Commit graph

30555 commits

Author SHA1 Message Date
George Marques
49e0cadcca
Fix Vector{2,3}i casting on Variant multiplication with numbers 2020-09-12 17:23:34 -03:00
Mateo Dev .59
bb7db2138b TileMap: Set texture_filter and texture_repeat to generated CanvasItems and update when it changes 2020-09-12 11:49:38 -03:00
Hugo Locurcio
52d77b6928
Update and complete the Sprite3D and SpriteBase3D class documentations
This removes an outdated notice about Sprite3D performance issues
which will most likely be fixed in the new implementation.
2020-09-12 15:43:01 +02:00
Rémi Verschelde
463879db56
Merge pull request #41995 from Rubonnek/disconnect-item-rect-changed
Disconnect item_rect_changed removing a child of GraphEdit
2020-09-12 15:26:46 +02:00
Rémi Verschelde
f29c112492
Merge pull request #41841 from madmiraal/fix-bit-fields
Remove bit fields and use fixed width integers instead.
2020-09-12 12:28:59 +02:00
Yuri Roubinsky
8c80c47ba0
Merge pull request #42003 from Chaosus/vs_fix_mode
Update shader graph if mode is changed
2020-09-12 12:56:06 +03:00
Yuri Roubinsky
c24e2075cd Update shader graph if mode is changed 2020-09-12 12:44:01 +03:00
Wilson E. Alvarez
d370ae9e1f
Disconnect item_rect_changed when removing a child of GraphEdit 2020-09-11 17:37:20 -04:00
Rémi Verschelde
4566db2a16
Merge pull request #41988 from ebrahimebrahim/master
Clarify get_data Image method
2020-09-11 17:39:57 +02:00
Yuri Roubinsky
deab76de22
Merge pull request #41986 from Chaosus/vs_fix_triplanar_texture
Fix triplanar texture code generation in visual shaders
2020-09-11 18:35:20 +03:00
skyace65
959f2287f6 Improve AudioEffectDistortion and AudioEffectFilter documentation 2020-09-11 11:34:23 -04:00
Yuri Roubinsky
ca9b3e929b Fix triplanar texture code generation in visual shaders 2020-09-11 18:23:26 +03:00
Ebrahim Ebrahim
b9764b6109 Clarify get_data Image method 2020-09-11 11:10:18 -04:00
Rémi Verschelde
e49d25bac0
Merge pull request #41976 from Xrayez/gdnative-tests-string
Move GDNative `String` tests to respective module
2020-09-11 15:24:55 +02:00
Yuri Roubinsky
01191178bf
Merge pull request #41955 from Chaosus/vs_performance_fix3
Improve performance of Add/Remove/Connect/Change nodes in visual shader
2020-09-11 16:24:11 +03:00
Rémi Verschelde
4b846ebc56
Merge pull request #41977 from madmiraal/fix-vector_h
Add missing reference to const T Vector::get().
2020-09-11 15:02:11 +02:00
Yuri Roubinsky
8dbf3d7c44 Improve performance of Add/Remove/Connect/Change nodes in visual shader 2020-09-11 15:45:18 +03:00
Andrii Doroshenko (Xrayez)
174b6e817f Move GDNative String tests to respective module
GDNative-specific tests moved out of main `tests/` folder into
`modules/gdnative/tests`.

Include path for GDNative headers are still hardcoded in `tests/SCsub`,
but made conditional now.

Also fixed test case tag typos.

Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2020-09-11 14:51:38 +03:00
Rémi Verschelde
9924d6ef6b
Merge pull request #41965 from lyuma/shadow_attenuation
Fix ATTENUATION and implement SHADOW_ATTENUATION.
2020-09-11 13:44:34 +02:00
Rémi Verschelde
e00d77f5f3
Merge pull request #41975 from madmiraal/remove-unused-variables
Remove unused Python local variables.
2020-09-11 13:04:49 +02:00
Marcel Admiraal
4feba93630 Add missing reference to const T Vector::get(). 2020-09-11 11:58:47 +01:00
Marcel Admiraal
3070d0b735 Remove unused Python local variables. 2020-09-11 11:39:15 +01:00
Rémi Verschelde
a2a78a8066
doc: Sync classref with current source
Bind missing enums.
2020-09-11 12:22:10 +02:00
Marcel Admiraal
1bb65b2618 Remove bit fields and use fixed width integers instead. 2020-09-11 11:02:00 +01:00
Rémi Verschelde
9d9ee2d4c2
Merge pull request #41971 from nekomatata/richtextlabel-align-pointer
Fix RichTextLabel alignment for clickable regions
2020-09-11 09:39:48 +02:00
PouleyKetchoupp
b783fa1416 Fix RichTextLabel alignment for clickable regions
Fixes #41006 (regression from #39164).

