Commit graph

55907 commits

Author SHA1 Message Date
Yuri Sizov
547f88aa8c Merge pull request #79396 from Sauermann/fix-systeminfo-displayserver
Include display server type in "Copy System Info"
2023-07-21 17:54:30 +02:00
Yuri Sizov
818d90f1e5 Merge pull request #79353 from sepTN/fix-docs-for-consistency
Fix documentation for consistency
2023-07-21 17:54:26 +02:00
Yuri Sizov
88c1e0d528 Merge pull request #79350 from kleonc/screen_to_pixel_byte_to_float_conversion_fix
Fix byte to float color conversion in `DisplayServerWindows::screen_get_pixel`
2023-07-21 17:54:21 +02:00
Yuri Sizov
5ae617627d Merge pull request #78519 from groud/add_white_rect_to_tilemap_selection
Add white rect to TileMap selection tool
2023-07-21 17:54:17 +02:00
Yuri Sizov
e38dc58199 Merge pull request #76759 from Nidjo123/master
Fix RichTextLabel character line and paragraph index getters
2023-07-21 17:54:11 +02:00
Yuri Sizov
a3a7e1fa3b Merge pull request #51863 from Calinou/shader-editor-improve-templates
Improve shader editor templates to be more descriptive
2023-07-21 17:54:05 +02:00
Yuri Sizov
7835d42971 Merge pull request #79618 from HolonProduction/deleting-terrains-crash
Fix crash when deleting tileset terrains
2023-07-21 17:15:48 +02:00
Yuri Sizov
ea756c67a5 Merge pull request #79613 from MewPurPur/lighter-docs-icon
Make Help.svg not look disabled
2023-07-21 17:15:45 +02:00
Yuri Sizov
6a30f64dc8 Merge pull request #79595 from TokageItLab/rbmap-animblendtree
Make `AnimationNodeBlendTree` use `RBMap` insteads `HashMap`
2023-07-21 17:15:42 +02:00
Yuri Sizov
4acb8c66a1 Merge pull request #79568 from LRFLEW/glaniso
GLES3: Reset anisotropic filtering when changing texture filtering mode
2023-07-21 17:15:39 +02:00
Yuri Sizov
15c0e40375 Merge pull request #79546 from Sauermann/fix-input-handled-physics
Separate input-handled-state for different events during physics-picking
2023-07-21 17:15:36 +02:00
Yuri Sizov
de0f7935dd Merge pull request #79524 from aaronfranke/gds-test-inst-placeholder
Change GDScript tests to use InstancePlaceholder as the example abstract class
2023-07-21 17:15:32 +02:00
Yuri Sizov
01e08677ff Merge pull request #79466 from Repiteo/core_bind-header-fix
Have `core_bind.h` Thread type syntax match `core_bind.cpp`
2023-07-21 17:15:29 +02:00
Yuri Sizov
4d42d6fdf6 Merge pull request #78706 from RedworkDE/node-rename-inplace
Allow renaming child nodes in `_ready`
2023-07-21 17:15:26 +02:00
Yuri Sizov
8ac00453d9 Merge pull request #78667 from Scony/add-advanced-navserver-tests
Add advanced `NavigationServer3D` tests
2023-07-21 17:15:22 +02:00
Yuri Sizov
ac0204b201 Merge pull request #78328 from groud/tilemap_layers_as_another_class
Move TileMap layers to their own class
2023-07-21 17:15:18 +02:00
Yuri Sizov
bf73ac2891 Merge pull request #73641 from KoBeWi/yolo_exiting
Don't save scripts when exiting editor
2023-07-21 17:15:14 +02:00
Yuri Rubinsky
f8dbed4d0a
Merge pull request #78547 from Chaosus/vs_drag_enhancement 2023-07-20 21:42:04 +03:00
Gilles Roudière
d6379e9a93 Move TileMap layers to their own class 2023-07-20 17:23:38 +02:00
Yuri Sizov
dd05012122
Merge pull request #79528 from univeous/video_adapter_fix
Fix crash when calling `get_video_adapter_*` in a thread
2023-07-20 16:28:47 +02:00
Yuri Sizov
e8af22d3de
Merge pull request #79702 from groud/add_get_bind_compatibility_methods
Add _get_bind_compatibility_methods to Object
2023-07-20 16:20:39 +02:00
Yuri Sizov
8a9af36b59
Merge pull request #79699 from Faless/net/4.x_enet_update
[Net/ENet] Better handle truncated socket messages.
2023-07-20 14:23:11 +02:00
Yuri Roubinski
01101134f4 Make the dragging connections more user-friendly in visual shaders 2023-07-20 15:00:19 +03:00
Gilles Roudière
b4d86cb42a Add _get_bind_compatibility_methods to Object
Co-authored-by: RedworkDE <10944644+RedworkDE@users.noreply.github.com>
2023-07-20 12:55:00 +02:00
Fabio Alessandrelli
35b70681e7 [ENet] Update to upstream master. 2023-07-20 12:20:14 +02:00
Gilles Roudière
0fc56646f1 Add white rect to TileMap selection tool 2023-07-19 17:42:29 +02:00
univeous
0a64abe891 Fix crash when calling get_video_adapter_* in a thread
co-authored-by: Clay John <claynjohn@gmail.com>
2023-07-19 23:31:27 +09:00
Fabio Alessandrelli
28001b9ef6 [Net] Explicitly handle buffer errors in send/recv 2023-07-19 10:08:25 +02:00
Yuri Sizov
0c2144da90 Remove excessive include that breaks compilation on Windows 2023-07-18 22:09:48 +02:00
Yuri Sizov
8f175a8649
Merge pull request #78958 from m4gr3d/refactor_android_plugin_packaging_main
Re-architect how Android plugins are packaged and handled at export time
2023-07-18 20:47:41 +02:00
Fredia Huya-Kouadio
b52e1be2c2 Clean up the XR features parameters from core
Following on the previous commit, the XR features logic have now be moved to the Godot OpenXR loader plugin.

