Commit graph

14383 commits

Author SHA1 Message Date
thfrwn
f48ff4dc64 fix clang6 assignment error 2018-04-21 22:26:43 -07:00
krogank9
6b797574a2 [DOCS] Add note that Pool*Arrays are passed by value (#18340) 2018-04-22 01:23:50 +02:00
Max Hilbrunner
b02d0ca6ef
Merge pull request #18343 from homer666/docs-popup-exclusive
[DOCS] Popup.popup_exclusive description
2018-04-21 21:49:21 +02:00
homer666
d4ce53b9b1 [DOCS] Popup.popup_exclusive description 2018-04-22 05:41:15 +10:00
Crazy-P
e6deba8d19 Fixes logically dead code (Coverity)
Fixes reported logically dead codes by Coverity

* image.cpp: Doesn't really need any modification. But to remove the bug
report then we have to move the MAX call away from the for loop
statement.

* rasterizer_gles3.cpp: Removes unnecessary elif condition since it is
checked earlier in the function

* collada.cpp: If stamement never reached due to macro ERR_CONTINUE does
the same.

* navigation_mesh.cpp: Variables should always be null - however, also
checked for the very same condition in their function call. Leaving this
for review (whether the function call is necessary or not)

* path_editor_plugin.cpp: If cancel is true, then it should restore the
edited value to the original provided.
http://docs.godotengine.org/en/3.0/classes/class_editorspatialgizmo.html#class-editorspatialgizmo-commit-handle

* spatial_editor_gizmos.cpp: the very condition of i >= 3 is
predetermined in the if case right before it. Thus case 1 is always '1'
and case 2 is always '-1'

* grid_map_editor.cpp: Same as above in spatial_editor_gizmos.cpp

* voxel_light_baker.cpp: Same as above in spatial_editor_gizmos.cpp

* visual_server.cpp: Same as above in spatial_editor_gizmos.cpp

* visual_script_expression.cpp: char '-' is already true in the switch
case mechanism. Thus it can never reach to default case.

* particles.cpp: Case 'PARAM_MAX' is unreachable due to index checking
right before the switch execution.

* shader_language.cpp: Invalid index is handled in switch default case.
`type < TYPE_FLOAT && type > TYPE_VEC4` -> `(type < TYPE_FLOAT || type > TYPE_VEC4`)
Fixes the "always false problem" in TODO comment.
2018-04-21 22:35:23 +08:00
Pieter-Jan Briers
09f79cde69 Fixes a typo in the VisualServer.canvas_item_add_set_transform docs. 2018-04-21 16:10:34 +02:00
Fabio Alessandrelli
03bf783f3c Various coverity scan fixes for networking
Fix FreeBSD websocket compilation error
2018-04-21 15:36:41 +02:00
Paulb23
adeed58477 Added GDScript NodePath highlighting 2018-04-20 21:00:07 +01:00
Paulb23
4cd16f6ba9 Added GDScript function definition highlighting 2018-04-20 20:54:31 +01:00
Paulb23
28dfc7f915 GDScript highlighter now remembers previous state 2018-04-20 20:46:08 +01:00
Paulb23
c3d93edf3d Exclude GDScriptSyntaxHighlighter from non-tool builds 2018-04-20 20:45:57 +01:00
Max Hilbrunner
7d6f210ccb
Merge pull request #18316 from Noshyaar/http
[DOCS] add HTTPRequest.request return values
2018-04-20 12:04:44 +02:00
Poommetee Ketson
f05e24ed18 [DOCS] add HTTPRequest.request return values 2018-04-20 16:34:30 +07:00
Eric McCarthy
02b7b916b7 Fix clone down newline bug
Previously cloning down at the end of a script was broken if there was
not an additional empty line.

This fix ensures there is an empty line before attempting to clone
downwards.

Fixes #18206, cheers!
2018-04-19 20:35:42 -04:00
toger5
29216b2bad added bold font to editor (support for coustom bold font) 2018-04-19 22:00:58 +02:00
Rémi Verschelde
df79cc86a5
Merge pull request #18119 from sheepandshepherd/nativescript_property_list
Fix NativeScript property list order
2018-04-19 21:37:46 +02:00
Craigory V Coppola
0dd526e062 Docs update for several classes
Namely: Dictionary, GraphEdit, Object, TileMap, Script, ScollBar,
ScrollContainer and SplitContainer
2018-04-19 21:09:53 +02:00
Rémi Verschelde
8ae042a895
Merge pull request #18280 from groud/fix_input
Fixes left/up axis not mappable as actions
2018-04-19 21:06:17 +02:00
Rémi Verschelde
fab28cc0f3
Merge pull request #18285 from Calinou/enable-dynamicfont-oversampling
Enable DynamicFont oversampling by default
2018-04-19 21:05:32 +02:00
Rémi Verschelde
2730b39a4d
Merge pull request #18295 from endragor/purchase-errors
Provide error details when in-app purchase fails
2018-04-19 21:04:14 +02:00
Ruslan Mustakov
265caa687b Provide error details when in-app purchase fails 2018-04-19 21:04:20 +07:00
Rémi Verschelde
bf7ca623a6 Fix Coverity reports of uninitialized scalar variable
Fixes most current reports on Coverity Scan of uninitialized scalar
variable (CWE-457): https://cwe.mitre.org/data/definitions/457.html

