Commit graph

2850 commits

Author SHA1 Message Date
Rafał Mikrut
56734f44e5 Fix errors when removing non Control node from TabContainer 2021-01-12 10:48:18 +01:00
Rémi Verschelde
50f7314329
RichTextLabel: Fix build after #35505
Should have rebased before merging.
2021-01-08 09:18:19 +01:00
Rémi Verschelde
9349a5507f
Merge pull request #35505 from dalexeev/rtl_colors
Unified named colors in RichTextLabel
2021-01-08 09:03:55 +01:00
David Kennedy
715cf48f81 Makes script editor not draw non existent spaces.
Fixes #44775 Editor is incorrectly drawing non existent space.
2021-01-05 20:20:41 -03:00
Rémi Verschelde
8b7f582f22
Revert "solved ctrl + alt + special character Issue #6851" 2021-01-05 14:41:35 +01:00
Rémi Verschelde
321a4d5e79
Merge pull request #44906 from EricEzaM/PR/popup-menu-fix-not-matching-button-size
Fixed PopupMenu not matching parent MenuButton/OptionButton width
2021-01-04 14:47:32 +01:00
Eric M
056fcf3d75 Fixed PopupMenu not matching parent MenuButton/OptionButton width 2021-01-04 18:47:09 +10:00
Eric M
e5aaa7d890 Fixed hover highlight style rect of items being cut off.
This was caused by an incorrect calculation of the height of each item when determining the minimum size, plus a few things which were leftover after the PopupMenu rework.
2021-01-04 18:35:40 +10:00
Rémi Verschelde
b5334d14f7
Update copyright statements to 2021
Happy new year to the wonderful Godot community!

2020 has been a tough year for most of us personally, but a good year for
Godot development nonetheless with a huge amount of work done towards Godot
4.0 and great improvements backported to the long-lived 3.2 branch.

We've had close to 400 contributors to engine code this year, authoring near
7,000 commit! (And that's only for the `master` branch and for the engine code,
there's a lot more when counting docs, demos and other first-party repos.)

Here's to a great year 2021 for all Godot users 🎆
2021-01-01 20:19:21 +01:00
Rémi Verschelde
3a9777cb3f
Merge pull request #44724 from Chaosus/popup_separator
Added optional id parameter to `PopupMenu::add_separator`
2020-12-29 17:39:44 +01:00
Rémi Verschelde
09212fba1e
Fix missed renamings from empty() to is_empty()
Those were missed in #44401 or added by later PRs.
2020-12-29 09:55:07 +01:00
Rémi Verschelde
c6e9d912e1
Merge pull request #44781 from mrushyendra/scroll_container_ready_fix
Allow ScrollBar params of a ScrollContainer to be modified from _ready()
2020-12-29 09:44:08 +01:00
Rémi Verschelde
652bdd573e
Merge pull request #43691 from bruvzg/ctl_dropcap
[Complex Text Layouts] Add drop-cap support to RTL.
2020-12-29 09:14:46 +01:00
Maganty Rushyendra
b8610dbd31 Allow ScrollBar params of a ScrollContainer to be modified in _ready()
Initializes the sizes of the ScrollContainer and its associated
ScrollBars in _ready() to allow scroll values to be set in GDScript
initially.
2020-12-29 13:02:02 +08:00
Rémi Verschelde
6cebb8c117
Merge pull request #44586 from madmiraal/rename-stepify
Rename Math::stepify to snapped
2020-12-28 21:46:43 +01:00
Rémi Verschelde
feb4e5ed2c
Merge pull request #44569 from madmiraal/rename-unselect-deselect
Rename unselect to deselect
2020-12-28 14:53:43 +01:00
Rémi Verschelde
891b1cdf28
Merge pull request #44607 from madmiraal/rename-control-rotation
Rename Control rotation to rotation_degrees
2020-12-28 14:42:06 +01:00
Marcel Admiraal
b743a2ef3c Rename Math::stepify to snapped 2020-12-28 13:01:30 +00:00
Marcel Admiraal
5b937d493f Rename empty() to is_empty() 2020-12-28 10:39:56 +00:00
Yuri Roubinsky
ca8c794d04 Added optional id parameter to PopupMenu::add_separator 2020-12-27 15:18:47 +03:00
Marcel Admiraal
dc8c29ee95 Update GraphEdit connection to reflect new signal name 2020-12-26 09:48:40 +00:00
Rémi Verschelde
c4c211c3b7
Merge pull request #44605 from madmiraal/rename-control-margin
Rename Control margin to offset
2020-12-23 18:24:00 +01:00
Marcel Admiraal
b832003c6b Rename Control rotation to rotation_degrees 2020-12-23 07:06:30 +00:00
Marcel Admiraal
4b8b803931 Rename Control margin to offset 2020-12-23 06:25:56 +00:00
Marcel Admiraal
7b293eddfb Rename unselect to deselect 2020-12-21 10:26:41 +00:00
bruvzg
784f869f0f
Fix RichTextLabel content height and scrollbar calculations. 2020-12-21 07:49:27 +02:00
bruvzg
1adea98d07
Use integer text position in scroll container, TextEdit and canvas editor, to ensure sharp text rendering.
Use integer font align/advance with any font scaling, to ensure sharp text rendering.
2020-12-21 07:49:27 +02:00
Rémi Verschelde
f7ddcbf446
Merge pull request #44328 from gongpha/tabs-label-incorrect
Refresh TextLine buffer when moving a tab
2020-12-21 00:26:08 +01:00
Rémi Verschelde
153c132a7e
Merge pull request #44300 from KoBeWi/🧹🧹
Move initialization of some classes to headers
2020-12-21 00:24:36 +01:00
Yuri Roubinsky
52e44ed3ef Added GraphEdit properties to control lines thickness and antialiasing 2020-12-18 16:41:45 +03:00
Yuri Sizov
f5bcbd8325 FIx visual issues with GraphEdit minimap 2020-12-17 22:59:04 +03:00
Rémi Verschelde
c83d1b2526
Merge pull request #43416 from pycbouh/graph-minimap
Add a minimap to the GraphEdit
2020-12-17 17:34:36 +01:00
Rémi Verschelde
3d7b01723b
Merge pull request #44412 from DanielZTing/rename
Rename neighbour in Control to neighbor
2020-12-16 14:16:28 +01:00
Sergey Minakov
efeb9e4d08 GUI: use cursor in TextEdit for non selected text. 2020-12-16 05:41:14 +03:00
Daniel Ting
aea7fde241 Rename neighbour in Control to neighbor
This keeps things consistent with the rest of Godot, which uses the
American English spelling of Color.
2020-12-15 16:42:21 -06:00
Rémi Verschelde
7e3424e3ab
Merge pull request #44377 from Calinou/rename-textureprogressbar
Rename the TextureProgress node to TextureProgressBar
2020-12-15 13:34:32 +01:00
Hugo Locurcio
57dcc83152
Rename the TextureProgress node to TextureProgressBar
Advantages:

