Rémi Verschelde
db6976eed4
Merge pull request #70028 from clayjohn/PM-GLES3
...
Added gl_compatibility as an option to the project creation screen
2022-12-14 00:20:52 +01:00
Rémi Verschelde
f3080459d9
Merge pull request #69732 from KoBeWi/rc_undo
...
Add remote history to EditorUndoRedoManager
2022-12-14 00:19:23 +01:00
Rémi Verschelde
465d4c1d95
Merge pull request #70009 from clayjohn/glow-hq
...
Remove high quality glow as it is not any higher quality than regular glow
2022-12-13 23:32:15 +01:00
Rémi Verschelde
fc517e6c89
Merge pull request #70003 from clayjohn/GLES3-cc
...
Various fixes and documentation for CanvasGroup
2022-12-13 23:31:43 +01:00
clayjohn
324f5364e7
Added gl_compatibility as an option to the project creation screen
...
Last selected option is saved as default for next time
2022-12-13 14:11:07 -08:00
clayjohn
bdd4001ef0
Various fixes and documentation for CanvasGroup
...
Properly apply custom materials with CanvasGroups in the GLES3 backend
Properly blur backbuffer when using a partial rect in forward_plus and
gl_compatibility renderers
Properly set fit_margin when clear_margin is set
Fix shader error during backbuffer clear in mobile renderer
2022-12-13 10:22:18 -08:00
clayjohn
5b5cd2b98b
Remove high quality glow as it is not any higher quality than regular glow
2022-12-13 10:15:45 -08:00
Rémi Verschelde
c7c561ffd5
i18n: Sync classref translations with Weblate (3.5 branch)
...
(cherry picked from commit f5f0543aec
)
2022-12-13 14:38:58 +01:00
Andrés Botero
3afe5d0c25
Fix docstring for String.get_base_dir
2022-12-12 13:12:25 -05:00
Rémi Verschelde
ec8f52df8f
Merge pull request #69629 from smix8/agent_wild_callback_pointer_4.x
...
Fix Navigation agent callback wild pointer crash
2022-12-12 13:51:48 +01:00
smix8
194c1c44e0
Fix Navigation agent callback wild pointer crash
...
Fixes crash in sanitizer builds when callback agent or object are already freed.
2022-12-12 13:03:55 +01:00
Rémi Verschelde
f1edd03d4c
Merge pull request #69718 from groud/finally_rename_gdnative_to_gdextension
...
Rename all gdnative occurences to gdextension
2022-12-12 11:43:59 +01:00
Rémi Verschelde
a900383e57
Merge pull request #67038 from Calinou/xdg-paths-linux-only
...
Only support XDG directory path configuration on Linux
2022-12-12 11:43:48 +01:00
Hugo Locurcio
6799d000b1
Only support XDG directory path configuration on Linux
...
XDG support breaks when running Windows builds via WINE.
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2022-12-12 11:43:16 +01:00
Rémi Verschelde
ba3a2adb90
Merge pull request #67050 from KoBeWi/syrt
...
Warn if isometric TileMap is not Y-sorted
2022-12-12 11:40:54 +01:00
Gilles Roudière
be1c9d677d
Rename all gdnative occurences to gdextension
...
Non-exhaustive list of case-sensitive renames:
GDExtension -> GDNative
GDNATIVE -> GDEXTENSION
gdextension -> gdnative
ExtensionExtension ->Extension (for where there was GDNativeExtension)
EXTENSION_EXTENSION ->EXTENSION (for where there was GDNATIVE_EXTENSION)
gdnlib -> gdextension
gdn_interface -> gde_interface
gdni -> gde_interface
2022-12-12 11:04:57 +01:00
Rémi Verschelde
c0e05e834a
Merge pull request #69714 from flatline-84/editor_scene_post_import_doc_example
...
updated example documentation for EditorScenePostImport
2022-12-12 08:27:36 +01:00
flatline-84
bd78d464e6
updated example documentation for EditorScenePostImport
2022-12-12 16:06:35 +11:00
Rémi Verschelde
c00b9e5b34
Merge pull request #69905 from Chaosus/rd_dynamic_state_flag
...
Changed `RD::PipelineDynamicStateFlags` type to enum flags
2022-12-11 15:18:14 +01:00
Rémi Verschelde
1a8785f75d
Merge pull request #69559 from timothyqiu/unique-call
...
Add note about `GROUP_CALL_UNIQUE` not considering arguments
2022-12-11 15:17:58 +01:00
Yuri Rubinsky
6e48db69a3
Changed RD::PipelineDynamicStateFlags
type to enum flags
2022-12-11 15:37:35 +03:00
Rémi Verschelde
21136aaf9a
Merge pull request #67399 from Calinou/rename-precision-double-scons
...
Rename `float=64` SCons option to `precision=double`
2022-12-10 22:08:18 +01:00
Josh Jones
5769b0e8d8
Enable assigning an owner to navigation regions and links
...
This allows users of the server APIs to get back the nodes that created certain regions and links.
2022-12-10 12:03:06 -08:00
Hugo Locurcio
063637ec77
Rename float=64
SCons option to precision=double
...
This avoids confusion with the old `bits=64` option and building
for 64-bit CPUs in general.
2022-12-10 16:43:45 +01:00
Rémi Verschelde
c9ea6caac8
Merge pull request #69831 from Calinou/audio-random-no-repeats-remove-warning
...