These happen most of the time (in our code) when instanciating structs
without a constructor (or with an incomplete one), and later returning
the instance. This is sometimes intended though, as some parameters are
only used in some situations and should not be double-initialized for
performance reasons (e.g. `constant` in ShaderLanguage::Token).
2018-04-19 15:20:45 +02:00
Rémi Verschelde
394e6d5ee1
Merge pull request #18281 from akien-mga/coverity-string
Fix some Coverity warnings in String API
2018-04-19 11:26:11 +02:00
Rémi Verschelde
f433826621
Merge pull request #18289 from sersoong/master-contextmenu
Fixed context menu TTR bugs
2018-04-19 10:52:38 +02:00
sersoong
a1cfc89108 Fixed context menu TTR bugs 2018-04-19 15:31:38 +08:00
Hugo Locurcio
16a3f66420
Enable DynamicFont oversampling by default
This results in a better DynamicFont appearance when scaled, which
is especially noticeable when using the `2d` scaling mode.
2018-04-19 01:25:25 +02:00
Max Hilbrunner
a3aa5ad0d0 PCKPacker:pck_start(): Update version 2018-04-19 00:45:22 +02:00
Rémi Verschelde
9a75975042 Fix some Coverity warnings in String API
- StringName::StringName(const StringName &p_name)
  Non-static class member _data is not initialized in this constructor nor in any functions that it calls.

- StringName::_Data()
  Non-static class member idx is not initialized in this constructor nor in any functions that it calls.

- String::num_uint64(...)
  This less-than-zero comparison of an unsigned value is never true. n % base < 0UL.

- String::hex_to_int(...) and String::hex_to_int64(...)
  Execution cannot reach this statement (deadcode)
2018-04-18 22:20:39 +02:00
Gilles Roudiere
7e89dc432c Fixes left/up axis not mappable as actions 2018-04-18 21:38:52 +02:00
Rémi Verschelde
9ce8d8ddda
Merge pull request #18261 from flashyincceo/export-project-default-filename
Set default file name for exported projects
2018-04-18 16:37:57 +02:00
Rémi Verschelde
3b1ea51e40
Merge pull request #18172 from Chaosus/fix_notification
Prevent visibility notification from being called twice in object creation
2018-04-18 16:35:38 +02:00
Rémi Verschelde
db70538688
Merge pull request #18168 from Chaosus/fixcrash
Fix possible crash when clicking on Skeleton2D or Sprite editor options
2018-04-18 16:19:10 +02:00
Peter Folkins
bff73bdbf1 Set default file name for exported projects 2018-04-18 08:58:13 -05:00
Chaosus
026617b5fb Fix possible crash when clicking on Skeleton2D or Sprite editor options 2018-04-18 16:45:39 +03:00
Rémi Verschelde
3da7263920
Merge pull request #18270 from akien-mga/windows-case-test
Fix case mismatch check on Windows
2018-04-18 15:14:50 +02:00
Rémi Verschelde
67cf812e45
Merge pull request #18161 from flashyincceo/fixing-bug-#18128
Add popup_closed signal for ColorPickerButton
2018-04-18 15:09:57 +02:00
Rémi Verschelde
ff8c074480 Fix case mismatch check on Windows
@reduz pushed the old 44989bc957 commit
today which he had forgotten in his local clone, and apparently it does
not compile. Also fixed style.
2018-04-18 14:52:05 +02:00
Juan Linietsky
a2f26a96dc Add a macro to deprecate methods 2018-04-18 14:27:26 +02:00
Juan Linietsky
44989bc957 Test and warn of case mismatch on Windows
Will throw a warning when a file is opened with a different case than what is stored on the Windows filesystem.
2018-04-18 14:27:26 +02:00
Rémi Verschelde
3018132244
Merge pull request #18204 from tagcup/quat_scale
Avoid converting Quat to Euler angles when not necessary.
2018-04-18 13:55:35 +02:00
Rémi Verschelde
9a4110a451
Merge pull request #17391 from PJB3005/18-03-09-fix-canvas-light-shaders
Fixes canvas light shaders.
2018-04-18 13:31:28 +02:00
Rémi Verschelde
8e2b29b659
Merge pull request #18227 from bojidar-bg/fix-date-unix-crash
Fix crash resulting from bad month check in core_bind.cpp
2018-04-18 13:30:04 +02:00
Rémi Verschelde
a6a0495829
Merge pull request #18230 from volzhs/fix-image-error
Fix index out of size error on Image
2018-04-18 13:26:03 +02:00
Rémi Verschelde
90e462b0c2
Merge pull request #18236 from bncastle/add_call_flags_description
Add descriptions for GroupCall flags
2018-04-18 13:19:32 +02:00
Rémi Verschelde
52601d42c4
Merge pull request #18247 from volzhs/path-color
Ability to change path color with self modulate
2018-04-18 13:18:51 +02:00
Rémi Verschelde
952f7d71aa
Merge pull request #18142 from AndreaCatania/coverity1
Removed useless check
2018-04-18 12:49:47 +02:00
Rémi Verschelde
3aaa5514d0
Merge pull request #18053 from mysticfall/master
#18051: Clean up and reformat C# source files
2018-04-18 12:43:21 +02:00
Juan Linietsky
1a3688d0cc
Merge pull request #16902 from groud/analog_action_system
Allow actions to provide an analog value
2018-04-18 07:21:29 -03:00
Bojidar Marinov
4b9cf93338
Fix crash resulting from bad month check in core_bind.cpp
Also, make it clear that day is 0-based. This might cause very slight differcies in existing games.
Fixes #18221
2018-04-17 22:44:08 +03:00
Poommetee Ketson
59b816679e
Fix typos in shader_language.cpp 2018-04-17 19:21:00 +07:00