Marc Gilleron
81a5eb4d18
Don't modify font which could potentially not be the editor one yet
2019-02-01 16:59:55 +01:00
Rémi Verschelde
869887641f
Merge pull request #25547 from hpvb/fix-25507
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When an animationplayer sets a property on itself recreate the caches
2019-02-01 16:32:45 +01:00
Hein-Pieter van Braam
37aa06bf8a
When an animationplayer sets a property on itself recreate the caches
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this fixes #25507
2019-02-01 16:15:39 +01:00
Marc Gilleron
fb2eb66e40
Fixed uninitialized log member due to THEME_CHANGED notification
2019-02-01 15:30:44 +01:00
Rémi Verschelde
58de384978
Merge pull request #25540 from JFonS/remove_gizmo_errors
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Fix gizmo errors on "Align with view"
2019-02-01 14:12:37 +01:00
JFonS
2232d3336e
Fix gizmo errors on "Align with view"
2019-02-01 12:16:05 +01:00
Hugo Locurcio
355d65aa8d
Fix a font oversampling warning being printed when it shouldn't
2019-01-31 19:49:10 +01:00
bruvzg
50e2c1e184
[macOS] Fix rendering on retina displays with HiDPI support disabled.
2019-01-31 19:24:57 +02:00
Marc Gilleron
ae9a23e36c
Moved script editor search bar to the bottom, so it doesn't shift everything down
2019-01-31 16:44:40 +01:00
Bojidar Marinov
d2e43475b5
Fix wrong error messages for invalid arguments when calling functions through call
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Fixes #25505
2019-01-31 17:02:18 +02:00
Marc Gilleron
08ea2aedd2
Explain how to use Expression inputs
2019-01-31 15:52:17 +01:00
Bojidar Marinov
abfeba8d12
Fix crashes when calling update_bitmask_area
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Fixes #25504
2019-01-31 11:48:37 +02:00
homer666
07e27cd197
[DOCS] Update PhysicsDirectSpaceState.cast_motion
2019-01-31 20:39:40 +11:00
Rémi Verschelde
463123a661
Merge pull request #25494 from RandomShaper/fix-21677
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Let memory stat functions return uint64_t
2019-01-31 10:33:18 +01:00
Rémi Verschelde
6225b17d5f
Merge pull request #25493 from bojidar-bg/21601-astar-segfault
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Fix AStar crashing with large (>1e30) estimated values
2019-01-31 10:32:22 +01:00
K. S. Ernest (iFire) Lee
b83c3827f3
Add check in folding to see if the nodepath exists to avoid message spam.
2019-01-30 20:19:44 -08:00
Bojidar Marinov
e34a4c63a7
Fix AStar crashing with large (>1e30) estimated values
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Fixes #21601
2019-01-30 20:22:08 +02:00
Pedro J. Estébanez
496d8f19fc
Let memory stat functions return uint64_t
2019-01-30 19:07:46 +01:00
Rémi Verschelde
c21ca98e4c
Merge pull request #25469 from ankitpriyarup/master
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Fixes error when new name contains only unallowed characters
2019-01-30 12:05:35 +01:00
Rémi Verschelde
629ac20a14
Merge pull request #25489 from AndreaCatania/assert
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Avoid inertia calculation for empty shape - Bullet
2019-01-30 11:02:50 +01:00
Andrea Catania
5a26c7e0e5
Avoid inertia calculation for empty shape - Bullet
2019-01-30 10:33:33 +01:00
Hein-Pieter van Braam
d308eb091a
Fix many asan and ubsan reported issues
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This allows most demos to run without any ubsan or asan errors. There
are still some things in thirdpart/ and some things in AudioServer that
needs a look but this fixes a lot of issues. This should help debug less
obvious issues, hopefully.
This fixes #25217 and fixes #25218
2019-01-30 06:43:56 +01:00
Hugo Locurcio
9ed7096aae
Update the changelog with new features added in 3.1
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[ci skip]
2019-01-30 00:42:21 +01:00
Ankit Priyarup
ee560dd987
Invalid node name should check if new_name is empty then cancel rename, fixes 25226
2019-01-29 22:21:50 +05:30
toger5
ef99f034b4
[DOCS] rephrase impulse
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- improove coordinate system explanation
- define usecase
2019-01-29 13:05:20 +01:00
Rémi Verschelde
35bb52011a
Merge pull request #25391 from hpvb/fix-dri-prime-detect
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Properly detect when to use DRI_PRIME
2019-01-29 10:11:49 +01:00
Rémi Verschelde
9007202a13
Merge pull request #25441 from WolfgangSenff/patch-1
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Fix non-compiling typo in Expression.xml example
2019-01-29 09:03:29 +01:00
Rémi Verschelde
308e66442e
Merge pull request #25439 from YeldhamDev/color_picker_toggle_fixup
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Small fixup on button toggle behaviour in ColorPicker
2019-01-29 08:57:45 +01:00
Rémi Verschelde
faad3a013a
Merge pull request #25443 from BastiaanOlij/fix_vsync_osx
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Using DisplayLink to emulate vsync on OSX
2019-01-29 08:34:27 +01:00
Bastiaan Olij
b53f2d1d59
Using DisplayLink to emulate vsync on OSX
2019-01-29 17:00:35 +11:00
Kyle Szklenski
fb61080812
Fix non-compiling typo in Expression.xml example
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Slight typo in Expression.xml prevented compilation when copy/pasted.
