Rémi Verschelde
60db4bd44b
Merge pull request #90535 from Faless/fix/mbedtls-msvc-is-fun
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mbedTLS: Add patch to fix build errors with some MSVC versions
2024-04-12 11:16:56 +02:00
Rémi Verschelde
c6942cc3f2
Merge pull request #90521 from KoBeWi/size_combinations
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Improve `custom_minimum_size` description
2024-04-12 11:16:53 +02:00
Rémi Verschelde
4a4d6df04e
Merge pull request #90508 from smix8/thread_bake
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Use threads for baking navigation mesh inside editor
2024-04-12 11:16:50 +02:00
Rémi Verschelde
fcca9b330d
Merge pull request #90434 from smix8/path_simplify
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Add navigation path simplification
2024-04-12 11:16:47 +02:00
Rémi Verschelde
da0e993959
Merge pull request #90373 from bitwise-aiden/ba-fix-mutliline-match
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Fix multiline array/dictionary match statements
2024-04-12 11:16:44 +02:00
Rémi Verschelde
5eadb88596
Merge pull request #90183 from stevenjt/fix-gizmo-on-top-material-option
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Fix gizmo on top material option having no effect
2024-04-12 11:16:41 +02:00
Rémi Verschelde
a95893caef
Merge pull request #89754 from KoBeWi/bottom_feeder
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Fix SpriteFrames editor visibility problems
2024-04-12 11:16:37 +02:00
Rémi Verschelde
42ab525aa2
Merge pull request #86144 from jsjtxietian/disable-mesh-compression-for-2d
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Disable mesh compression if vertex `position.z` is always 0
2024-04-12 11:16:33 +02:00
Aiden Storey
74177d79c9
Fix multiline array/dictionary match statements
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Currently array and dictionary expressions cannot be spread over
multiple lines in match statements.
Adding mutliline push/pop while parsing the pattern for bracket and
brace enables the ability for these to be multiline. This enables more
complex patterns to be matched without exceeding line limits.
Fixes #90372
2024-04-12 10:59:28 +02:00
Amirtha Krishnan
85fb4439e3
doc: Clarify where printraw()
output can be seen in the OS terminal
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Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-04-12 10:52:18 +02:00
Fabio Alessandrelli
c985b74d89
mbedTLS: Add patch to fix build errors with some MSVC versions
2024-04-11 16:11:54 +02:00
smix8
1c134f4a3d
Add navigation path simplification
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Adds navigation path simplification for NavigationServer and NavigationAgent.
2024-04-11 12:32:21 +02:00
kobewi
ece38cbe14
Improve custom_minimum_size description
2024-04-11 11:34:43 +02:00
Rémi Verschelde
b2f425fe68
Merge pull request #90514 from jsjtxietian/connection-dialog
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Fix connection dialog raise error when it was previously opened in another scene
2024-04-11 11:03:00 +02:00
Rémi Verschelde
2e5d2333b7
Merge pull request #90505 from aaronp64/gltfdocument_crash
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Fix `GLTFDocument.append_from_scene` crash on null node
2024-04-11 11:02:57 +02:00
Rémi Verschelde
2395b465d8
Merge pull request #90504 from smix8/sourcegeo_crash
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Fix NavigationMeshSourceGeometryData merge crash
2024-04-11 11:02:54 +02:00
Rémi Verschelde
e911fcda1b
Merge pull request #90503 from rburing/gridmap_has_it_rough
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GridMap: Fix `physics_material` property
2024-04-11 11:02:50 +02:00
Rémi Verschelde
58f8a227b9
Merge pull request #90482 from Faless/mbedtls/3.6.0-tls
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mbedTLS: Update to new LTS v3.6.0
2024-04-11 11:02:46 +02:00
Rémi Verschelde
8ec0372f01
Merge pull request #90470 from RandomShaper/fix_cmd_queue_mt_reentrancy
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CommandQueueMT: Fix flush re-entrancy
2024-04-11 11:02:42 +02:00
Rémi Verschelde
17665ec6f2
Merge pull request #89808 from timothyqiu/ok-i-know
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Don't error multiple times when trying to load missing default bus layout
2024-04-11 11:02:39 +02:00
Rémi Verschelde
b70450871e
Merge pull request #89124 from wheatear-dev/test-json-rpc
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Add unit tests for JSONRPC
2024-04-11 11:02:34 +02:00
Rémi Verschelde
e73f40e260
Merge pull request #87117 from DmitriySalnikov/rename_pdb
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Add renaming of PDB files to avoid blocking them
2024-04-11 11:02:31 +02:00
Rémi Verschelde
5a386287d3
Merge pull request #81742 from toastedbreadandomelette/regex_additional_tests
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Add additional tests for RegEx
2024-04-11 11:02:27 +02:00
Rémi Verschelde
76c4ed95d2
Merge pull request #48652 from alexbilledeaux/geometry-2d-tests
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Add `closest_points_between_segments()` basis path tests for Geometry2D
2024-04-11 11:02:21 +02:00
jsjtxietian
4aa5c80c07
Fix connection dialog raise error when it was previously opened in another scene
2024-04-11 12:57:58 +08:00
smix8
2bc2b52bd1
Use threads for baking navigation mesh inside editor
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Enables threaded navigation mesh baking inside the editor.
