Rémi Verschelde
5ae8ac5c59
Merge pull request #94491 from iiMidknightii/fix-unique-name-on-scene-root
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Disable unique name in scene when making a node the root node
2024-07-18 10:45:46 +02:00
Rémi Verschelde
43902f43d5
Merge pull request #94237 from BlueCube3310/lightmap-atlas-loop-fix-always
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Lightmapper: Prevent infinite loop while blitting lightmaps into an atlas
2024-07-18 10:45:33 +02:00
Yuri Rubinsky
cf70cb57ee
Few fixes for VisualShaderNodeRotationByAxis
2024-07-18 11:10:36 +03:00
Christian Kaiser
5f4f088552
Improve Curve preview colors for consistency
2024-07-18 02:05:00 -03:00
iiMidknightii
2bbba84f79
Removed Unique Name Access From Node Moved To Root
2024-07-17 16:17:22 -07:00
Rémi Verschelde
da4f6e439c
Merge pull request #94474 from dalexeev/editor-fix-jump-to-error-column
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Editor: Consider tabs when calculating column for jump to error
2024-07-17 18:33:48 +02:00
Danil Alexeev
063a362755
Editor: Consider tabs when calculating column for jump to error
2024-07-17 18:20:50 +03:00
Rémi Verschelde
4d97269e11
Merge pull request #94357 from KoBeWi/your_file_is_broken._just_saying
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Don't attempt to re-import broken files if they didn't change
2024-07-17 15:45:07 +02:00
Rémi Verschelde
c4806ed2a9
Merge pull request #94356 from KoBeWi/metas_everywhere
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Make sure that selected tile source is remembered
2024-07-17 15:45:04 +02:00
Rémi Verschelde
a4312eebaa
Merge pull request #94468 from m4gr3d/restart_editor_when_updating_touchscreen_settings
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[Android Editor] Resolve issues with the editor touchscreen settings
2024-07-17 12:24:14 +02:00
Rémi Verschelde
ee9f20b457
Merge pull request #94435 from Hilderin/fix-removing-folder-with-files
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Fix removing a folder that contains a file is not removed from the FileSystem Dock
2024-07-17 11:44:42 +02:00
Rémi Verschelde
7b12dbd74d
Merge pull request #94425 from m4gr3d/fix_remote_android_button_not_enabling
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Fix issue preventing enabling the remote button for Android/iOS
2024-07-17 11:44:34 +02:00
Rémi Verschelde
cb2650cea9
Merge pull request #94405 from ydeltastar/fix-export-no-params
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Fix error when exporting files without import parameters
2024-07-17 11:44:27 +02:00
Rémi Verschelde
ed13b2a66d
Merge pull request #94272 from Chaosus/vs_add_vec4_switch
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Add `SwitchVector4D` shortcut to visual shader members
2024-07-17 11:43:43 +02:00
Rémi Verschelde
69a8aed59a
Merge pull request #94101 from aaronfranke/fix-editor-insp-crash
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Fix editor inspector crashing when the old object is no longer valid
2024-07-17 11:43:11 +02:00
Rémi Verschelde
2380ed5e1b
Merge pull request #94058 from Hilderin/fix-scene-project-importation-settings
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Fix missing options in Project Import Defaults
2024-07-17 11:42:59 +02:00
Rémi Verschelde
efae318304
Merge pull request #94053 from Hilderin/fix-toggle-last-opened-bottom-panel-after-restoring-to-side
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Fix Toggle Last Opened Bottom Panel not working after restoring FileSystem Dock to the side
2024-07-17 11:42:55 +02:00
Rémi Verschelde
496fd12b17
Merge pull request #94052 from m4gr3d/clean_input_dispatch_settings
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Cleanup Android input on render thread settings
2024-07-17 11:42:52 +02:00
Rémi Verschelde
ef3443ef35
Merge pull request #93165 from passivestar/scenetree-shortcut-focus
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Prevent node rename shortcut from stealing focus from controls
2024-07-17 11:42:38 +02:00
Fredia Huya-Kouadio
8f7dc86223
Enable restart_if_changed
for the touchscreen editor settings
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The alternative was to regenerate the theme which caused the Android Editor to freeze while the regeneration was ongoing.
