kobewi
6b3c964080
Switch scene when editing foreign resource
2022-03-25 01:17:30 +01:00
Adam Scott
5e6d4baa48
Add GLTF, DAE and FBX importers enforcement for blend shape mask array
2022-03-24 17:15:23 -04:00
FireForge
c0f2825f8b
Remove space in MeshLibrary editor button
2022-03-24 15:28:19 -05:00
bruvzg
3999897e30
[Editor build] Use smaller .mo files instead of .po, if gettext is available.
2022-03-24 21:17:32 +02:00
kobewi
ab21ab80ba
Make resource unique when pasting to another scene
2022-03-24 18:52:59 +01:00
reduz
09b951b99b
Refactor Object metadata
...
* API kept the same (Although functions could be renamed to set_metadata/get_metadata in a later PR), so not much should change.
* Metadata now exposed as individual properties.
* Properties are editable in inspector (unless metadata name begins with _) under the metadata/ namespace.
* Added the ability to Add/Remove metadata properties to the inspector.
This is a functionality that was requested very often, that makes metadata work a bit more similar to custom properties in Blender.
2022-03-24 14:21:52 +01:00
Eric M
f9e1c094a2
Improve sorting of Code Completion options.
...
Done by ordering options by their location in the code - e.g. local, parent class, global, etc.
2022-03-24 22:24:14 +10:00
Rémi Verschelde
391633760b
Merge pull request #59465 from fountainment/fix_popupmenu
2022-03-24 12:52:42 +01:00
C.Even
6866eee641
Fix PopupMenu behavior on MacOS when multiple monitors are used
...
* DisplayServerOSX::mouse_get_position returns wrong x axis data in
multi-monitor case, which makes mouse_process_popups send
WINDOW_EVENT_CLOSE_REQUEST, then eventually make PopupMenu close on
mouse down without activating item.
2022-03-24 18:04:41 +08:00
Rémi Verschelde
ac2a19cf24
Merge pull request #59447 from taigi100/Feature-4244-Add-proper-filters-for-picking-export-template
2022-03-24 10:55:33 +01:00
Rémi Verschelde
476b8a2249
Merge pull request #59416 from aaronfranke/export-file
2022-03-24 09:55:24 +01:00
taigi100
d8d73cdd02
Update properties to properly filter for templates.
2022-03-24 10:25:59 +02:00
Rémi Verschelde
dc85c72144
Merge pull request #59459 from timothyqiu/pagination-text
...
Add `TTR` context for pagination button texts
2022-03-24 08:23:26 +01:00
Haoyu Qiu
81c21ebf39
Add TTR context for pagination button texts
2022-03-24 13:48:07 +08:00
Rémi Verschelde
bab2ad4d32
Merge pull request #59450 from godotengine/dependabot/npm_and_yarn/platform/javascript/minimist-1.2.6
...
Bump minimist from 1.2.5 to 1.2.6 in /platform/javascript
2022-03-23 21:18:18 +01:00
dependabot[bot]
505dce7528
Bump minimist from 1.2.5 to 1.2.6 in /platform/javascript
...
Bumps [minimist](https://github.com/substack/minimist ) from 1.2.5 to 1.2.6.
- [Release notes](https://github.com/substack/minimist/releases )
- [Commits](https://github.com/substack/minimist/compare/1.2.5...1.2.6 )
---
updated-dependencies:
- dependency-name: minimist
dependency-type: indirect
...
Signed-off-by: dependabot[bot] <support@github.com>
2022-03-23 19:50:11 +00:00
Hugo Locurcio
7d8b344f01
Increase the maximum number of concurrent DNS queries from 32 to 256
...
This makes the following error message less likely to be printed
when performing many concurrent HTTP requests:
Condition ' resolving == IP::RESOLVER_INVALID_ID ' is true. returned: ERR_BUG
2022-03-23 18:18:23 +01:00
Rémi Verschelde
d7d528c15f
Merge pull request #59065 from fabriceci/script-template-condition-too-wide
2022-03-23 12:13:07 +01:00
Rémi Verschelde
c7bee09bbd
Merge pull request #59424 from fire-forge/icon-theme-color
2022-03-23 11:53:38 +01:00
Rémi Verschelde
6b131b7d4b
Merge pull request #59437 from lawnjelly/bvh_check_invalid_handles
2022-03-23 11:37:53 +01:00
Rémi Verschelde
293eaa22c8
Merge pull request #59436 from timothyqiu/hint-enum
2022-03-23 11:22:18 +01:00
fabriceci
dae97909bd
Restrict the condition when checking if a script is a template
2022-03-23 11:03:44 +01:00
lawnjelly
109d08c84a
Add protective checks for invalid handle use in BVH
...
