in GDScript
Also, implement a small QoL change for auto-typed variables.
Closes #5739
2019-09-28 13:13:18 +03:00
Rémi Verschelde
e636563d5d
Merge pull request #32398 from YeldhamDev/cleanup_vs_editor_left
Cleanup VS editor's left menu
2019-09-28 07:35:46 +02:00
Rémi Verschelde
26e5e3e507
Merge pull request #32399 from swarnimarun/vs-patch01
Fix edit function button
2019-09-28 07:33:38 +02:00
Ignacio Roldán Etcheverry
763a4d8402
Merge pull request #32401 from neikeq/Kisaama!
Mono: Don't compare API hashes on release builds
2019-09-28 03:31:37 +02:00
Michael Alexsander Silva Dias
c9328aa068 Cleanup VS editor's left menu 2019-09-27 21:20:43 -03:00
Ignacio Etcheverry
1509890dbc Mono: Don't compare API hashes on release builds
API hashes cannot be calculated on release builds, as bindings information is lacking. Therefore, we should not be comparing it with the generated glue hash as they will never match.
2019-09-28 01:07:57 +02:00
Swarnim Arun
4967e4a913
Fix Edit function button 2019-09-28 02:16:11 +05:30
Rémi Verschelde
d0e45e78a4 doc: Sync classref with current source
And various fixes to bindings, hyperlinks and an uninitialized variable.
2019-09-27 22:16:42 +02:00
Rémi Verschelde
5cb926a001
Merge pull request #29681 from swarnimarun/vs-graph-unification
Visual Script Graph Unification
2019-09-27 15:54:37 +02:00
Rémi Verschelde
e067a54988
Merge pull request #32353 from neikeq/yamero
Mono: Improve API assembly load error message on exported games
2019-09-26 07:31:03 +02:00
Rémi Verschelde
0a10e07124
Merge pull request #32352 from neikeq/issue-32237
Mono: Don't use project settings for debugger agent on exported games
2019-09-26 07:29:25 +02:00
Ignacio Etcheverry
2325fb11a8 Mono: Improve API assembly load error message on exported games 2019-09-25 22:32:39 +02:00
Swarnim Arun
59738e3fa3
Visualscript editor graph unification & refactoring
Removes the need to have separate graphs per function for the VisualScript Nodes, and refactoring UI and other improvements such as fuzzy search, right click search boxes and in-graph editable nodes
2019-09-26 01:53:58 +05:30
Ignacio Etcheverry
5ff4e0516b Mono: Don't use project settings for debugger agent on exported games 2019-09-25 22:03:24 +02:00
Rémi Verschelde
9b8c355eab
Merge pull request #32199 from starryalley/fix_seek
Fix VideostreamGDNative seek
2019-09-25 13:01:50 +02:00
Rémi Verschelde
dec10dd776
Merge pull request #32051 from qarmin/some_error_explanation
Added some obvious errors explanations
2019-09-25 11:51:54 +02:00
qarmin
17732fe698 Added some obvious errors explanations 2019-09-25 10:28:50 +02:00
George Marques
64d09b7de5
GDScript: Fix type resolution not being return in some cases
Some situations caused the parser node type to not being update when
trying to resolve the type, returning invalid data and breaking the
parsing when it shouldn't. This patch fix the behavior.
2019-09-24 18:05:20 -03:00
Rémi Verschelde
e95e847c01
Merge pull request #32307 from neikeq/mesege
Fix wrong defval in EditorSpatialGizmo.add_mesh method bind
2019-09-24 15:44:37 +02:00
Ignacio Etcheverry
c4fa027614 Improve C# bindings generator errors for default param values 2019-09-24 15:09:54 +02:00
Rémi Verschelde
a7ac8ec876 doc: Fix parsing of self-closing XML tags
Follow-up to #31925, `<member />` tags just before `</members>` would cause
a parsing issue, and we'd never notice that we're no longer parsing members.

Also added space before closing `/>`.
2019-09-24 13:34:05 +02:00
Rémi Verschelde
2f52d73c21
Merge pull request #31925 from bojidar-bg/31855-overriden-properties-docs
Add overriden properties to the documentation
2019-09-24 11:53:43 +02:00
Rémi Verschelde
4f294b958f doc: Sync classref with current source
Fix a few missing bindings or unspecified argument names and default values.
2019-09-24 11:52:06 +02:00
Rémi Verschelde
cf540f853d
Merge pull request #31974 from YeldhamDev/tilegrid_map_fixes
Small fixes for the Tile/GridMap editors
2019-09-24 11:06:34 +02:00
Rémi Verschelde
0ea54eeb06
Merge pull request #30497 from Calinou/editor-gizmos-change-notify
Notify changes in properties that can be edited by 3D gizmos
2019-09-23 22:22:49 +02:00
Rémi Verschelde
2f228cdda4
Merge pull request #32278 from Calinou/lsp-fix-double-assignment
Fix `line` being assigned to twice in the GDScript language server
2019-09-23 18:50:12 +02:00
Hugo Locurcio
c1fcb22677
Fix line being assigned to twice in the GDScript language server
This closes #32090.
2019-09-23 15:27:30 +02:00
Rémi Verschelde
2114898cb5
Merge pull request #31172 from creikey/add-array-slicing
Add array slice method
2019-09-23 15:26:27 +02:00
Rémi Verschelde
159470df08
Merge pull request #32275 from godotengine/skin_support
Added skin support and simplified APIs to override bone position + glTF 2.0 import fixes
2019-09-23 15:02:15 +02:00
Rémi Verschelde
30e16fff57
Merge pull request #32198 from starryalley/fix_audio_buffer
Fix VideostreamGDNative audio buffer handling
2019-09-23 15:01:43 +02:00
Harley Laue
0fbd00f656 Allow building cvtt with system squish
It looks like the SCsub for cvtt was copied from squish and it left
the `if env['build_squish']:` line intact. This means that using
`scons builtin_squish=no modules/cvtt` would fail and overal builds
would also fail because they'd fail to find `ConvectionKernels.h`
2019-09-23 02:59:59 -07:00
Rémi Verschelde
393a0152ea
Merge pull request #32055 from qarmin/some_code_fixes
Changed some code found by Clang Tidy and Coverity
2019-09-23 10:00:31 +02:00
Rémi Verschelde
72d87cfbce
Merge pull request #30852 from swarnimarun/vs_tools_script
Tool Mode for Visualscript
2019-09-22 21:21:59 +02:00
qarmin
50be65bf43 Changed some code found by Clang Tidy and Coverity 2019-09-22 18:45:08 +02:00
Swarnim Arun
097f47f064
Tool Mode for Visualscript
Add the ability to VisualScript to function in Tool mode aka the Editor itself similar to GDScript or Mono
2019-09-21 18:42:27 +05:30