2024-07-17 02:30:30 -07:00
Hilderin
a1ef54fd3b
Fix removing a folder that contains a file is not removed from the FileSystem Dock
2024-07-16 08:52:39 -04:00
Fredia Huya-Kouadio
5b327aee96
Fix issue preventing enabling the remote button for Android
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https://github.com/godotengine/godot/pull/92032 updated the logic to enable / disable the remote debug button, and in doing so added a `can_export` check.
However, no events / notifications are dispatched when the value of the `can_export` check changes, which in turn prevents the logic used to enable / disable the remote debug button from running again.
The fix consists then in removing the `can_export` check, so that the remote debug button shows as `enabled` when a preset is present and is runnable.
2024-07-16 00:25:16 -07:00
Silc Lizard (Tokage) Renew
98dbd869c5
Handle internal seek on AnimationPlayer to process discrete correctly
2024-07-16 14:49:25 +09:00
yds
326e51750b
Fix error when exporting files without import parameters
2024-07-15 18:24:12 -03:00
Mikael Hermansson
c9e0532bc2
Fix "selectable nodes at position clicked" feature in 3D editor
2024-07-15 13:14:57 +02:00
kobewi
a5d86c1327
Don't attempt to re-import broken files if they didn't change
2024-07-14 19:51:29 +02:00
kobewi
a0824735a0
Make sure that selected tile source is remembered
2024-07-14 19:07:17 +02:00
BlueCube3310
60a255a0d0
Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas
2024-07-13 13:10:04 +02:00
Silc Lizard (Tokage) Renew
7cdeac94d1
Fix StateMachine process when transition to end & optimize StringName
2024-07-13 17:32:31 +09:00
Silc Lizard (Tokage) Renew
b326a35747
Reset position to 0 after animation selected on AnimationPlayerEditor
2024-07-13 14:27:01 +09:00
Yuri Rubinsky
d375b99acf
Add SwitchVector4D
shortcut to visual shader members
2024-07-12 18:44:48 +03:00
Rémi Verschelde
383a6e4ef2
Merge pull request #94172 from jsjtxietian/open-save
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Prevent confirm button being override to "Open" when in save file mode
2024-07-11 09:41:18 +02:00
Rémi Verschelde
cead80e7d0
Merge pull request #94015 from Grublady/strip_slash
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Ignore trailing slashes in new project’s path when disabling Create Folder
2024-07-11 09:41:14 +02:00
Rémi Verschelde
685413a948
Merge pull request #94162 from anniryynanen/sprite-frames-crash
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Fix edited node being removed before editor plugin handles focus loss
2024-07-11 00:27:47 +02:00
Anni Ryynänen
4a27fb7e83
Fix edited node being removed before editor plugin handles focus loss
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`CanvasItemEditor::_select_click_on_item` was causing
`EditorNode::_plugin_over_edit` to be called before focus exit had time
to propagate to `SpriteFramesEditor::_animation_speed_changed`.
2024-07-10 16:32:56 +03:00
jsjtxietian
4a4968f7d8
Prevent confirm button being override to "Open" when in save file mode
2024-07-10 19:49:03 +08:00
Yuri Rubinsky
af5fc8354b
Fix a bunch of orphan StringName errors at ProjectSettings/Editor exit
2024-07-09 19:38:52 +03:00
Fredia Huya-Kouadio
5e59819727
Cleanup Android input on render thread settings
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Follow up to https://github.com/godotengine/godot/pull/93933
Clean up the set of settings use to control whether Android input should be dispatched on the render thread.
Addresses comments in https://github.com/godotengine/godot/pull/93933#issuecomment-2210437977
2024-07-09 09:15:18 -07:00
Hilderin
169e732518
Fix missing options in Project Import Defaults
2024-07-09 09:33:39 -04:00
passivestar
09f967bc00
Prevent node rename shortcut from stealing focus from controls
2024-07-09 16:29:35 +04:00
bruvzg
c151c7dce0
[Editor] Unload addons when using --import
or --quit
.