Remove warning when playing random no-repeat sound with only 1 sound in pool
2022-12-10 10:46:24 +01:00
Hugo Locurcio
35d788cff5
Remove warning when playing random no-repeat sound with only 1 sound in pool
...
This makes setting up sounds for random pitch/volume faster, as you
don't have to change the mode from Random (Avoid Repeats) to Random
anymore if you only care about randomizing pitch/volume but want
to prevent a warning message from appearing on every playback.
2022-12-09 23:06:51 +01:00
Micky
45e991fdc2
Update StringName documentation to match String's
2022-12-09 20:03:40 +01:00
Rémi Verschelde
907298d673
Merge pull request #68747 from rune-scape/rune-stringname-unification
...
GDScript: Unify StringName and String
2022-12-09 18:06:48 +01:00
Rémi Verschelde
597e0c0fb9
Merge pull request #69353 from YuriSizov/window-be-more-like-your-brother
...
Copy local theme overrides from `Control` to `Window`
2022-12-09 18:06:34 +01:00
Rémi Verschelde
75e558e271
Merge pull request #69774 from Calinou/backbuffercopy-only-show-rect-when-relevant
...
Fix BackBufferCopy `rect` property appearing when not relevant in inspector
2022-12-09 06:52:03 +01:00
Hugo Locurcio
080b6ac1ae
Fix BackBufferCopy rect
property appearing when not relevant in inspector
...
The `rect` property is only effective if `copy_mode` is Rect.
2022-12-08 19:52:48 +01:00
kobewi
f764db1bdd
Add remote history to EditorUndoRedoManager
2022-12-08 15:06:29 +01:00
Haoyu Qiu
80ccd46dcd
Use capitalized ID in the doc
2022-12-08 09:40:49 +08:00
Yuri Sizov
29cc86fa6c
Copy local theme overrides from Control to Window
2022-12-07 20:50:51 +03:00
Rémi Verschelde
0a3f66471e
Merge pull request #69712 from bruvzg/real_size
...
Rename `window_get_real_size`, add position counterpart.
2022-12-07 14:29:46 +01:00
Rémi Verschelde
39ad411369
Merge pull request #69707 from bruvzg/x11_exfs
...
[Linux/X11] Split fullscreen mode into `WINDOW_MODE_EXCLUSIVE_FULLSCREEN` and `WINDOW_MODE_FULLSCREEN` to improve multi-window handling.
2022-12-07 14:29:37 +01:00
Rémi Verschelde
a565ddcd09
Merge pull request #69654 from BastiaanOlij/openxr_submit_depth_optional
...
Make submitting depth buffer in OpenXR optional
2022-12-07 13:25:42 +01:00
Rémi Verschelde
de2d0f156e
Merge pull request #69713 from groud/rename_get_surrounding_tiles
...
Rename get_surrounding_tiles to get_surrounding_cells
2022-12-07 13:24:57 +01:00
Gilles Roudière
3ea54bb3a1
Rename get_surrounding_tiles to get_surrounding_cells
2022-12-07 11:09:10 +01:00
bruvzg
edf13eb5a6
Rename window_get_real_size
to window_get_size_with_decorations
, add window_get_position_with_decorations
.
2022-12-07 11:07:30 +02:00
Markus Sauermann
e18107a57c
Fix Determining Window for Touchscreen
...
DisplayServer::screen_is_touchscreen will likely never utilize its
parameter p_screen.
This PR replaces this function by DisplayServer::is_touchscreen_available()
with the same functionality.
This solves the problem, that a SubViewport was used for determining
the screen, which resulted in error messages.
2022-12-07 09:54:29 +01:00
bruvzg
ad0f6ff85b
[Linux/X11] Split fullscreen mode into WINDOW_MODE_EXCLUSIVE_FULLSCREEN
and WINDOW_MODE_FULLSCREEN
to improve multi-window handling.
2022-12-07 09:54:02 +02:00
Bastiaan Olij
484cd90d29
Make submitting depth buffer in OpenXR optional
2022-12-06 22:37:33 +11:00
Rémi Verschelde
05f64399c0
Merge pull request #69628 from Piralein/strong-treatment
...
fix conversion of csharp attributes in code blocks
2022-12-06 11:00:36 +01:00
Rémi Verschelde
6fd5162124
Merge pull request #55757 from Calinou/light-3d-tweak-shadow-bias
...
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
2022-12-06 10:56:45 +01:00
Rémi Verschelde
ae37045f28
Merge pull request #68838 from Mickeon/doc-peeves-3-strings-&-3-sticks
...
Overhaul String Documentation
2022-12-06 10:47:21 +01:00
rune-scape
e79be6ce07
Unify String and StringName
2022-12-05 21:46:47 -05:00
Hana
026791027f
fix conversion of csharp attributes in code blocks
2022-12-05 22:58:47 +01:00
Hugo Locurcio
e560971bf2
Tweak shadow bias defaults for DirectionalLight3D and OmniLight3D
...
- Increase DirectionalLight3D normal bias to 2.0 to reduce shadow acne
at grazing angles.
- Decrease OmniLight3D bias to 0.1 to reduce shadow peter-panning.
2022-12-05 21:53:29 +01:00
Micky
3b71d85f9f
Overhaul String Documentation
2022-12-05 20:33:47 +01:00