kobewi
54abd5b560
Add expand mode compat to TextureRect
2023-01-13 19:16:49 +01:00
Juan Linietsky
503d2d1cbf
Support metadata in MultiNodeEdit
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Small hack for metadata to work there (similar to existing script hack).
Does not appear within its own category, not sure if its worth hacking it (would need to be hacked in inspector).
Fixes #59604 .
2023-01-13 19:10:19 +01:00
Raul Santos
14c16746f3
Add IsZeroApprox
to C# vectors
2023-01-13 18:53:39 +01:00
Juan Linietsky
dd3a1b08a9
Button shortcuts no longer "press" the Button.
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* Button shortcuts were treated as generic input events on buttons. This means that to activate a button shortcut you had to press and release.
* This logic is removed and now shortcuts always activate on press.
* This makes the editor feel more responsive and solves problems related to this behavior.
Fixes #45033 and possibly others.
2023-01-13 18:43:02 +01:00
Rémi Verschelde
228db366bf
Merge pull request #70601 from vmedea/keep-terrain-choice
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Keep terrain choice when changing layer in tilemap editor
2023-01-13 18:04:02 +01:00
Rémi Verschelde
3e5ee12555
Merge pull request #71335 from groud/fix_atlas_merging
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Fixes TileSet atlas merging not working correctly
2023-01-13 18:03:53 +01:00
Rémi Verschelde
8716c12ead
Merge pull request #71325 from reduz/refactor-project-setting-overrides
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Refactor ProjectSetting overrides
2023-01-13 18:03:15 +01:00
Rémi Verschelde
ef01b49227
Merge pull request #71329 from vnen/gdscript-fix-enum-value-resolution
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GDScript: Fix infinite recursion in resolution of enum values
2023-01-13 18:02:58 +01:00
Rémi Verschelde
7d2945f463
Merge pull request #33733 from KoBeWi/seek_the_origin
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Reset animation on playback stop
2023-01-13 18:02:53 +01:00
Rémi Verschelde
44f7392883
Merge pull request #65370 from SaracenOne/tileset_editor_visibility_fixes
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Fix contextual visibility of tileset and tilemap editors (again)
2023-01-13 18:02:12 +01:00
Rémi Verschelde
4c2dea108e
Merge pull request #70540 from vaartis/multiline-arrays-dictionaries
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Implement export_multiline support for Array[String] and Dictionary
2023-01-13 18:01:55 +01:00
Rémi Verschelde
787179dac8
Merge pull request #70148 from KoBeWi/remove_all_restrictions
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Remove conditons for unfolding inspector sections
2023-01-13 18:00:45 +01:00
Rémi Verschelde
3dffe0b967
Merge pull request #63312 from bruvzg/one_click
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[Export] Add one-click deploy over SSH for the desktop exports.
2023-01-13 18:00:18 +01:00
Raul Santos
f852004cf5
Add IsFinite
to C# Variants
2023-01-13 17:57:52 +01:00
Henrique Coura
d9ceddd86b
Add unit tests for Curve2D
2023-01-13 13:54:45 -03:00
Gilles Roudière
28f6fcd68f
Fixes TileSet atlas merging not working correctly
2023-01-13 16:50:12 +01:00
Juan Linietsky
6f0e210093
Refactor ProjectSetting overrides
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* Overrides no longer happen for set/get.
* They must be checked with a new function: `ProjectSettings::get_setting_with_override()`.
* GLOBAL_DEF/GLOBAL_GET updated to use this
This change solves many problems:
* General confusion about getting the actual or overriden setting.
* Feature tags available after settings are loaded were being ignored, they are now considered.
* Hacks required for the Project Settings editor to work.
Fixes #64100 . Fixes #64014 . Fixes #61908 .
2023-01-13 15:13:56 +01:00
Dmitrii Maganov
40613ebd21
GDScript: Fix typing of iterator in for loop
2023-01-13 15:36:11 +02:00
George Marques
3a5e41293c
GDScript: Fix infinite recursion in resolution of enum values
2023-01-13 10:17:30 -03:00
Tomasz Chabora
4668a186db
Reset animation on playback stop
2023-01-13 13:41:37 +01:00
Rémi Verschelde
3c9bf4bc21
Merge pull request #71317 from bruvzg/dash_align
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Improve dashed line alignment and make it optional.
2023-01-13 09:57:46 +01:00
Rémi Verschelde
a9f3f0c52a
Merge pull request #71315 from smix8/i_see_double
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Fix duplicate NavigationServer process
2023-01-13 09:57:20 +01:00
Rémi Verschelde
46d8fea41a
Merge pull request #71312 from timothyqiu/node-removed
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Fix crash when clicking Edit Region after reopening the scene
2023-01-13 09:55:18 +01:00
Rémi Verschelde
04bee38809
Merge pull request #71295 from bruvzg/macos_bg_color
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[macOS] Avoid color flash on window resizing
2023-01-13 09:54:30 +01:00
smix8
be9224eaa8
Fix duplicate NavigationServer process
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NavigationServer process was called twice each frame
Also adds 3 missing MONITOR_TYPE entries.