- When searching for "progressbar", you'll see both nodes in the
  search results.
- More consistent with Button/TextureButton.
2020-12-14 21:35:13 +01:00
Marcel Admiraal
8509c8c8fc Rename AcceptDialog get_ok() to get_ok_button()
Also renames:
- AcceptDialog add_cancel() to add_cancel_button()
- ConfirmationDiaglog get_cancel() to get_cancel_button()
2020-12-14 18:43:52 +00:00
bruvzg
62927383ed
[Complex Text Layouts] Add drop-caps support to TextParagraph and RTL. 2020-12-13 22:20:02 +02:00
Rémi Verschelde
bbf7bb3838
Merge pull request #42595 from bruvzg/ctl_rich_text
[Complex Text Layouts] Refactor RichTextLabel.
2020-12-13 13:42:00 +01:00
gongpha
0394ff3c99 Refresh TextLine buffer when moving tab 2020-12-13 02:38:53 +07:00
Tomasz Chabora
31cb04fbdd Move initialization of some classes to headers 2020-12-11 18:20:03 +01:00
Yuri Roubinsky
2d4ef1c193 Fixed mouse scrolling in TextEdit's 2020-12-11 12:51:10 +03:00
bruvzg
6b6f101983
[Complex Text Layouts] Refactor RichTextLabel. 2020-12-11 09:48:49 +02:00
Michael Alexsander
bb39088201 Allow to circle back in 'PopupMenu' even if the first/last item is non-selectable 2020-12-10 09:32:02 -03:00
Rémi Verschelde
2a325f3888
Merge pull request #44233 from YeldhamDev/popupmenu_circle_back
Re-add circle back scrolling to 'PopupMenu'
2020-12-10 11:16:38 +01:00
Rémi Verschelde
67259d07db
Merge pull request #44070 from YeldhamDev/popupmenu_separator_font_color
Add "font_color_separator" theme property to 'PopupMenu'
2020-12-10 11:13:07 +01:00
Rémi Verschelde
70c435272a
Merge pull request #44124 from volzhs/tabs-in-front
Add option to draw all tabs in front
2020-12-10 07:55:41 +01:00
volzhs
814f9015f8 Add option to draw all tabs in front 2020-12-10 07:47:10 +09:00
Michael Alexsander
e8e0abc331 Re-add circle back scrolling to 'PopupMenu' 2020-12-09 13:25:00 -03:00