Commit graph

7838 commits

Author SHA1 Message Date
Hugo Locurcio
0f82a0f569
Document the InitialAction enum in RenderingDevice
This also improves the documentation for the FinalAction enum,
and fixes an incorrect comment in the RenderingDevice header.
2023-06-08 03:54:38 +02:00
Fredia Huya-Kouadio
b2cd6a8a95 Add setting to control the window used to run the project for the Android editor
The follow options were added to the (new) `run/window_placement/android_window` editor setting:

- `Same as Editor`: run the project in the same window as the editor
- `Side-by-side with Editor`: run the project in an adjacent window to the editor
- `Auto`: choose how to run the project based on the device screen size
2023-06-07 18:32:52 -07:00
Michael Alexsander
c1e5001cf6
Remove inaccuracy about re-using Threads in its doc 2023-06-07 16:39:53 -03:00
David Snopek
ef9cb793d3 Remove GDExtension compatibility code for Godot 4.0 2023-06-07 13:01:42 -05:00
Rémi Verschelde
27b402bf73
Merge pull request #77902 from dalexeev/doc-unify-deprecations
Documentation: Unify deprecations
2023-06-07 16:06:50 +02:00
Danil Alexeev
b433020aa6
Documentation: Unify deprecations 2023-06-07 16:34:03 +03:00
Ninni Pipping
6146c60cf8 Clarify use of size flags in Control 2023-06-07 11:35:20 +02:00
Rémi Verschelde
c75d7e6d75
Merge pull request #77924 from Eranot/fix-tls-options-server-documentation
Fixing parameter order in the documentation of TLSOptions.server()
2023-06-07 11:02:09 +02:00
Rémi Verschelde
bd62d8ee10
Merge pull request #77802 from dalexeev/tree-add-autowrap-mode
Tree: Add ability to configure text autowrap mode for individual cells
2023-06-07 11:02:02 +02:00
Rémi Verschelde
a9350d4088
Merge pull request #77761 from JustinDodemaide/typo-fixes
NavigationAgent2D, NavigationAgent3D typo fixes
2023-06-07 11:01:46 +02:00
Eranot
4965125fce Fixing parameter order in the documentation of TLSOptions.server() 2023-06-06 20:33:38 +00:00
JustinDodemaide
29a228595c NavigationAgent2D, NavigationAgent3D typo fixes
Fixed minor spelling errors in the NavigationAgent2D and NavigationAgent3D classes.
fixes godotengine/godot-docs#7445
2023-06-06 11:38:33 -07:00
Rakka Rage
6dbae30000 Add tile_animation_mode option:
- to tile animation properties
- when "Default" each animation starts at time 0.
- when "Random Start Times" each animation starts at random time.
2023-06-06 09:31:18 -04:00
今井きなみ
15719e278b Add loop property to VideoStreamPlayer 2023-06-05 21:37:11 +02:00
今井きなみ
e3da9176a0 Expose VideoStreamPlayer video length 2023-06-05 21:30:38 +02:00
RedworkDE
7da1310952 Mark deprecated methods of MultiMesh in the docs 2023-06-05 21:17:40 +02:00
Rémi Verschelde
d0dfc01035
Merge pull request #77821 from YeldhamDev/fallback!_fallback!_fallback!
Enhance icon fallback and their docs for exporters
2023-06-05 13:43:07 +02:00
Rémi Verschelde
9d3d2ead69
Merge pull request #77814 from RedworkDE/doc-node-queuefree
Clarify the docs on Node.queue_free
2023-06-05 13:43:03 +02:00
Michael Alexsander
71d8882a02
Enhance icon fallback and their docs for exporters 2023-06-03 19:28:50 -03:00
RedworkDE
1d0bd2f212 Clarify the docs on Node.queue_free 2023-06-03 22:28:20 +02:00
Danil Alexeev
010829f962
Tree: Add ability to configure text autowrap mode for individual cells 2023-06-03 15:17:35 +03:00
Aaron Franke
8b42297d7c
Make Viewport::gui_get_focus_owner const 2023-06-02 12:36:10 -05:00
Rémi Verschelde
5c2bb20f3d
Merge pull request #74688 from Calinou/doc-camera3d-visualinstance3d-layers-gi
Document GI techniques ignoring VisualInstance3D and Camera3D layers
2023-06-02 17:26:09 +02:00
Rémi Verschelde
86df3312b5
Merge pull request #67835 from Calinou/doc-arrayoccluder3d
Document the ArrayOccluder3D class
2023-06-02 17:26:02 +02:00
Hugo Locurcio
40bf95ca8e Document GI techniques ignoring VisualInstance3D and Camera3D layers
This also improves documentation for a few other properties in those classes.
2023-06-02 15:36:57 +02:00
Hugo Locurcio
922d2b7034 Document the database for Input.get_joy_name() and Input.get_joy_guid() 2023-06-02 13:13:06 +02:00
Yuri Sizov
eab4075f1e
Merge pull request #77727 from AThousandShips/layer_doc
Clarify that `CanvasLayer`s are restricted to one `Viewport`
2023-06-02 12:53:45 +02:00
Yuri Sizov
2a50f8c107
Merge pull request #74595 from AurumKitsune/patch-1
Update C# code example to fix an error
2023-06-02 12:31:53 +02:00
Violet Johnson
cb7fdad3b4 Update C# code example to fix an error
Update doc/classes/AnimationNodeStateMachinePlayback.xml

