Rémi Verschelde
5dc923d386
Merge pull request #49297 from aaronfranke/anim-type-tr3d
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Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D
2021-06-04 14:11:03 +02:00
Rémi Verschelde
6aa3d8f06a
Merge pull request #48902 from pycbouh/editor-improve-template-downloader
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Improve the UI/UX of the Export Template Manager dialog
2021-06-04 11:35:17 +02:00
Rémi Verschelde
95ff547da4
Merge pull request #44198 from madmiraal/rename-translation-position
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Rename Node3D's property translation to position
2021-06-04 11:34:35 +02:00
Rémi Verschelde
875ed4d600
Merge pull request #47336 from Calinou/rename-shader-file-extension
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Rename the `.shader` file extension to `.gdshader`
2021-06-04 11:26:14 +02:00
Marcel Admiraal
a6e44bd16c
Rename Node3D's property translation to position
2021-06-04 09:54:52 +01:00
Rémi Verschelde
c33d444a54
Merge pull request #47871 from aaronfranke/assetlib-pm
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Rename tabs in the project manager
2021-06-04 10:43:08 +02:00
Rémi Verschelde
4790d1560e
Merge pull request #49300 from aaronfranke/editor-prop-tr3d
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Rename EditorPropertyTransform to EditorPropertyTransform3D
2021-06-04 10:41:15 +02:00
Aaron Franke
6f472d154b
Rename EditorPropertyTransform to EditorPropertyTransform3D
2021-06-03 21:58:26 -04:00
Aaron Franke
125d1a7cd3
Rename Animation TYPE_TRANSFORM to TYPE_TRANSFORM3D
2021-06-03 21:11:54 -04:00
Aaron Franke
7813167196
Rename tabs in the project manager
2021-06-03 20:02:02 -04:00
Aaron Franke
fa7874d6ce
Flip 2D icon to match Godot's handedness
2021-06-03 17:36:54 -04:00
Rémi Verschelde
5d9cab3aeb
Merge pull request #38430 from aaronfranke/transform3d
2021-06-03 23:07:21 +02:00
Yuri Sizov
c7bb08fc61
Improve the UI/UX of the Export Template Manager dialog
2021-06-03 22:15:15 +03:00
Yuri Sizov
638cd3b056
Replace get_settings_dir with get_config_dir when fetching configuration paths
2021-06-03 18:24:26 +03:00
Aaron Franke
08a85352fb
Rename Variant TRANSFORM to TRANSFORM3D
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Also _transform to _transform3d
2021-06-03 07:30:01 -04:00
Aaron Franke
de3f6699a5
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
Rémi Verschelde
64d781eb6e
Merge pull request #49271 from Chaosus/vs_fix_error_label_theme
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Fix changing theme coloring for error label in VisualShader editor
2021-06-03 10:16:22 +02:00
Yuri Roubinsky
8456682222
Fix changing theme coloring for error label in VisualShader editor
2021-06-03 10:58:55 +03:00
Rémi Verschelde
af3ebc96ed
Merge pull request #44259 from gongpha/new-gradient-icon
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New icons for Gradient and GradientTexture resources
2021-06-03 09:14:53 +02:00
Rémi Verschelde
16e6b532ed
Merge pull request #49263 from Calinou/add-occluder3d-editor-icons
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Add editor icons for Occluder3D and OccluderInstance3D
2021-06-03 08:34:33 +02:00
Hugo Locurcio
8a26179b70
Add editor icons for Occluder3D and OccluderInstance3D
2021-06-03 00:54:20 +02:00
Hugo Locurcio
0f4df474c9
Improve radio checkboxes in the default editor theme
2021-06-03 00:44:21 +02:00
reduz
d95bc3fa67
Use bold fonts in editor
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* Labels are now bold
* Categories in trees are bold
* Main editor buttons are bold
* Fixed section folding arrows in inspector
2021-06-02 12:47:57 -03:00
Rémi Verschelde
ac47e1d3e5
i18n: Sync translations with Weblate
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(cherry picked from commit 0446cf487f
)
2021-06-02 11:10:28 +02:00
Rémi Verschelde
c5f237eaf8
Merge pull request #45393 from Paulb23/code_edit_autocomplete
2021-06-01 17:58:19 +02:00
Paulb23
c1b9971ad8
Move and expose Code Hint in CodeEdit
2021-06-01 15:38:45 +01:00
Paulb23
1c16673798
Move and expose AutoComplete in CodeEdit
2021-06-01 15:38:45 +01:00
Paulb23
680dc9e81a
Add comment and string tracking to CodeEdit
2021-06-01 15:38:45 +01:00
kleonc
019c99e538
TextureRegionEditor Fix not updating on editing region with autoslice cached
2021-06-01 12:17:32 +02:00
Rémi Verschelde
4c1d555b9a
Merge pull request #48770 from LightningAA/scrollcontainer-ensure-item-visible-4.0
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ScrollContainer: Expose `_ensure_focused_visible` to the scripting API and rename it to `ensure_control_visible`
2021-06-01 11:01:40 +02:00
Lightning_A
6d5b5ba89f
ScrollContainer: Expose _ensure_focused_visible
to the API
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Was renamed to `ensure_control_visible`
2021-05-31 17:14:57 -10:00
Yuri Sizov
00bcfaed85
Improve the layout and texts of the Editor Feature Profiles dialog
2021-05-31 18:08:11 +03:00
Rémi Verschelde
afe1d1672f
Merge pull request #49223 from timothyqiu/plugin-config-desc-wrap
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Wrap description TextEdit of plugin config dialog
2021-05-31 14:52:04 +02:00
Rémi Verschelde
e615060cd6
Merge pull request #49132 from Calinou/editor-syntax-themes-rename-default
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Rename the bundled text editor themes for consistency with themes
2021-05-31 14:47:49 +02:00
Hugo Locurcio
1704be0a44
Rename the bundled text editor themes for consistency with themes
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The Adaptive text editor theme is the default, and has therefore
been renamed Default for consistency with the Default theme preset.
