Yuri Roubinski
|
ac4e6f0041
|
Fix _get_description param name (visual shaders)
|
2019-08-25 13:06:16 +03:00 |
|
Yuri Roubinski
|
1d2e5f281e
|
Fixes for visual shader member filter
|
2019-08-25 11:01:42 +03:00 |
|
Yuri Roubinski
|
494ea78610
|
Small performance fix for preview in visual shader
|
2019-08-25 09:22:09 +03:00 |
|
Yuri Roubinski
|
7f350a2c71
|
Enhanced preview for a visual shader to show errors
|
2019-08-25 08:42:21 +03:00 |
|
Michael Alexsander Silva Dias
|
c19a66d72f
|
Simplify structure of preview text in visual shader editor
|
2019-08-18 13:27:08 -03:00 |
|
Yuri Roubinski
|
808e44df6d
|
Added code preview to visual shader
|
2019-08-18 17:28:19 +03:00 |
|
Yuri Roubinski
|
33e9fce1bb
|
Plugin support for visual shaders
|
2019-08-14 15:52:27 +03:00 |
|
Yuri Roubinski
|
5e9052fae3
|
Allow copy/paste nodes between vertex/fragment/light modes in visual shaders
|
2019-08-07 16:46:47 +03:00 |
|
Yuri Roubinski
|
43ee35431e
|
Fix opening of sub-resource properties in visual shaders
|
2019-08-05 17:13:02 +03:00 |
|
Chaosus
|
f704506807
|
Implement copy/paste in visual shaders
|
2019-07-31 12:43:29 +03:00 |
|
Chaosus
|
d56fc13cad
|
Highlight GLES3 functions in the visual shader member panel
|
2019-07-12 17:58:13 +03:00 |
|
qarmin
|
01cc7a996b
|
Use reference to constant in functions
|
2019-07-10 11:54:12 +02:00 |
|
Chaosus
|
da7cf8b49f
|
Added convertor from VisualShader to Shader
|
2019-06-28 19:54:43 +03:00 |
|
Rémi Verschelde
|
f35fd681ac
|
Merge pull request #30114 from Chaosus/vs_context_menu
Shows menu when dragging connection on empty space in visual shader
|
2019-06-27 15:14:54 +02:00 |
|
Chaosus
|
0aec3c3113
|
Shows menu when dragging connection on empty space in visual shader graph
|
2019-06-27 10:48:18 +03:00 |
|
qarmin
|
4e5310cc60
|
Some code changed with Clang-Tidy
|
2019-06-26 15:08:25 +02:00 |
|
JohnJLight
|
38d3bfe971
|
Made use of semicolons more consitent, fixed formatting
|
2019-06-19 15:24:31 +02:00 |
|
Chaosus
|
44de8b4964
|
Added a bunch of scalar constants to visual shaders
|
2019-05-27 18:39:59 +03:00 |
|
Chaosus
|
e70ea5d97b
|
Makes the expression node to apply expression only when the focus leaves out
|
2019-05-22 07:46:47 +03:00 |
|
Chaosus
|
5648924eef
|
Expression node for visual shaders
|
2019-05-21 12:11:41 +03:00 |
|
Chaosus
|
3c159ea379
|
Added missed inputs for other modes in visual shaders
|
2019-05-01 17:04:39 +03:00 |
|
Chaosus
|
7a9735eef4
|
Fix uniform title color in visual shaders(regression)
|
2019-04-26 10:53:40 +03:00 |
|
homer666
|
557122fdda
|
Misc improvements to visual shader Add Node dialog
|
2019-04-16 15:40:54 +10:00 |
|
Chaosus
|
24faddc211
|
Added possibilty to delete multiple nodes in visual shaders via Delete key
|
2019-04-14 09:49:51 +03:00 |
|
Chaosus
|
5fd671b8a7
|
Major improvements for visual shader system
|
2019-04-07 08:17:38 +03:00 |
|
Rémi Verschelde
|
b16c309f82
|
Update copyright statements to 2019
Happy new year to the wonderful Godot community!
|
2019-01-01 12:58:10 +01:00 |
|
Rémi Verschelde
|
9eb4d4ab2d
|
Add missing copyright headers
|
2018-08-29 22:41:17 +02:00 |
|
Chaosus
|
f8417ac682
|
Visual shaders - make "Add node" menu showed by right click
|
2018-07-15 10:33:11 +03:00 |
|
Juan Linietsky
|
f6ce73f724
|
Visual Shaders are back.
|
2018-07-14 18:16:18 -03:00 |
|