Michael Alexsander Silva Dias
496e4e0d2f
Enabling relationship lines in the Scene Tree enables them in the Create New Node dialog as well.
2017-11-16 20:24:33 -02:00
Rémi Verschelde
a0ac0804ca
Merge pull request #12640 from poke1024/createnode-ui
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In Create New Node, always select and show best (shortest) match
2017-11-05 11:51:59 +01:00
Bernhard Liebl
8f204d78fd
In Create New Node, always select and show best (shortest) match
2017-11-04 20:21:41 +01:00
Bernhard Liebl
a8012f1b25
Fixes random sorting order in Create New Node dialog
2017-11-04 19:01:01 +01:00
Juan Linietsky
3d87b70f7a
Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844
2017-10-05 15:34:34 -03:00
toger5
3f423342f4
create dialog search preferrence fixes : #11697
2017-09-29 21:00:10 +02:00
Daniel J. Ramirez
b622c92fad
Removed most of the custom colors from the interface.
2017-09-25 21:43:20 -05:00
letheed
5ad9be4c24
Rename pos to position in user facing methods and variables
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Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is.
2017-09-20 13:11:10 +02:00
Rémi Verschelde
752a116847
Merge pull request #11256 from djrm/pr_visual_improvements
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Visual improvements and new look for VS
2017-09-19 23:44:09 +02:00
Daniel J. Ramirez
4cc4f5cc5d
Fix non flat favorite icons
2017-09-14 11:21:56 -05:00
MillionOstrich
672a6c9680
Fix icons for custom types in the recent & favorites lists in the create dialog.
2017-09-05 14:39:44 +01:00
Rémi Verschelde
bd282ff43f
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
Rémi Verschelde
8125bbba59
Merge pull request #8968 from noshyaar/pr-bug2
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CreateDialog: fix activating recent item creates node selected in search result
2017-05-28 09:29:51 +02:00
Poommetee Ketson
db64fcdd5f
CreateDialog: fix activating recent item creates node selected in search result
2017-05-28 13:40:08 +07:00
Poommetee Ketson
9fb90d7aea
CreateDialog: select root if search exactly match
2017-05-28 12:53:11 +07:00
Juan Linietsky
5b3709d309
Removal of InputEvent as built-in Variant type..
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this might cause bugs I haven't found yet..
2017-05-20 17:05:38 -03:00
volzhs
17e8e343fb
Revert "Add new editor and default theme (WIP)"
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This reverts commit f045efe007
.
2017-05-03 06:19:15 +09:00
Daniel J. Ramirez
f045efe007
Add new editor and default theme (WIP)
2017-04-27 08:04:57 +02:00
Rémi Verschelde
df61dc4b2b
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
Rémi Verschelde
debeee56f7
Fix typos in source code using codespell
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From https://github.com/lucasdemarchi/codespell
2017-03-24 21:45:31 +01:00
Ray Koopa
c0c4ba4e94
Make Create New Node dialog resizable and burninate old dialog
2017-03-18 11:21:50 +01:00
Rémi Verschelde
5dbf1809c6
A Whole New World (clang-format edition)
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I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
2017-03-05 16:44:50 +01:00
Rémi Verschelde
49c065d29c
Refactoring: rename tools/editor/ to editor/
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The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
2017-03-05 14:21:25 +01:00