Silc Lizard (Tokage) Renew
c9c8205644
Implement NodeSub2 to AnimationTree & improve mathematical Nodes
2023-05-27 13:19:54 +09:00
Haoyu Qiu
3e88c4cd5c
Fix extraction of chained tr() calls
2023-05-27 10:38:37 +08:00
Dani Frank
6d3634e29f
fix gles texture uniform array binding
2023-05-26 23:11:02 +03:00
JoNax97
c07b2fcf4d
Add Linear SRGB and OKLab color spaces to Gradient.
2023-05-26 16:18:01 -03:00
Yuri Sizov
b856188904
Split editor-specific import metadata for textures
2023-05-26 18:48:23 +02:00
Igorrreha
d8886e1a0c
Fix LineEdit expanding to text length
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Fix for issue #77474
Remove wrong tab
Change the comment to more relevant
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2023-05-26 23:42:03 +07:00
Rémi Verschelde
2210111eb5
Merge pull request #77521 from KoBeWi/to_StringName_or_not_to_StringName
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Add indicator for StringName properties
2023-05-26 18:16:10 +02:00
Rémi Verschelde
8267dbbebe
Merge pull request #77520 from allenwp/subtract-blend-mode-fix
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Fixed Subtract blend mode of Forward+ and Mobile renderers
2023-05-26 18:15:47 +02:00
Rémi Verschelde
5de3f5c317
Merge pull request #77467 from bitsawer/fix_shader_editor_crash
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Fix shader editor crash
2023-05-26 18:15:20 +02:00
kobewi
54be252259
Add indicator for StringName properties
2023-05-26 17:49:01 +02:00
Allen Pestaluky
4e19f34856
Changed Subtract blend mode of Forward+ and Mobile renderers to match behaviour of the Godot 3 and Compatibility renderers
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The OpenGL implementation has used GL_FUNC_REVERSE_SUBTRACT for a long time, but the new RenderingDevice abstraction used by the Vulkan renderers had been mistakenly set to BLEND_OP_SUBTRACT instead of BLEND_OP_REVERSE_SUBTRACT.
Fixes #77448
2023-05-26 10:50:35 -04:00
kobewi
adf427c806
Translate inspector changes indicator
2023-05-26 15:55:51 +02:00
bruvzg
8a4a883854
[TextServer] Prevent duplicate line breaks on virtual spaces when line width is significantly smaller than character width.
2023-05-26 16:18:26 +03:00
kobewi
05663b8633
Minor improvements to sub-resource list
2023-05-26 14:37:30 +02:00
Rémi Verschelde
d984ad64d4
Merge pull request #77509 from KoBeWi/a_whole_new_tree_of_possibilities_unfolds_before_you
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Uncollapse `res://` by default
2023-05-26 14:06:04 +02:00
kobewi
8eb076a630
Uncollapse res:// by default
2023-05-26 13:25:09 +02:00
Rémi Verschelde
95d745f8dc
Merge pull request #77382 from rakkarage/tileset_merge_crash
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Fix crash when using tile atlas merge with recreated alt tile
2023-05-26 11:23:03 +02:00
Rémi Verschelde
15b7a8e7f1
Merge pull request #77505 from lyuma/rest_fixer_skin_mutation
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Avoid mutating the same Skin multiple times.
2023-05-26 11:02:54 +02:00
Rémi Verschelde
2cade057ec
Merge pull request #77502 from KoBeWi/use_this_method_if_you_value_your_code
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Add `get_edited_property_value()` shorthand method
2023-05-26 11:02:30 +02:00
Rémi Verschelde
c9241e31da
Merge pull request #77500 from KoBeWi/pretty_funny_bug_if_you_ask_me
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Fix AnimationPlayer cumulative `speed_scale`
2023-05-26 11:02:06 +02:00
Rémi Verschelde
8848cbcca9
Merge pull request #77490 from smix8/debug_avoidance_desc_4.x
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Fix --debug-avoidance description
2023-05-26 11:01:42 +02:00
Rémi Verschelde
32dc7eeaed
Merge pull request #77479 from MewPurPur/improve-ray-shape-icon
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Improve RayShape3D icon
2023-05-26 11:01:19 +02:00
Rémi Verschelde
0c04c17fce
Merge pull request #77439 from AThousandShips/popup_idx_fix
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Unify item indexing in `PopupMenu`
2023-05-26 11:00:55 +02:00
Rémi Verschelde
699b66b62d
Merge pull request #77010 from dsnopek/gdextension-editor-plugins
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Allow GDExtensions to add editor plugins
2023-05-26 11:00:32 +02:00
Rémi Verschelde
cb711a9950
Merge pull request #76895 from aaronfranke/gltf-webp
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Add support for extending GLTF with more texture formats and support WebP
2023-05-26 11:00:06 +02:00
Rémi Verschelde
c238dea782
Merge pull request #73812 from bruvzg/log-mt
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[Editor] Enable multithread processing for the editor log.
