Commit graph

52869 commits

Author SHA1 Message Date
Bastiaan Olij
903aa0e385 Use MSAA 2D texture in multipass tonemapper 2023-03-01 18:59:59 +11:00
bruvzg
e7647b5ee5
[DisplayServer] Implement screen_get_pixel method for LinuxBSD/X11, macOS and Windows. 2023-03-01 09:32:23 +02:00
Dmitrii Maganov
55a2ad25bf GDScript: Fix checking if a call is awaited in compiler 2023-03-01 09:31:35 +02:00
Rémi Verschelde
1c1524a651
Bump version to 4.1-dev
Can't stop, won't stop, they said, huh?
2023-03-01 01:44:37 +01:00
Rémi Verschelde
92bee43adb
Bump version to 4.0-stable \o/
4 years of development.
12,000 merged pull requests.
7,000 fixed issues.
1,500 individual contributors across engine and docs.

The Godot 4.0 release is by all metrics our biggest release so far.
No stone has been left unturned, all parts of the engine have been
modernized, refactored, overhauled, rewritten, redesigned.

Our work is far from done. Many areas still have significant known issues,
and will require focused work from all willing contributors to fix blocking
bugs, implement missing features, optimize for performance or compatibility,
and improve the user experience.

But Godot 4.0 marks the start of the new, modern Godot Engine, and a solid
foundation for us all to build upon. Future 4.x releases will come with a
much faster cadence, enabling us to iterate quickly on new features and
improvements to what we already provide.

To all of you who were involved in making Godot 4.0 what it is today, however
big or small your contributions were:

THANK YOU!

This was a massive undertaking, and you all participated in unique and
wonderful ways to build a free and open source game engine for everyone to
use and enjoy. You are breathtaking! <3
2023-03-01 01:38:07 +01:00
Rémi Verschelde
5f5bef1306
Update CHANGELOG.md for 4.0 release
We couldn't hope to complete an in-depth curated changelog for such
a massive release, so we simply link to our in-depth release notes :)

Also adds back the 3.3, 3.4, and 3.5 curated changelogs. Those were
released from the 3.x branch so theoretically do not share a common
history with 4.0 (which started development after 3.2), but in practice
users will still perceive 4.0 as the natural upgrade to 3.5.
2023-03-01 01:29:51 +01:00
Rémi Verschelde
2f34a35722
i18n: Sync translations with Weblate 2023-03-01 00:11:39 +01:00
JustKoi
7f8425d6fb Fix small mistake in Window.xml
Fix small mistake in Window.xml
2023-02-28 18:05:58 -05:00
RedworkDE
c0ebc28136 C#: Fix crash when errors occur before language initialization. 2023-03-01 00:00:33 +01:00
Paweł Fertyk
44592c8c19 Fix RichTextLabel crash with out of bound exception
Fixes #68242.
2023-02-28 22:49:57 +01:00
Niels Drost
66374c8dce TileSet editor was out of sync with TileMap and incorrectly overwrote old selected TileSet after an edit call with a null pointer. 2023-02-28 22:30:46 +01:00
kobewi
45f4d59fa4 Check for type mismatch in PropertyTweener.from() 2023-02-28 17:16:56 +01:00
Rémi Verschelde
491ded1898
Minor typo and docs URL fixes 2023-02-28 13:38:01 +01:00
Rémi Verschelde
0bc36c8954
Merge pull request #74072 from akien-mga/sync-gamecontrollerdb
Sync controller mappings DB with SDL2 community repo
2023-02-27 21:38:00 +01:00
Rémi Verschelde
e757bb3d97
Merge pull request #74063 from groud/fix_crash_glb_import
Fix a crash in the GLB importer
2023-02-27 21:37:33 +01:00
Rémi Verschelde
2fcd1885f2
Merge pull request #73890 from jtnicholl/mesh_docs
Update documentation for Mesh and MeshInstance3D
2023-02-27 21:36:22 +01:00
the-sink
0c051f41b1 Redraw 2d viewport when guides are cleared 2023-02-27 09:03:56 -08:00
Gilles Roudière
1a2caf28e3 Fix a crash in the GLB importer 2023-02-27 17:24:03 +01:00
bruvzg
c2d678a924
Fix GDExtensions library export when multiple architectures are set. 2023-02-27 17:00:38 +02:00
Rémi Verschelde
20d6a698c7
Sync controller mappings DB with SDL2 community repo
Synced with gabomdq/SDL_GameControllerDB@436c7e3d54
2023-02-27 15:59:50 +01:00
kobewi
d29030fdd0 Safeguard Makefile commands 2023-02-27 14:02:33 +01:00
Rémi Verschelde
8208060c21
Merge pull request #74040 from akien-mga/safer-renames
Cleanup 3-to-4 renames, prevent common words replacements, handle project.godot settings
2023-02-27 13:51:34 +01:00
Rémi Verschelde
3379d731d5
Merge pull request #74038 from KoBeWi/DocumentationExportPlugin
Improve documentation of EditorExportPlugin
2023-02-27 13:51:02 +01:00
Rémi Verschelde
7cf1ec1cd4
Add 3-to-4 renames for project settings in project.godot
In the ConfigFile format, the first subpath is the category and is not part
of the line that the regex would match.