2024-07-09 09:54:41 +03:00
Rémi Verschelde
b0467d07bf
Merge pull request #94105 from KoBeWi/same_parent_new_problems
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Fix wrong inspected node after drag&drop
2024-07-09 00:03:32 +02:00
Rémi Verschelde
6d2fe76084
Merge pull request #94102 from Calinou/obj-import-fix-no-surfaces-error
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Fix error message being printed when importing an OBJ with no surfaces
2024-07-09 00:03:26 +02:00
kobewi
b51d9117ed
Fix wrong inspected node after drag&drop
2024-07-08 23:52:16 +02:00
BrinerLovo
bf01119cdf
Animation: Fix reset value when adding new Bezier track
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Fixes #81929 .
In Float and Integer types, there is no subindex – only the primary value.
Currently, trying to retrieve a subindex from these types in the Variant leads
to a return value of null. To address this, the proposed change ensures that
the default value is returned for these types instead of attempting an invalid
subindex retrieval.
2024-07-08 23:18:03 +02:00
Hugo Locurcio
bbf68306c5
Fix error message being printed when importing an OBJ with no surfaces
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An OBJ with no surfaces is valid, and typically happens when
you import an OBJ mesh with no associated MTL file.
2024-07-08 23:14:52 +02:00
Grublady
5583ac5218
Ignore trailing slashes in new project’s path when disabling Create Folder
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In the “Create New Project” dialog, disabling the “Create Folder” slider with a trailing slash in the project path would cause it to incorrectly identify the last path component as the substring following the slash, in other words, an empty string.
By first discarding any trailing slashes when disabling the slider, the project dialog will now identify and pop the last path component as usual even when a trailing slash is present.
2024-07-08 17:10:12 -04:00
Aaron Franke
2e7526af42
Fix editor inspector crashing when the old object is no longer valid
2024-07-08 14:00:28 -07:00
Rémi Verschelde
16f98cd707
Merge pull request #94079 from RandomShaper/editor_main_mq
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Let EditorLog use the right call queue for thread safety
2024-07-08 19:13:45 +02:00
Rémi Verschelde
40d9f3a158
Merge pull request #94020 from Hilderin/fix-reimport-model-does-not-update-scene
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Fix re-import glb model doesn't change the old glb model
2024-07-08 19:13:34 +02:00
Rémi Verschelde
16d549adc9
Merge pull request #93765 from Jordyfel/reimport-dependency-bug
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Fix reimport by scan parsing dependency paths incorrectly
2024-07-08 19:13:28 +02:00
Rémi Verschelde
137b138be8
Merge pull request #84974 from KoBeWi/import_reimport
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Reimport file when .import changes
2024-07-08 19:13:24 +02:00
Pedro J. Estébanez
20298fbf07
Let EditorLog use the right call queue for thread safety
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This is a complement to f61c63e3a1
.
2024-07-08 17:18:46 +02:00
Rémi Verschelde
f4bf25cb35
Merge pull request #94057 from kitbdev/fix-request-save-signal-type
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Fix ScriptEditor `request_save_previous_state` signal type
2024-07-08 11:48:30 +02:00
Rémi Verschelde
50db553ed5
Merge pull request #94054 from mihe/fix-bezier-focus
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Fix focus shortcut when in the bezier curve editor
2024-07-08 11:48:26 +02:00
kit
ad8f065f4a
Fix request_save_previous_state signal type
2024-07-07 19:12:30 -04:00
Mikael Hermansson
8546fe2b79
Fix focus shortcut when in the bezier curve editor
2024-07-08 00:20:38 +02:00
Hilderin
cf8378f426
Fix Toggle Last Opened Bottom Panel not working after restoring FileSystem Dock to the side
2024-07-07 17:52:19 -04:00
Rémi Verschelde
56df419874
Merge pull request #94040 from Hilderin/fix-first-time-toggle-bottom-panel
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Fix first time of Toggle Last Opened Bottom Panel opens Output panel
