Commit graph

66472 commits

Author SHA1 Message Date
Mikael Hermansson
807904d951 Enable standards conformance for MSVC 2024-08-19 14:44:09 +02:00
passivestar
3fe644de86 Expose GDScript syntax highlighter to editor plugins 2024-08-19 16:36:55 +04:00
Rémi Verschelde
a07f20b3e5
Merge pull request #95794 from bruvzg/win_fd_thread
[Windows] Run native file dialogs in thread to make it non-blocking.
2024-08-19 14:34:34 +02:00
Rémi Verschelde
745cc6e438
Merge pull request #95780 from Mickeon/documentation-gdscript-some-invalid-code
Fix some invalid code in GDScript class reference
2024-08-19 14:34:30 +02:00
Rémi Verschelde
01fdac08d9
Merge pull request #95779 from Mickeon/documentation-no-differences-ShapeCast
Fix some differences between ShapeCast2D and ShapeCast3D documentation
2024-08-19 14:34:26 +02:00
Rémi Verschelde
8b39d7f326
Merge pull request #95666 from kleonc/parallax2d_repeat_offsets_relative_to_source
Fix `Parallax2D` repeats being not relative to its transform
2024-08-19 14:34:21 +02:00
Rémi Verschelde
6a829d5a86
Merge pull request #95508 from Summersay415/loaded-when-not
Return error when no ResourceFormatLoader found
2024-08-19 14:34:17 +02:00
Rémi Verschelde
8b98d9aa4d
Merge pull request #95137 from smix8/source_geo_bounds
Add `get_bounds()` function to NavigationMeshSourceGeometryData
2024-08-19 14:34:13 +02:00
Rémi Verschelde
b1088047a0
Merge pull request #95124 from kleonc/skeleton2d_fix_set_get_always_returning_true
Fix `Skeleton2D.{_set|_get}` always returning true
2024-08-19 14:34:09 +02:00
Rémi Verschelde
3e1b61d808
Merge pull request #95121 from aaronfranke/gltf-root-prop-owner
GLTF: Propagate owner for root node children
2024-08-19 14:34:04 +02:00
Rémi Verschelde
3241b440ef
Merge pull request #94911 from yahkr/91542-fix
Fix for folding "Editable Children" nodes in Scene tree not being saved
2024-08-19 14:33:58 +02:00
Rémi Verschelde
219eba940f
Merge pull request #94773 from Hilderin/fix-add-child-node-problem-no-auto-expand
Fix scene node selection problem when no auto expand
2024-08-19 14:33:53 +02:00
Rémi Verschelde
955f1535c0
Merge pull request #94703 from fstxz/fix_get_selected_paths
Fix `EditorInterface.get_selected_paths()` working incorrectly when FileSystemDock is in split mode
2024-08-19 14:33:48 +02:00
Rémi Verschelde
86212c1fe4
Merge pull request #94666 from RandomShaper/fix_tangled_obj_clear_crash
Avoid potential crash on signal disconnection
2024-08-19 14:33:44 +02:00
Rémi Verschelde
dcae9bdd8d
Merge pull request #93336 from RandomShaper/revert_bad_tls_workaround
ResourceLoader: Revert workaround resource loading crashes due to buggy TLS
2024-08-19 14:33:40 +02:00
Rémi Verschelde
3647bc33cd
Merge pull request #93172 from raulsntos/dotnet/clear-instance-bindings
C#: Clear instance bindings callbacks on finalizing the language
2024-08-19 14:33:36 +02:00
Rémi Verschelde
6d22b8026d
Merge pull request #90992 from RadiantUwU/fix_node_duplicate
Fix `Node.duplicate()` crash when duplicating a node that cannot be instantiated.
2024-08-19 14:33:31 +02:00
Rémi Verschelde
d1424135d1
Merge pull request #90352 from Faless/web/serve_fix_browser_order
[Web] Fix browser opening too early with `serve.py`
2024-08-19 14:33:26 +02:00
Rémi Verschelde
3a4e0f1741
Merge pull request #87735 from ywmaa/blend_file_geometrynodes_instances
Add Option for Export Geometry Nodes Instances in blend importer
2024-08-19 14:33:21 +02:00
Rémi Verschelde
40f938c44d
Merge pull request #86538 from jsjtxietian/fix-shape-thread-error
Fix CSGShape3D's `_mesh_changed` to be thread safe
2024-08-19 14:33:16 +02:00
ywmaa
c460f1de24
Add Option for Export Geometry Nodes Instances in blend importer 2024-08-19 12:23:21 +02:00
Pedro J. Estébanez
e9407d4877 ResourceLoader: Revert workaround resource loading crashes due to buggy TLS
This reverts commit 41c0785636.
2024-08-19 12:22:31 +02:00
Pedro J. Estébanez
32b7f835d8 Avoid potential crash on signal disconnection 2024-08-19 12:18:04 +02:00
Rémi Verschelde
7a4a6fbc03
Merge pull request #95768 from AThousandShips/fix_far