2019-01-28 16:38:13 -05:00
Rémi Verschelde
f32c826924
Merge pull request #25429 from akien-mga/cleanup-shadercompiler-gles23
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Cleanup and identify ShaderCompilerGLES[23] differences
2019-01-28 21:33:29 +01:00
Rémi Verschelde
de6a80ee3a
Merge pull request #25430 from torshid/master
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Binding for get_frustum() method of camera class
2019-01-28 21:29:31 +01:00
Yusuf
a7e6a31d7f
binding for get_frustum() of camera class
2019-01-28 21:43:59 +03:00
Rémi Verschelde
20aec40757
Merge pull request #25426 from volzhs/twice-get_singleton
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Remove unnecessary call VS::get_singleton() twice
2019-01-28 19:36:40 +01:00
Rémi Verschelde
b77b536582
Cleanup and identify ShaderCompilerGLES[23] differences
2019-01-28 19:28:00 +01:00
Rémi Verschelde
c4c517e13d
Merge pull request #25423 from akien-mga/gles2-spatialshader-light
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GLES2: Define LIGHT Spatial shader builtin
2019-01-28 19:26:35 +01:00
volzhs
1c14da3273
Remove unnecessary call VS::get_singleton() twice
2019-01-29 02:55:13 +09:00
Michael Alexsander Silva Dias
8d3ae29e8f
Small fixup on button toggle behaviour in ColorPicker
2019-01-28 15:51:57 -02:00
Rémi Verschelde
188a711c4f
Merge pull request #25420 from akien-mga/godotphysics-is-back
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Revert " Deprecated Godot 3D physics engine"
2019-01-28 17:45:25 +01:00
Rémi Verschelde
1148a33b20
GLES2: Define LIGHT Spatial shader builtin
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Fixes #25421 .
2019-01-28 17:27:20 +01:00
Hein-Pieter van Braam
9c308023bb
Properly detect when to use DRI_PRIME
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We fork off twice once with and once without DIR_PRIME=1 set. We
then use the vendor string to determine what GPU to use.
We prefer (in order)
1) AMDGPU/AMDGPU-PRO/NVidia non-free driver
2) Intel driver
3) Nouveau
4) Software rendering
If a driver can't be detected it will default to DRI_PRIME=0
2019-01-28 16:21:07 +00:00
Rémi Verschelde
5876c3f089
Revert " Deprecated Godot 3D physics engine"
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This reverts commit 5de5a4140b
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@reduz still intends to rework it in the future, and it's convenient to
test if issues are specific to Bullet or not, so we keep it around for
the time being.
2019-01-28 16:51:03 +01:00
Rémi Verschelde
ac01aef9e3
Merge pull request #25417 from akien-mga/svg-max-size
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Prevent upscaled SVG from exceeding Image bounds
2019-01-28 16:44:13 +01:00
Rémi Verschelde
cc0842f9a6
Prevent upscaled SVG from exceeding Image bounds
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Also expose Image MAX_WIDTH and MAX_HEIGHT.
Fixes #24455 .
2019-01-28 16:00:15 +01:00
Rémi Verschelde
89e7c2cb13
Merge pull request #25415 from akien-mga/recursive-resource-assignments
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Fix recursive assignment of Textures and other resources
2019-01-28 15:31:43 +01:00
Rémi Verschelde
402cfa983d
Fix recursive assignment of Textures and BitMapFont
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Fixes #24213 .
2019-01-28 15:10:34 +01:00
Rémi Verschelde
70689ebffd
Remove unused iostream includes
2019-01-28 12:16:22 +01:00
Rémi Verschelde
7fe66bc70f
Merge pull request #25401 from capnm/capnm-cleanup
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Cleanup unused header file
2019-01-28 09:53:16 +01:00
Rémi Verschelde
de1c3f3c89
Merge pull request #25379 from Faless/net/ws/mp_docs
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Update docs and errors for WebSocket module
2019-01-28 09:35:05 +01:00