2024-04-11 03:53:26 +02:00
Alex Billedeaux
f421d20280
Add closest_points_between_segments()
basis path tests for Geometry2D
2024-04-10 23:49:23 +02:00
toastedbreadandomelette
b7de8e2c29
Add additional unit tests for RegEx
2024-04-10 23:24:27 +02:00
aaronp64
b56934ce19
Fix GLTFDocument.append_from_scene() crash on null node
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Added null check for p_node parameter to give error instead of crash
Fixes #90502
2024-04-10 17:05:54 -04:00
smix8
497afeaf05
Fix NavigationMeshSourceGeometryData merge crash
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Fixes crash when trying to merge with a null source geometry.
2024-04-10 21:56:21 +02:00
Ricardo Buring
3590d49c70
GridMap: Fix physics_material property
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Use computed bounce and friction, just like StaticBody3D already does.
Also don't rebuild all internals just to set two floats on each body.
2024-04-10 21:44:46 +02:00
Lyuma
40fa684c18
mbedTLS: Update to new LTS v3.6.0
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Keep module compatibility with mbedtls 2.x (old LTS branch).
A patch has been added to allow compiling after removing all the `psa_*`
files from the library folder (will look into upstreaming it).
Note: mbedTLS 3.6 finally enabled TLSv1.3 by default, but it requires
some module changes, and to enable PSA crypto (new "standard" API
specification), so it might be best done in a separate commit/PR.
2024-04-10 21:19:22 +02:00
Edward Moulsdale
6b4a7598c7
Add unit tests for JSONRPC
2024-04-10 18:27:08 +01:00
Rémi Verschelde
83b916bb00
Fix a doc and a test issue not caught by CI
2024-04-10 18:49:02 +02:00
Rémi Verschelde
a8bd51904a
Merge pull request #90495 from shana/vs-fix-line-endings
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Ensure all Visual Studio files are generated with CRLF
2024-04-10 18:48:03 +02:00
Rémi Verschelde
b091162a90
Merge pull request #90488 from dalexeev/editor-fix-enum-detect-unnamed-classes
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Editor: Fix enum detection for unnamed classes
2024-04-10 17:49:59 +02:00
Rémi Verschelde
42e8f42d87
Merge pull request #90455 from kitbdev/te-fix-caret-line-end
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Fix caret last fit when moving to line end
2024-04-10 17:49:53 +02:00
Rémi Verschelde
67076c167d
Merge pull request #90448 from vnen/gdscript-infer-string-format
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GDScript: Infer type with string format operator
2024-04-10 17:49:49 +02:00
Rémi Verschelde
8611fd8400
Merge pull request #90442 from vnen/gdscript-dont-warn-using-default-builtin
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GDScript: Don't warn on unassigned for builtin-typed variables
2024-04-10 17:49:44 +02:00
Rémi Verschelde
7c23d32446
Merge pull request #90441 from Calinou/editor-move-build-profile-editor
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Move engine build profile editor to Tools submenu
2024-04-10 17:49:39 +02:00
Rémi Verschelde
5bb22d87cb
Merge pull request #90378 from AeioMuch/inspect_hovered_node_while_dragging
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Inspect hovered node while dragging
2024-04-10 17:49:34 +02:00
Rémi Verschelde
5bd2af6c38
Merge pull request #90313 from Nazarwadim/unit_tests_oa_hash_map
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Add unit tests for `OAHashMap`
2024-04-10 17:49:29 +02:00
Rémi Verschelde
8764769ee8
Merge pull request #89186 from groud/save_byte_arrays_as_base64_encoded
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Save PackedByteArrays as base64 encoded
2024-04-10 17:49:24 +02:00
Rémi Verschelde
7670b81233
Merge pull request #86518 from AThousandShips/array_iter
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[Core] Add iteration support to `Array`
2024-04-10 17:49:14 +02:00
Andreia Gaita
536ca28ea9
Ensure all Visual Studio files are generated with CRLF
2024-04-10 17:26:36 +02:00
AeioMuch
0ba1adfaf9
Inspect hovered node while dragging
2024-04-10 17:15:13 +02:00
George Marques
877802e252
GDScript: Don't warn on unassigned for builtin-typed variables
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If the type of a variable is a built-in Variant type, then it will
automatically be assigned a default value based on the type. This means
that the explicit initialization may be unnecessary. Thus this commit
removes the warning in such case.
This also changes the meaning of the unassigned warning to happen when
the variable is used before being assigned, not when it has zero
assignments.
2024-04-10 11:59:57 -03:00
George Marques
4bdba718c5
GDScript: Infer type with string format operator
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If the left value type is known to be String, assume the format operator
(`%`) will return a string, since it works with any type in the right
hand side. This is also used by type inference even if the right hand
type is unknown at compile time.
2024-04-10 11:49:30 -03:00
Danil Alexeev
fc6c1d6363
Editor: Fix enum detection for unnamed classes
2024-04-10 16:10:55 +03:00
A Thousand Ships
64146cb7f3
[Core] Add iteration support to Array
2024-04-10 14:49:34 +02:00