Fix compilation issues caused by `far` identifier
2024-08-19 12:09:43 +02:00
Rémi Verschelde
ab2b06b8b1
Merge pull request #95730 from voidedWarranties/fix_reload_scripts_bind
Fix virtual binding for `ScriptLanguageExtension::_reload_scripts`
2024-08-19 12:09:39 +02:00
Rémi Verschelde
10b91ee950
Merge pull request #95705 from zeux/fsr-skin-relax
Relax motion vector updates to allow skipped frames for skeletons
2024-08-19 12:09:34 +02:00
Rémi Verschelde
7f6b4eb5ee
Merge pull request #95704 from KoBeWi/what_in_the_name_of_godot
Don't mark settings as modified while loading
2024-08-19 12:09:29 +02:00
Rémi Verschelde
846f43c7fc
Merge pull request #95689 from Hilderin/fix-uid-paths-fail-editor-startup
Fix `uid://` paths fail to load at editor startup
2024-08-19 12:09:25 +02:00
Rémi Verschelde
9cc53a134e
Merge pull request #95682 from zeux/fsr2-fix-free
Fix double free in FSR2 destructor
2024-08-19 12:09:20 +02:00
Rémi Verschelde
1ac1d03857
Merge pull request #95676 from raulsntos/dotnet/clear-owner-order
C#: Destroy script before clearing owner
2024-08-19 12:09:15 +02:00
Rémi Verschelde
c6400a8fe4
Merge pull request #95662 from clayjohn/GLES3-sky-fog
Add fixed fog to the sky in the Compatibility renderer
2024-08-19 12:09:10 +02:00
Rémi Verschelde
6c76be2389
Merge pull request #95658 from akien-mga/openxr-fix-system-package
OpenXR: Fix support for building against distro package
2024-08-19 12:09:06 +02:00
Rémi Verschelde
63f4186f97
Merge pull request #95253 from Kimau/claire/logitech
OpenXR - Add Logitech Mx Ink Stylus Support
2024-08-19 12:09:01 +02:00
Rémi Verschelde
43c46b9b1b
Merge pull request #95013 from smix8/navmesh_geo_parse
Change NavigationMesh to also parse collision shapes by default
2024-08-19 12:08:55 +02:00
Rémi Verschelde
a9eba87902
Merge pull request #93230 from raulsntos/dotnet/ios
C#: Use Godot's LipO implementation instead of Xcode's lipo command
2024-08-19 12:08:49 +02:00
Rémi Verschelde
4afcbb1c8b
Merge pull request #92546 from AThousandShips/faster_replace
[Core] Optimize `String::replace` methods
2024-08-19 12:08:45 +02:00
Rémi Verschelde
f4037d6f6c
Merge pull request #92496 from clayjohn/HDR-2D-sRGB
Ensure MovieWriter output is in gamma space when using HDR 2D
2024-08-19 12:08:40 +02:00
Rémi Verschelde
824a97120e
Merge pull request #92213 from clayjohn/ambient-disabled
Disable all sources of ambient light when `ambient_light_disabled` render mode is used
2024-08-19 12:08:31 +02:00
bruvzg
66832e9968 [Windows] Run native file dialogs in thread to make it non-blocking. 2024-08-19 12:58:16 +03:00
kleonc
1bd8372813 Fix Parallax2D repeats being not relative to its transform 2024-08-19 11:43:16 +02:00
A Thousand Ships
0c3b975ada
Fix compilation issues caused by far identifier
Breaks some builds on Win due to macro use of this name
2024-08-19 11:13:56 +02:00
BlueCube3310
ef9bb1a207 Implement support for bicubic lightmap filtering
Co-authored-by: Calinou <hugo.locurcio@hugo.pro>
2024-08-19 09:52:09 +02:00
Micky
e80c44dbe7 Fix some invalid code in GDScript class reference 2024-08-19 00:55:51 +02:00
Micky
be1dc574e0 Fix some differences between ShapeCast2D and ShapeCast3D documentation 2024-08-19 00:32:14 +02:00
smix8
2e1f6b50fb Add bounds function to NavigationMeshSourceGeometryData
Adds get_bounds() function to NavigationMeshSourceGeometryData2D/3D to get a bounding box that covers all the geometry.
2024-08-19 00:12:37 +02:00
Joanna May
bebf2e87f2 docs: highlight lack of joystick info on majority of platforms 2024-08-18 14:47:32 -05:00
Kongfa Waroros
cb2b4ea092 Improve AudioStreamPlayer icons 2024-08-19 02:07:32 +07:00
BlueCube3310
4b266871d7 CVTT: Include float formats for hdr compression 2024-08-18 17:31:05 +02:00
Ricardo Buring
1728f80e7c Fixed Timestep Interpolation: MultiMesh
Adds fixed timestep interpolation to multimeshes.

Co-authored-by: lawnjelly <lawnjelly@gmail.com>
2024-08-18 17:14:59 +02:00
clayjohn
578049b7b9 Add fixed fog to the sky in the Compatibility renderer
And apply luminance multiplier after fog in RD renderer
2024-08-17 23:33:26 -07:00