See https://github.com/GodotVR/godot_openxr_loaders/pull/38
2023-07-18 19:14:53 +02:00
Fredia Huya-Kouadio
d17811c814 Re-architect how Android plugins are packaged and handled at export time
The previous packaging format for Godot Android plugins consisted of the plugin's `gdap` config file accompanied by binaries defined in the `gdap` file.
This format is now deprecated (starting with Godot 4.2), and instead Godot Android plugins are now packaged as `EditorExportPlugin` plugins.

The `EditorExportPlugin` class has been updated with the following methods to provide the necessary set of functionality:
- `_supports_platform`: returns true if the plugin supports the given platform
- `_get_android_dependencies`: retrieve the set of android dependencies (e.g: `org.godot.example:my-plugin:0.0.0`) provided by the plugin
- `_get_android_dependencies_maven_repos`: retrieve the urls of the maven repos for the provided android dependencies
- `_get_android_libraries`: retrieve the local paths of the android libraries (AAR files) provided by the plugin
- `_get_android_manifest_activity_element_contents`: update the contents of the `<activity>` element in the generated Android manifest
- `_get_android_manifest_application_element_contents`: update the contents of the `<application>` element in the generated Android manifest
- `_get_android_manifest_element_contents`: update the contents of the `<manifest>` element in the generated Android manifest
2023-07-18 19:14:53 +02:00
Yuri Sizov
e8aa8c17d2
Merge pull request #79574 from bruvzg/win_nat_d
[Windows] Implement native file selection dialog support.
2023-07-18 19:04:40 +02:00
HolonProduction
89c39c7f9d Fix crash when deleting terrains 2023-07-18 17:52:32 +02:00
bruvzg
d3ca91ad6a [Windows] Implement native file selection dialog support. 2023-07-18 17:23:58 +03:00
MewPurPur
963a63708e Make Help.svg not look disabled 2023-07-18 16:23:47 +03:00
Yuri Sizov
279732539f Merge pull request #79611 from AThousandShips/rtl_fix
Fix `root_node_layout_direction` setting not enum
2023-07-18 15:10:16 +02:00
Yuri Sizov
9c39fe0690 Merge pull request #79609 from KoBeWi/one_dollar_mistake
Fix wrong Curve connection
2023-07-18 15:10:13 +02:00
Yuri Sizov
ec66c53d52 Merge pull request #79572 from bruvzg/mac_bg_ws_sync
[macOS] Fix uncapped frame rate for windows in the non-active workspaces.
2023-07-18 15:10:09 +02:00
Yuri Sizov
77d96b24ca Merge pull request #67503 from KoBeWi/are_you_saving_this_or_are_you_not_saving_this
Add `_get_unsaved_status()` method to EditorPlugin and implement it for script and shader editors
2023-07-18 15:10:06 +02:00
Ninni Pipping
1cac72999b Fix root_node_layout_direction setting not enum 2023-07-18 14:33:13 +02:00
kobewi
b883f32188 Check for unsaved changes when closing a scene 2023-07-18 14:27:56 +02:00
kobewi
000471ee56 Add unsaved status for script and shader editors 2023-07-18 14:18:36 +02:00
kobewi
6dc5dc3479 Add _get_unsaved_status() method to EditorPlugin 2023-07-18 14:18:36 +02:00
kobewi
a076792a3c Fix wrong Curve connection 2023-07-18 13:55:04 +02:00
Yuri Sizov
79a9e79561 Merge pull request #79416 from sepTN/fix-copy-system-info
Fix rendering driver in Copy System Info for the Compatibility rendering method
2023-07-18 13:28:30 +02:00
Yuri Sizov
c528f1fc27 Merge pull request #79489 from smix8/navmap_cell_size_errors_4.x
Add more hints to navigation map cell size errors
2023-07-18 13:15:27 +02:00
Yuri Sizov
d70488892c Merge pull request #79483 from smix8/nav2d_pj_props_4.x
Change 2D navigation ProjectSettings from integers to floats
2023-07-18 13:15:23 +02:00
Yuri Sizov
5a565e029d Merge pull request #79479 from Faless/mp/get_set_indexed
[MP] Use `get/set_indexed` in MultiplayerSynchronizer
2023-07-18 13:15:19 +02:00
Yuri Sizov
182b94c86a Merge pull request #79465 from smix8/navregion_bake_deferred_4.x
Make NavigationRegion3D baking NavMesh on the main thread not finish deferred
2023-07-18 13:15:15 +02:00