The original alignment fix was limited to PROCESS_DRAW mode, which
caused some discrepancies with PROCESS_POINTER mode.
Now only PROCESS_CACHE is excluded with a condition a few lines above.
2020-09-11 08:14:26 +02:00
Lyuma
2f888d2987 Fix ATTENUATION and implement SHADOW_ATTENUATION. 2020-09-10 15:45:56 -07:00
Rémi Verschelde
beb9ebcda0
Merge pull request #40973 from Paulb23/code_edit
Add CodeEdit and TextEdit gutter system
2020-09-10 22:02:44 +02:00
Paulb23
c0da97d29c Remove breakpoints from editor settings 2020-09-10 20:35:28 +01:00
Paulb23
33ab9cd621 Move safe line color into editor 2020-09-10 20:35:28 +01:00
Paulb23
d18a90b8f0 Move ConnectionGutter to editor code_editor 2020-09-10 20:35:28 +01:00
Paulb23
7829fdc1d0 Add folding gutter to code_edit 2020-09-10 20:35:28 +01:00
Paulb23
4d7df24d46 Add main_gutter (breakpoints, bookmarks, execution lines) to code_edit 2020-09-10 20:35:28 +01:00
Paulb23
907f9f2a84 Changed line_edited_from(from) to lines_edit_from(from, to) 2020-09-10 20:35:28 +01:00
Paulb23
1353ed5e44 Added Line numbers to CodeEdit 2020-09-10 20:35:28 +01:00
Paulb23
c13d9eb6e5 Added gutter system to TextEdit 2020-09-10 20:35:28 +01:00
Paulb23
a0b409cb14 Add and convert editor to use CodeEdit 2020-09-10 20:35:27 +01:00
Rémi Verschelde
d782405bcf
Merge pull request #41957 from skyace65/SpriteFrames
Improve SpriteFrames get_animation_loop description
2020-09-10 21:22:00 +02:00
skyace65
d311c48d6a Improve SpriteFrames get_animation_loop description 2020-09-10 15:08:42 -04:00
Rémi Verschelde
0819657c3b
Merge pull request #41954 from Calinou/raycast-rename-cast-to
Rename RayCast's `cast_to` property to `target_position`
2020-09-10 19:19:59 +02:00
Hugo Locurcio
a706c22db7
Rename RayCast's cast_to property to target_position
`cast_to` is sometimes mistaken as a method rather than a property.
`target_position` makes it more obvious that it's a property.
2020-09-10 19:06:56 +02:00
Rémi Verschelde
43930aaa28
Merge pull request #41806 from AndreaCatania/AndreaCatania-patch-4
Avoid adding margin twice along capsule Y axis
2020-09-10 17:47:20 +02:00
Rémi Verschelde
e95a973045
Merge pull request #41951 from Yetizone/update_header_guard
scene_tree.h: Update header guard
2020-09-10 16:57:15 +02:00
Yetizone
d12ddf6567 scene_tree.h: Update header guard 2020-09-10 17:20:50 +03:00
Rémi Verschelde
3b25548e4c
Merge pull request #41945 from capnm/upstream-prs
git: Ignore clangd cache folder
2020-09-10 13:10:17 +02:00
Rémi Verschelde
1d3521fd5f
Merge pull request #41944 from madmiraal/remove-unused-imports
Remove unused Python imports.
2020-09-10 13:09:48 +02:00
Martin Capitanio
0b34607bb8 git: Ignore clangd cache folder 2020-09-10 12:50:01 +02:00
Marcel Admiraal
e3d698dae9 Remove unused Python imports. 2020-09-10 11:38:52 +01:00
Rémi Verschelde
49283cb80d
Merge pull request #41795 from Hassan-A/tilemap-rotate-fix
Fix tilemap tile preview on horizontal/vertical flips.
2020-09-10 12:02:19 +02:00
Rémi Verschelde
1d70912080
Merge pull request #41890 from YeldhamDev/tabs_previous
Add 'get_previous_tab()' to 'Tabs'
2020-09-10 11:20:11 +02:00