2024-07-07 21:58:58 +02:00
Rémi Verschelde
85e994bffb
Merge pull request #94033 from Hilderin/fix-ctrl-space-script-editor-add-space
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Fix custom Ctrl-Space shortcut in Script Editor adds a space
2024-07-07 21:58:46 +02:00
Rémi Verschelde
4e38ce294d
Merge pull request #93860 from CookieBadger/animation-bezier-undo-on-different-animation-fix
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Fix inconsistent behavior of Bezier editor undo operations upon selection of different animation
2024-07-07 21:58:36 +02:00
Hilderin
a7c4522c04
Fix custom shortcut Ctrl-Space in Script Editor add a space
2024-07-07 15:53:48 -04:00
Hilderin
139288ca1e
Fix first time of Toggle Last Opened Bottom Panel opens Output panel
2024-07-07 12:11:37 -04:00
Rémi Verschelde
0996c8438f
Merge pull request #93980 from TokageItLab/fix-sync-track-editor-position-with-player-editor
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Fix broken sync between animation TrackEditor and PlayerEditor
2024-07-07 12:38:37 +02:00
Rémi Verschelde
e05ac797ae
Merge pull request #93977 from ericrallen/feature/consistent-aesthetic-spelling
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Style: Change esthetic -> aesthetic
2024-07-07 12:38:34 +02:00
Rémi Verschelde
fbe663940c
Merge pull request #93974 from groud/fix_crash_editable_children_tilemaplayer
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Fix crash in the TileMapLayer editor when using editable children
2024-07-07 12:38:29 +02:00
Rémi Verschelde
1cfcc04ffd
Merge pull request #93967 from dalexeev/editor-fix-help-bit-tooltip-for-signals
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Editor: Fix `EditorHelpBitTooltip` for Signals dock
2024-07-07 12:38:26 +02:00
Hilderin
5a13cf0aea
Fix re-import glb model doesn't change the old glb model
2024-07-07 02:01:03 -04:00
Eric allen
e03fb3043f
fix: change esthetic -> aesthetic
2024-07-05 16:03:01 -04:00
Silc Lizard (Tokage) Renew
fae712d968
Fix broken sync between animation TrackEditor and PlayerEditor
2024-07-06 04:45:15 +09:00
Gilles Roudière
8ebaf4437a
Fix crash in the TileMapLayer editor when using editable children
2024-07-05 17:08:18 +02:00
Danil Alexeev
ec2f9355f5
Editor: Fix EditorHelpBitTooltip
for Signals dock
2024-07-05 16:08:35 +03:00
Rémi Verschelde
c9ca3aa9ab
Merge pull request #93971 from KoBeWi/casually_crashing_in_background
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Fix crash in tile physics editor
2024-07-05 15:07:54 +02:00
Rémi Verschelde
f1749c691f
Merge pull request #93968 from bruvzg/font_prev_update
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[Editor] Update font preview directly instead of invalidating property list.
2024-07-05 15:07:50 +02:00
Rémi Verschelde
1704af01b1
Merge pull request #93959 from kitbdev/fix-drop-on-selection
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Fix dropping on selection in script editor
2024-07-05 15:07:44 +02:00
Rémi Verschelde
47c471e8ef
Merge pull request #93957 from bruvzg/font_var_def
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[Editor] Fix default font variation values handling in the property inspector.
2024-07-05 15:07:41 +02:00
Rémi Verschelde
932c191412
Merge pull request #93878 from allenwp/EditorExportPlugin_export_file_90365
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`EditorExportPlugin`: Call `_export_file` for all resource types
2024-07-05 15:07:32 +02:00
Rémi Verschelde
d2fc2a35b3
Merge pull request #92985 from KoBeWi/confirm_insert_shift
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Restore "Confirm Insert Track" editor setting
2024-07-05 15:07:29 +02:00
kobewi
267b5bca23
Fix crash in tile physics editor
2024-07-05 14:00:30 +02:00
bruvzg
847aadee02
[Editor] Update font preview directly instead of invalidating property list.
2024-07-05 12:48:39 +03:00
Allen Pestaluky
8e6596629a
EditorExportPlugin: Call _export_file for all resource types
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- Alternate fix to #67844 that calls `_export_file` for all resource types instead of implementing `skip()` for customize functions.