Fixes #66125.
2023-02-27 13:34:35 +01:00
Rémi Verschelde
6eb25f238f
Cleanup 3-to-4 renames, prevent common words replacements
Fixes #73505.
Fixes #73996.
2023-02-27 13:14:22 +01:00
kobewi
24589d7ca3 Improve documentation of EditorExportPlugin 2023-02-27 11:54:01 +01:00
Rémi Verschelde
2e530c1317
Merge pull request #74031 from Faless/mp/4.x_fix_iface_sname
[MP] Fix orphan StringName on close.
2023-02-27 11:30:58 +01:00
Rémi Verschelde
417ed3da29
Merge pull request #74024 from sarice8/update-tween-doc
Document default values for transition type and ease type.
2023-02-27 10:40:42 +01:00
Fabio Alessandrelli
f9bcaccc11 [MP] Fix orphan StringName on close.
Use a static StringName for the registered default interface name.
2023-02-27 09:45:16 +01:00
bruvzg
94355249c3 Fix Windows to Windows SSH remote deploy. Fix Windows execute exit code. 2023-02-27 09:54:49 +02:00
Rémi Verschelde
ec8475af5e
Merge pull request #74028 from voidedWarranties/scriptlanguage_unused
Remove unused `ScriptLanguage` methods
2023-02-27 08:31:01 +01:00
Rémi Verschelde
b8e8572a1d
Merge pull request #74029 from bruvzg/ime_textedit_complex
[TextEdit / IME] Check selection before deleting to avoid unnecessary error messages.
2023-02-27 08:25:25 +01:00
Rémi Verschelde
745e994fc0
Merge pull request #74010 from lyuma/fix_last_basis_lod
Loop over the last mipmap lod in basis universal
2023-02-27 08:25:01 +01:00
Rémi Verschelde
dd54fefeff
Merge pull request #74009 from BastiaanOlij/fix_vehiclebody_steering
Steering on VehicleBody is in radians in code, degrees in UI, adjusted property tooltip to clear this up
2023-02-27 08:24:37 +01:00
Rémi Verschelde
75eb317da2
Merge pull request #74007 from aaronfranke/gltf-unused
GLTF: Delete unused `skeleton_to_node`
2023-02-27 08:24:08 +01:00
bruvzg
315164c619
[TextEdit / IME] Check selection before deleting to avoid unnecessary error messages. 2023-02-27 08:58:28 +02:00
voidedWarranties
bd5ab9f9b4 Remove unused ScriptLanguage methods 2023-02-26 22:30:56 -08:00
Stephen Rice
c4de2d433a Document default values for transition type and ease type. 2023-02-26 21:42:49 -08:00
Abdulrahman Al Zeidi
5e0641ea9a Fix glTF mesh importer not freeing nodes correctly on import 2023-02-27 02:44:23 +00:00
SaracenOne
ab61624c78 Stop toaster notification circle flickering when notifications are all hidden. 2023-02-27 02:33:49 +00:00
Lyuma
0addf38047 basisu: Loop over the last mipmap lod 2023-02-26 16:01:54 -08:00
Bastiaan Olij
12120985c3 Steering on VehicleBody is in radians while interface is in degrees. Improved documentation to clear this up. 2023-02-27 10:56:07 +11:00
Aaron Franke
9a031806bd
GLTF: Delete unused skeleton_to_node 2023-02-26 15:16:31 -06:00
Rémi Verschelde
0cd1483132
Merge pull request #73959 from clayjohn/GL-mobile-warnings
Add warnings for unsupported features in mobile and gl_compatibility backends
2023-02-26 21:39:06 +01:00
Rémi Verschelde
93b80f17dc
Merge pull request #73995 from samsface/update-expresion-doc
Clarify when Expression `get_error_text()` is updated
2023-02-26 21:38:42 +01:00
Rémi Verschelde
35557e4410
Merge pull request #73990 from bruvzg/ts_dext_fix
Fix text server GDExtension build.
2023-02-26 21:38:00 +01:00
Rémi Verschelde
08e198643c
Merge pull request #73989 from YuriSizov/docs-fix-gi-tutorial-paths
Sync tutorial paths for GI classes with online documentation changes
2023-02-26 21:37:33 +01:00
clayjohn
c69b14e96e Add warnings for unsupported features in mobile and gl_compatibility backends 2023-02-26 12:28:02 -08:00
Sam
8c6e561fc9
Clarify when Expression get_error_text() is updated 2023-02-26 20:48:53 +01:00
Rémi Verschelde
30884ee3cc
Merge pull request #73948 from V-Sekai/mip-map-basisu
Fix basisu texture mipmaps
2023-02-26 20:26:01 +01:00