2023-01-13 09:38:32 +01:00
bruvzg
9b2843f14f
Improve dashed line alignment and make it optional.
2023-01-13 10:30:12 +02:00
stmSi
f286e93fef
Fix OGG page_data out of bound crash
2023-01-13 13:39:03 +06:30
stmSi
d1bd7539a6
Fix NaN value making infinite loop inside GraphEdit's NOTIFICATION_DRAW
2023-01-13 12:29:29 +06:30
bruvzg
1ed4ed3a16
[macOS] Avoid color flash on window creation and resizing.
2023-01-13 07:39:45 +02:00
Haoyu Qiu
90d3efcaa5
Fix crash when clicking Edit Region after reopening the scene
2023-01-13 11:30:26 +08:00
Bastiaan Olij
478c37deb8
Improving communication of scaling settings to renderer implementation
2023-01-13 12:54:15 +11:00
Rémi Verschelde
7c2768c2f8
Merge pull request #71303 from clayjohn/ref-probe-crash
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Only setup depth framebuffer properties when not rendering ReflectionProbes
2023-01-13 01:23:05 +01:00
clayjohn
131036a5ef
Only setup depth framebuffer properties when not rendering ReflectionProbes
2023-01-12 16:19:12 -08:00
Rémi Verschelde
7dfcd55567
Merge pull request #71152 from nongvantinh/fix-70981
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Fix node name in the SceneTreeEditor allows a node to have no name
2023-01-13 00:39:20 +01:00
Rémi Verschelde
14cca21256
Merge pull request #71033 from scurest/obj-vertex-color
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Add vertex color support to OBJ importer
2023-01-13 00:37:14 +01:00
Rémi Verschelde
f79c58aac5
Merge pull request #71209 from bruvzg/ed_progress_reparent
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Automatically reparent editor progress dialog to avoid error spam.
2023-01-13 00:29:48 +01:00
Rémi Verschelde
7067c64bcf
Merge pull request #71297 from aaronfranke/file-format
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Fix file formatting script dependencies and cleanup
2023-01-13 00:29:17 +01:00
Rémi Verschelde
8bd8c4edbc
Merge pull request #71294 from gelvinp/macos_notarization_teamid
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Require Apple Team ID when using notarytool
2023-01-13 00:23:04 +01:00
Rémi Verschelde
05e1517c8e
Merge pull request #71290 from clayjohn/normal-map-2d
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Remove normal_map from MeshInstance2D and MultiMeshInstance2D
2023-01-13 00:17:28 +01:00
Clay John
21893140eb
Merge pull request #71289 from RandomShaper/avoid_color_flash
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Avoid color flash on window creation and resizing
2023-01-12 14:39:41 -08:00
Aaron Franke
06450bfb0f
Fix file formatting script dependencies and cleanup
2023-01-12 16:25:21 -06:00
Patrick Gelvin
8495224d13
Require Apple Team ID when using notarytool
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Adds a requirement that the Team ID is specified when
notarizing with the new notarytool.
Fixes #70307
2023-01-12 15:00:07 -07:00
Rémi Verschelde
e62f57f51d
Merge pull request #70904 from huangjiaminhhh/master
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Fix for navmesh baking when parsing StaticBody colliders
2023-01-12 22:24:37 +01:00
clayjohn
b514e20fb5
Remove normal_map from MeshInstance2D and MultiMeshInstance2D
2023-01-12 13:15:31 -08:00
Rémi Verschelde
c2790ec2b9
Merge pull request #68450 from KoBeWi/bracket_escapist
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Allow to escape closing brackets in CFG tags
2023-01-12 21:53:15 +01:00
Pedro J. Estébanez
03b96c1c4b
Implement color flash avoidance for Windows
2023-01-12 21:42:51 +01:00
Pedro J. Estébanez
d0e37cd04c
Add framework for avoidance of color flash in new windows
2023-01-12 21:42:51 +01:00
Rémi Verschelde
886f7f8290
Merge pull request #71248 from rsjtdrjgfuzkfg/opengl-texture-format
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OpenGL: Support FORMAT_{ETC2,DXT5}_RA_AS_RG
2023-01-12 21:11:44 +01:00
Rémi Verschelde
6dba67c27d
Merge pull request #71247 from rsjtdrjgfuzkfg/etcpak
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etcpak: Fix ETCPAK_TYPE_ETC2_RA_AS_RG
2023-01-12 21:10:49 +01:00
Lyuma
fd25bb50ab
Remove SkeletonModificationStack3D, and Skeleton3D api cleanup
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Removes all 3D modification resources. SkeletonIK3D is a node and still supported.
Remove deprecated Skeleton3D functionality for 4.0, so we can add it back in 4.x.
Remove local_pose_override feature from Skeleton3D and BoneAttachment3D.
Expose Skeleton3D::get_version() so IK scripts/extensions can cache bones.
Note: This change only affects 3D. SkeletonModification2D will work as before.
2023-01-12 12:04:53 -08:00