Adds DEV_ASSERTS that will halt at runtime if the BVH is misused with invalid IDs, and adds ERR_FAIL macros to prevent calling with invalid IDs.
Any such misuse is a bug in the physics, but this should flag any errors quickly.
2022-03-23 09:19:26 +00:00
Haoyu Qiu
405bc96a1e
Document how to specify explicit value for PROPERTY_HINT_ENUM
names
2022-03-23 17:05:49 +08:00
Rémi Verschelde
c530a9bffb
Merge pull request #59432 from timothyqiu/export-crash
2022-03-23 10:04:39 +01:00
Rémi Verschelde
cd2e7fbc57
CI: Update to actions/cache@v3, increase cache limit to 10 GiB
...
And force rebuild of Linux cache which got corrupted...
2022-03-23 08:10:43 +01:00
Haoyu Qiu
680bcef825
Fix crash when exporting projects with shared libraries
2022-03-23 13:53:32 +08:00
FireForge
9544c46e3c
Use accent color for some editor icons
2022-03-22 18:47:02 -05:00
Rémi Verschelde
3586f559d1
Merge pull request #59403 from fire-forge/textureprogressbar-group
...
Fix "Stretch Margin" group in TextureProgressBar
2022-03-22 23:03:39 +01:00
Rémi Verschelde
d93f32667e
Merge pull request #59420 from raulsntos/csharp-static-methods
...
Support static methods in C# bindings generator
2022-03-22 21:51:54 +01:00
Raul Santos
83e0e13f4a
Support static methods in C# bindings generator
2022-03-22 19:36:57 +01:00
Rémi Verschelde
9162f27836
Merge pull request #59314 from reduz/add-static-methods-to-classdb
2022-03-22 19:22:46 +01:00
reduz
2f651277da
Add static method support to ClassDB
...
* Based on the work done for Variant in the past.
* Added `ClassDB::bind_static_method`
* Cleaned up ClassDB::bind_method to use variadic templates.
This adds support for having static methods in Object derived classes.
Note that this does not make it work yet in GDScript or Mono and, while it works for GDExtension, GodotCPP needs to be updated.
2022-03-22 16:27:34 +01:00
Aaron Franke
13392a96e9
Generate export template file names instead of having a fixed set
2022-03-22 10:16:03 -05:00
Rémi Verschelde
a30d17fe23
Merge pull request #59029 from bruvzg/help_slanted
2022-03-22 16:06:53 +01:00
kobewi
3eb7fc4bfd
Add optional 'default' argument to get_meta()
2022-03-22 15:50:47 +01:00
bruvzg
803e1ae920
[Help] Add simulated slanted font support to the editor help.
2022-03-22 16:16:04 +02:00
Rémi Verschelde
9433c1d70c
Merge pull request #59394 from aaronfranke/linux-export-x86_32
2022-03-22 13:31:28 +01:00
Rémi Verschelde
99139e17e4
Merge pull request #59170 from akien-mga/import-wav-configure-loop-mode
2022-03-22 13:26:31 +01:00
Rémi Verschelde
4c55a6529a
Merge pull request #59354 from Chaosus/astar3d
2022-03-22 13:15:21 +01:00
Rémi Verschelde
7538ad81ac
Merge pull request #59410 from bruvzg/mac_menu_features
2022-03-22 12:58:29 +01:00
Rémi Verschelde
44267327a9
Merge pull request #59276 from bruvzg/mo_trans
2022-03-22 12:48:14 +01:00
Rémi Verschelde
2a116f601b
Merge pull request #59275 from bruvzg/ft_brotli
2022-03-22 12:47:00 +01:00
bruvzg
595995a5a7
[macOS] Add missing global menu features.
2022-03-22 12:38:14 +02:00
Rémi Verschelde
50f3154d55
Merge pull request #59347 from BastiaanOlij/extract_decal_storage
2022-03-22 11:19:12 +01:00
Rémi Verschelde
a4b075596f
Update AUTHORS and DONORS list
...
New contributor added to AUTHORS:
@rburing
Thanks to all contributors and donors for making Godot possible!
2022-03-22 10:28:24 +01:00
Rémi Verschelde
f7174aed1d
Merge pull request #59402 from fire-forge/progressbar-group
...
Remove "Percent" group in ProgressBar
2022-03-22 07:26:25 +01:00
Rémi Verschelde
7d1c722176
Merge pull request #59388 from zacryol/init_update_description
...
update `_init()` description regarding required parameters
2022-03-22 07:19:58 +01:00
Yuri Roubinsky
c14043b166
Prevent NARROWING_CONVERSION warning for int(float) function in GDScript
2022-03-22 09:17:00 +03:00
Yuri Rubinsky
6cba2143de
Merge pull request #59056 from Chaosus/gds_fix_extends_crash
2022-03-22 08:27:03 +03:00