2023-05-26 10:59:24 +02:00
Lyuma
5ae311e577
Avoid doubly mutating the same Skin in rest fixer
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Fixes a regression from #77123 that was caused by removal of ibm_diffs variable.
This replaced idempotent code with code that applied an offset each time.
If the same Skin was visited multiple times, this caused an incorrect result.
2023-05-26 00:49:24 -07:00
kobewi
010ce46ffa
Add get_edited_property_value() shorthand method
2023-05-26 09:18:53 +02:00
kobewi
87a6145135
Fix AnimationPlayer cumulative speed_scale
2023-05-26 07:11:29 +02:00
bitsawer
993e671dc0
Fix shader editor crash
2023-05-26 07:01:23 +03:00
Fredia Huya-Kouadio
01ee00f710
Improve touchpad and mouse support for the Android editor
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- Fix issues with using a touchpad to click, drag, interact with the navigation controls, etc..
- Fix issues with panning with 2+ fingers
- Fix issues with using double-tap to magnify on the spatial editor
2023-05-25 20:27:04 -07:00
David Snopek
77733faede
Attempt to standardize Object ptrcall encoding on Object **
2023-05-25 21:46:22 -05:00
smix8
d171dfce9a
Fix --debug-avoidance description.
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Fixes c&p error in --debug-avoidance description.
2023-05-26 00:42:09 +02:00
bruvzg
2af75a066f
[Editor] Enable multithread processing for the editor log.
2023-05-25 22:14:15 +03:00
VolTer
11acf0ac96
Improve RayShape3D icon
2023-05-25 18:33:36 +02:00
VolTer
47a81a79aa
Add a few InputEvent icons
2023-05-25 17:43:32 +02:00
David Snopek
3007163210
Allow GDExtensions to add editor plugins
2023-05-25 09:14:29 -05:00
Rémi Verschelde
2eec9a67d5
Merge pull request #77473 from KoBeWi/get_tree().get_root().get_tree().get_root().get_tree().get_root().get_tree().get_root().get_tree().get_root().get_tree().get_root().get_tree().get_root().get_tree().get_edited_scene_root()
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Don't create bones from empty scene
2023-05-25 15:59:07 +02:00
Rémi Verschelde
89913c4e93
Merge pull request #77468 from MisoMosiSpy/cs_notif_example
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Fix typo in CS notification example of the Object class
2023-05-25 15:58:44 +02:00
Rémi Verschelde
24a258d8a0
Merge pull request #77123 from lyuma/child_mesh_retarget
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Adjust BoneAttachment3D children/meshes during rest fixer
2023-05-25 15:58:12 +02:00
kobewi
e5b6b3e1e3
Don't create bones from empty scene
2023-05-25 14:57:08 +02:00
Lyuma
300aa06dba
SkeletonIK3D: Avoid holding hard pointers to Skeleton3D
2023-05-25 03:23:24 -07:00
Dipal Zambare
41ac5a406e
Fix typo in CS notification example of the Object class
2023-05-25 10:09:12 +02:00
Rémi Verschelde
a67d37f7cf
Merge pull request #77458 from Riteo/late-night-preprocessing
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Build `JoypadLinux` sandbox detection method only with udev
2023-05-25 09:26:33 +02:00
Rémi Verschelde
4203389c1b
Merge pull request #77457 from smix8/clipper_includes_4.x
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Remove unnecessary Clipper lib includes
2023-05-25 09:26:09 +02:00
Rémi Verschelde
d81b4a4414
Merge pull request #77453 from m4gr3d/update_alpha_status_code_main
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Update the format for the app version code and name
2023-05-25 09:25:46 +02:00
Rémi Verschelde
4c4bf58ffb
Merge pull request #77417 from winston-yallow/support-project-settings-usage-flags
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Expose ProjectSettings.set_as_basic() to scripting
2023-05-25 09:25:19 +02:00
Felipe Augusto Marques
e759129dd5
Ignore "project_settings_override" in the editor
2023-05-25 01:30:37 -03:00
Riteo
51dfdfab96
Build JoypadLinux
sandbox detection method only with udev
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Fixes an `unused-function` warning when building with `udev=no`.
2023-05-25 04:47:43 +02:00
smix8
66a8418a2d
Remove unnecessary Clipper lib includes
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Removes unnecessary Clipper lib includes.
2023-05-24 23:57:08 +02:00