- Fixes #93823 .
- Moved logic surrounding "Skip" and "Keep" imported files to happen before resource customization. Fixes #93825 .
- Also fixes an issue that I suspect might exist where progress bars during export were incorrect due to imported files in the project that are configured as "Keep" or "Skip".
2024-07-04 23:35:32 -04:00
kit
fc16465d17
Fix dropping on selection in script editor
2024-07-04 19:42:38 -04:00
Rémi Verschelde
8455b3343e
Merge pull request #93933 from m4gr3d/anr_and_crash_bug_fixes
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Fix crashes and ANRs reported by the Google Play Console
2024-07-04 23:27:20 +02:00
Rémi Verschelde
5c84398c15
Merge pull request #93903 from Geometror/vs-fix-frame-edscale
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Fix some VisualShader features for high DPI displays/custom UI scales
2024-07-04 23:27:03 +02:00
bruvzg
6e0414a6c9
[Editor] Fix default font variation values handling in the property inspector.
2024-07-05 00:18:10 +03:00
Hendrik Brucker
b871794591
Fix GraphFrame
autoshrink with high DPI displays/custom UI scales
2024-07-04 19:08:06 +02:00
Rémi Verschelde
4d984b6369
Merge pull request #93930 from Arnklit/short-animation-length-bezier-handle-fix
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Clamp bezier handle length to half the length of animation
2024-07-04 17:12:22 +02:00
Rémi Verschelde
0452cbee75
Merge pull request #93919 from Hilderin/fix-csv-translation-errors-import-other-resources
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Fix adding a translation CSV results in errors on initial import for many types of resources
2024-07-04 17:12:19 +02:00
Rémi Verschelde
5f0a2dd0f2
Merge pull request #93909 from VictorKostinOfficial/missing-custom-resources
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Fix custom resources often missing from Quick Load dialog
2024-07-04 17:12:16 +02:00
Rémi Verschelde
f986a801fc
Merge pull request #93898 from KoBeWi/rundo_edo
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Fix undoredo handling in some dialogs
2024-07-04 17:12:13 +02:00
Rémi Verschelde
af55caff36
Merge pull request #93723 from KoBeWi/bandaid.tscn
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Speed up scene group scanning for text scenes
2024-07-04 17:12:06 +02:00
Kasper Frandsen
7c6f32ddbf
Clamp bezier handle length to half the length of animation
2024-07-04 13:41:12 +01:00
Victor Kostin
3afc7774de
Fix custom resources often missing from Quick Load dialog
2024-07-04 14:25:00 +02:00
Fredia Huya-Kouadio
6b6428d779
Fix ANRs reported by the Google Play Console
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- Add support for dispatching input on the render thread (UI thread is the current default) when `input_buffering` and `accumulated_input` are disabled. At the expense of latency, this helps prevent 'heavy' applications / games from blocking the UI thread (the default behavior) which may cause the application to ANR.
- Remove GLSurfaceView logic causing the UI thread to wait on the GL thread during lifecycle events. The removed logic would cause the UI thread to ANR when the GL thread is blocked.
2024-07-04 05:18:50 -07:00
kobewi
681769e2c9
Fix undoredo handling in some dialogs
2024-07-04 14:17:47 +02:00
Rémi Verschelde
de28ac2810
Merge pull request #93868 from timothyqiu/node-dock-theme-update
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Update Node dock when theme changes
2024-07-04 11:32:01 +02:00
Hilderin
d04b5d2629
Fix adding a translation CSV results in errors on initial import for many types of resources
2024-07-03 22:56:45 -04:00
Allen Pestaluky
262e5db785
Revert "Allow skipping imported resource files from export"
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This reverts commit 398892ccc0
.
2024-07-03 09:54:03 -04:00
Rémi Verschelde
6a13fdcae3
Merge pull request #93846 from jsjtxietian/null-frames
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Fix sprite frame editor crash with null `frames` pointer
2024-07-03 08:50:29 +02:00
jsjtxietian
7cecdc0dab
Fix sprite frame editor crash with null frames
pounter
2024-07-03 10:58:25 +08:00