Rémi Verschelde
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57166cd292
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Merge pull request #7093 from bojidar-bg/named-colors
Add named colors to GDScript/Visual Script/core.
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2017-01-11 10:36:15 +01:00 |
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Juan Linietsky
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118eed485e
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
All usages of "type" to refer to classes were renamed to "class"
ClassDB has been exposed to GDScript.
OBJ_TYPE() macro is now GDCLASS()
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2017-01-02 23:03:46 -03:00 |
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Bojidar Marinov
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23381a530b
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Add named colors to GDScript/Visual Script/core.
Names and values taken from https://en.wikipedia.org/wiki/X11_color_names
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2016-12-17 11:14:53 +02:00 |
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Bojidar Marinov
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513c0265c4
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Add String char(int ascii) function to GDScript and Visual Script
Just hope it doesn't crashes with that much pointer math... 😄
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2016-10-03 19:17:54 +03:00 |
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Juan Linietsky
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23ababdcd5
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Changed Vector3.snap from fmod to stepify, which makes more sense, fixes #6399
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2016-09-06 19:14:47 -03:00 |
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Juan Linietsky
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259418f827
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VisualScript can now execute visual scripts, but there is no debugger or profiler yet.
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2016-08-05 22:48:00 -03:00 |
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Juan Linietsky
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ad313097eb
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WIP visual scripting, not working yet but you can check out stuff
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2016-08-02 19:11:05 -03:00 |
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