It keeps its automatic dark/light switch status.
The Default text editor theme was actually a legacy Godot 2-style theme,
so it has been renamed to Godot 2 to match the theme preset.
Its background color has been changed to be a constant opaque color,
since the new editor theme made the theme look less good on a translucent
background. The previous background color on light theme also lacked
contrast.
2021-05-31 14:02:13 +02:00
Haoyu Qiu
e83c2cd0c3
Wrap description TextEdit of plugin config dialog
2021-05-31 19:02:35 +08:00
Rémi Verschelde
f0aa4e597a
Merge pull request #49178 from YeldhamDev/remove_dim_option
2021-05-31 12:27:01 +02:00
Rémi Verschelde
4e3d5148ff
Merge pull request #49157 from Chaosus/vs_billboard
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Added Billboard Node to Visual Shaders
2021-05-31 12:23:01 +02:00
Rémi Verschelde
1d35a35d4f
Merge pull request #49175 from nobuyukinyuu/bind-zoom-on-position
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Bind CanvasItemEditor::_zoom_on_position and CanvasItemEditor::get_st…
2021-05-31 11:45:59 +02:00
Rémi Verschelde
0e678a2bad
Merge pull request #49144 from aemreaydin/editor-features-collapse-reset
2021-05-31 11:24:10 +02:00
Rémi Verschelde
a8c144f72e
Merge pull request #49121 from KoBeWi/dropreload
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Add preload() to resource path when holding Ctrl
2021-05-31 11:10:37 +02:00
Rémi Verschelde
2f386ac100
Merge pull request #49162 from Paulb23/fix_find_text_change_signal
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Fix FindReplaceBar text_change signal binding after replace all
2021-05-31 11:10:14 +02:00
Rémi Verschelde
04b85add38
Merge pull request #49130 from Calinou/editor-improve-audio-bus-theming
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Improve the audio bus editor appearance
2021-05-31 11:04:05 +02:00
Rémi Verschelde
596eb783fe
Merge pull request #49050 from reduz/implement-spirv-cache
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Implement shader caching
2021-05-31 11:02:19 +02:00
reduz
0d2e02945b
Implement shader caching
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* Shader compilation is now cached. Subsequent loads take less than a millisecond.
* Improved game, editor and project manager startup time.
* Editor uses .godot/shader_cache to store shaders.
* Game uses user://shader_cache
* Project manager uses $config_dir/shader_cache
* Options to tweak shader caching in project settings.
* Editor path configuration moved from EditorSettings to new class, EditorPaths, so it can be available early on (before shaders are compiled).
* Reworked ShaderCompilerRD to ensure deterministic shader code creation (else shader may change and cache will be invalidated).
* Added shader compression with SMOLV: https://github.com/aras-p/smol-v
2021-05-31 10:13:09 +02:00
Michael Alexsander
38e635bb1d
Remove dim_editor_on_dialog_popup
from editor settings
2021-05-28 21:04:38 -03:00
nobuyuki_nyuu
a715887299
Bind CanvasItemEditor::_zoom_on_position and CanvasItemEditor::get_state to ClassDB
2021-05-28 13:34:30 -05:00
Paulb23
7860710d27
Fix FindReplaceBar text_change signal binding after replace all
2021-05-28 10:12:58 +01:00
Yuri Roubinsky
f06db8b778
Added Billboard Node to Visual Shaders
2021-05-28 09:24:06 +03:00
Emre Aydin
0f9913ce33
Fixed changing enabled classes resetting folding in manage editor features.
2021-05-27 17:19:40 +03:00