Co-authored-by: Raul Santos <raulsntos@gmail.com>
2023-06-02 11:34:23 +02:00
João Pedro Braz
670b7bec9a Add the "inner_item_margin" Theme constant to the Tree control
This PR adds the "inner_item_margin" Theme constant to the Tree Control.
It behaves like a horizontal padding (in CSS), but only in the active
writing direction (So on LTR it'll apply a left padding and on RTL right
padding).

The Editor Theme has been updated to make use of this and a result items
in Trees and ItemLists no longer "hugs" their border, expressing a proper
spacing instead.
2023-06-02 11:32:40 +02:00
Raul Santos
6723b4e8c3
C#: Fix dictionary key lookup documentation
The method to check if a key exists in the dictionary is called `ContainsKey`.
2023-06-02 11:13:03 +02:00
Danil Alexeev
d5ad7bf23c
Update PROPERTY_HINT_TYPE_STRING docs 2023-06-02 09:08:04 +03:00
Ninni Pipping
f5b6661c3e Clarify that CanvasLayers are restricted to one Viewport 2023-06-01 13:22:13 +02:00
Rémi Verschelde
5c2295ff53
Merge pull request #77698 from enxas/fix-outdated-csharp
Fix outdated C# code example for class AnimationNodeOneShot
2023-06-01 00:40:53 +02:00
Rémi Verschelde
d998323ab4
Merge pull request #77452 from Sauermann/fix-deprecate-push-unhandled-input
Deprecate push_unhandled_input
2023-06-01 00:40:44 +02:00
Rémi Verschelde
3dd0307f3f
Merge pull request #76348 from warriormaster12/pipeline-cache
Implement Vulkan pipeline caching
2023-06-01 00:40:33 +02:00
Rémi Verschelde
bb58eb6a94
Merge pull request #74894 from rainlizard/patch-1
Document how to use the global animation library in GDScript
2023-06-01 00:40:25 +02:00
warriormaster12
dded713dc0 Implement Vulkan pipeline caching 2023-05-31 22:24:18 +03:00
Markus Sauermann
6d490ce8de Deprecate push_unhandled_input
The functionality of `push_unhandled_input` has changed so that it no
longer propagates input events to SubViewports.
This makes it less predictable and it should be deprecated in favor of
`push_input` which provides the same functionality and more.

Also this deprecation simplifies the Viewport-API by reducing the methods
for pushing input events, so that users don't need to worry about when
to use which function in order to insert input events.
2023-05-31 19:07:04 +02:00
unknown
5142b5d23c Fix outdated C# code example for class AnimationNodeOneShot 2023-05-31 19:25:32 +03:00
Yuri Sizov
95c8216923
Merge pull request #77694 from mhilbrunner/docs-close-access
Docs: Add FileAccess.close, remove duplicate example
2023-05-31 16:56:23 +02:00
Yuri Sizov
282f5ebda1
Merge pull request #47628 from Calinou/2d-editor-remove-contrained-view
Remove constrained view in the 2D editor
2023-05-31 16:35:54 +02:00
Max Hilbrunner
aaf43a260e Docs: Add FileAccess.close, remove dupl. example 2023-05-31 16:28:21 +02:00
Yuri Sizov
83d5cbf519
Merge pull request #65269 from MJacred/docs/animationrootnode
Document AnimationRootNode
2023-05-31 13:30:13 +02:00
Yuri Sizov
aefc468fe1
Merge pull request #77668 from winston-yallow/expose-marking-project-settings-internal
Expose method to set a project setting as internal
2023-05-31 13:05:06 +02:00
Yuri Sizov
5598fec7c0
Merge pull request #77446 from YuriSizov/gui-treeitem-add-child
Implement `TreeItem.add_child`
2023-05-31 13:02:19 +02:00
MJacred
986447c497 Add examples to AnimationRootNode Description 2023-05-31 11:45:58 +02:00
Yuri Sizov
3ed7bdc26f Implement TreeItem.add_child 2023-05-31 11:36:23 +02:00
kobewi
5baebf75f2 Small rework of tooltip plugins 2023-05-30 23:13:50 +02:00
Winston
50d8ee8eee
Expose ProjectSettings.set_as_internal() 2023-05-30 21:16:29 +02:00